Summary: | Support EGL 1.5 , ES 3.1 and GL 4.5 (Update to latest version) | ||
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Product: | [JogAmp] Jogl | Reporter: | Sven Gothel <sgothel> |
Component: | opengl | Assignee: | Sven Gothel <sgothel> |
Status: | RESOLVED FIXED | ||
Severity: | enhancement | ||
Priority: | --- | ||
Version: | 2.3.0 | ||
Hardware: | All | ||
OS: | all | ||
Type: | --- | SCM Refs: |
6b05c6919f3df20ce0b55d5ac7dda7b14068568e
47713518e3317b2621ee7ff1bbf8223fbce7fdc4
0674a3678d747335ad36f0f57e3bdc9c168f0dcf
0d59bd4c655ef9a27f127000848aae7f07f240ae
79f04cfdacef8eda2efb83e6f769bc87b3dd748d
2d11a8f4f94947b2f478aea82d33c6934b90aafc
807c86913b465ce6071bc1af7ba6f8620cd5e772
eced1d4e45772a862d649e3cd7b500c6bc1643a1
27ebb38b9ffd3cc8f4ee3b97509b0f32ef2680aa
23f7addf6eefde27efe7e47c320ad31b7f81dc2c
6e8683336a0885a45e57d0bcb6c05a36c5ebe81e
99d37df6cf410117cb8d49774ef7550bcf847c7b
cd92c17175db0c3a3a04b5b327cfcb887bf8a7d7
68391b118e93170c568edc21edad7f6b0c1f97a3
a622ffbced14e1e2fe797c82fc62c431ffb6949f
99f14475993d127f1b927056b309477753563a02
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Workaround: | --- | ||
Bug Depends on: | 1134, 1144 | ||
Bug Blocks: |
Description
Sven Gothel
2015-02-26 02:50:18 CET
6b05c6919f3df20ce0b55d5ac7dda7b14068568e Update header to latest version 47713518e3317b2621ee7ff1bbf8223fbce7fdc4 a554616fae30facd7574679b5c8b244757b7ccd9 Minimal patch of vanilla GL headers 0674a3678d747335ad36f0f57e3bdc9c168f0dcf Fix other GL header and windows-system header 0d59bd4c655ef9a27f127000848aae7f07f240ae Change all GlueGen config files 79f04cfdacef8eda2efb83e6f769bc87b3dd748d - Add supplemental (overriding) GL header, - fixing collisions of certain extensions 2d11a8f4f94947b2f478aea82d33c6934b90aafc - BuildStaticGLInfo fix - GLConfiguration Changes - Sync w/ GlueGen commit 5f66fafec303de7d7904a499fefb8e3d023b61ae 807c86913b465ce6071bc1af7ba6f8620cd5e772 - Remove GL_NV_vertex_array_range extension support in GLContext eced1d4e45772a862d649e3cd7b500c6bc1643a1 - GL/GLContext: Add isGLES31Compatible() 27ebb38b9ffd3cc8f4ee3b97509b0f32ef2680aa - Fix native code Warning 23f7addf6eefde27efe7e47c320ad31b7f81dc2c - Class ownership change of static GL enumerates - GLBufferStateTracker now also supports GL4.GL_QUERY_BUFFER 6e8683336a0885a45e57d0bcb6c05a36c5ebe81e - Bump to oculusvr-sdk cleanup TODO: - Validate GL profile sets - Memory tracker: There is a FIXME regarding GL 4.4 .. IMHO - Add compute shader support in shader utils? - ??? 99d37df6cf410117cb8d49774ef7550bcf847c7b (Re-)Include GL header for in generated native code, allowing 'ProcAddrTypedef' validation Include GL header for in generated native code, since we need the public 'ProcAddrTypedef' to be validated against the GlueGen generated variant by the c-compiler. The 'ProcAddrTypedef' validation semantic has been introduced in GlueGen w/ commit 10060b091b76bee35246c5165d49ab546ebc4e37. Originally the GL header were always included, however, JOGL commit 0d59bd4c655ef9a27f127000848aae7f07f240ae removed the inclusion to simplify handling GL extension collisions mitigated via gl*-supplement.h. The latter produces 'redefine' errors via c-compiler. The 'redefine' issue above is resolved by conditional code (#ifdef __GLUEGEN__ ..) in glext-supplement.h. (In reply to comment #2) > TODO: > - Validate GL profile sets OK > - Memory tracker: There is a FIXME regarding GL 4.4 .. IMHO gl-impl-CustomJavaCode-gl4bc.java: Prepared code exists for - glBufferStorage (GL 4.4) Following shall be handles as well: - glNamedBufferStorage (GL 4.5) - glNamedBufferStorageEXT (GL_EXT_direct_state_access) Glancing over the other tracked buffer mapper, the GL_EXT_direct_state_access are covered, but not the GL 4.5 DSA variants. Will do this tomorrow for release 2.3.0! > - Add compute shader support in shader utils? I will copy/paste demo code w/ appropriate license to test, either before 2.3.0 tomorrow or afterwards. No blocker. (In reply to comment #4) > Prepared code exists for > - glBufferStorage (GL 4.4) > > Following shall be handles as well: > - glNamedBufferStorage (GL 4.5) > - glNamedBufferStorageEXT (GL_EXT_direct_state_access) > > Glancing over the other tracked buffer mapper, > the GL_EXT_direct_state_access are covered, > but not the GL 4.5 DSA variants. > Will do this tomorrow for release 2.3.0! Use GlueGen 'DelegateImplementation' Bug 1144. cd92c17175db0c3a3a04b5b327cfcb887bf8a7d7 Bump [html] doc to include GL 4.5, ES 3.1 and EGL [ 1.0 .. 1.5 ] 68391b118e93170c568edc21edad7f6b0c1f97a3 Complete GLBufferObjectTracker for GL 4.5 using GlueGen's DelegateImplementation/ReturnsOpaque (Bug 1144) Using GlueGen's new DelegateImplementation/ReturnsOpaque feature (Bug 1144) allows us to drop manually C implementation stubs, while simply delegating into the renamed private generated variant using the manual stub. Completed glBufferStorage and glNamedBufferStorage for GL 4.4 while subsuming DSA's of GL 4.5 and GL_EXT_direct_state_access (only the single functions, otherwise extension is not compatible). a622ffbced14e1e2fe797c82fc62c431ffb6949f GLBufferObjectTracker for GL 4.5: Separate GL 4.5 DSA and GL_EXT_direct_state_access We cannot subsume/rename even parts of GL_EXT_direct_state_access, since it is explcit stated in the spec that no assumption shall be made in regards compatibility and interaction. Hence we add both, GL 4.5 DSA and GL_EXT_direct_state_access. 99f14475993d127f1b927056b309477753563a02 Resolve RenameJavaSymbol issues (GLUgl2 and CGL) using GLEmitter (-> DelegateImplementation) due to new GlueGen Semantics GlueGen would usually use the original native C method name for proc-address or direct call. GLEmitter however uses the renamed method name, assuming it is shorter and resulted from a 'RenameExtensionIntoCore' directive. GLUgl2 native usage was broken since 2.2.4 GLUgl2 and CGL use RenameJavaSymbol w/ the intention of delegation, hence resolve the issue using the new DelegateImplementation directive which preserves the original function name for the native call. |