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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked

Took 1.6 sec.

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1371491536788 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1371491543796 ms +++ localhost/127.0.0.1:59999 - Locked 
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
X11GLXContext [Version 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hardware) - 4.2.11762 Comp
...[truncated 11108 chars]...
num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <643ae941, 57a7ddcf>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 0.624s: 600f, 961.5 fps, 1 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1371491546790 ms --- localhost/127.0.0.1:59999 - Unlock ok