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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
Thread-6 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370963103216 ms +++ localhost/127.0.0.1:59999 - Locked ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 ( NVIDIA-7.32.12)], options 0x223, this 0x6c01bde4, handle 0x1067350f0, jogamp.opengl.gl4 ...[truncated 10096 chars]... m 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2c979e8b, 1629ce8c>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 1.463s: 600f, 410.1 fps, 2 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1370963110006 ms --- localhost/127.0.0.1:59999 - Unlock ok