Started by upstream project "jogl" build number 1030 originally caused by: Started by an SCM change Started by upstream project "joal-demos" build number 353 originally caused by: Started by upstream project "joal" build number 457 originally caused by: Started by upstream project "gluegen" build number 696 originally caused by: Started by user Sven Gothel Building remotely on macosx64-NV320M-10_6-jogamp-x64-sgothel-012 in workspace /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia Checkout:macosx-10_6-x86_64-nvidia / /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia - hudson.remoting.Channel@44826846:macosx64-NV320M-10_6-jogamp-x64-sgothel-012 Using strategy: Default Last Built Revision: Revision fa6e868a72b8fb3de8c96afbd71ab4d3ad33f6b6 (origin/master) Fetching changes from 1 remote Git repository Fetching upstream changes from origin Commencing build of Revision 99479bf3197cde8e89c5b499d135417863d521c7 (origin/master) Checking out Revision 99479bf3197cde8e89c5b499d135417863d521c7 (origin/master) No emails were triggered. [make] $ ant -file build.xml -Dlabel=macosx-10_6-x86_64-nvidia -Djoal.root=../../../../joal/label/macosx-10_6-x86_64-nvidia -Djogl.build.branch=master -Djogl.build.number=1030 -Dgluegen.root=../../../../gluegen/label/macosx-10_6-x86_64-nvidia -Djogl.basename=jogl -Djogl.build.commit=99479bf3197cde8e89c5b499d135417863d521c7 -Djogl.build.id=2013-07-04_20-57-31 -Dgluegen.basename=gluegen clean all junit.run Buildfile: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/build.xml jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] isI386=${isI386} [echo] isAMD64=true [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: common.init: [echo] setup.noAWT: ${setup.noAWT} [echo] setup.noNativeAWT: ${setup.noNativeAWT} [echo] setup.noNativeDesktop: ${setup.noNativeDesktop} [echo] Loaded /Users/jogamp/jogl.properties. [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] android.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/android-sdk/15/android.jar [echo] swt.jar=../make/lib/swt/cocoa-macosx-x86_64/swt-debug.jar [echo] isSWTRuntimeAvailable=true [echo] joal-jars.available: true ../../../../joal/label/macosx-10_6-x86_64-nvidia/build/joal.jar init: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: clean: java.generate.cleantemp: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: clean: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: clean: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: init: build.nativewindow: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] java.excludes.all: ${java.excludes.awt} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/gensrc/native/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] isI386=${isI386} [echo] isAMD64=true [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.build.check.android-launcher: android-launcher.build: android-launcher.package: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: java.generate.check: java.generate: java.generate.cleantemp: [echo] Generating platform-specifics: X11 java.generate.platforms: [echo] Generating platform-specifics: os: x11, cfgs: ./config/nativewindow/x11-lib.cfg, ./config/nativewindow/jawt-x11.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copied 1 empty directory to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: Win32 java.generate.platforms: [echo] Generating platform-specifics: os: win32, cfgs: ./config/nativewindow/win32-lib.cfg, ./config/nativewindow/jawt-win32.cfg java.generate.windowlib: [echo] Generating Windowing Lib implementation class java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 8 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] Generating platform-specifics: MacOSX java.generate.platforms: [echo] Generating platform-specifics: os: macosx, cfgs: ${windowlib.os.cfg}, ./config/nativewindow/jawt-macosx.cfg java.generate.windowlib: java.generate.jawt: [echo] Generating JAWT interface class [echo] java.home.dir=${java.home.dir} java.generate.copy2temp: [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] WARNING: during forced struct emission: struct "JAWT_SurfaceLayers" not found [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JNIEnv * env;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "jobject target;" of type "JAWT_DrawingSurface") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _jobject" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_DrawingSurface * ds;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "JAWT_Rectangle * clip;" of type "JAWT_DrawingSurfaceInfo") not implemented yet [echo] [echo] GlueGen has successfully generated files. java.compile.javase: [javac] Compiling 103 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/nativewindow/classes/jogamp/nativewindow/jawt/windows/Win32SunJDKReflection.java uses unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv6: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.nativewindow.windowlib.x11: c.build.nativewindow.windowlib.windows: c.build.nativewindow.windowlib.macosx: [echo] Output lib name = nativewindow_macosx [echo] c.compiler.use-jawt false [echo] nativewindow_macosx.useLibJAWT ${nativewindow_macosx.useLibJAWT} [echo] Compiling nativewindow_macosx [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 2 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow.windowlib: c.build.nativewindow.awt: [echo] Output lib name = nativewindow_awt [echo] c.compiler.use-jawt true [echo] nativewindow_awt.useLibJAWT true [echo] Compiling nativewindow_awt [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/nativewindow/obj c.build.nativewindow: c.manifest: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-awt.jar build-jars-x11: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-x11.jar build-jars-windows: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-win.jar build-jars-macosx: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-os-osx.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/nativewindow/nativewindow-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.jogl: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: partitioning.setup: [echo] isX11 : ${isX11} [echo] setup.noNativeDesktop : ${setup.noNativeDesktop} [echo] setup.addNativeOpenMAX : ${setup.addNativeOpenMAX} [echo] setup.addNativeNVidiaCG: true [echo] java.excludes.all: jogamp/opengl/gl2/fixme/** com/jogamp/audio/windows/waveout/TestSpatialization.java ${java.excludes.awt} ${java.excludes.swt} declare.common: declare.gl.gles1: declare.gl.gles2: declare.gl.gles: declare.gl.gl2: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/openmax [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/libav [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/jogl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj/cg common.gluegen.build: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: [echo] Loaded /Users/jogamp/gluegen.properties. [echo] antlr.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/antlr.jar [echo] junit.jar=../../../../gluegen/label/macosx-10_6-x86_64-nvidia/make/lib/junit.jar [echo] win32.c.compiler=${win32.c.compiler} gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: [echo] isI386=${isI386} [echo] isAMD64=true [echo] is64Bit=true [echo] isAbiEabiGnuArmel=${isAbiEabiGnuArmel} [echo] isAbiEabiGnuArmhf=${isAbiEabiGnuArmhf} [echo] jvmDataModel32Bit=${jvmDataModel32Bit} [echo] jvmDataModel64Bit=${jvmDataModel64Bit} [echo] jvmDataModel.arg=-Djnlp.no.jvm.data.model.set=true [echo] FreeBSD=${isFreeBSD} [echo] FreeBSDX86=${isFreeBSDX86} [echo] FreeBSDAMD64=${isFreeBSDAMD64} [echo] HPUX=${isHPUX} [echo] IA64=${isIA64} [echo] Android=${isAndroid} [echo] AndroidARMv6=${isAndroidARMv6} [echo] AndroidARMv6Armel=${isAndroidARMv6Armel} [echo] AndroidARMv6Armhf=${isAndroidARMv6Armhf} [echo] Linux=${isLinux} [echo] LinuxAMD64=${isLinuxAMD64} [echo] LinuxIA64=${isLinuxIA64} [echo] LinuxX86=${isLinuxX86} [echo] LinuxARMv6=${isLinuxARMv6} [echo] LinuxARMv6Armel=${isLinuxARMv6Armel} [echo] LinuxARMv6Armhf=${isLinuxARMv6Armhf} [echo] LinuxAlpha=${isLinuxAlpha} [echo] LinuxHppa=${isLinuxHppa} [echo] LinuxMips=${isLinuxMips} [echo] LinuxMipsel=${isLinuxMipsel} [echo] LinuxPpc=${isLinuxPpc} [echo] Linuxs390=${isLinuxs390} [echo] Linuxs390x=${isLinuxs390x} [echo] LinuxSparc=${isLinuxSparc} [echo] OS X=true [echo] OS X PPC=${use.macosppc} [echo] OS X x32=true [echo] OS X x64=true [echo] Solaris=${isSolaris} [echo] Solaris32Bit=${isSolaris32Bit} [echo] Solaris64Bit=${isSolaris64Bit} [echo] SolarisSparc=${isSolarisSparc} [echo] SolarisSparcv9=${isSolarisSparcv9} [echo] SolarisAMD64=${isSolarisAMD64} [echo] SolarisX86=${isSolarisX86} [echo] Unix=${isUnix} [echo] Windows=${isWindows} [echo] X11=${isX11} [echo] os=Mac OS X [echo] os=10.7.5 [echo] arch=x86_64 gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: [echo] os and arch: macosx-universal gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.build.check.android-launcher: android-launcher.build: android-launcher.package: gluegen.build.check.java: gluegen.build.java: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: setup.excludes.nsig: init.base: init.android: init: java.class.path.validate: validate: gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: declare.win32.vc6: declare.win32.vc7: declare.win32.vc8: declare.win32.vc8_x64: declare.win32.vc9: declare.win32.mingw: declare.win64.mingw: declare.win32: declare.linux.x86: declare.linux.amd64: declare.linux.ia64: declare.linux.hppa: declare.linux.mips: declare.linux.mipsel: declare.linux.ppc: declare.linux.s390: declare.linux.s390x: declare.linux.sparc: declare.linux.armv6: declare.linux: declare.android: declare.solaris32: declare.solarisSparcv9: declare.solarisAMD64: declare.solaris: declare.macosx: [echo] MacOSX declare.freebsd.x86: declare.freebsd.amd64: declare.freebsd: declare.hpux: c.configure: gluegen.build.c.impl: base.compile: setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl build.gluegen-gl.jar: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Compiling 8 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/com/jogamp/gluegen/opengl/ant/StaticGLGenTask.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gluegen-gl.jar java.generate.check: java.generate: [echo] Generating GL interface and implementation java.generate.gl_if: [echo] Generating GL interface java.generate.copy2temp: [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_es1_if: [echo] Generating GL2_ES1 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_es2_if: [echo] Generating GL2_ES2 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl2_gl3_if: [echo] Generating GL2_GL3 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl2: [echo] Generating GL2 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3: [echo] Generating GL3 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl3bc: [echo] Generating GL3bc interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4: [echo] Generating GL4 interface java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gl4bc: [echo] Generating GL4bc implementation java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" java.generate.gles1: [echo] Generating GLES1 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gles2: [echo] Generating GLES2 interface and implementation java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLeglImageOES" java.generate.gl.all: java.generate.window.system.es: [echo] Generating EGL implementation class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface" java.generate.window.system.es.ext: [echo] Generating EGLExt implementation class java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" at "stub_includes/egl/EGL/eglplatform.h" line "98" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLContext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLDisplay" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: Complicated fields (field "EGLClientBuffer pData;" of type "EGLClientPixmapHI") not implemented yet [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLConfig" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeDisplayType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativePixmapType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLNativeWindowType" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSyncKHR" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLSurface" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __EGLImageKHR" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_eglCreateFenceSyncNV" assuming size of equivalent C return type (sizeof(EGLClientBuffer)): java.nio.ByteBuffer dispatch_eglCreateFenceSyncNV(long dpy, int condition, java.nio.IntBuffer attrib_list) java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: x11 java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: x11 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct { }" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXFBConfigRec" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLXcontextRec" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_glXEnumerateVideoDevicesNV" assuming size of equivalent C return type (sizeof(int *)): java.nio.IntBuffer dispatch_glXEnumerateVideoDevicesNV(long dpy, int screen, java.nio.IntBuffer nelements) java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: win32 java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _proc" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: win32 java.generate.copy2temp: [copy] Copying 2 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] ANTLR Parsing Error: line 393:618286: unexpected token: RECT token name:ID [gluegen] line 393:618286: unexpected token: RECT [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.specifierQualifierList(GnuCParser.java:3267) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclaration(GnuCParser.java:3167) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structDeclarationList(GnuCParser.java:3137) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.structOrUnionSpecifier(GnuCParser.java:2721) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.typeSpecifier(GnuCParser.java:2534) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declSpecifiers(GnuCParser.java:1908) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.declaration(GnuCParser.java:546) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalDef(GnuCParser.java:490) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.externalList(GnuCParser.java:258) [gluegen] at com.jogamp.gluegen.cgram.GnuCParser.translationUnit(GnuCParser.java:219) [gluegen] at com.jogamp.gluegen.GlueGen.run(GlueGen.java:131) [gluegen] at com.jogamp.gluegen.GlueGen.main(GlueGen.java:363) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct __GLsync" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _handle" java.generate.gl.platforms: java.generate.window.system.os0: java.generate.window.system.os1: [echo] Generating window system glue impl: macosx java.generate.copy2temp: [copy] Copying 4 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPBufferObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglPixelFormatObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglShareGroupObj" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _cglContextObj" java.generate.platform.glext: [echo] Generating platform-specific OpenGL extension class: macosx java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.base: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 3 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2ES1: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp java.generate.glu.GL2: [echo] Generating GLU class java.generate.copy2temp: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build-temp [echo] [echo] GlueGen and BuildStaticGLInfo have successfully generated files. java.generate.cg.check: java.generate.cg: [gluegen] [WARNING com.jogamp.gluegen.pcpp.PCPP]: FAILED TO UNDEFINE: 'CG_PROFILE_MACRO' (line 64 file stub_includes/cg/Cg/cgGL_profiles.h) [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGtechnique" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGprogram" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstateassignment" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGpass" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGannotation" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGcontext" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGeffect" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGparameter" [gluegen] [WARNING com.jogamp.gluegen.JavaEmitter]: skipping emission of unnamed struct "struct _CGstate" [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCopyProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCopyProgram(CGprogram program) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArraySamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArraySamplerState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateArrayState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateArrayState(CGcontext arg0, java.lang.String name, int arg2, int nelems) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgCreateContext() [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffect(CGcontext arg0, java.lang.String code, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateEffectFromFile" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgCreateEffectFromFile(CGcontext arg0, java.lang.String filename, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameter(CGcontext ctx, int type) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterArray(CGcontext ctx, int type, int length) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateParameterMultiDimArray" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgCreateParameterMultiDimArray(CGcontext ctx, int type, int dim, java.nio.IntBuffer lengths) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgram(CGcontext ctx, int program_type, java.lang.String program, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromEffect" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromEffect(CGeffect effect, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateProgramFromFile" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgCreateProgramFromFile(CGcontext ctx, int program_type, java.lang.String program_file, int profile, java.lang.String entry, java.lang.String[] args) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateSamplerState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgCreateState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgCreateState(CGcontext arg0, java.lang.String name, int arg2) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetArrayParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetArrayParameter(CGparameter aparam, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetConnectedToParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetConnectedToParameter(CGparameter param, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentAnnotationParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentAnnotationParameter(CGannotation arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetDependentStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetDependentStateAssignmentParameter(CGstateassignment arg0, int index) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetEffectContext(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetEffectParameterBySemantic" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetEffectParameterBySemantic(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstDependentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstDependentParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetFirstEffect(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafEffectParameter(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstLeafParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstParameter(CGprogram prog, int name_space) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstParameterAnnotation(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetFirstPass(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstPassAnnotation(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetFirstProgram(CGcontext ctx) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstProgramAnnotation(CGprogram arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstSamplerState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstSamplerStateAssignment(CGparameter arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetFirstState(CGcontext arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetFirstStateAssignment(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetFirstStructParameter(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetFirstTechnique(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetFirstTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetFirstTechniqueAnnotation(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedEffectParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedEffectParameter(CGeffect arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedParameter(CGprogram prog, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedParameterAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedParameterAnnotation(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNamedPass(CGtechnique arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedPassAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedPassAnnotation(CGpass arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedProgramAnnotation(CGprogram arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedProgramParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedProgramParameter(CGprogram prog, int name_space, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedSamplerState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedSamplerStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedSamplerStateAssignment(CGparameter arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNamedState(CGcontext arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNamedStateAssignment(CGpass arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedStructParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNamedStructParameter(CGparameter param, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNamedTechnique(CGeffect arg0, java.lang.String name) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNamedTechniqueAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNamedTechniqueAnnotation(CGtechnique arg0, java.lang.String arg1) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextAnnotation" assuming size of equivalent C return type (sizeof(CGannotation)): CGannotation dispatch_cgGetNextAnnotation(CGannotation arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetNextEffect(CGeffect arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextLeafParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextLeafParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetNextParameter(CGparameter current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetNextPass(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetNextProgram(CGprogram current) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetNextState(CGstate arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextStateAssignment" assuming size of equivalent C return type (sizeof(CGstateassignment)): CGstateassignment dispatch_cgGetNextStateAssignment(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetNextTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetNextTechnique(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetParameterContext(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetParameterProgram" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetParameterProgram(CGparameter param) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetPassTechnique" assuming size of equivalent C return type (sizeof(CGtechnique)): CGtechnique dispatch_cgGetPassTechnique(CGpass arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramContext" assuming size of equivalent C return type (sizeof(CGcontext)): CGcontext dispatch_cgGetProgramContext(CGprogram prog) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetProgramStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGprogram)): CGprogram dispatch_cgGetProgramStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentParameter" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentParameter(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetSamplerStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetSamplerStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetSamplerStateAssignmentValue(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentPass" assuming size of equivalent C return type (sizeof(CGpass)): CGpass dispatch_cgGetStateAssignmentPass(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetStateAssignmentState" assuming size of equivalent C return type (sizeof(CGstate)): CGstate dispatch_cgGetStateAssignmentState(CGstateassignment arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTechniqueEffect" assuming size of equivalent C return type (sizeof(CGeffect)): CGeffect dispatch_cgGetTechniqueEffect(CGtechnique arg0) [gluegen] [WARNING com.jogamp.gluegen.CMethodBindingEmitter]: No capacity specified for java.nio.Buffer return value for function "dispatch_cgGetTextureStateAssignmentValue" assuming size of equivalent C return type (sizeof(CGparameter)): CGparameter dispatch_cgGetTextureStateAssignmentValue(CGstateassignment arg0) java.compile.firstpass: [javac] Compiling 18 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java uses or overrides a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. java.generate.composable.pipeline.check.es1: java.generate.composable.pipeline.es1: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES1.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES1.java java.generate.composable.pipeline.check.es2: java.generate.composable.pipeline.es2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGLES2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGLES2.java java.generate.composable.pipeline.check.gl2: java.generate.composable.pipeline.gl2: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL2.