Bug 1354

Summary: Parametrize the usage of glGetError()
Product: [JogAmp] Jogl Reporter: Giuseppe Barbieri <elect86>
Component: openglAssignee: Sven Gothel <sgothel>
Status: UNCONFIRMED ---    
Severity: major    
Priority: P4    
Version: tbd   
Hardware: All   
OS: all   
Type: DEFECT SCM Refs:
Workaround: ---

Description Giuseppe Barbieri 2017-04-02 11:51:17 CEST
We should have an option to disable/inhibit any call to glGetError() 

It shouldn't be called in production.

I had several problems in the past with buffer rings and asynchronous processes.

I believe it has to do with multi-threaded drivers, where glGetError() causes a synchronization

http://stackoverflow.com/a/30560003/1047713