<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://jogamp.org/bugzilla/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.2"
          urlbase="https://jogamp.org/bugzilla/"
          
          maintainer="sgothel@jausoft.com"
>

    <bug>
          <bug_id>740</bug_id>
          
          <creation_ts>2013-05-22 23:31:41 +0200</creation_ts>
          <short_desc>GLJPanel crashes when resuming from sleep mode</short_desc>
          <delta_ts>2013-05-22 23:31:57 +0200</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>3</classification_id>
          <classification>JogAmp</classification>
          <product>Jogl</product>
          <component>windows</component>
          <version>2</version>
          <rep_platform>pc_x86_64</rep_platform>
          <op_sys>windows</op_sys>
          <bug_status>UNCONFIRMED</bug_status>
          <resolution></resolution>
          
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>---</priority>
          <bug_severity>major</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>0</everconfirmed>
          <reporter name="Mikael Christensen">mikaelhc</reporter>
          <assigned_to name="Sven Gothel">sgothel</assigned_to>
          <cc>mikaelhc</cc>
          
          <cf_type>---</cf_type>
          <cf_scm_refs></cf_scm_refs>
          <cf_workaround>---</cf_workaround>

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>2612</commentid>
    <comment_count>0</comment_count>
    <who name="Mikael Christensen">mikaelhc</who>
    <bug_when>2013-05-22 23:31:41 +0200</bug_when>
    <thetext>If I run a JOGL application and put my laptop in sleep, GLJPanel will crash when returning from sleep mode with a:

Error making context 0x20000 current on Thread AWT-EventQueue-0... (Full trace: http://pastebin.com/eCDKbs25)

Here is a short program which reproduces this behavior:
http://pastebin.com/GGMe0dKB

This error does not occur when using GLCanvas.

OS version: Windows 7 6.1 amd64
JAVA version: 1.6.0_21
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 310M/PCIe/SSE2
GL_VERSION: 3.3.0
GL class: jogamp.opengl.gl4.GL4bcImpl
GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext, default, dbl, mono  , hw, GLProfile[GL3bc/GL3bc.hw], offscr[fbo]]

Using latest auto-aggregated build:
Implementation Version: 2.0.2-rc-20130518
Implementation Build: 2.0-b993-20130518

(Original thread: http://forum.jogamp.org/GLJPanel-crashes-when-resuming-from-sleep-mode-td4029210.html)</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>