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL2.java java.generate.composable.pipeline.check.gl3: java.generate.composable.pipeline.gl3: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL3bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL3bc.java java.generate.composable.pipeline.check.gl4: java.generate.composable.pipeline.gl4: [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/DebugGL4bc.java [java] wrote to file: ../build/jogl/gensrc/classes/javax/media/opengl/TraceGL4bc.java java.generate.composable.pipeline: java.compile.secondpass.openal: [javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.secondpass.javase: [javac] Compiling 411 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [javac] Note: Some input files use unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. java.compile.secondpass.android: [javac] Compiling 1 source file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.secondpass: java.generate.composable.pipeline.custom.check.glfixfunc: java.generate.composable.pipeline.custom.glfixfunc: [java] wrote to file: ../build/jogl/gensrc/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncImpl.java java.generate.composable.pipeline.custom: java.compile.thirdpass.javase: [javac] Compiling 2 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes java.compile.thirdpass: java.compile: [copy] Copying 44 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes [copy] Copied 5 empty directories to 1 empty directory under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/classes gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.armv6: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.ia64: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.jogl.prepare: c.build.jogl.desktop: [echo] Output lib name = jogl_desktop [echo] Compiling jogl_desktop [cc] 12 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m: In function ‘getProcAddress’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:759: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:760: warning: ‘NSAddImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:229) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:767: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:768: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:769: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:772: warning: ‘NSIsSymbolNameDefinedInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:177) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:773: warning: ‘NSLookupSymbolInImage’ is deprecated (declared at /usr/include/mach-o/dyld.h:181) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:774: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:777: warning: ‘NSIsSymbolNameDefinedWithHint’ is deprecated (declared at /usr/include/mach-o/dyld.h:176) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:778: warning: ‘NSLookupAndBindSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:178) [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/macosx/MacOSXWindowSystemInterface.m:779: warning: ‘NSAddressOfSymbol’ is deprecated (declared at /usr/include/mach-o/dyld.h:187) [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c: In function ‘Java_jogamp_opengl_GLContextImpl_glGetStringInt’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/JoglCommon.c:149: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGDynamicLibraryBundleInfo_initSymbols0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:132: warning: format ‘%d’ expects type ‘int’, but argument 4 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘freeInstance’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:220: warning: unused variable ‘i’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_initIDs0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:321: warning: ‘return’ with no value, in function returning non-void [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: In function ‘Java_jogamp_opengl_util_av_impl_FFMPEGMediaPlayer_seek0’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘jint’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:698: warning: format ‘%ld’ expects type ‘long int’, but argument 6 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 3 has type ‘int32_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:702: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int64_t’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c: At top level: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/jogl/native/libav/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c:273: warning: ‘my_is_hwaccel_pix_fmt’ defined but not used [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glCompileShaderIncludeARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:2479: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10212: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetStringi1__IIJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10230: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glGetUniformIndices1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:10806: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21526: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glShaderSourceARB1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:21586: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c: In function ‘Java_jogamp_opengl_gl4_GL4bcImpl_dispatch_1glTransformFeedbackVaryings1__II_3Ljava_lang_String_2IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/gl4/GL4bcImpl_JNI.c:23861: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.mobile: [echo] Output lib name = jogl_mobile [echo] Compiling jogl_mobile [cc] Starting dependency analysis for 3 files. [cc] 3 files are up to date. [cc] 0 files to be recompiled from dependency analysis. [cc] 4 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGLExtImpl_JNI.c:15: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:2570: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c: In function ‘Java_jogamp_opengl_es2_GLES2Impl_dispatch_1glShaderSource1__II_3Ljava_lang_String_2Ljava_lang_Object_2IZJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es2/GLES2Impl_JNI.c:3366: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/egl.h:36, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/egl/EGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/egl/EGL/eglplatform.h:98:2: warning: #warning "Info: Using generic void pointer for EGLNativeDisplayType, EGLNativeWindowType and EGLNativePixmapType" [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c: In function ‘Java_jogamp_opengl_es1_GLES1Impl_dispatch_1glGetString1__IJ’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl/es1/GLES1Impl_JNI.c:2214: warning: pointer targets in passing argument 2 of ‘(*env)->NewStringUTF’ differ in signedness [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl.cg: [echo] Output lib name = jogl_cg [echo] Compiling jogl_cg [cc] 1 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’ [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] In file included from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cgGL.h:57, [cc] from /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:11: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:117:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:126:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:141:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:151:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/make/stub_includes/cg/Cg/cg.h:172:1: warning: multi-line comment [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffect1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:276: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateEffectFromFile1__Ljava_nio_ByteBuffer_2Ljava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:350: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgram1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:496: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromEffect1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:581: warning: unused variable ‘_offsetHandle’ [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c: In function ‘Java_com_jogamp_opengl_cg_CgGL_dispatch_1cgCreateProgramFromFile1__Ljava_nio_ByteBuffer_2ILjava_lang_String_2ILjava_lang_String_2_3Ljava_lang_String_2J’: [cc] /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/gensrc/native/jogl_cg/CgGL_JNI.c:656: warning: unused variable ‘_offsetHandle’ [cc] Starting link rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/jogl/obj c.build.jogl: c.manifest: build-jars-dependset: build-jars-android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-android.jar build-jars-mobile-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glmobile-dbg.jar build-jars-os-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-os-osx.jar build-jars-desktop-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-gldesktop-dbg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu-gldesktop.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-gldesktop.jar build-jars-awt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-awt.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-awt.jar build-jars-swt-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-swt.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-sdk.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-glu.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-graph.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-util-fixedfuncemu.jar [jar] Building MANIFEST-only jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-omx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-natives-macosx-universal.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl/jogl-cg-natives-macosx-universal.jar build-jars: generate.version.txt: all: build.newt: jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: base.init: [echo] setup.noOpenGL: ${setup.noOpenGL} [echo] isWindows: ${isWindows} [echo] isOSX: true [echo] isX11: ${isX11} [echo] isAndroid: ${isAndroid} [echo] setup.addNativeKD: ${setup.addNativeKD} [echo] setup.addNativeIntelGDL: ${setup.addNativeIntelGDL} [echo] setup.addNativeBroadcom: ${setup.addNativeBroadcom} [echo] setup.nonatives: ${setup.nonatives} [echo] java.excludes.all: ${java.excludes.awt}, ${java.excludes.swt}, ${java.excludes.opengl} declare.common: init: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Android [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/X11 [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/MacOSX [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/Windows [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/KD [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/IntelGDL [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/egl [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/gensrc/native/newt/bcm/vc/iv [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj java.compile.javase: [javac] Compiling 90 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes [javac] Note: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/src/newt/classes/com/jogamp/newt/event/NEWTEventFiFo.java uses unchecked or unsafe operations. [javac] Note: Recompile with -Xlint:unchecked for details. setup-manifestfile: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt build-jars-opengl: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-ogl.jar build-jars-awt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-awt.jar build-jars-swt: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-swt.jar build-jars-driver: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-linux.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-x11.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-win.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-osx.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-kd.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-old.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-bcm-vc.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-intelgdl.jar build-jars-javase: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-core.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-event.jar java.compile.android: [javac] Compiling 9 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/classes build-jars-android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-driver-android.jar gluegen.cpptasks.detect.compiler: [echo] VC6=${isVC6} [echo] VC7=${isVC7} [echo] VC8=${isVC8} [echo] VC8_X64=${isVC8_X64} [echo] VC9=${isVC9} [echo] MingW=${isMingW} [echo] MingW32=${isMingW32} [echo] MingW64=${isMingW64} setup.java.home.dir.nonmacosx: setup.java.home.dir.macosx: setup.java.home.dir: [echo] java.home.dir /System/Library/Frameworks/JavaVM.framework/Home [echo] java.includes.dir /System/Library/Frameworks/JavaVM.framework/Headers gluegen.cpptasks.configure.compiler: gluegen.cpptasks.declare.compiler.environment: gluegen.cpptasks.declare.compiler.win32.vc6: gluegen.cpptasks.declare.compiler.win32.vc7: gluegen.cpptasks.declare.compiler.win32.vc8: gluegen.cpptasks.declare.compiler.win32.vc8_x64: gluegen.cpptasks.declare.compiler.win32.vc9: gluegen.cpptasks.declare.compiler.win32.mingw: gluegen.cpptasks.declare.compiler.win64.mingw: gluegen.cpptasks.declare.compiler.win32: gluegen.cpptasks.declare.compiler.linux.x86: gluegen.cpptasks.declare.compiler.linux.amd64: gluegen.cpptasks.declare.compiler.linux.ia64: gluegen.cpptasks.declare.compiler.linux.armv6: gluegen.cpptasks.declare.compiler.linux.alpha: gluegen.cpptasks.declare.compiler.linux.hppa: gluegen.cpptasks.declare.compiler.linux.mips: gluegen.cpptasks.declare.compiler.linux.mipsel: gluegen.cpptasks.declare.compiler.linux.ppc: gluegen.cpptasks.declare.compiler.linux.s390: gluegen.cpptasks.declare.compiler.linux.s390x: gluegen.cpptasks.declare.compiler.linux.sparc: gluegen.cpptasks.declare.compiler.linux: gluegen.cpptasks.declare.compiler.solaris32: gluegen.cpptasks.declare.compiler.solaris.sparcv9: gluegen.cpptasks.declare.compiler.solaris.amd64: gluegen.cpptasks.declare.compiler.solaris: gluegen.cpptasks.declare.compiler.macosx: [echo] MacOSX [echo] java.includes.dir.platform /System/Library/Frameworks/JavaVM.framework/Headers [echo] java.lib.dir.platform /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.declare.compiler.freebsd.x86: gluegen.cpptasks.declare.compiler.freebsd.amd64: gluegen.cpptasks.declare.compiler.freebsd: gluegen.cpptasks.declare.compiler.hpux: gluegen.cpptasks.declare.compiler: [echo] java.lib.dir.platform: /System/Library/Frameworks/JavaVM.framework/Libraries gluegen.cpptasks.setup.compiler: c.configure.1: c.configure.win32.vc: c.configure.win32.mingw: c.configure.win64.mingw: c.configure.win32: c.configure.linux.x86: c.configure.linux.amd64: c.configure.linux.armv6: c.configure.linux.hppa: c.configure.linux.mips: c.configure.linux.mipsel: c.configure.linux.ppc: c.configure.linux.s390: c.configure.linux.sparc: c.configure.linux.ia64: c.configure.x11: c.configure.linux: c.configure.android: c.configure.solaris32: c.configure.solaris.sparcv9: c.configure.solaris.amd64: c.configure.macosx: c.configure.freebsd.x86: c.configure.freebsd.amd64: c.configure.freebsd: c.configure.hpux: c.configure.2: c.configure: c.build.newt.prepare: c.build.newt.prepare.android: c.build.newt.windowlib: [echo] Output lib name = newt [echo] Compiling newt [cc] 3 total files to be compiled. [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] cc1obj: warning: command line option "-fno-rtti" is valid for C++/ObjC++ but not for ObjC [cc] Starting link [cc] ld: warning: could not create compact unwind for __Unwind_Resume: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_ForcedUnwind: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_RaiseException: non-standard register 0 being saved in prolog [cc] ld: warning: could not create compact unwind for __Unwind_Resume_or_Rethrow: non-standard register 0 being saved in prolog rename.dylib: [move] Moving 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/obj rename.mingw.dll: gluegen.properties.load.user: gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.striplibs: [echo] Strip symbols from libs in ../build/newt/obj c.build.newt.natives: c.build.newt: c.manifest: build-jars-native: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/newt/newt-natives-macosx-universal.jar generate.version.txt: all: one.dir.skip.check: one.lib.dir: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib [copy] Copying 6 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/lib one.jar.dir.prep: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic [copy] Copying 45 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/atomic [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build one.jar.dir.android: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-android.jar one.jar.dir: [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-noawt.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-mobile.jar [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-all-natives-macosx-universal.jar android.package.jogl.skip.check: android.jogl.package: one.dir: tag.build: [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build test.compile: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/obj [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: [copy] Copying 55 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [copy] Copied 49 empty directories to 34 empty directories under /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl test.compile.javase: [javac] Compiling 326 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [javac] Note: Some input files use or override a deprecated API. [javac] Note: Recompile with -Xlint:deprecation for details. [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl test.compile.android: [javac] Compiling 28 source files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build/classes [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/build [jar] Building jar: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test-android.jar test.package.android: developer-src-zip: [zip] Building zip: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-java-src.zip developer-zip-archive: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1030-20130704-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1030-20130704-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1030-20130704-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1030-20130704-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1030-20130704-macosx-universal [copy] Copying 1 file to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1030-20130704-macosx-universal [mkdir] Created dir: 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/Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1030-20130704-macosx-universal all: junit.run: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: 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gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: junit.run.settings: [mkdir] Created dir: /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results junit.run.if.enabled: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl junit.run.local: [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.noui: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil01MatrixMatrixMultNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestFloatUtil01MatrixMatrixMultNOUI [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.488 sec [junit] [junit] Testcase: testCM_m1xm2 took 0.014 sec [junit] Testcase: testCM_m2xm1 took 0 sec [junit] Testcase: testRM_m1xm2 took 0 sec [junit] Testcase: testRM_m2xm1 took 0 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.488 sec [junit] [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 0.488 sec [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectDoubleNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectDoubleNOUI [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.174 sec [junit] [junit] Testcase: test took 0.082 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 0.174 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectFloatNOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestGluUnprojectFloatNOUI [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.102 sec [junit] [junit] Testcase: testNaN took 0.018 sec [junit] Testcase: test01 took 0.002 sec [junit] Testcase: test02 took 0 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 0.102 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix02NOUI [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.21 sec [junit] [junit] Testcase: testLookAtNegZIsNoOp took 0.064 sec [junit] Testcase: testLookAtPosY took 0 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 0.21 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix03NOUI [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix03NOUI [junit] A.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0] [junit] A.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0] [junit] MATRIX - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale [junit] [ 0.20000 0.00000 0.00000 -1.00000 ] [junit] [ 0.00000 0.20000 0.00000 -1.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] [junit] [ 1.00000 0.00000 0.00000 0.00000 ] [junit] [ 0.00000 1.00000 0.00000 0.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] [junit] PMVMatrix[backingArray true, modified[P true, Mv true, T true], dirty/req[Mvi true/false, Mvit true/false, Frustum true/false], Projection [junit] [ 0.20000 0.00000 0.00000 -1.00000 ] [junit] [ 0.00000 0.20000 0.00000 -1.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , Modelview [junit] [ 1.00000 0.00000 0.00000 0.00000 ] [junit] [ 0.00000 1.00000 0.00000 0.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , Texture [junit] [ 1.00000 0.00000 0.00000 0.00000 ] [junit] [ 0.00000 1.00000 0.00000 0.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] ] [junit] A.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0] [junit] A.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0] [junit] B.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0] [junit] B.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0] [junit] FloatUtil - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale [junit] Projection [junit] Modelview [junit] B.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0] [junit] B.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.138 sec [junit] ------------- Standard Output --------------- [junit] A.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0] [junit] A.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0] [junit] MATRIX - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale [junit] PMVMatrix[backingArray true, modified[P true, Mv true, T true], dirty/req[Mvi true/false, Mvit true/false, Frustum true/false], Projection [junit] [ 0.20000 0.00000 0.00000 -1.00000 ] [junit] [ 0.00000 0.20000 0.00000 -1.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , Modelview [junit] [ 1.00000 0.00000 0.00000 0.00000 ] [junit] [ 0.00000 1.00000 0.00000 0.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , Texture [junit] [ 1.00000 0.00000 0.00000 0.00000 ] [junit] [ 0.00000 1.00000 0.00000 0.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] ] [junit] A.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0] [junit] A.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0] [junit] B.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0] [junit] B.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0] [junit] FloatUtil - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale [junit] Projection [junit] Modelview [junit] B.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0] [junit] B.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] [ 0.20000 0.00000 0.00000 -1.00000 ] [junit] [ 0.00000 0.20000 0.00000 -1.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] [junit] [ 1.00000 0.00000 0.00000 0.00000 ] [junit] [ 0.00000 1.00000 0.00000 0.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.975 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 1.138 sec [junit] [junit] ------------- Standard Output --------------- [junit] A.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0] [junit] A.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0] [junit] MATRIX - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale [junit] PMVMatrix[backingArray true, modified[P true, Mv true, T true], dirty/req[Mvi true/false, Mvit true/false, Frustum true/false], Projection [junit] [ 0.20000 0.00000 0.00000 -1.00000 ] [junit] [ 0.00000 0.20000 0.00000 -1.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , Modelview [junit] [ 1.00000 0.00000 0.00000 0.00000 ] [junit] [ 0.00000 1.00000 0.00000 0.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , Texture [junit] [ 1.00000 0.00000 0.00000 0.00000 ] [junit] [ 0.00000 1.00000 0.00000 0.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] ] [junit] A.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0] [junit] A.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0] [junit] B.0.0 - Project 1,0 -->[10.0, 5.0, 0.5, 0.0] [junit] B.0.1 - Project 0,0 -->[5.0, 5.0, 0.5, 0.0] [junit] FloatUtil - Ortho 0,0,10,10 - Locate the origin in the bottom left and scale [junit] Projection [junit] Modelview [junit] B.1.0 - Project 1,0 -->[0.99999994, 0.0, 0.5, 0.0] [junit] B.1.1 - Project 0,0 -->[0.0, 0.0, 0.5, 0.0] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] [ 0.20000 0.00000 0.00000 -1.00000 ] [junit] [ 0.00000 0.20000 0.00000 -1.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] [junit] [ 1.00000 0.00000 0.00000 0.00000 ] [junit] [ 0.00000 1.00000 0.00000 0.00000 ] [junit] [ 0.00000 0.00000 1.00000 0.00000 ] [junit] [ 0.00000 0.00000 0.00000 1.00000 ] [junit] [junit] ------------- ---------------- --------------- [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] 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GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ] [apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] junit.framework.TestListener: endTest(testRegionRendererR2T01) [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA01) [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA01) [apply] junit.framework.TestListener: startTest(testRegionRendererMSAA02) [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=3, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_Weight, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 3, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 2, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA02 [apply] junit.framework.TestListener: endTest(testRegionRendererMSAA02) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.233 sec [apply] ------------- Standard Output --------------- [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964891260 ms +++ localhost/127.0.0.1:59999 - Locked within 666 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 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[apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 6, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=8 cap=512], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=768], alive true] [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_TextureSize, location 2, size 1x2, count 1, data DirectFloatBufferU[pos 0, lim 2, cap 2, remaining 2; array false, direct true, r/w true: 400.0, 213.0]] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 0.04255 0.00000 0.00000 -1.00000 ] [apply] 0: [ 0.00000 0.08000 0.00000 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_TextureUnit, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestRegionRendererNEWT01 - testRegionRendererMSAA01 [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -20.0/0.0 x-300.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] gca_Vertices: false [apply] gca_TexCoords: false [apply] ], activeAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], managedAttributes [ [apply] GLArrayDataServer[gca_Vertices, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 3, stride 12b 3c, initialElementCount 256, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=189 cap=768], alive true] [apply] GLArrayDataServer[gca_TexCoords, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 63, components 2, stride 8b 2c, initialElementCount 256, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=126 cap=512], alive true] [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -300.