Bug 285

Summary: TextureIO's TGA and SGI RGB code paths should premultiply alpha
Product: [JogAmp] Jogl Reporter: Sven Gothel <sgothel>
Component: coreAssignee: Sven Gothel <sgothel>
Severity: normal    
Priority: P3    
Version: 1   
Hardware: All   
OS: all   
Type: DEFECT SCM Refs:
Workaround: ---

Description Sven Gothel 2010-03-24 07:50:16 CET

---- Reported by kbr 2007-02-27 13:17:20 ----

After discussion with Chris Campbell from the Java 2D team, it is clear that the
TGA and SGI RGB incoming code paths to the TextureIO classes should premultiply
the alpha channel in to the image data if it is present, to obey the general
contract that TextureIO always premultiplies image data. The ImageIO code paths
have been changed to obey this same contract.

--- Bug imported by sgothel@jausoft.com 2010-03-24 07:50 EDT  ---

This bug was previously known as _bug_ 285 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=285
Comment 1 Sven Gothel 2010-11-19 12:33:39 CET
this would be AWT specific .. alpha is available.