Summary: | incorrect returned compile status and empty logs when using shaders | ||
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Product: | [JogAmp] Jogl | Reporter: | Julien Gouesse <gouessej> |
Component: | opengl | Assignee: | Sven Gothel <sgothel> |
Status: | VERIFIED INVALID | ||
Severity: | normal | ||
Priority: | --- | ||
Version: | 2 | ||
Hardware: | All | ||
OS: | all | ||
Type: | --- | SCM Refs: | |
Workaround: | --- | ||
Attachments: | test case to reproduce this bug |
Description
Julien Gouesse
2010-12-16 02:02:39 CET
Actually I used glGetProgramiv instead of glGetShaderiv, it is not a bug. Sorry. |