Summary: | GLJPanel: Add API entry to define texture-unit for FBO/GLSL usage | ||
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Product: | [JogAmp] Jogl | Reporter: | Sven Gothel <sgothel> |
Component: | awt | Assignee: | Sven Gothel <sgothel> |
Status: | RESOLVED FIXED | ||
Severity: | enhancement | ||
Priority: | --- | ||
Version: | 2 | ||
Hardware: | All | ||
OS: | all | ||
Type: | --- | SCM Refs: |
de2905a6fce37e7caf69b148ef4cf7f347559530
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Workaround: | --- |
Description
Sven Gothel
2013-07-11 05:02:09 CEST
GLJPanel: Add remark about FBO / GLSL texture-unit usage in API doc; Add API entry to set/get texture unit (default 0). Allowing a user to set a specific texture-unit and to query the used texture-unit, allows one to avoid a collision w/ own texture programming .. i.e. removes the burden to setup all params etc. |