Bug 966

Summary: Shader class
Product: [JogAmp] Jogl Reporter: arcaedox.inc
Component: openglAssignee: Sven Gothel <sgothel>
Status: RESOLVED WORKSFORME    
Severity: enhancement    
Priority: ---    
Version: 2   
Hardware: pc_x86_64   
OS: windows   
Type: --- SCM Refs:
Workaround: ---
Bug Depends on:    
Bug Blocks: 968    

Description arcaedox.inc 2014-02-08 19:14:53 CET
I found that from the wiki the ShaderCode class was quite confusing to use especially for me. The class may have been made for cross compatibility but most of the arguments I found were quite odd. I have written a Shader and ShaderProgram class to simply these jobs and can be easily changed for different OpenGL contexts. I think that the ShaderCode class should be simpler i.e. less unknown arguments.
Comment 1 Sven Gothel 2014-02-13 01:37:59 CET
Can you be more specific, i.e. 
write some function declarations which you think should be supported
by ShaderCode ?

Thank you.