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Passed
com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.test11_GL3Compat_Passthrough
Standard Error
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372943366160 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372943370167 ms +++ localhost/127.0.0.1:59999 - Locked within 4010 ms, 5 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough Init - START - useGeomShader 0 -> passthrough01_xxx GL_VENDOR: ATI Technologi ...[truncated 3689 chars]... 24-St00-Sa00_default-0800x0600.png Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 1 s: 60 f / 1099 ms, 54.5 fps, 18 ms/f; total: 60 f, 54.5 fps, 18 ms/f QUIT Window Thread[Thread-2-UserApp-JUnitTestRunner-Display-.x11_:0-4-EDT-1,5,main] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372943376633 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms