Summary: | Support antialiasing in offscreen 3D canvas | ||
---|---|---|---|
Product: | Java3D | Reporter: | Manu <puybaret> |
Component: | core | Assignee: | Harvey Harrison <harvey.harrison> |
Status: | RESOLVED FIXED | ||
Severity: | enhancement | CC: | gouessej |
Priority: | --- | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | all | ||
Type: | --- | SCM Refs: | |
Workaround: | --- |
Description
Manu
2012-11-30 13:26:52 CET
(In reply to comment #0) > Java 3D supports antialiasing in canvases displayed at screen. I don't understand, you said that it doesn't work too and anti-aliasing seems to be completely unimplemented in the JOGL backend. Antialiasing work in on screen canvases with Java 3D 1.5.2 and Java 3D 1.6 pre5, if you set "j3d.implicitAntialiasing" System property to "true", but it doesn't work with off screen canvases (and therefore JCanvas3D instances). Fixed as part of 1.6.0-pre7 |