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 -20.00000 ] 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1372964898745 ms --- localhost/127.0.0.1:59999 - Unlock ok within 20 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRegionRendererR2T01 took 6.611 sec [apply] Testcase: testRegionRendererMSAA01 took 0.403 sec [apply] Testcase: testRegionRendererMSAA02 took 0.369 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964898745 ms --- localhost/127.0.0.1:59999 - Unlock ok within 20 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964900611 ms +++ localhost/127.0.0.1:59999 - Locked within 20 ms, 1 attempts [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.756 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964900611 ms +++ localhost/127.0.0.1:59999 - Locked within 20 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964903293 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererMSAA01 took 2.376 sec [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT00 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964903293 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964904999 ms +++ localhost/127.0.0.1:59999 - Locked within 26 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(testTextRendererR2T01) [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Caps sample buffers false, samples 0 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 0, SAMPLES 0 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 4, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 1, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 3, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(testTextRendererR2T01) [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] GL MSAA SETUP: [apply] Caps realised GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Caps sample buffers true, samples 4 [apply] GL MULTISAMPLE true [apply] GL SAMPLE_BUFFERS 1, SAMPLES 4 [apply] GL CSAA SETUP: [apply] GL SAMPLE COVERAGE false [apply] GL SAMPLE_ALPHA_TO_COVERAGE false [apply] GL SAMPLE_ALPHA_TO_ONE false [apply] GL SAMPLE_COVERAGE false: SAMPLE_COVERAGE_VALUE 1.0, SAMPLE_COVERAGE_INVERT 0 [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. 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Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. 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Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. 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Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererR2T01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] Copyright 2010 Canonical Ltd. Licensed under the Ubuntu Font Licence 1.0 [apply] Ubuntu [apply] Regular [apply] DaltonMaagLtd: Ubuntu Regular 0.71 [apply] Ubuntu [apply] Version 0.71 [apply] Ubuntu [apply] Ubuntu and Canonical are registered trademarks of Canonical Ltd. [apply] Dalton Maag Ltd [apply] Dalton Maag Ltd [apply] The Ubuntu Font Family are libre fonts funded by Canonical Ltd on behalf of the Ubuntu project. The font design work and technical implementation is being undertaken by Dalton Maag. The typeface is sans-serif, uses OpenType features and is manually hinted for clarity on desktop and mobile computing screens. [apply] [apply] The scope of the Ubuntu Font Family includes all the languages used by the various Ubuntu users around the world in tune with Ubuntu's philosophy which states that every user should be able to use their software in the language of their choice. The project is ongoing, and we expect the family will be extended to cover many written languages in the coming years. [apply] http://www.daltonmaag.com/ [apply] http://www.daltonmaag.com/ [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] *** 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] *** GLDebugMessage false [apply] Matrix: -400.0/-30.0 x-1000.0 @0.0 [apply] Reshape: RenderState[ShaderState[ [apply] ShaderProgram[id=2, linked=true, inUse=true, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] ], managedUniforms [ [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_PMVMatrix, location 2, size 4x4, count 2, data [apply] 0: [ 1.20711 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.00003 -0.20000 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] GLUniformData[name gcu_Alpha, location 0, size 1x1, count 1, data 1.0] [apply] GLUniformData[name gcu_ColorStatic, location 1, size 1x3, count 1, data HeapFloatBuffer[pos 0, lim 3, cap 3, remaining 3; array true, direct false, r/w true: 0.0, 0.0, 0.0]] [apply] ] [apply] ] [apply] ] [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] Copyright (c) 2000 Bigelow & Holmes Inc. Pat. Des 289,421. [apply] Lucida Bright [apply] Regular [apply] Lucida Bright Regular: B&H:2000 [apply] Lucida Bright Regular [apply] January 28, 2000; 1.10 (JAVA) [apply] LucidaBright [apply] Lucida is a registered trademark of Bigelow & Holmes Inc. [apply] [apply] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT01 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964911820 ms --- localhost/127.0.0.1:59999 - Unlock ok within 25 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererR2T01 took 4.558 sec [apply] Testcase: testTextRendererMSAA01 took 2.16 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10.xml [apply] Testsuite: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964914153 ms +++ localhost/127.0.0.1:59999 - Locked within 21 ms, 1 attempts [apply] junit.framework.TestListener: tests to run: 1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] junit.framework.TestListener: startTest(testTextRendererMSAA01) [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7ab2c6a6, handle 0x7fafc844ed70, jogamp.opengl.gl4.GL4bcImpl@236527f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3c6210fb, [apply] Handle 0x7fafc9068f90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fafc90692a0 [apply] , SurfaceHandle 0x7fafc9068f90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4a48edb5, 79ee2c2c>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] junit.framework.TestListener: endTest(testTextRendererMSAA01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.816 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964914153 ms +++ localhost/127.0.0.1:59999 - Locked within 21 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] Requested: GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7ab2c6a6, handle 0x7fafc844ed70, jogamp.opengl.gl4.GL4bcImpl@236527f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@3c6210fb, [apply] Handle 0x7fafc9068f90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/4, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fafc90692a0 [apply] , SurfaceHandle 0x7fafc9068f90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x400 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4a48edb5, 79ee2c2c>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] Chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ** new frame ** (sleep: 100ms) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.graph.TestTextRendererNEWT10 - testTextRendererMSAA01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964917854 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testTextRendererMSAA01 took 3.369 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964917854 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964919795 ms +++ localhost/127.0.0.1:59999 - Locked within 19 ms, 1 attempts [apply] junit.framework.TestListener: startTest(test01Onscreen) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] Loop # 0 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6947a0e0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 1 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Loop # 2 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] Loop # 3 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Loop # 4 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c694ae750 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Loop # 5 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Loop # 6 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Loop # 7 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Loop # 8 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Loop # 9 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose FIN [apply] Loop # 10 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [apply] Loop # 11 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a055940 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose FIN [apply] Loop # 12 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a039eb0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [apply] Loop # 13 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a058b90 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose FIN [apply] Loop # 14 / 15 [apply] junit.framework.TestListener: endTest(test01Onscreen) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6947f010 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964940951 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.367 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964919795 ms +++ localhost/127.0.0.1:59999 - Locked within 19 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] Loop # 0 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6947a0e0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Loop # 1 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Loop # 2 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] Loop # 3 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Loop # 4 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c694ae750 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Loop # 5 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Loop # 6 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Loop # 7 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Loop # 8 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Loop # 9 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose FIN [apply] Loop # 10 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a04fe30 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [apply] Loop # 11 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a055940 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose FIN [apply] Loop # 12 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a039eb0 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [apply] Loop # 13 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6a058b90 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose FIN [apply] Loop # 14 / 15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c6947f010 [apply] GLWindow: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove03GLWindowNEWT - test01Onscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964940951 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Onscreen took 19.52 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] junit.framework.TestListener: startTest(test01_Plain) [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1372964953697 ms +++ localhost/127.0.0.1:59999 - Locked within 187 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] junit.framework.TestListener: addError(test01_Plain, test timed out after 5000 milliseconds) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] junit.framework.TestListener: endTest(test01_Plain) [apply] junit.framework.TestListener: startTest(test01_Anim) [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x10607ae30 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x10607ae30 [apply] Thread[Thread-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x10607ae30 [apply] junit.framework.TestListener: addError(test01_Anim, test timed out after 5000 milliseconds) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] junit.framework.TestListener: endTest(test01_Anim) [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1372964967320 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1197 ms [apply] Tests run: 2, Failures: 0, Errors: 2, Time elapsed: 14.826 sec [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1372964953697 ms +++ localhost/127.0.0.1:59999 - Locked within 187 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b3e0aba [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663257b8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@731d2572 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x10607ae30 [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x10607ae30 [apply] Thread[Thread-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x10607ae30 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT - test01_Anim [apply] SLOCK [T Thread-5-UserApp-JUnitTestRunner @ 1372964967320 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1197 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Plain took 5.878 sec [apply] Caused an ERROR [apply] test timed out after 5000 milliseconds [apply] java.lang.Exception: test timed out after 5000 milliseconds [apply] at java.util.zip.ZipFile.read(Native Method) [apply] at java.util.zip.ZipFile.access$1200(ZipFile.java:31) [apply] at java.util.zip.ZipFile$ZipFileInputStream.read(ZipFile.java:459) [apply] at java.util.zip.ZipFile$1.fill(ZipFile.java:242) [apply] at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:141) [apply] at sun.misc.Resource.getBytes(Resource.java:108) [apply] at java.net.URLClassLoader.defineClass(URLClassLoader.java:257) [apply] at java.net.URLClassLoader.access$000(URLClassLoader.java:58) [apply] at java.net.URLClassLoader$1.run(URLClassLoader.java:197) [apply] at java.security.AccessController.doPrivileged(Native Method) [apply] at java.net.URLClassLoader.findClass(URLClassLoader.java:190) [apply] at java.lang.ClassLoader.loadClass(ClassLoader.java:306) [apply] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) [apply] at java.lang.ClassLoader.loadClass(ClassLoader.java:247) [apply] at jogamp.newt.DisplayImpl.createEDTUtil(DisplayImpl.java:171) [apply] at jogamp.newt.DisplayImpl.setEDTUtil(DisplayImpl.java:188) [apply] at jogamp.newt.DisplayImpl.create(DisplayImpl.java:102) [apply] at com.jogamp.newt.NewtFactory.createDisplay(NewtFactory.java:172) [apply] at com.jogamp.newt.NewtFactory.createWindowImpl(NewtFactory.java:287) [apply] at com.jogamp.newt.NewtFactory.createWindow(NewtFactory.java:203) [apply] at com.jogamp.newt.opengl.GLWindow.create(GLWindow.java:146) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01Impl(TestBug669RecursiveGLContext01NEWT.java:74) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01_Plain(TestBug669RecursiveGLContext01NEWT.java:60) [apply] [apply] Testcase: test01_Anim took 5.227 sec [apply] Caused an ERROR [apply] test timed out after 5000 milliseconds [apply] java.lang.Exception: test timed out after 5000 milliseconds [apply] at java.lang.Object.wait(Native Method) [apply] at java.lang.Object.wait(Object.java:485) [apply] at jogamp.newt.DefaultEDTUtil.invokeImpl(DefaultEDTUtil.java:209) [apply] at jogamp.newt.DefaultEDTUtil.invoke(DefaultEDTUtil.java:135) [apply] at jogamp.newt.DisplayImpl.runOnEDTIfAvail(DisplayImpl.java:222) [apply] at jogamp.newt.WindowImpl.runOnEDTIfAvail(WindowImpl.java:1749) [apply] at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:907) [apply] at jogamp.newt.WindowImpl.setVisible(WindowImpl.java:912) [apply] at com.jogamp.newt.opengl.GLWindow.setVisible(GLWindow.java:417) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01Impl(TestBug669RecursiveGLContext01NEWT.java:122) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext01NEWT.test01_Anim(TestBug669RecursiveGLContext01NEWT.java:65) [apply] [apply] Result: 2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964984380 ms +++ localhost/127.0.0.1:59999 - Locked within 1195 ms, 1 attempts [apply] junit.framework.TestListener: startTest(test01_Plain) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] junit.framework.TestListener: addError(test01_Plain, test timed out after 5000 milliseconds) [apply] junit.framework.TestListener: endTest(test01_Plain) [apply] junit.framework.TestListener: startTest(test01_Anim) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] 2013-07-04 21:09:51.882 java[53482:fe03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: addError(test01_Anim, test timed out after 5000 milliseconds) [apply] junit.framework.TestListener: endTest(test01_Anim) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] Tests run: 2, Failures: 0, Errors: 2, Time elapsed: 14.242 sec [apply] ------------- Standard Error ----------------- [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964984380 ms +++ localhost/127.0.0.1:59999 - Locked within 1195 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Plain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] Thread[Thread-9-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT - test01_Anim [apply] Thread[Thread-9-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964995799 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Plain took 5.326 sec [apply] Caused an ERROR [apply] test timed out after 5000 milliseconds [apply] java.lang.Exception: test timed out after 5000 milliseconds [apply] at jogamp.nativewindow.macosx.OSXUtil.CreateNSWindow0(Native Method) [apply] at jogamp.nativewindow.macosx.OSXUtil.CreateNSWindow(OSXUtil.java:127) [apply] at jogamp.nativewindow.macosx.OSXDummyUpstreamSurfaceHook.create(OSXDummyUpstreamSurfaceHook.java:29) [apply] at jogamp.nativewindow.ProxySurfaceImpl.createNotify(ProxySurfaceImpl.java:98) [apply] at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:183) [apply] at jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory.getOrCreateSharedResourceImpl(MacOSXCGLDrawableFactory.java:253) [apply] at jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory.getOrCreateSharedResourceImpl(MacOSXCGLDrawableFactory.java:81) [apply] at jogamp.opengl.GLDrawableFactoryImpl.getOrCreateSharedResource(GLDrawableFactoryImpl.java:94) [apply] at jogamp.opengl.GLDrawableFactoryImpl.createSharedResourceImpl(GLDrawableFactoryImpl.java:123) [apply] at javax.media.opengl.GLDrawableFactory.createSharedResource(GLDrawableFactory.java:322) [apply] at javax.media.opengl.GLProfile.initProfilesForDeviceCritical(GLProfile.java:1595) [apply] at javax.media.opengl.GLProfile.initProfilesForDevice(GLProfile.java:1556) [apply] at javax.media.opengl.GLProfile.initProfilesForDefaultDevices(GLProfile.java:1525) [apply] at javax.media.opengl.GLProfile.access$100(GLProfile.java:76) [apply] at javax.media.opengl.GLProfile$1.run(GLProfile.java:157) [apply] at java.security.AccessController.doPrivileged(Native Method) [apply] at javax.media.opengl.GLProfile.initSingleton(GLProfile.java:123) [apply] at javax.media.opengl.GLProfile.isAvailable(GLProfile.java:222) [apply] at javax.media.opengl.GLProfile.isAvailable(GLProfile.java:237) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.test01Impl(TestBug669RecursiveGLContext02NEWT.java:68) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.test01_Plain(TestBug669RecursiveGLContext02NEWT.java:58) [apply] [apply] Testcase: test01_Anim took 5.002 sec [apply] Caused an ERROR [apply] test timed out after 5000 milliseconds [apply] java.lang.Exception: test timed out after 5000 milliseconds [apply] at java.lang.Object.wait(Native Method) [apply] at jogamp.common.util.locks.RecursiveLockImpl01Unfairish.tryLock(RecursiveLockImpl01Unfairish.java:234) [apply] at jogamp.common.util.locks.RecursiveLockImpl01Unfairish.lock(RecursiveLockImpl01Unfairish.java:194) [apply] at com.jogamp.newt.opengl.GLWindow.display(GLWindow.java:589) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.test01Impl(TestBug669RecursiveGLContext02NEWT.java:107) [apply] at com.jogamp.opengl.test.junit.jogl.acore.TestBug669RecursiveGLContext02NEWT.test01_Anim(TestBug669RecursiveGLContext02NEWT.java:63) [apply] [apply] Thread[Thread-9-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-9-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372964995799 ms --- localhost/127.0.0.1:59999 - Unlock ok within 12 ms [apply] Result: 2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965002819 ms +++ localhost/127.0.0.1:59999 - Locked within 60 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] junit.framework.TestListener: tests to run: 6 [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac830700, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac830700 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <39cf4a2c, 580eac5a>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x2b5575e0, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac830700, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac830700 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <39cf4a2c, 580eac5a>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac830700, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac830700 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <39cf4a2c, 580eac5a>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2b5575e0, handle 0x7f9fabc42bc0, jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac830700, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAtThread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,maitachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [Texturn] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.heAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1w], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-s.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class ink null, hasSamplesSink false, state OK, obj 0x7c5b0668], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac830700 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <39cf4a2c, 580eac5a>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fac830700 [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c701a27[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14fdb00d[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_SingleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x59556d12, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x59556d12, handle 0x7f9fabc42bc0, jogamp.opengl.gl4.GL4bcImpl@5421e554, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] ,Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4cedf389] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4cedf389] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7d5718f2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6126f827[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo1_DoubleBuffer_Normal) [apply] junit.framework.TestListener: startTest(testGL2ES2_Demo2MSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x421690ab, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUp [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7ba85d38] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7ba85d38] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] streamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x421690ab, handle 0x7f9fabc245a0, jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@654df764[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61acfa31[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_Demo2MSAA4) [apply] junit.framework.TestListener: startTest(testGL2ES2_FBODemoMSAA4) [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac8308d0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac8308d0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x7d8a8ce2, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac8308d0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac8308d0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac8308d0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac8308d0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGra**** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965012617 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms [apply] phicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7d8a8ce2, handle 0x7f9fac80ec50, jogamp.opengl.gl4.GL4bcImpl@595e2ccd, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac8308d0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac8308d0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@35cf7491[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46edf730[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2ES2_FBODemoMSAA4) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0Normal) [apply] junit.framework.TestListener: startTest(testEGLES2_Demo0MSAA4) [apply] junit.framework.TestListener: endTest(testEGLES2_Demo0MSAA4) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.955 sec [apply] ------------- Standard Output --------------- [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac830700, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac830700 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <39cf4a2c, 580eac5a>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x2b5575e0, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac830700, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac830700 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <39cf4a2c, 580eac5a>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac830700, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac830700 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <39cf4a2c, 580eac5a>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2b5575e0, handle 0x7f9fabc42bc0, jogamp.opengl.gl4.GL4bcImpl@3c01d5a0, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac830700, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668], [apply] FBO back write 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac830700 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <39cf4a2c, 580eac5a>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Init back FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize1.oldBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize1.nowBack : FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize2.oldBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x53cffeb4], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6b687e7c], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x7c5b0668] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c701a27[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@14fdb00d[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x59556d12, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x59556d12, handle 0x7f9fabc42bc0, jogamp.opengl.gl4.GL4bcImpl@5421e554, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <4b1c2b67, 26659db7>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound false, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Init back FBO: FBO[name r/w 2/2, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 400x300, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Resize1.oldBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize1.nowBack : FBO[name r/w 2/2, init true, bound false, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 200x150, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Resize2.nowFront: FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize2.oldBack : FBO[name r/w 2/2, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x2, obj 0x466355dc], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x3d3cdaa], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x239a029e] [apply] Resize2.nowBack : FBO[name r/w 1/1, init true, bound false, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x1, obj 0x4cedf389], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8051, 800x600, border 0, dataFormat 0x1907, dataType 0x1401; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x776be68f], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x1a0fced4] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7d5718f2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6126f827[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x421690ab, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x421690ab, handle 0x7f9fabc245a0, jogamp.opengl.gl4.GL4bcImpl@1fbbd7b2, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fabc64b80, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fabc64b80 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7dc5ddc9, 4963f7a1>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x7ba85d38], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6a8046f4] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0x70d05c13], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0xbb273cc], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x5773ec72], hasSamplesSink true, state OK, obj 0x7f4d1d41] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.MultisampleDemoES2@654df764[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@61acfa31[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Realized GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac8308d0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac8308d0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version null [GL 0.0.0 (n/a), vendor 0.0.0 (n/a)], options 0x0, this 0x7d8a8ce2, handle 0x0, null, [apply] quirks: n/a, [apply] Drawable: ResizeableImpl[Initialized false, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac8308d0, [apply] Caps GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac8308d0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Realized GLAD: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init GLAD: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac8308d0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac8308d0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7d8a8ce2, handle 0x7f9fac80ec50, jogamp.opengl.gl4.GL4bcImpl@595e2ccd, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 4, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@68ed662d, [apply] Handle 0x7f9fac8308d0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 0, front 0, num 1, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8], [apply] FBO back write 2, FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f9fac8308d0 [apply] , size 400x300 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7e9ffe3f, 39ed1b0b>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 400x300] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] Init GLAD: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Init front FBO: FBO[name r/w 1/1, init true, bound true, size 400x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 400x300, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Init back FBO: FBO[name r/w 2/1, init true, bound false, size 400x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 400x300, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 400x300, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 400x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Resize1.oldFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Resize1.nowFront: FBO[name r/w 1/1, init true, bound true, size 200x150, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Resize1.oldBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Resize1.nowBack : FBO[name r/w 2/1, init true, bound false, size 200x150, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 200x150, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 200x150, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 200x150, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Resize2.oldFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Resize2.nowFront: FBO[name r/w 1/1, init true, bound true, size 800x600, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 800x600, name 0x3, obj 0x8c943d1], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x558352d8] [apply] Resize2.oldBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Resize2.nowBack : FBO[name r/w 2/1, init true, bound false, size 800x600, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 800x600, name 0x2, obj 0xd3576a2], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 800x600, name 0x1, obj 0x20b40ec4], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 800x600, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x132789d2], hasSamplesSink true, state OK, obj 0x30ff8c74] [apply] Fin: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.FBOMix2DemosES2@35cf7491[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46edf730[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965002819 ms +++ localhost/127.0.0.1:59999 - Locked within 60 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ce66f56 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c979e8b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1629ce8c [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fac830700 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x53cffeb4] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9fac830700 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_SingleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_SingleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4cedf389] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x1, obj 0x4cedf389] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval 0, drawable 0x7f9fabc64b80 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo1_DoubleBuffer_Normal-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo1_DoubleBuffer_Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7ba85d38] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x7ba85d38] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_Demo2MSAA4_______________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_Demo2MSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30ff94b1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5b7b0998 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 400x300 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 400x300, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] **** Reshape: 200x150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Resize1.oldDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1] [apply] Resize1.newDepth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 200x150, name 0x3, obj 0x8c943d1] [apply] **** Reshape: 800x600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] **** Reshape: 600x450 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 600x450, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 600x450, swapInterval -1, drawable 0x7f9fac8308d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOAutoDrawableFactoryNEWT.testGL2ES2_FBODemoMSAA4_____________-n0011-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0600x0450.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testGL2ES2_FBODemoMSAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] EGL ES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableFactoryNEWT - testEGLES2_Demo0MSAA4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965012617 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGL2ES2_Demo1_SingleBuffer_Normal took 4.987 sec [apply] Testcase: testGL2ES2_Demo1_DoubleBuffer_Normal took 0.513 sec [apply] Testcase: testGL2ES2_Demo2MSAA4 took 0.681 sec [apply] Testcase: testGL2ES2_FBODemoMSAA4 took 3.504 sec [apply] Testcase: testEGLES2_Demo0Normal took 0 sec [apply] Testcase: testEGLES2_Demo0MSAA4 took 0 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965017706 ms +++ localhost/127.0.0.1:59999 - Locked within 12 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7c5b0668, handle 0x7fa97a951f30, jogamp.opengl.gl4.GL4bcImpl@3c50507, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f, [apply] Handle 0x7fa97a90dea0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa97a940da0 [apply] , SurfaceHandle 0x7fa97a90dea0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53f64158, 4c3c2378>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965022787 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.168 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965017706 ms +++ localhost/127.0.0.1:59999 - Locked within 12 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7c5b0668, handle 0x7fa97a951f30, jogamp.opengl.gl4.GL4bcImpl@3c50507, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@7bcd107f, [apply] Handle 0x7fa97a90dea0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa97a940da0 [apply] , SurfaceHandle 0x7fa97a90dea0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 200x150 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <53f64158, 4c3c2378>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] resize: 0 -> 1 - 200x150 [apply] resize: 1 -> 2 - 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] resize: 2 -> 3 - 600x450 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0600x0450.png [apply] resize: 3 -> 4 - 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestFBOMRTNEWT01.test01-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMRTNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965022787 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 5.004 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965024832 ms +++ localhost/127.0.0.1:59999 - Locked within 21 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] junit.framework.TestListener: startTest(test01_Main) [apply] junit.framework.TestListener: endTest(test01_Main) [apply] junit.framework.TestListener: startTest(test01) [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] window resized: 64/64 384x384 [apply] **** Reshape: 384x384 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] window resized: 64/64 640x640 [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 640x640, c 1 [apply] XXX: 640x640, c 2 [apply] XXX: 640x640, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 640x640, c 4 [apply] XXX: 640x640, c 5 [apply] XXX: 640x640, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 640x640, c 7 [apply] XXX: 640x640, c 8 [apply] XXX: 640x640, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] window resized: 64/64 896x896 [apply] **** Reshape: 896x896 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965029168 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.411 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965024832 ms +++ localhost/127.0.0.1:59999 - Locked within 21 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01_Main [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 128x128 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 128x128, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7aae3364 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] **** Init [apply] **** Reshape: 128x128 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 128x128, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 128x128, c 1 [apply] XXX: 128x128, c 2 [apply] XXX: 128x128, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 128x128, c 4 [apply] XXX: 128x128, c 5 [apply] XXX: 128x128, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0001-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 128x128, c 7 [apply] XXX: 128x128, c 8 [apply] XXX: 128x128, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0002-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] window resized: 64/64 384x384 [apply] **** Reshape: 384x384 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 384x384, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 384x384, c 1 [apply] XXX: 384x384, c 2 [apply] XXX: 384x384, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0003-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 384x384, c 4 [apply] XXX: 384x384, c 5 [apply] XXX: 384x384, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0004-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 384x384, c 7 [apply] XXX: 384x384, c 8 [apply] XXX: 384x384, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0005-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0384x0384.png [apply] window resized: 64/64 640x640 [apply] **** Reshape: 640x640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 640x640, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] XXX: 640x640, c 1 [apply] XXX: 640x640, c 2 [apply] XXX: 640x640, c 3 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0006-msaa0-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 0 -> 4 [apply] XXX: 640x640, c 4 [apply] XXX: 640x640, c 5 [apply] XXX: 640x640, c 6 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0007-msaa4-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] **** NumSamples: 4 -> 8 [apply] XXX: 640x640, c 7 [apply] XXX: 640x640, c 8 [apply] XXX: 640x640, c 9 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOMix2DemosES2NEWT.test01_____-n0008-msaa8-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0640x0640.png [apply] window resized: 64/64 896x896 [apply] **** Reshape: 896x896 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 896x896, swapInterval -1, drawable 0x7fb3e3156ba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965029168 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_Main took 0.003 sec [apply] Testcase: test01 took 4.261 sec [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965031818 ms +++ localhost/127.0.0.1:59999 - Locked within 20 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8d7d154390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f8d7d154390 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2c979e8b[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@12b754b2[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7d154390, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x688a548b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x4afb6354], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x16e1eea8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3e364641], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8d7d154390 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <5d3e754f, 2f87c55c>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4b0ea9ba, handle 0x7f8d7d13ae60, jogamp.opengl.gl4.GL4bcImpl@7aae3364, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7d154390, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x688a548b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x4afb6354], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x16e1eea8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3e364641], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8d7d154390 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <5d3e754f, 2f87c55c>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7d119a20, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8d7d11d040 [apply] , SurfaceHandle 0x7f8d7d119a20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@42b02928, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b5e234c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@215f7107, ], windowLock <f593af, 7ab2c6a6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x33589e56, handle 0x7f8d7d147b40, jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7d119a20, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8d7d11d040 [apply] , SurfaceHandle 0x7f8d7d119a20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@42b02928, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b5e234c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@215f7107, ], windowLock <f593af, 7ab2c6a6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8d7d11d040 [apply] , SurfaceHandle 0x7f8d7d119a20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@42b02928, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b5e234c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@215f7107, ], windowLock <f593af, 7ab2c6a6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@79ee2c2c[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@3963b3e[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7bc9d640, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x11e7c5cb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x162db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x76a9b9c], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x77ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x680e2291], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2c09505f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8d7bc9d640 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3c6210fb, handle 0x7f8d7bc9d930, jogamp.opengl.gl4.GL4bcImpl@4b142196, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7bc9d640, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x11e7c5cb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x162db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x76a9b9c], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x77ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x680e2291], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2c09505f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8d7bc9d640 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] XXX: 256x256, c 2 [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8d7d154390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] XXX: 512x512, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8d7d154390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f8d7d154390 [apply] XXX: 768x768, c 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f8d7d154390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965036398 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.659 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965031818 ms +++ localhost/127.0.0.1:59999 - Locked within 20 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b947496 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8d7d154390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7f8d7d154390 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2c979e8b[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@12b754b2[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7d154390, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x688a548b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x4afb6354], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x16e1eea8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3e364641], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8d7d154390 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <5d3e754f, 2f87c55c>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4b0ea9ba, handle 0x7f8d7d13ae60, jogamp.opengl.gl4.GL4bcImpl@7aae3364, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7d154390, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x2b5356d5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x688a548b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6c69d02b], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x4afb6354], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x16e1eea8], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x3e364641], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8d7d154390 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <5d3e754f, 2f87c55c>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7d119a20, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8d7d11d040 [apply] , SurfaceHandle 0x7f8d7d119a20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@42b02928, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b5e234c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@215f7107, ], windowLock <f593af, 7ab2c6a6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x33589e56, handle 0x7f8d7d147b40, jogamp.opengl.gl4.GL4bcImpl@6f0ffb38, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7d119a20, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8d7d11d040 [apply] , SurfaceHandle 0x7f8d7d119a20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@42b02928, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b5e234c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@215f7107, ], windowLock <f593af, 7ab2c6a6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7f8d7d11d040 [apply] , SurfaceHandle 0x7f8d7d119a20 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@42b02928, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b5e234c, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@215f7107, ], windowLock <f593af, 7ab2c6a6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] FBOD2 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.RedSquareES2@79ee2c2c[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@3963b3e[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7bc9d640, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x11e7c5cb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x162db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x76a9b9c], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x77ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x680e2291], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2c09505f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8d7bc9d640 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] , owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x3c6210fb, handle 0x7f8d7bc9d930, jogamp.opengl.gl4.GL4bcImpl@4b142196, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 1, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@1f8166e5, [apply] Handle 0x7f8d7bc9d640, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 3, FBO[name r/w 3/3, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x3, obj 0x11e7c5cb], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x3, obj 0x162db19d], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x76a9b9c], [apply] FBO back write 4, FBO[name r/w 4/4, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x4, obj 0x77ff92f5], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x4, obj 0x680e2291], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x2c09505f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7f8d7bc9d640 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <177ba38f, 362f0d54>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: null] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] XXX: 256x256, c 1 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] XXX: 256x256, c 2 [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8d7d154390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] XXX: 512x512, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8d7d154390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f8d7d154390 [apply] XXX: 768x768, c 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOffThreadSharedContextMix2DemosES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f8d7d154390 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7f8d7bc9d640 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] RedSquareES2.reshape FIN [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOffThreadSharedContextMix2DemosES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965036398 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 4.487 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965038406 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff06847cbd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7ff06847cbd0 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1629ce8c[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@42197bb7[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7ff06847cbd0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6c69d02b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16e1eea8], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x3e364641], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4afb6354], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5d3e754f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7ff06847cbd0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2fa918d5, handle 0x7ff06847f850, jogamp.opengl.gl4.GL4bcImpl@42b02928, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7ff06847cbd0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6c69d02b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16e1eea8], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x3e364641], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4afb6354], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5d3e754f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7ff06847cbd0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7ff068478140, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff06847cea0 [apply] , SurfaceHandle 0x7ff068478140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2cf18e8e, handle 0x7ff068481500, jogamp.opengl.gl4.GL4bcImpl@236527f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7ff068478140, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff06847cea0 [apply] , SurfaceHandle 0x7ff068478140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff06847cea0 [apply] , SurfaceHandle 0x7ff068478140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]] [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] XXX: 512x512, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7ff06847cbd0 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7ff06847cbd0 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7ff06847cbd0 [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.084 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965038406 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f724a9d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2880cac9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f8166e5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval -1, drawable 0x7ff06847cbd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval -1, drawable 0x7ff06847cbd0 [apply] FBOD1 FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1629ce8c[init true], com.jogamp.opengl.test.junit.jogl.demos.GLFinishOnDisplay@42197bb7[init true], ], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7ff06847cbd0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6c69d02b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16e1eea8], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x3e364641], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4afb6354], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5d3e754f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7ff06847cbd0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2fa918d5, handle 0x7ff06847f850, jogamp.opengl.gl4.GL4bcImpl@42b02928, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: ResizeableImpl[Initialized true, realized true, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7ff06847cbd0, [apply] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] fboI back 1, front 0, num 2, [apply] FBO front read 1, FBO[name r/w 1/1, init true, bound false, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x1, obj 0x6c69d02b], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x51b4a74b], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x16e1eea8], [apply] FBO back write 2, FBO[name r/w 2/2, init true, bound true, size 256x256, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 256x256, name 0x2, obj 0x3e364641], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 256x256, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x2, obj 0x4afb6354], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x5d3e754f], [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x7ff06847cbd0 [apply] , size 256x256 [apply] , UOB[ OWNS_SURFACE | OWNS_DEVICE | WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , surfaceLock <2f87c55c, 7aae3364>[count 0, qsz 0, owner <NULL>] [apply] , OSXDummyUpstreamSurfaceHook[ 256x256] [apply] , upstreamSurface false ]], mode NSOPENGL] , [apply] UpstreamWidget: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 0 [], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7ff068478140, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff06847cea0 [apply] , SurfaceHandle 0x7ff068478140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x2cf18e8e, handle 0x7ff068481500, jogamp.opengl.gl4.GL4bcImpl@236527f, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@688a548b, [apply] Handle 0x7ff068478140, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff06847cea0 [apply] , SurfaceHandle 0x7ff068478140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7ff06847cea0 [apply] , SurfaceHandle 0x7ff068478140 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 256x256 [apply] , Visible true, focus true [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3b5e234c, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@215f7107, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@f593af, ], windowLock <7ab2c6a6, 6f0ffb38>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]]] [apply] XXX: 256x256, c 1 [apply] XXX: 256x256, c 2 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 256x256, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] XXX: 256x256, c 3 [apply] XXX: 256x256, c 4 [apply] XXX: 256x256, c 5 [apply] XXX: 256x256, c 6 [apply] XXX: 256x256, c 7 [apply] XXX: 256x256, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0000-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] XXX: 256x256, c 9 [apply] window resized: 64/64 512x512 [apply] XXX: 512x512, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7ff06847cbd0 [apply] XXX: 512x512, c 2 [apply] XXX: 512x512, c 3 [apply] XXX: 512x512, c 4 [apply] XXX: 512x512, c 5 [apply] XXX: 512x512, c 6 [apply] XXX: 512x512, c 7 [apply] XXX: 512x512, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0001-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] XXX: 512x512, c 9 [apply] window resized: 64/64 768x768 [apply] XXX: 768x768, c 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 768x768, swapInterval -1, drawable 0x7ff06847cbd0 [apply] XXX: 768x768, c 2 [apply] XXX: 768x768, c 3 [apply] XXX: 768x768, c 4 [apply] XXX: 768x768, c 5 [apply] XXX: 768x768, c 6 [apply] XXX: 768x768, c 7 [apply] XXX: 768x768, c 8 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestFBOOnThreadSharedContext1DemoES2NEWT.test01-n0002-msaa0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0768x0768.png [apply] XXX: 768x768, c 9 [apply] window resized: 64/64 1024x1024 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval -1, drawable 0x7ff06847cbd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOOnThreadSharedContext1DemoES2NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965042422 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 3.933 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965042422 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965044518 ms +++ localhost/127.0.0.1:59999 - Locked within 21 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testOnScreenDblBuf) [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7ff1f1941c30 [apply] Fin start ... [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2d7cec96, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@6490832e, com.jogamp.opengl.test.junit.util.QuitAdapter@4b947496, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@4b947496, ], windowLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@6490832e, com.jogamp.opengl.test.junit.util.QuitAdapter@4b947496, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@4b947496, ], windowLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testOnScreenDblBuf) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.618 sec [apply] ------------- Standard Output --------------- [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Fin start ... [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2d7cec96, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@6490832e, com.jogamp.opengl.test.junit.util.QuitAdapter@4b947496, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@4b947496, ], windowLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x400 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT$3@6490832e, com.jogamp.opengl.test.junit.util.QuitAdapter@4b947496, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@4b947496, ], windowLock <7f724a9d, 2880cac9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965044518 ms +++ localhost/127.0.0.1:59999 - Locked within 21 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x400, swapInterval 1, drawable 0x7ff1f1941c30 [apply] 1 s: 60 f / 1080 ms, 55.5 fps, 18 ms/f; total: 60 f, 55.5 fps, 18 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965048058 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnScreenDblBuf took 3.473 sec [apply] 1 s: 60 f / 1080 ms, 55.5 fps, 18 ms/f; total: 60 f, 55.5 fps, 18 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateNEWT - testOnScreenDblBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965048058 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 16 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965050019 ms +++ localhost/127.0.0.1:59999 - Locked within 22 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7f4d1d41, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1fbbd7b2, 654df764>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7f4d1d41, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1fbbd7b2, 654df764>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] -----------------------------------------------------------------------------------------------------Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5b7b0998, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ab30913, 1018f51f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5b7b0998, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ab30913, 1018f51f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , surfaceLock <209444d1, 6632060c>[count 0, qsz 0, owner <NULL>] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5e2b323e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <65efb4be, 5c435a3a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7cbe41ec, 2eda2cef>[count 0, qsz 0, owner <NULL>] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@75bc16f0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f8622f3, 2f60877b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <630f41e9, 7eb05acd>[count 0, qsz 0, owner <NULL>] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@6c1989b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a00185, 8c3c315>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@460c5e9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <561777b1, 1eb3319f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@460c5e9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <561777b1, 1eb3319f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@62402af3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62c3e9e9, 2c31f2a7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@62402af3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62c3e9e9, 2c31f2a7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , surfaceLock <3aa83a13, 7a7cd37a>[count 0, qsz 0, owner <NULL>] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@19202d69, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f855562, 7aa89ce3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Tests run: 16, Failures: 0, Errors: 0, Time elapsed: 12.61 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7f4d1d41, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1fbbd7b2, 654df764>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@7f4d1d41, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1fbbd7b2, 654df764>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Fin Drawable: MacOSXOnscreenCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5b7b0998, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ab30913, 1018f51f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5b7b0998, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <6ab30913, 1018f51f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]]] [apply] , surfaceLock <209444d1, 6632060c>[count 0, qsz 0, owner <NULL>] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@5e2b323e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <65efb4be, 5c435a3a>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <7cbe41ec, 2eda2cef>[count 0, qsz 0, owner <NULL>] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965062542 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [apply] auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@75bc16f0, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f8622f3, 2f60877b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 1, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]]] [apply] , surfaceLock <630f41e9, 7eb05acd>[count 0, qsz 0, owner <NULL>] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@6c1989b5, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <a00185, 8c3c315>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@460c5e9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <561777b1, 1eb3319f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@460c5e9c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <561777b1, 1eb3319f>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Fin Drawable: MacOSXPbufferCGLDrawable[Realized false, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Surface jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@62402af3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62c3e9e9, 2c31f2a7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@62402af3, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <62c3e9e9, 2c31f2a7>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: jogamp.newt.OffscreenWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Drawable Post-GL(2): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Fin Drawable: GLFBODrawableImpl[Initialized false, realized false, texUnit 0, samples 0, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@70d05c13, [apply] Handle 0x0, [apply] Caps GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] fboI back 0, front 0, num 0, [apply] FBO front read 0, null, [apply] FBO back write 0, null, [apply] Surface WrappedSurface[ displayHandle 0x0 [apply] , surfaceHandle 0x0 [apply] , size 800x600 [apply] , UOB[ WINDOW_INVISIBLE ] [apply] , MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]]] [apply] , surfaceLock <3aa83a13, 7a7cd37a>[count 0, qsz 0, owner <NULL>] [apply] , DelegatedUpstreamSurfaceHookWithSurfaceSize[OSXDummyUpstreamSurfaceHook[ 64x64], jogamp.newt.OffscreenWindow: 0x0 800x600] [apply] , upstreamSurface false ]] [apply] Fin Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT$3@19202d69, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <f855562, 7aa89ce3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965050019 ms +++ localhost/127.0.0.1:59999 - Locked within 22 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@12d56b37 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7971f189 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27a897a9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb862c30840 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenSglBuf________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OnScreenDblBuf________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb86385ffd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb86385fe00 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf___-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@670fe2b9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb862c42f10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf____-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb863860b20 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26afa68a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55dec1dd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1389c036 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c9e67a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@583a5794 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e4be2cc [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fb8638800b0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableDelegateOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf_-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableDelegateOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965062542 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 1.122 sec [apply] Testcase: testGL2OnScreenSglBuf took 1.591 sec [apply] Testcase: testGL2OnScreenDblBuf took 1.402 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 1.397 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 1.344 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 1.307 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.34 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.309 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.598 sec [apply] Testcase: testES2OnScreenSglBuf took 0 sec [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.002 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965064855 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: tests to run: 12 [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965066259 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBufStencilMSAA) [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 1.473 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965064855 ms +++ localhost/127.0.0.1:59999 - Locked within 10 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryES2OffscrnCapsNEWT - testES2OffScreenPbufferDblBufStencilMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965066259 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 1.333 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0.001 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0.001 sec [apply] Testcase: testES2OffScreenPbufferDblBufStencil took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBufMSAA took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBufStencilMSAA took 0.001 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965068418 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 20 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965072425 ms +++ localhost/127.0.0.1:59999 - Locked within 4026 ms, 5 attempts [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@474b5f4a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@455fc40c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@224c47db[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3e018c74[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f74219d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@714ae2c1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@776be68f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4cedf389[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@239a029e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5421e554[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3a289d2e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@406754d6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7ba85d38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a8046f4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7f4d1d41[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fbbd7b2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@235dd910[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6655bb93[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c1ae90c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6aba4211[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7d8a8ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@132789d2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@595e2ccd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@35cf7491[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA8881) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] 2013-07-04 21:11:16.250 java[53520:dd0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6ab30913[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1018f51f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA8881) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGB555) [apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4f2b6c89[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2be2befa[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGB555) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufRGBA5551) [apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@731d2572[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e859a68[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufRGBA5551) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3801318b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@565bb966[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5d7b6643[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5076e8a7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3f64b09c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6b86f247[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@722b9406[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b035079[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufStencilMSAA) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965077882 ms --- localhost/127.0.0.1:59999 - Unlock ok within 16 ms [apply] Tests run: 20, Failures: 0, Errors: 0, Time elapsed: 9.551 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@474b5f4a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@455fc40c[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@224c47db[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3e018c74[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2f74219d[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@714ae2c1[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@776be68f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4cedf389[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@239a029e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5421e554[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3a289d2e[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@406754d6[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7ba85d38[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6a8046f4[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7f4d1d41[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1fbbd7b2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@235dd910[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6655bb93[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5c1ae90c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6aba4211[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Fin Drawable: GLOffscreenAutoDrawableImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@7d8a8ce2[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@132789d2[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@595e2ccd[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@35cf7491[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@6ab30913[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1018f51f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@4f2b6c89[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2be2befa[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 5/5/5/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@731d2572[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7e859a68[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3801318b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@565bb966[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@5d7b6643[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5076e8a7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@3f64b09c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6b86f247[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@722b9406[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@b035079[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965068418 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965072425 ms +++ localhost/127.0.0.1:59999 - Locked within 4026 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenAutoDblBuf______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBuf_______________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBOSglBuf_______________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf___________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf___________-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencil____-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufMSAA_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenPbufferDblBufStencilMSAA-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenPbufferDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBuf____________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA8881____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA8881 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGB555______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGB555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufRGBA5551____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufRGBA5551 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf____________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencil_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufMSAA________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT.testGL2OffScreenBitmapDblBufStencilMSAA_-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGL2OffscrnCapsNEWT - testGL2OffScreenBitmapDblBufStencilMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965077882 ms --- localhost/127.0.0.1:59999 - Unlock ok within 16 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 1.207 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 0.398 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 0.166 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 0.182 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 0.161 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 0.201 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.173 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 0.181 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 0.158 sec [apply] Testcase: testGL2OffScreenPbufferDblBufStencil took 0.18 sec [apply] Testcase: testGL2OffScreenPbufferDblBufMSAA took 0.239 sec [apply] Testcase: testGL2OffScreenPbufferDblBufStencilMSAA took 0.197 sec [apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.178 sec [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA8881 took 0.245 sec [apply] Testcase: testGL2OffScreenBitmapDblBufRGB555 took 0.308 sec [apply] Testcase: testGL2OffScreenBitmapDblBufRGBA5551 took 0.197 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 0.162 sec [apply] Testcase: testGL2OffScreenBitmapDblBufStencil took 0.23 sec [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.418 sec [apply] Testcase: testGL2OffScreenBitmapDblBufStencilMSAA took 0.182 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965081694 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965082698 ms +++ localhost/127.0.0.1:59999 - Locked within 1012 ms, 2 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] 2013-07-04 21:11:24.167 java[53528:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2a8ceeea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7c5b0668[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBuf) [apply] junit.fraGears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - temework.TestListener: startTest(testGL2OffScreenBitmapDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0stGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] /0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NV0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba IDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-com8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] piler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@79ee2c2c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3963b3e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapDblBufMSAA) [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965084912 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 3.355 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@2a8ceeea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7c5b0668[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLOffscreenAutoDrawableImpl$FBOImpl, jogamp.nativewindow.WrappedSurface [apply] Drawable Caps Pre_GL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (1): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Fin Drawable: FBOImpl[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@79ee2c2c[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3963b3e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] UpstreamWidget: null] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965081694 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965082698 ms +++ localhost/127.0.0.1:59999 - Locked within 1012 ms, 2 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBuf____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableFactoryGLnBitmapCapsNEWT.testGL2OffScreenBitmapDblBufMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableFactoryGLnBitmapCapsNEWT - testGL2OffScreenBitmapDblBufMSAA [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965084912 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 1.367 sec [apply] Testcase: testGL2OffScreenBitmapDblBuf took 0.574 sec [apply] Testcase: testGL2OffScreenBitmapDblBufMSAA took 0.197 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT [apply] junit.framework.TestListener: tests to run: 28 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965087215 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] 2013-07-04 21:11:42.113 java[53534:d90f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1372965200315 ms III - Unable to install ServerSocket: Address already in use [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965206738 ms +++ localhost/127.0.0.1:59999 - Locked within 119532 ms, 37 attempts [apply] junit.framework.TestListener: startTest(testAvailableInfo) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: endTest(testAvailableInfo) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] junit.framework.TestListener: startTest(testGL2OnScreenSglBuf) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2b5356d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6f0ffb38[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@195ed659, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <214a7a12, 209444d1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43ee148b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4386d484[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@20968fda, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cbe41ec, 2eda2cef>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e3a1ec6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@9ba6076[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt wiThread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTndow false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.aaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1core.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.ju [com.jogamp.newt.opengl.GLWindow$2@3d860038, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28787c16, 7e1a9d1b>nit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] [count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1989b5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c3c315 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@630f41e9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7eb05acd[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6d79953c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4934ce4a, 29d381d2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OnScreenDblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29f01a29 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52458f41 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1389c036[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@38aa233f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@564ac216, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <460c5e9c, 561777b1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenAutoDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39697b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@62c3e9e9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2c31f2a7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4929b0e1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <501ba94d, 48082751>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBOSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7aa89ce3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53d439fe[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@d2368df, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <fba0f36, 3caa4b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@656dc861[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a7e8c4d[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@18987a33, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <427eb6e2, d18d189>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencil) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c6ed322 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@45e67e6a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f758500[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66a23610, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <238b8914, 1dd49247>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d96f4b5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71bfc4fc [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@59d0d45b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d25d06e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@72608760, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1f57ea4a, 44d6b059>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7aece8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61578aab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a51127a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@27b03c1a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2339e351[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2d2bf892, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <21cc5069, 6cb32ed4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferDblBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef4959780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef4959780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef4959780 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3219762f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@259e215b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@35712651, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <178aab40, 10f102d3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenPbufferSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508aeb74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef346e6a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef346e6a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef346e6a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@215983b7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7bd6747b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@40f892a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f636e4e, 58df0438>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: startTest(testGL2OffScreenBitmapSglBuf) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@41ab11b0[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46165b7e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4a738d08, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <68302e67, 3336a1a1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] junit.framework.TestListener: endTest(testGL2OffScreenBitmapSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenSglBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBuf) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OnScreenDblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenAutoDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBOSglBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencil) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: endTest(testES2OffScreenFBODblBufStencilMSAA) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferDblBuf) [apply] junit.framework.TestListener: startTest(testES2OffScreenPbufferSglBuf) [apply] junit.framework.TestListener: endTest(testES2OffScreenPbufferSglBuf) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965240809 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] Tests run: 28, Failures: 0, Errors: 0, Time elapsed: 153.726 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@2b5356d5[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@6f0ffb38[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@195ed659, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <214a7a12, 209444d1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@43ee148b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@4386d484[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@20968fda, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7cbe41ec, 2eda2cef>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@e3a1ec6[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@9ba6076[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3d860038, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <28787c16, 7e1a9d1b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@630f41e9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7eb05acd[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6d79953c, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4934ce4a, 29d381d2>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1389c036[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@38aa233f[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto false), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@564ac216, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <460c5e9c, 561777b1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@62c3e9e9[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2c31f2a7[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4929b0e1, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <501ba94d, 48082751>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7aa89ce3[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@53d439fe[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@d2368df, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <fba0f36, 3caa4b>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@656dc861[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@a7e8c4d[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@18987a33, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <427eb6e2, d18d189>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@45e67e6a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1f758500[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@66a23610, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <238b8914, 1dd49247>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@59d0d45b[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@1d25d06e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@72608760, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1f57ea4a, 44d6b059>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@27b03c1a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@2339e351[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2d2bf892, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <21cc5069, 6cb32ed4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@3219762f[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@259e215b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@35712651, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <178aab40, 10f102d3>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.OffscreenWindow [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.OffscreenWindow [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@215983b7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7bd6747b[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@40f892a4, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7f636e4e, 58df0438>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[bitmap]] [apply] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Window: com.jogamp.newt.opengl.GLWindow [apply] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.WrappedSurface [apply] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.nativewindow.WrappedSurface [apply] Fin: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.gl2.Gears@41ab11b0[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@46165b7e[init false], ], [apply] Drawable: null, [apply] Context: null, [apply] Window: jogamp.newt.OffscreenWindow[Config null [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x0 [apply] , SurfaceHandle 0x0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 800x600 [apply] , Visible false, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4a738d08, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <68302e67, 3336a1a1>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965087215 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-7 - SISock: localhost/127.0.0.1:59999 @ 1372965200315 ms III - Unable to install ServerSocket: Address already in use [apply] Thread-8 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965206738 ms +++ localhost/127.0.0.1:59999 - Locked within 119532 ms, 37 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testAvailableInfo [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0001-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0003-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenSglBuf_______________-n0005-GL2___-hw-onscreen-Bone-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@da0225b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496c8d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2b12e7f7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@663b1f38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@337ec9f7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1989b5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a00185 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c3c315 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef34755f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29f01a29 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52458f41 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef495af40 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OnScreenDblBufStencilMSAA____-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@331c89c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39697b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef346ebf0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenAutoDblBuf__________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@122b7db1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef4972b10 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBOSglBuf___________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2d189c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26aae86e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1e81a197 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef3460ad0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBuf___________-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c6ed322 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6fe78c96 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4abf053f [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1d96f4b5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@219ba640 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71bfc4fc [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496efe0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d7aece8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61578aab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a51127a [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef496d4f0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef3466da0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef4959780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef4959780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef4959780 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferDblBuf_______-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@508aeb74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0001-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbef4944cd0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0003-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbef346e6a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef346e6a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbef346e6a0 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenPbufferSglBuf_______-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenPbufferSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 400x300 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0001-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [apply] Gears: Reshape 0/0 200x150 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [apply] Gears: Reshape 0/0 800x600 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT.testGL2OffScreenBitmapSglBuf________-n0005-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testGL2OffScreenBitmapSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OnScreenDblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenAutoDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBOSglBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenFBODblBufStencilMSAA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferDblBuf [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLWindowOnOffscrnCapsNEWT - testES2OffScreenPbufferSglBuf [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965240809 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testAvailableInfo took 9.308 sec [apply] Testcase: testGL2OnScreenSglBuf took 4.135 sec [apply] Testcase: testGL2OnScreenDblBuf took 1.441 sec [apply] Testcase: testGL2OnScreenDblBufStencil took 1.497 sec [apply] Testcase: testGL2OnScreenDblBufMSAA took 1.44 sec [apply] Testcase: testGL2OnScreenDblBufStencilMSAA took 1.41 sec [apply] Testcase: testGL2OffScreenAutoDblBuf took 1.371 sec [apply] Testcase: testGL2OffScreenFBOSglBuf took 1.274 sec [apply] Testcase: testGL2OffScreenFBODblBuf took 1.296 sec [apply] Testcase: testGL2OffScreenFBODblBufStencil took 1.289 sec [apply] Testcase: testGL2OffScreenFBODblBufMSAA took 1.324 sec [apply] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 1.324 sec [apply] Testcase: testGL2OffScreenPbufferDblBuf took 1.293 sec [apply] Testcase: testGL2OffScreenPbufferSglBuf took 1.278 sec [apply] Testcase: testGL2OffScreenBitmapSglBuf took 1.305 sec [apply] Testcase: testES2OnScreenSglBuf took 0.004 sec [apply] Testcase: testES2OnScreenDblBuf took 0.001 sec [apply] Testcase: testES2OnScreenDblBufStencil took 0 sec [apply] Testcase: testES2OnScreenDblBufMSAA took 0 sec [apply] Testcase: testES2OnScreenDblBufStencilMSAA took 0.001 sec [apply] Testcase: testES2OffScreenAutoDblBuf took 0 sec [apply] Testcase: testES2OffScreenFBOSglBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBuf took 0 sec [apply] Testcase: testES2OffScreenFBODblBufStencil took 0 sec [apply] Testcase: testES2OffScreenFBODblBufMSAA took 0.001 sec [apply] Testcase: testES2OffScreenFBODblBufStencilMSAA took 0 sec [apply] Testcase: testES2OffScreenPbufferDblBuf took 0 sec [apply] Testcase: testES2OffScreenPbufferSglBuf took 0 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01_1A1RThreads_100Resizes) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965248892 ms +++ localhost/127.0.0.1:59999 - Locked within 107 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] 2013-07-04 21:14:08.959 java[53545:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 75x75, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 75x75, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 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GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] junit.framework.TestListener: endTest(test01_1A1RThreads_100Resizes) [apply] junit.framework.TestListener: startTest(test01_3A3RThreads_50Resizes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 124, displays 406 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7f9010ca87a0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] start resize thread 2 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 90x90, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 92x92, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 96x96, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] junit.framework.TestListener: endTest(test01_3A3RThreads_50Resizes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] *** reshapes: 169, displays 634 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965255379 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.898 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965248892 ms +++ localhost/127.0.0.1:59999 - Locked within 107 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] animThreadCount 1, frameCount 200 [apply] reszThreadCount 1, resizeCount 100 [apply] tasks 2, threads 2 [apply] create anim task/thread 0 [apply] create resz task/thread 0 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Animatr 0, count 200: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 76x76, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 77x77, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, 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GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 78x78, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] 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Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 79x79, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 80x80, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 81x81, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-1-MainThread,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Animatr 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Animatr 0: END: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 92x92, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 82x82, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 83x83, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 84x84, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 85x85, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 90x90, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 86x86, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 87x87, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 88x88, swapInterval 0, drawable 0x7f9010c6c1d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** reshapes: 124, displays 406 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_1A1RThreads_100Resizes [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70d05c13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 64x64, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 64x64, swapInterval 0, drawable 0x7f9010ca87a0 [apply] animThreadCount 3, frameCount 100 [apply] reszThreadCount 3, resizeCount 50 [apply] tasks 6, threads 6 [apply] create anim task/thread 0 [apply] create anim task/thread 1 [apply] create anim task/thread 2 [apply] create resz task/thread 0 [apply] create resz task/thread 1 [apply] create resz task/thread 2 [apply] start resize thread 0 [apply] start anim thread 0 [apply] Resizer 0, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] start resize thread 1 [apply] Animatr 0, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim0 [apply] start anim thread 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 1, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] start resize thread 2 [apply] Animatr 1, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim1 [apply] start anim thread 2 [apply] Resizer 2, count 50: PRE: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Animatr 2, count 100: PRE: Thread-4-UserApp-JUnitTestRunner-anim2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 65x65, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 66x66, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 67x67, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 68x68, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 69x69, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 72x72, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 73x73, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 74x74, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 70x70, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.reshape 0/0 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim0,5,main] GearsES2.display 71x71, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-anim1,5,main] GearsES2.display 71x71, 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GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 89x89, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 89x89, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 101x101, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 101x101, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 100x100, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 106x106, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 110x110, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 110x110, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 107x107, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 107x107, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, 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Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 91x91, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 91x91, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 100x100, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 92x92, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 99x99, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 100x100, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 93x93, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 94x94, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 97x97, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 1: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 1: END: Thread-4-UserApp-JUnitTestRunner-resz1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 98x98, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 0: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Resizer 0: END: Thread-4-UserApp-JUnitTestRunner-resz0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 95x95, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Resizer 2: DONE/SYNC: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Resizer 2: END: Thread-4-UserApp-JUnitTestRunner-resz2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 96x96, swapInterval 0, drawable 0x7f9010ca87a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] *** reshapes: 169, displays 634 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLContextSurfaceLockNEWT - test01_3A3RThreads_50Resizes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965255379 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_1A1RThreads_100Resizes took 3.562 sec [apply] Testcase: test01_3A3RThreads_50Resizes took 2.851 sec [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965258044 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] 2013-07-04 21:14:32.923 java[53551:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(test01GLDebugDisabled) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965277091 ms +++ localhost/127.0.0.1:59999 - Locked within 19054 ms, 20 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] junit.framework.TestListener: endTest(test01GLDebugDisabled) [apply] junit.framework.TestListener: startTest(test01GLDebugEnabled) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] junit.framework.TestListener: endTest(test01GLDebugEnabled) [apply] junit.framework.TestListener: startTest(test02GLDebugError) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] junit.framework.TestListener: endTest(test02GLDebugError) [apply] junit.framework.TestListener: startTest(test03GLDebugInsert) [apply] junit.framework.TestListener: endTest(test03GLDebugInsert) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965283252 ms --- localhost/127.0.0.1:59999 - Unlock ok within 18 ms [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 25.27 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965258044 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965277091 ms +++ localhost/127.0.0.1:59999 - Locked within 19054 ms, 20 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugDisabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test01GLDebugEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test02GLDebugError [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug00NEWT - test03GLDebugInsert [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965283252 ms --- localhost/127.0.0.1:59999 - Unlock ok within 18 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebugDisabled took 2.362 sec [apply] Testcase: test01GLDebugEnabled took 1.345 sec [apply] Testcase: test02GLDebugError took 1.214 sec [apply] Testcase: test03GLDebugInsert took 1.157 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965285359 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01GLDebug01Disabled) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965288366 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] 2013-07-04 21:14:49.726 java[53557:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(test01GLDebug01Disabled) [apply] junit.framework.TestListener: startTest(test01GLDebug01Enabled) [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] junit.framework.TestListener: endTest(test01GLDebug01Enabled) [apply] junit.framework.TestListener: startTest(test02GLDebug01Error) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] junit.framework.TestListener: endTest(test02GLDebug01Error) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965293685 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.387 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965285359 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965288366 ms +++ localhost/127.0.0.1:59999 - Locked within 3015 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Disabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] glDebug extension: null [apply] glDebug enabled: false [apply] glDebug sync: true [apply] context version: 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test01GLDebug01Enabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLDebug01NEWT - test02GLDebug01Error [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965293685 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLDebug01Disabled