Bug 1031

Summary: Remove Deprecated Classes and Methods (JOGL)
Product: [JogAmp] Jogl Reporter: Sven Gothel <sgothel>
Component: coreAssignee: Sven Gothel <sgothel>
Status: RESOLVED FIXED    
Severity: enhancement CC: sgothel
Priority: ---    
Version: 2   
Hardware: All   
OS: all   
Type: --- SCM Refs:
ec2d94ca26ddab8ec67135ebc5f2d0a43f6a4c25
Workaround: ---
Bug Depends on: 1030    
Bug Blocks:    

Description Sven Gothel 2014-07-10 01:08:58 CEST

    
Comment 1 Sven Gothel 2014-07-10 01:15:03 CEST
commit ec2d94ca26ddab8ec67135ebc5f2d0a43f6a4c25:

Removed Deprecated Class:
  - com/jogamp/opengl/util/TGAWriter.java
    - Use TextureIO w/ .tga suffix

  - com/jogamp/opengl/util/awt/Screenshot.java
    - Use:
      - com.jogamp.opengl.util.GLReadBufferUtil, or
      - com.jogamp.opengl.util.awt.AWTGLReadBufferUtil
      The latter for reading into AWT BufferedImage

      See: TestBug461FBOSupersamplingSwingAWT, TestBug605FlippedImageAWT

  - javax/media/opengl/GLPbuffer.java
    - Use:
      caps.setPBuffer(true);
      final GLAutoDrawable pbuffer = 
        GLDrawableFactory.getFactory( caps.getGLProfile() )
           .createOffscreenAutoDrawable(null, caps, null, 512, 512);
    - See: TestPBufferDeadlockAWT, ..


Removed Deprecated Methods:
  - Constructor of AWT-GLCanvas, SWT-GLCanvas, AWT-GLJPanel
    with argument 'final GLContext shareWith'
    See GLSharedContextSetter, i.e. glCanvas.setSharedContext(..) !

  - GLDrawableFactory.createOffscreenAutoDrawable(..)
    with argument 'final GLContext shareWith'
    See GLSharedContextSetter, i.e. offscreenAutoDrawable.setSharedContext(..) !

  - GLDrawableFactory.createGLPbuffer(..),
    see above!

  - com.jogamp.opengl.util.av.AudioSink 
      'enqueueData(AudioDataFrame audioDataFrame)',
    use 'enqueueData(int, ByteBuffer, int)'

  - GLSharedContextSetter.areAllGLEventListenerInitialized(),
    migrated to GLAutoDrawable !

  - GLBase's
    - glGetBoundBuffer(int), use getBoundBuffer(int)
    - glGetBufferSize(int), use getBufferStorage(int).getSize()
    - glIsVBOArrayBound(), use isVBOArrayBound()
    - glIsVBOElementArrayBound(), use isVBOElementArrayBound()

  - NEWT MouseEvent.BUTTON_NUMBER, use BUTTON_COUNT