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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble
Standard Error
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372965417952 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372965418956 ms +++ localhost/127.0.0.1:59999 - Locked within 1007 ms, 2 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked X11GLXContext [Version 4.2 (Compatibility profile, arb, debug, ES2 compatible, FBO ...[truncated 11307 chars]... ouseListeners num 0 [], KeyListeners num 0 [], windowLock <5fa0d903, 39078501>[count 1, qsz 0, owner <Thread-5>], surfaceLockCount 1]], direct true] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 0.6s: 600f, 1000.0 fps, 1 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372965421768 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms