Summary: | GraphUI Group: Resolve Performance Regression in Scene.pickShape(): Drop invisible and clipped shapes | ||
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Product: | [JogAmp] GraphUI | Reporter: | Sven Gothel <sgothel> |
Component: | Core | Assignee: | Sven Gothel <sgothel> |
Status: | RESOLVED FIXED | ||
Severity: | critical | ||
Priority: | P1 | ||
Version: | 2.6.0 | ||
Hardware: | All | ||
OS: | all | ||
Type: | DEFECT | SCM Refs: |
5f9fb7159fa33bc979e5050d384b6939658049bd
19fac36ae64ffb219fb40449b537219d74a1f000
8bb2f6dec8ab731b07387b947715fa1959c680e4
|
Workaround: | --- | ||
Bug Depends on: | |||
Bug Blocks: | 805 |
Description
Sven Gothel
2024-01-22 02:44:50 CET
commit 5f9fb7159fa33bc979e5050d384b6939658049bd Bug 1489 - GraphUI Group: Resolve Performance Regression in Scene.pickShape(): Drop invisible and clipped shapes implemented as described. +++ Further - cleanup TreeTool - rename Container methods: -- setFrustumCullingEnabled() -> setPMvCullingEnabled() -- isFrustumCullingEnabled() -> isPMvCullingEnabled() - supply Container with -- isCullingEnabled() -- List<Shape> getRenderedShapes() -- isOutside() -- isOutside2() -- forAllRendered() 19fac36ae64ffb219fb40449b537219d74a1f000 Scene.dispatchMouseEventPickShape(): Reuse PMVMatrix4f, Ray and Vec3f within EDT, reducing temp objects on mouse moves commit 8bb2f6dec8ab731b07387b947715fa1959c680e4 Bug 1489: Lock-Free Double-Buffered 'renderedShapes' causes data-race between rendering & input-edt, use synchronized tripple-buffering Tripple-buffering _almost_ produces zero data-race collisions, however .. it still does rarely -> hence synchronize on the used ArrayList<>. This adds a minimal chance for blocking the input-EDT, but gives correct code & results. Double-buffered 'renderedShapes' was introduced to resolve Bug 1489 in commit 5f9fb7159fa33bc979e5050d384b6939658049bd This solution is tested by passing '-swapInterval 0' via CommandlineOptions for FontView01, UIMediaGrid01 .., i.e. rendering faster than picking and hence provoking the data-race condition. |