Skip to content

Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test04ShaderState_PerformanceDouble

Took 0.25 sec.

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372943067100 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372943070107 ms +++ localhost/127.0.0.1:59999 - Locked within 4011 ms, 3 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
WindowsWGLContext [Version 4.2 (hardware) - 4.2.0 [GL 4.2.0, vendor 0.0.0 
...[truncated 15325 chars]...
ndows.WindowDriver$1@33267d64, ], KeyListeners num 0 [], windowLock <23f24a78, 77f71eb7>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]]] 
screen #1
testShaderState00PerformanceSingle toggleEnable true: 0.092s: 600f, 6521.7 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372943072413 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms