<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://jogamp.org/bugzilla/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.2"
          urlbase="https://jogamp.org/bugzilla/"
          
          maintainer="sgothel@jausoft.com"
>

    <bug>
          <bug_id>645</bug_id>
          
          <creation_ts>2012-11-30 13:26:52 +0100</creation_ts>
          <short_desc>Support antialiasing in offscreen 3D canvas</short_desc>
          <delta_ts>2013-03-20 19:29:08 +0100</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>General</classification>
          <product>Java3D</product>
          <component>core</component>
          <version>unspecified</version>
          <rep_platform>All</rep_platform>
          <op_sys>all</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>FIXED</resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>---</priority>
          <bug_severity>enhancement</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>0</everconfirmed>
          <reporter name="Manu">puybaret</reporter>
          <assigned_to name="Harvey Harrison">harvey.harrison</assigned_to>
          <cc>gouessej</cc>
          
          <cf_type>---</cf_type>
          <cf_scm_refs></cf_scm_refs>
          <cf_workaround>---</cf_workaround>

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>2016</commentid>
    <comment_count>0</comment_count>
    <who name="Manu">puybaret</who>
    <bug_when>2012-11-30 13:26:52 +0100</bug_when>
    <thetext>Java 3D supports antialiasing in canvases displayed at screen.
It would be nice that it supports antialiasing in offscreen canvases too and therefore in JCanvas3D instances.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>2019</commentid>
    <comment_count>1</comment_count>
    <who name="Julien Gouesse">gouessej</who>
    <bug_when>2012-11-30 20:52:42 +0100</bug_when>
    <thetext>(In reply to comment #0)
&gt; Java 3D supports antialiasing in canvases displayed at screen.

I don&apos;t understand, you said that it doesn&apos;t work too and anti-aliasing seems to be completely unimplemented in the JOGL backend.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>2020</commentid>
    <comment_count>2</comment_count>
    <who name="Manu">puybaret</who>
    <bug_when>2012-11-30 21:51:41 +0100</bug_when>
    <thetext>Antialiasing work in on screen canvases with Java 3D 1.5.2 and Java 3D 1.6 pre5, if you set &quot;j3d.implicitAntialiasing&quot; System property to &quot;true&quot;, but it doesn&apos;t work with off screen canvases (and therefore JCanvas3D instances).</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>2322</commentid>
    <comment_count>3</comment_count>
    <who name="Harvey Harrison">harvey.harrison</who>
    <bug_when>2013-03-20 19:29:08 +0100</bug_when>
    <thetext>Fixed as part of 1.6.0-pre7</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>