| Summary: | TextRenderer doesn't flush drawn text to GPU when backing texture fills up, ends up drawing incorrect text later | ||
|---|---|---|---|
| Product: | [JogAmp] Jogl | Reporter: | Andy Edwards <jedwards> |
| Component: | util | Assignee: | Sven Gothel <sgothel> |
| Status: | UNCONFIRMED --- | ||
| Severity: | normal | ||
| Priority: | P4 | ||
| Version: | tbd | ||
| Hardware: | All | ||
| OS: | all | ||
| Type: | DEFECT | SCM Refs: | |
| Workaround: | --- | ||
|
Description
Andy Edwards
2019-01-28 20:22:43 CET
|