Summary: | Validate memory footprint and usage / General performance. | ||
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Product: | [JogAmp] General | Reporter: | Sven Gothel <sgothel> |
Component: | source_code | Assignee: | Sven Gothel <sgothel> |
Status: | IN_PROGRESS --- | ||
Severity: | enhancement | CC: | gouessej |
Priority: | --- | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | all | ||
Type: | --- | SCM Refs: |
gluegen 83cc11676314488ca0669366933e807e8fdead87
jogl 1c1ffed31548094cf7afbb4c83b0cb627ae3a1ad
jogl ab9076c83cc3b2e7800eaf0a19febe786458146d
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Workaround: | --- | ||
Bug Depends on: | |||
Bug Blocks: | 887 |
Description
Sven Gothel
2013-06-09 05:39:07 CEST
gluegen 83cc11676314488ca0669366933e807e8fdead87 AndroidVersion: HashMap -> IntObjectHashMap jogl 1c1ffed31548094cf7afbb4c83b0cb627ae3a1ad Allow usage of IdentityHashMap w/ keys: AbstractGraphicsDevice.getUniqueID() and GLContext.getDeviceVersionAvailableKey() .. both value classes unique, long lived and rare. (In reply to comment #0) > [5] Use application managed pools for NIO usage > > ... Where do you want to use it? It mustn't conflict with existing similar mechanisms in other third party libraries. jogl ab9076c83cc3b2e7800eaf0a19febe786458146d VectorUtil: Make scale(..) creating new float[] deprecated, adding 'in place' variant w/ passing result float[] ; TODO: Replace all variations with 'in place' v |