---- Reported by emzic 2007-04-18 01:36:31 ----
hello, i noticed that the calculated width of strings via getBounds() is not
exactly the real width that is drawn on the texture. i believe it has something
to do with the spacewidth in RC4, since in RC3 this works fine.
here is a testcase that demonstrates the difference betweeen RC3 and RC4:
just two classes, should compile fine with RC3 and RC4.
just type something with spaces in the red line and then use the mouse to
position the cursor. you should see that the cursor behaves correctly in RC3
and is off by some pixels in RC4.
thanks a lot!
---- Additional Comments From kbr 2007-10-08 22:58:09 ----
Integrated John Burkey's new TextRenderer implementation using
glyph-by-glyph caching for most cases, with fallbacks to
String-by-String caching for complete Unicode correctness. New
implementation yields drastic performance improvements for
applications displaying large amounts of dynamic text. Upgraded JOGL
demos to work with new TextRenderer.
This checkin fixes at least the following issues:
Issue 261: Throttle shrinking of backing store texture for TextRenderer
Issue 293: TextRenderer: width of strings with spaces not correct in RC4
Issue 294: TextRenderer: rendering stops when a string is wider than the maximum
Issue 304: TextRenderer rendering artifacts in 3D mode
as well as outstanding performance issues with the current
TextRenderer reported on the JOGL forum.
--- Bug imported by email@example.com 2010-03-24 07:50 EDT ---
This bug was previously known as _bug_ 293 at https://jogl.dev.java.net/bugs/show_bug.cgi?id=293