| Summary: | JOGL1 freeze with GLJPanel | ||
|---|---|---|---|
| Product: | [JogAmp] Jogl | Reporter: | Owen Dimond <odimond> |
| Component: | windows | Assignee: | Sven Gothel <sgothel> |
| Status: | VERIFIED WONTFIX | ||
| Severity: | major | ||
| Priority: | --- | ||
| Version: | 1 | ||
| Hardware: | pc_all | ||
| OS: | windows | ||
| Type: | --- | SCM Refs: | |
| Workaround: | --- | ||
| Attachments: | Sample application demonstrating the bug | ||
Created attachment 194 [details] Sample application demonstrating the bug This bug has been fixed in the current JOGL2 but we are asking if JOGL1 will be updated to address this issue. Using JRE 1.6.0_22 32-bit on Windows, the attaching application which uses GLJPanel & Animator will freeze after several resizes. With JOGL2 (2.0-b3), a GLException is thrown, but the application continues to run. We would prefer to continue shipping JOGL1 with our product since there is not yet a final release of JOGL2 available.