took 2.55 sec [apply] Testcase: test01GLDebug01Enabled took 1.466 sec [apply] Testcase: test02GLDebug01Error took 1.231 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965295731 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01_ES1) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965296736 ms +++ localhost/127.0.0.1:59999 - Locked within 1026 ms, 2 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] junit.framework.TestListener: endTest(test01_ES1) [apply] junit.framework.TestListener: startTest(test02__ES2) [apply] junit.framework.TestListener: endTest(test02__ES2) [apply] junit.framework.TestListener: startTest(test03_GL2) [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] 2013-07-04 21:14:58.218 java[53563:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] junit.framework.TestListener: endTest(test03_GL2) [apply] junit.framework.TestListener: startTest(test04_GL3) [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] junit.framework.TestListener: endTest(test04_GL3) [apply] junit.framework.TestListener: startTest(test05_GL4) [apply] junit.framework.TestListener: endTest(test05_GL4) [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 4.952 sec [apply] ------------- Standard Output --------------- [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] - GL_MAX_TEXTURE_SIZE: 8192 [apply] - GL_ACTIVE_TEXTURE: 33984 [apply] - GL_MAX_TEXTURE_IMAGE_UNITS: 16 [apply] - GL_MAX_COLOR_ATTACHMENTS: 8 [apply] - GL_MAX_SAMPLES: 8 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965295731 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965296736 ms +++ localhost/127.0.0.1:59999 - Locked within 1026 ms, 2 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test01_ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test02__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@3d5311bd, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test03_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] GL UnitTester [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@12401369, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] - pre GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] - GL-Error 0x0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test04_GL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug651NEWT - test05_GL4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965300453 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_ES1 took 1.214 sec [apply] Testcase: test02__ES2 took 0.001 sec [apply] Testcase: test03_GL2 took 1.249 sec [apply] Testcase: test04_GL3 took 1.184 sec [apply] Testcase: test05_GL4 took 0.001 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965300453 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965302710 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] junit.framework.TestListener: startTest(test00ShowAvailProfiles) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965304715 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] junit.framework.TestListener: endTest(test00ShowAvailProfiles) [apply] junit.framework.TestListener: startTest(test10GL2PolygonModeFailure) [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] 2013-07-04 21:15:06.307 java[53569:6507] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] junit.framework.TestListener: endTest(test10GL2PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: endTest(test11GL3bcPolygonModeFailure) [apply] junit.framework.TestListener: startTest(test12GL3PolygonModeFailure) [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test12GL3PolygonModeFailure) [apply] junit.framework.TestListener: startTest(test20GL2BindArrayAttributeFails) [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] junit.framework.TestListener: endTest(test20GL2BindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: endTest(test21GL3bcBindArrayAttributeFails) [apply] junit.framework.TestListener: startTest(test22GL3BindArrayAttributeFails) [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965310685 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] junit.framework.TestListener: endTest(test22GL3BindArrayAttributeFails) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 8.044 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965302710 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965304715 ms +++ localhost/127.0.0.1:59999 - Locked within 2015 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test00ShowAvailProfiles [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test10GL2PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test11GL3bcPolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test12GL3PolygonModeFailure [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] CTX: 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test20GL2BindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test21GL3bcBindArrayAttributeFails [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] CTX: 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLMesaBug658NEWT - test22GL3BindArrayAttributeFails [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965310685 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00ShowAvailProfiles took 1.067 sec [apply] Testcase: test10GL2PolygonModeFailure took 1.359 sec [apply] Testcase: test11GL3bcPolygonModeFailure took 0.001 sec [apply] Testcase: test12GL3PolygonModeFailure took 1.149 sec [apply] Testcase: test20GL2BindArrayAttributeFails took 1.175 sec [apply] Testcase: test21GL3bcBindArrayAttributeFails took 0 sec [apply] Testcase: test22GL3BindArrayAttributeFails took 1.152 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965313156 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01FFP__GL2) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965316162 ms +++ localhost/127.0.0.1:59999 - Locked within 3025 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] 2013-07-04 21:15:17.507 java[53575:dc0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] junit.framework.TestListener: endTest(test01FFP__GL2) [apply] junit.framework.TestListener: startTest(test02FFP__ES1) [apply] junit.framework.TestListener: endTest(test02FFP__ES1) [apply] junit.framework.TestListener: startTest(test03FFP__ES2) [apply] junit.framework.TestListener: endTest(test03FFP__ES2) [apply] junit.framework.TestListener: startTest(test04FFP__GL2ES2) [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] junit.framework.TestListener: endTest(test04FFP__GL2ES2) [apply] junit.framework.TestListener: startTest(test11GLSL_GL2) [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test11GLSL_GL2) [apply] junit.framework.TestListener: startTest(test12GLSL_ES2) [apply] junit.framework.TestListener: endTest(test12GLSL_ES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965322166 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 9.084 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965313156 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965316162 ms +++ localhost/127.0.0.1:59999 - Locked within 3025 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test01FFP__GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x501 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test01FFP__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test02FFP__ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test03FFP__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL Profile: GLProfile[GL2ES2/GL2.hw] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0001-flat-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0002-smooth-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test04FFP__GL2ES2-n0003-attn0-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test04FFP__GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0001-flat-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0002-smooth-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestGLPointsNEWT.test11GLSL_GL2___-n0003-attn0-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test11GLSL_GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLPointsNEWT - test12GLSL_ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965322166 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01FFP__GL2 took 2.958 sec [apply] Testcase: test02FFP__ES1 took 0.001 sec [apply] Testcase: test03FFP__ES2 took 0.001 sec [apply] Testcase: test04FFP__GL2ES2 took 1.573 sec [apply] Testcase: test11GLSL_GL2 took 1.393 sec [apply] Testcase: test12GLSL_ES2 took 0.001 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965324268 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testInitSingleton) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965327275 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] junit.framework.TestListener: endTest(testInitSingleton) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965328629 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.451 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965324268 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965327275 ms +++ localhost/127.0.0.1:59999 - Locked within 3016 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile00NEWT - testInitSingleton [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965328629 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testInitSingleton took 1.292 sec [apply] 2013-07-04 21:15:28.683 java[53581:de07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965330609 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 12 [apply] junit.framework.TestListener: startTest(testVersion) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965333616 ms +++ localhost/127.0.0.1:59999 - Locked within 3028 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b696-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 64dcc55a0aadee4ef824cc145e936cd7bc3c1bdd [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b1030-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b1030-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b1030-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testVersion) [apply] junit.framework.TestListener: startTest(testGLProfileDefault) [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] 2013-07-04 21:15:35.352 java[53587:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileDefault) [apply] junit.framework.TestListener: startTest(testGLProfileMaxProgrammable) [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileMaxProgrammable) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES1) [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES1) [apply] junit.framework.TestListener: startTest(testGLProfileGL2ES2) [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGLProfileGL2ES2) [apply] junit.framework.TestListener: startTest(testGL4bc) [apply] junit.framework.TestListener: endTest(testGL4bc) [apply] junit.framework.TestListener: startTest(testGL3bc) [apply] junit.framework.TestListener: endTest(testGL3bc) [apply] junit.framework.TestListener: startTest(testGL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] junit.framework.TestListener: endTest(testGL2) [apply] junit.framework.TestListener: startTest(testGL4) [apply] junit.framework.TestListener: endTest(testGL4) [apply] junit.framework.TestListener: startTest(testGL3) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] junit.framework.TestListener: endTest(testGL3) [apply] junit.framework.TestListener: startTest(testGLES1) [apply] junit.framework.TestListener: endTest(testGLES1) [apply] junit.framework.TestListener: startTest(testGLES2) [apply] junit.framework.TestListener: endTest(testGLES2) [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 12.457 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] GLProfile.getDefaultDevice(): MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] GLProfile.getDefault(): GLProfile[GL2/GL2.hw] [apply] GLProfile.getMaxProgrammable(): GLProfile[GL3/GL3.hw] [apply] GLProfile GL2ES1: GLProfile[GL2/GL2.hw] [apply] GLProfile GL2ES2: GLProfile[GL2/GL2.hw] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965330609 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965333616 ms +++ localhost/127.0.0.1:59999 - Locked within 3028 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b696-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 64dcc55a0aadee4ef824cc145e936cd7bc3c1bdd [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.nativewindow [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b1030-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b1030-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.newt [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b1030-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileDefault [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileMaxProgrammable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLProfileGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] Profile GL4bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3bc [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] Profile GL4 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGL3 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] Profile GLES1 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLProfile01NEWT - testGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965342981 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testVersion took 1.484 sec [apply] Testcase: testGLProfileDefault took 1.345 sec [apply] Testcase: testGLProfileMaxProgrammable took 1.246 sec [apply] Testcase: testGLProfileGL2ES1 took 1.381 sec [apply] Testcase: testGLProfileGL2ES2 took SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965342981 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] 1.337 sec [apply] Testcase: testGL4bc took 0.001 sec [apply] Testcase: testGL3bc took 0.001 sec [apply] Testcase: testGL2 took 1.233 sec [apply] Testcase: testGL4 took 0.001 sec [apply] Testcase: testGL3 took 1.263 sec [apply] Testcase: testGLES1 took 0.001 sec [apply] Testcase: testGLES2 took 0 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965345014 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01GLVersion) [apply] junit.framework.TestListener: endTest(test01GLVersion) [apply] junit.framework.TestListener: startTest(test02GLVendorVersion) [apply] junit.framework.TestListener: endTest(test02GLVendorVersion) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965349026 ms +++ localhost/127.0.0.1:59999 - Locked within 4034 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion [apply] Test[0]: 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3) -> 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3), valid true, define [true:true:false] [apply] Test[1]: 2.1.0 (2.1 Mesa 7.0.3-rc2) -> 2.1.0 (2.1 Mesa 7.0.3-rc2), valid true, define [true:true:false] [apply] Test[2]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8), valid true, define [true:true:false] [apply] Test[3]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0), valid true, define [true:true:false] [apply] Test[4]: 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd) -> 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd), valid true, define [true:true:false] [apply] Test[5]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd), valid true, define [true:true:false] [apply] Test[6]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd), valid true, define [true:true:false] [apply] Test[7]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1), valid true, define [true:true:false] [apply] Test[8]: 2.0.0 (OpenGL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES 2.0 14.10.1), valid true, define [true:true:false] [apply] Test[9]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1), valid true, define [true:true:false] [apply] Test[10]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44), valid true, define [true:true:false] [apply] Test[11]: 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2), valid true, define [true:true:false] [apply] Test[12]: 2.1.0 (2.1 Mesa 7.12) -> 2.1.0 (2.1 Mesa 7.12), valid true, define [true:true:false] [apply] Test[13]: 2.1.0 (2.1 Mesa 7.12-devel) -> 2.1.0 (2.1 Mesa 7.12-devel), valid true, define [true:true:false] [apply] Test[14]: 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)), valid true, define [true:true:false] [apply] Test[15]: 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3), valid true, define [true:true:false] [apply] Test[16]: 4.3.0 (4.3.0 NVIDIA 310.32) -> 4.3.0 (4.3.0 NVIDIA 310.32), valid true, define [true:true:false] [apply] Test[17]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1), valid true, define [true:true:false] [apply] Test[18]: 2.0.0 (OpenGL ES 2.0 14.10) -> 2.0.0 (OpenGL ES 2.0 14.10), valid true, define [true:true:false] [apply] Test[19]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10), valid true, define [true:true:false] [apply] Test[20]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33), valid true, define [true:true:false] [apply] Test[21]: 2.1.0 (GL_VERSION_2_1) -> 2.1.0 (GL_VERSION_2_1), valid true, define [true:true:false] [apply] Test[22]: 2.0.0 (OpenGL ES 2.0) -> 2.0.0 (OpenGL ES 2.0), valid true, define [true:true:false] [apply] Test[23]: 2.0.0 (OpenGL ES GLSL ES 2.0) -> 2.0.0 (OpenGL ES GLSL ES 2.0), valid true, define [true:true:false] [apply] Test[24]: 2.1.0 (OpenGL 2.1 LaLa) -> 2.1.0 (OpenGL 2.1 LaLa), valid true, define [true:true:false] [apply] Test[25]: 4.2.0 (4.2.11762 Compatibility Profile Context) -> 4.2.0 (4.2.11762 Compatibility Profile Context), valid true, define [true:true:false] [apply] Test-X1: 2.0.0 (GL_VERSION_2), valid false, define [true:false:false] [apply] Test-X2: 2.0.0 (GL2 Buggy L3), valid false, define [true:false:false] [apply] Test-X3: 0.0.0 (GL Nope), valid false, define [false:false:false] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion [apply] Test[true:true:true][0]: 1.2.3 (GL_VERSION_2_1 DummyTool 1.2.3) -> 1.2.3 (DummyTool 1.2.3), define [true:true:true] [apply] Test[true:true:true][1]: 7.0.3 (2.1 Mesa 7.0.3-rc2) -> 7.0.3 (Mesa 7.0.3-rc2), define [true:true:true] [apply] Test[true:true:true][2]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8) -> 9.1.8 (Compatibility Profile Context 9.01.8), define [true:true:true] [apply] Test[true:true:true][3]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 12.102.3 (Compatibility Profile Context 12.102.3.0), define [true:true:true] [apply] Test[true:true:true][4]: 7.0.3 (2.1 Mesa 7.0.3-rc2 post odd) -> 7.0.3 (Mesa 7.0.3-rc2 post odd), define [true:true:true] [apply] Test[true:true:true][5]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 9.1.8 (Compatibility Profile Context 9.01.8 post odd), define [true:true:true] [apply] Test[true:true:true][6]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 12.102.3 (Compatibility Profile Context 12.102.3.0 post odd), define [true:true:true] [apply] Test[true:true:true][7]: 9.1.1 (OpenGL ES 2.0 Mesa 9.1.1) -> 9.1.1 (Mesa 9.1.1), define [true:true:true] [apply] Test[true:true:true][8]: 14.10.1 (OpenGL ES 2.0 14.10.1) -> 14.10.1 (14.10.1), define [true:true:true] [apply] Test[true:true:true][9]: 14.10.1 (OpenGL ES GLSL ES 2.0 14.10.1) -> 14.10.1 (14.10.1), define [true:true:true] [apply] Test[true:true:true][10]: 11.33.44 (OpenGL ES 2.0 3Com L3 11.33.44) -> 11.33.44 (11.33.44), define [true:true:true] [apply] Test[true:true:false][0]: 1.2.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 1.2.0 (Dummy Tool 1.2), define [true:true:false] [apply] Test[true:true:false][1]: 7.12.0 (2.1 Mesa 7.12) -> 7.12.0 (Mesa 7.12), define [true:true:false] [apply] Test[true:true:false][2]: 7.12.0 (2.1 Mesa 7.12-devel) -> 7.12.0 (Mesa 7.12-devel), define [true:true:false] [apply] Test[true:true:false][3]: 7.12.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 7.12.0 (Mesa 7.12-devel (git-d6c318e)), define [true:true:false] [apply] Test[true:true:false][4]: 7.12.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 7.12.0 (Mesa 7.12-devel la1 la2 li3), define [true:true:false] [apply] Test[true:true:false][5]: 310.32.0 (4.3.0 NVIDIA 310.32) -> 310.32.0 (NVIDIA 310.32), define [true:true:false] [apply] Test[true:true:false][6]: 9.1.0 (OpenGL ES 2.0 Mesa 9.1) -> 9.1.0 (Mesa 9.1), define [true:true:false] [apply] Test[true:true:false][7]: 14.10.0 (OpenGL ES 2.0 14.10) -> 14.10.0 (14.10), define [true:true:false] [apply] Test[true:true:false][8]: 14.10.0 (OpenGL ES GLSL ES 2.0 14.10) -> 14.10.0 (14.10), define [true:true:false] [apply] Test[true:true:false][9]: 11.33.0 (OpenGL ES 2.0 3Com L3 11.33) -> 11.33.0 (11.33), define [true:true:false] [apply] Test[false:false:false][0]: 0.0.0 (GL_VERSION_2_1) -> 0.0.0 (n/a), define [false:false:false] [apply] Test[false:false:false][1]: 0.0.0 (OpenGL ES 2.0) -> 0.0.0 (n/a), define [false:false:false] [apply] Test[false:false:false][2]: 0.0.0 (OpenGL ES GLSL ES 2.0) -> 0.0.0 (n/a), define [false:false:false] [apply] Test[false:false:false][3]: 0.0.0 (OpenGL 2.1 LaLa) -> 0.0.0 (n/a), define [false:false:false] [apply] Test[false:false:false][4]: 0.0.0 (4.2.11762 Compatibility Profile Context) -> 0.0.0 (n/a), define [false:false:false] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965349098 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 4.163 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965345014 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965349026 ms +++ localhost/127.0.0.1:59999 - Locked within 4034 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion [apply] Test[0]: 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3) -> 2.1.0 (GL_VERSION_2_1 DummyTool 1.2.3), valid true, define [true:true:false] [apply] Test[1]: 2.1.0 (2.1 Mesa 7.0.3-rc2) -> 2.1.0 (2.1 Mesa 7.0.3-rc2), valid true, define [true:true:false] [apply] Test[2]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8), valid true, define [true:true:false] [apply] Test[3]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0), valid true, define [true:true:false] [apply] Test[4]: 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd) -> 2.1.0 (2.1 Mesa 7.0.3-rc2 post odd), valid true, define [true:true:false] [apply] Test[5]: 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 4.2.0 (4.2.12171 Compatibility Profile Context 9.01.8 post odd), valid true, define [true:true:false] [apply] Test[6]: 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 4.2.0 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd), valid true, define [true:true:false] [apply] Test[7]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1.1), valid true, define [true:true:false] [apply] Test[8]: 2.0.0 (OpenGL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES 2.0 14.10.1), valid true, define [true:true:false] [apply] Test[9]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10.1), valid true, define [true:true:false] [apply] Test[10]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33.44), valid true, define [true:true:false] [apply] Test[11]: 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 2.1.0 (GL_VERSION_2_1 Dummy Tool 1.2), valid true, define [true:true:false] [apply] Test[12]: 2.1.0 (2.1 Mesa 7.12) -> 2.1.0 (2.1 Mesa 7.12), valid true, define [true:true:false] [apply] Test[13]: 2.1.0 (2.1 Mesa 7.12-devel) -> 2.1.0 (2.1 Mesa 7.12-devel), valid true, define [true:true:false] [apply] Test[14]: 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 2.1.0 (2.1 Mesa 7.12-devel (git-d6c318e)), valid true, define [true:true:false] [apply] Test[15]: 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 2.1.0 (2.1 Mesa 7.12-devel la1 la2 li3), valid true, define [true:true:false] [apply] Test[16]: 4.3.0 (4.3.0 NVIDIA 310.32) -> 4.3.0 (4.3.0 NVIDIA 310.32), valid true, define [true:true:false] [apply] Test[17]: 2.0.0 (OpenGL ES 2.0 Mesa 9.1) -> 2.0.0 (OpenGL ES 2.0 Mesa 9.1), valid true, define [true:true:false] [apply] Test[18]: 2.0.0 (OpenGL ES 2.0 14.10) -> 2.0.0 (OpenGL ES 2.0 14.10), valid true, define [true:true:false] [apply] Test[19]: 2.0.0 (OpenGL ES GLSL ES 2.0 14.10) -> 2.0.0 (OpenGL ES GLSL ES 2.0 14.10), valid true, define [true:true:false] [apply] Test[20]: 2.0.0 (OpenGL ES 2.0 3Com L3 11.33) -> 2.0.0 (OpenGL ES 2.0 3Com L3 11.33), valid true, define [true:true:false] [apply] Test[21]: 2.1.0 (GL_VERSION_2_1) -> 2.1.0 (GL_VERSION_2_1), valid true, define [true:true:false] [apply] Test[22]: 2.0.0 (OpenGL ES 2.0) -> 2.0.0 (OpenGL ES 2.0), valid true, define [true:true:false] [apply] Test[23]: 2.0.0 (OpenGL ES GLSL ES 2.0) -> 2.0.0 (OpenGL ES GLSL ES 2.0), valid true, define [true:true:false] [apply] Test[24]: 2.1.0 (OpenGL 2.1 LaLa) -> 2.1.0 (OpenGL 2.1 LaLa), valid true, define [true:true:false] [apply] Test[25]: 4.2.0 (4.2.11762 Compatibility Profile Context) -> 4.2.0 (4.2.11762 Compatibility Profile Context), valid true, define [true:true:false] [apply] Test-X1: 2.0.0 (GL_VERSION_2), valid false, define [true:false:false] [apply] Test-X2: 2.0.0 (GL2 Buggy L3), valid false, define [true:false:false] [apply] Test-X3: 0.0.0 (GL Nope), valid false, define [false:false:false] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test01GLVersion [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion [apply] Test[true:true:true][0]: 1.2.3 (GL_VERSION_2_1 DummyTool 1.2.3) -> 1.2.3 (DummyTool 1.2.3), define [true:true:true] [apply] Test[true:true:true][1]: 7.0.3 (2.1 Mesa 7.0.3-rc2) -> 7.0.3 (Mesa 7.0.3-rc2), define [true:true:true] [apply] Test[true:true:true][2]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8) -> 9.1.8 (Compatibility Profile Context 9.01.8), define [true:true:true] [apply] Test[true:true:true][3]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0) -> 12.102.3 (Compatibility Profile Context 12.102.3.0), define [true:true:true] [apply] Test[true:true:true][4]: 7.0.3 (2.1 Mesa 7.0.3-rc2 post odd) -> 7.0.3 (Mesa 7.0.3-rc2 post odd), define [true:true:true] [apply] Test[true:true:true][5]: 9.1.8 (4.2.12171 Compatibility Profile Context 9.01.8 post odd) -> 9.1.8 (Compatibility Profile Context 9.01.8 post odd), define [true:true:true] [apply] Test[true:true:true][6]: 12.102.3 (4.2.12198 Compatibility Profile Context 12.102.3.0 post odd) -> 12.102.3 (Compatibility Profile Context 12.102.3.0 post odd), define [true:true:true] [apply] Test[true:true:true][7]: 9.1.1 (OpenGL ES 2.0 Mesa 9.1.1) -> 9.1.1 (Mesa 9.1.1), define [true:true:true] [apply] Test[true:true:true][8]: 14.10.1 (OpenGL ES 2.0 14.10.1) -> 14.10.1 (14.10.1), define [true:true:true] [apply] Test[true:true:true][9]: 14.10.1 (OpenGL ES GLSL ES 2.0 14.10.1) -> 14.10.1 (14.10.1), define [true:true:true] [apply] Test[true:true:true][10]: 11.33.44 (OpenGL ES 2.0 3Com L3 11.33.44) -> 11.33.44 (11.33.44), define [true:true:true] [apply] Test[true:true:false][0]: 1.2.0 (GL_VERSION_2_1 Dummy Tool 1.2) -> 1.2.0 (Dummy Tool 1.2), define [true:true:false] [apply] Test[true:true:false][1]: 7.12.0 (2.1 Mesa 7.12) -> 7.12.0 (Mesa 7.12), define [true:true:false] [apply] Test[true:true:false][2]: 7.12.0 (2.1 Mesa 7.12-devel) -> 7.12.0 (Mesa 7.12-devel), define [true:true:false] [apply] Test[true:true:false][3]: 7.12.0 (2.1 Mesa 7.12-devel (git-d6c318e)) -> 7.12.0 (Mesa 7.12-devel (git-d6c318e)), define [true:true:false] [apply] Test[true:true:false][4]: 7.12.0 (2.1 Mesa 7.12-devel la1 la2 li3) -> 7.12.0 (Mesa 7.12-devel la1 la2 li3), define [true:true:false] [apply] Test[true:true:false][5]: 310.32.0 (4.3.0 NVIDIA 310.32) -> 310.32.0 (NVIDIA 310.32), define [true:true:false] [apply] Test[true:true:false][6]: 9.1.0 (OpenGL ES 2.0 Mesa 9.1) -> 9.1.0 (Mesa 9.1), define [true:true:false] [apply] Test[true:true:false][7]: 