| Summary: | Support OpenGL ES | ||
|---|---|---|---|
| Product: | Ardor3D | Reporter: | Julien Gouesse <gouessej> |
| Component: | core | Assignee: | Julien Gouesse <gouessej> |
| Status: | RESOLVED WONTFIX | ||
| Severity: | normal | ||
| Priority: | P4 | ||
| Version: | 1.0.0 | ||
| Hardware: | All | ||
| OS: | all | ||
| Type: | FEATURE | SCM Refs: | |
| Workaround: | --- | ||
| Bug Depends on: | 1045 | ||
| Bug Blocks: | |||
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Description
Julien Gouesse
2019-10-01 21:05:33 CEST
Maybe I should consider using GLOVE and improve the OpenGL ES support instead of writing a Vulkan backend: https://github.com/Think-Silicon/GLOVE I won't implement this feature. I will rather invest some time in supporting Vulkan later. |