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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test01ShaderState_Validation

Took 0.25 sec.

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372172425350 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372172437364 ms +++ localhost/127.0.0.1:59999 - Locked within 12017 ms, 13 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
X11GLXContext [Version 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO, hard
...[truncated 16445 chars]...
useListeners num 0 [], KeyListeners num 0 [], windowLock <516edbd, 245215e7>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] 
screen #1
testShaderState00PerformanceSingle toggleEnable false: 0.48s: 600f, 1250.0 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372172441962 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms