Bug 645

Summary: Support antialiasing in offscreen 3D canvas
Product: Java3D Reporter: Manu <puybaret>
Component: coreAssignee: Harvey Harrison <harvey.harrison>
Status: RESOLVED FIXED    
Severity: enhancement CC: gouessej
Priority: ---    
Version: unspecified   
Hardware: All   
OS: all   
Type: --- SCM Refs:
Workaround: ---

Description Manu 2012-11-30 13:26:52 CET
Java 3D supports antialiasing in canvases displayed at screen.
It would be nice that it supports antialiasing in offscreen canvases too and therefore in JCanvas3D instances.
Comment 1 Julien Gouesse 2012-11-30 20:52:42 CET
(In reply to comment #0)
> Java 3D supports antialiasing in canvases displayed at screen.

I don't understand, you said that it doesn't work too and anti-aliasing seems to be completely unimplemented in the JOGL backend.
Comment 2 Manu 2012-11-30 21:51:41 CET
Antialiasing work in on screen canvases with Java 3D 1.5.2 and Java 3D 1.6 pre5, if you set "j3d.implicitAntialiasing" System property to "true", but it doesn't work with off screen canvases (and therefore JCanvas3D instances).
Comment 3 Harvey Harrison 2013-03-20 19:29:08 CET
Fixed as part of 1.6.0-pre7