14.10.0 (OpenGL ES 2.0 14.10) -> 14.10.0 (14.10), define [true:true:false] [apply] Test[true:true:false][8]: 14.10.0 (OpenGL ES GLSL ES 2.0 14.10) -> 14.10.0 (14.10), define [true:true:false] [apply] Test[true:true:false][9]: 11.33.0 (OpenGL ES 2.0 3Com L3 11.33) -> 11.33.0 (11.33), define [true:true:false] [apply] Test[false:false:false][0]: 0.0.0 (GL_VERSION_2_1) -> 0.0.0 (n/a), define [false:false:false] [apply] Test[false:false:false][1]: 0.0.0 (OpenGL ES 2.0) -> 0.0.0 (n/a), define [false:false:false] [apply] Test[false:false:false][2]: 0.0.0 (OpenGL ES GLSL ES 2.0) -> 0.0.0 (n/a), define [false:false:false] [apply] Test[false:false:false][3]: 0.0.0 (OpenGL 2.1 LaLa) -> 0.0.0 (n/a), define [false:false:false] [apply] Test[false:false:false][4]: 0.0.0 (4.2.11762 Compatibility Profile Context) -> 0.0.0 (n/a), define [false:false:false] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLVersionParsing00NEWT - test02GLVendorVersion [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965349098 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLVersion took 0.008 sec [apply] Testcase: test02GLVendorVersion took 0.005 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965351221 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965354227 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] junit.framework.TestListener: startTest(testReadPixelsGL_640x480xRGBAxUB) [apply] 2013-07-04 21:15:55.480 java[53599:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] junit.framework.TestListener: endTest(testReadPixelsGL_640x480xRGBAxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL_99x100xRGBxUB) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] junit.framework.TestListener: endTest(testReadPixelsGL_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_99x100xRGBxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_640x480xREDxUB) [apply] junit.framework.TestListener: startTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] junit.framework.TestListener: endTest(testReadPixelsGL2GL3_102x100xREDxUB) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965362852 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 11.739 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965351221 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965354227 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 1228790 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 640x480, rowlenA1 2560, rowlenA4 2560, rowlenA8 2560: Required 1228800 remaining bytes in buffer, only had 307200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_640x480xRGBAxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 39590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39600 remaining bytes in buffer, only had 9900 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1908, type 0x1401, comps 4, 99x100, rowlenA1 396, rowlenA4 396, rowlenA8 400: Required 39996 remaining bytes in buffer, only had 39600 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 921590 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 640x480, rowlenA1 1920, rowlenA4 1920, rowlenA8 1920: Required 921600 remaining bytes in buffer, only had 230400 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 29690 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29700 remaining bytes in buffer, only had 7425 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 29997 remaining bytes in buffer, only had 29700 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1907, type 0x1401, comps 3, 99x100, rowlenA1 297, rowlenA4 300, rowlenA8 304: Required 30393 remaining bytes in buffer, only had 29700 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_99x100xRGBxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 307190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 640x480, rowlenA1 640, rowlenA4 640, rowlenA8 640: Required 307200 remaining bytes in buffer, only had 76800 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_640x480xREDxUB [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] OK Expected IndexOutOfBoundsException (size-10 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 10190 [apply] OK Expected IndexOutOfBoundsException (size/4 bytes): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10200 remaining bytes in buffer, only had 2550 [apply] OK Expected IndexOutOfBoundsException (alignment 4): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] OK Expected IndexOutOfBoundsException (alignment 8): fmt 0x1903, type 0x1401, comps 1, 102x100, rowlenA1 102, rowlenA4 104, rowlenA8 104: Required 10398 remaining bytes in buffer, only had 10200 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGPUMemSec01NEWT - testReadPixelsGL2GL3_102x100xREDxUB [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965362852 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadPixelsGL_640x480xRGBAxUB took 2.625 sec [apply] Testcase: testReadPixelsGL_99x100xRGBxUB took 1.161 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xRGBxUB took 1.21 sec [apply] Testcase: testReadPixelsGL2GL3_99x100xRGBxUB took 1.185 sec [apply] Testcase: testReadPixelsGL2GL3_640x480xREDxUB took 1.21 sec [apply] Testcase: testReadPixelsGL2GL3_102x100xREDxUB took 1.163 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965365069 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965376085 ms +++ localhost/127.0.0.1:59999 - Locked within 11041 ms, 12 attempts [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-8-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-8-jt1 [apply] 2013-07-04 21:16:18.541 java[53605:de0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1298bd20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1298bd20 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-8-jt1 [apply] JOGLTask 1: RUNNING: Thread-8-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129a5280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129a5280 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-8-jt0 [apply] JOGLTask 0: RUNNING: Thread-8-jt0 [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-8-jt1 [apply] JOGLTask 1: END: Thread-8-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-8-jt0 [apply] JOGLTask 0: END: Thread-8-jt0 [apply] total: 2.212s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-9-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-9-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-9-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-9-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129839c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129839c0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-9-jt0 [apply] JOGLTask 0: RUNNING: Thread-9-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129c1f00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129c1f00 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-9-jt1 [apply] JOGLTask 1: RUNNING: Thread-9-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129931d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129931d0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-9-jt2 [apply] JOGLTask 2: RUNNING: Thread-9-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1146b6f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1146b6f0 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-9-jt3 [apply] JOGLTask 3: RUNNING: Thread-9-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-9-jt0 [apply] JOGLTask 0: END: Thread-9-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-9-jt2 [apply] JOGLTask 2: END: Thread-9-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-9-jt1 [apply] JOGLTask 1: END: Thread-9-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-9-jt3 [apply] JOGLTask 3: END: Thread-9-jt3 [apply] total: 1.18s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-10-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-10-jt1 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-10-jt3 [apply] JOGLTask 4: START: 600/0, reuse true - Thread-10-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-10-jt5 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-10-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-10-jt7 [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-10-jt8 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-10-jt2 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-10-jt9 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-10-jt11 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-10-jt12 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-10-jt10 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-10-jt13 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-10-jt14 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-10-jt15 [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48082751 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1142b8e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1142b8e0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt1 [apply] JOGLTask 1: RUNNING: Thread-10-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb12993470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb12993470 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt0 [apply] JOGLTask 0: RUNNING: Thread-10-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f1f23e5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb11483730 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb11483730 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt3 [apply] JOGLTask 3: RUNNING: Thread-10-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a969c29 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1145d100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1145d100 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt4 [apply] JOGLTask 4: RUNNING: Thread-10-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bf54c5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@556917ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1299e010 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1299e010 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt6 [apply] JOGLTask 6: RUNNING: Thread-10-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3909ea96 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a083b1b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72608760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb114a7410 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb114a7410 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt7 [apply] JOGLTask 7: RUNNING: Thread-10-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e29c58e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8691dee [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d2bf892 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129f4680 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129f4680 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt8 [apply] JOGLTask 8: RUNNING: Thread-10-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb114b93b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb114b93b0 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt5 [apply] JOGLTask 5: RUNNING: Thread-10-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd6747b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb16015d50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb16015d50 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt12 [apply] JOGLTask 12: RUNNING: Thread-10-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a738d08 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68302e67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3336a1a1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb160456b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb160456b0 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt11 [apply] JOGLTask 11: RUNNING: Thread-10-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dbb9a58 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57922f46 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e5dc994 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb114de9b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb114de9b0 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt9 [apply] JOGLTask 9: RUNNING: Thread-10-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d58939 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24111a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3adec8b3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb160816e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb160816e0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt2 [apply] JOGLTask 2: RUNNING: Thread-10-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e4a9a7d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e4a47e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb16098ef0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb16098ef0 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt10 [apply] JOGLTask 10: RUNNING: Thread-10-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a0430b6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191a01dd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a70610a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb160b0130 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb160b0130 [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt14 [apply] JOGLTask 14: RUNNING: Thread-10-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@582ab653 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c28305d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@527f58ef [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb160b5410 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb160b5410 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt13 [apply] JOGLTask 13: RUNNING: Thread-10-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73d32e45 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d82ef6b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f347124 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1613e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1613e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: RUNNING: Thread-10-jt15 [apply] JOGLTask 0: DONE/SYNC: Thread-10-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] JOGLTask 0: END: Thread-10-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-10-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] JOGLTask 1: END: Thread-10-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-10-jt3 [apply] JOGLTask 3: END: Thread-10-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-10-jt6 [apply] JOGLTask 6: END: Thread-10-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-10-jt4 [apply] JOGLTask 4: END: Thread-10-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-10-jt7 [apply] JOGLTask 7: END: Thread-10-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-10-jt8 [apply] JOGLTask 8: END: Thread-10-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] JOGLTask 5: DONE/SYNC: Thread-10-jt5 [apply] JOGLTask 5: END: Thread-10-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-10-jt12 [apply] JOGLTask 12: END: Thread-10-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-10-jt11 [apply] JOGLTask 11: END: Thread-10-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-10-jt2 [apply] JOGLTask 2: END: Thread-10-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-10-jt9 [apply] JOGLTask 9: END: Thread-10-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-10-jt10 [apply] JOGLTask 10: END: Thread-10-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-10-jt13 [apply] JOGLTask 13: END: Thread-10-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-10-jt14 [apply] JOGLTask 14: END: Thread-10-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] JOGLTask 15: DONE/SYNC: Thread-10-jt15 [apply] JOGLTask 15: END: Thread-10-jt15 [apply] total: 2.313s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965383123 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 18.135 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965365069 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965376085 ms +++ localhost/127.0.0.1:59999 - Locked within 11041 ms, 12 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-8-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-8-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1298bd20 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1298bd20 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-8-jt1 [apply] JOGLTask 1: RUNNING: Thread-8-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a289d2e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@406754d6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129a5280 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129a5280 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-8-jt0 [apply] JOGLTask 0: RUNNING: Thread-8-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-8-jt1 [apply] JOGLTask 1: END: Thread-8-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-8-jt0 [apply] JOGLTask 0: END: Thread-8-jt0 [apply] total: 2.212s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-9-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-9-jt1 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-9-jt2 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-9-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129839c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129839c0 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-9-jt0 [apply] JOGLTask 0: RUNNING: Thread-9-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129c1f00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129c1f00 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-9-jt1 [apply] JOGLTask 1: RUNNING: Thread-9-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@585976c2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5983e7de [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62ebcdbb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129931d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129931d0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-9-jt2 [apply] JOGLTask 2: RUNNING: Thread-9-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1146b6f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1146b6f0 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-9-jt3 [apply] JOGLTask 3: RUNNING: Thread-9-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] JOGLTask 0: DONE/SYNC: Thread-9-jt0 [apply] JOGLTask 0: END: Thread-9-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-9-jt2 [apply] JOGLTask 2: END: Thread-9-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-9-jt1 [apply] JOGLTask 1: END: Thread-9-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-9-jt3 [apply] JOGLTask 3: END: Thread-9-jt3 [apply] total: 1.18s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] JOGLTask 0: START: 0/0, reuse true - Thread-10-jt0 [apply] JOGLTask 1: START: 150/0, reuse true - Thread-10-jt1 [apply] JOGLTask 3: START: 450/0, reuse true - Thread-10-jt3 [apply] JOGLTask 4: START: 600/0, reuse true - Thread-10-jt4 [apply] JOGLTask 5: START: 750/0, reuse true - Thread-10-jt5 [apply] JOGLTask 6: START: 900/0, reuse true - Thread-10-jt6 [apply] JOGLTask 7: START: 1050/0, reuse true - Thread-10-jt7 [apply] JOGLTask 8: START: 1200/0, reuse true - Thread-10-jt8 [apply] JOGLTask 2: START: 300/0, reuse true - Thread-10-jt2 [apply] JOGLTask 9: START: 1350/0, reuse true - Thread-10-jt9 [apply] JOGLTask 11: START: 1650/0, reuse true - Thread-10-jt11 [apply] JOGLTask 12: START: 1800/0, reuse true - Thread-10-jt12 [apply] JOGLTask 10: START: 1500/0, reuse true - Thread-10-jt10 [apply] JOGLTask 13: START: 0/150, reuse true - Thread-10-jt13 [apply] JOGLTask 14: START: 150/150, reuse true - Thread-10-jt14 [apply] JOGLTask 15: START: 300/150, reuse true - Thread-10-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48082751 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f4d5bc9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fc4f0f8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1142b8e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1142b8e0 [apply] JOGLTask 1: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt1 [apply] JOGLTask 1: RUNNING: Thread-10-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb12993470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb12993470 [apply] JOGLTask 0: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt0 [apply] JOGLTask 0: RUNNING: Thread-10-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@105691e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a383118 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f1f23e5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb11483730 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb11483730 [apply] JOGLTask 3: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt3 [apply] JOGLTask 3: RUNNING: Thread-10-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a969c29 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1145d100 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1145d100 [apply] JOGLTask 4: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt4 [apply] JOGLTask 4: RUNNING: Thread-10-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18330bf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4bf54c5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@556917ee [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1299e010 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1299e010 [apply] JOGLTask 6: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt6 [apply] JOGLTask 6: RUNNING: Thread-10-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3909ea96 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a083b1b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72608760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb114a7410 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb114a7410 [apply] JOGLTask 7: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt7 [apply] JOGLTask 7: RUNNING: Thread-10-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e29c58e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8691dee [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d2bf892 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb129f4680 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb129f4680 [apply] JOGLTask 8: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt8 [apply] JOGLTask 8: RUNNING: Thread-10-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@309ff0a8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5470be88 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35ecfe07 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb114b93b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb114b93b0 [apply] JOGLTask 5: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt5 [apply] JOGLTask 5: RUNNING: Thread-10-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bd6747b [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c7976c1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a6397eb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb16015d50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb16015d50 [apply] JOGLTask 12: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt12 [apply] JOGLTask 12: RUNNING: Thread-10-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a738d08 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@68302e67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3336a1a1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb160456b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb160456b0 [apply] JOGLTask 11: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt11 [apply] JOGLTask 11: RUNNING: Thread-10-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4dbb9a58 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57922f46 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e5dc994 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb114de9b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb114de9b0 [apply] JOGLTask 9: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt9 [apply] JOGLTask 9: RUNNING: Thread-10-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d58939 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d24111a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3adec8b3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb160816e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb160816e0 [apply] JOGLTask 2: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt2 [apply] JOGLTask 2: RUNNING: Thread-10-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e4a9a7d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13e4a47e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb5666 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb16098ef0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb16098ef0 [apply] JOGLTask 10: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt10 [apply] JOGLTask 10: RUNNING: Thread-10-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a0430b6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@191a01dd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a70610a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb160b0130 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb160b0130 [apply] JOGLTask 14: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt14 [apply] JOGLTask 14: RUNNING: Thread-10-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@582ab653 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c28305d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@527f58ef [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb160b5410 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb160b5410 [apply] JOGLTask 13: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt13 [apply] JOGLTask 13: RUNNING: Thread-10-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73d32e45 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d82ef6b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f347124 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fcb1613e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 128x128, swapInterval 0, drawable 0x7fcb1613e3e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] JOGLTask 15: INITIALIZED: , NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] - Thread-10-jt15 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: RUNNING: Thread-10-jt15 [apply] JOGLTask 0: DONE/SYNC: Thread-10-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] JOGLTask 0: END: Thread-10-jt0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 1: DONE/SYNC: Thread-10-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] JOGLTask 1: END: Thread-10-jt1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 3: DONE/SYNC: Thread-10-jt3 [apply] JOGLTask 3: END: Thread-10-jt3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 6: DONE/SYNC: Thread-10-jt6 [apply] JOGLTask 6: END: Thread-10-jt6 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 4: DONE/SYNC: Thread-10-jt4 [apply] JOGLTask 4: END: Thread-10-jt4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 7: DONE/SYNC: Thread-10-jt7 [apply] JOGLTask 7: END: Thread-10-jt7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 8: DONE/SYNC: Thread-10-jt8 [apply] JOGLTask 8: END: Thread-10-jt8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] JOGLTask 5: DONE/SYNC: Thread-10-jt5 [apply] JOGLTask 5: END: Thread-10-jt5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 12: DONE/SYNC: Thread-10-jt12 [apply] JOGLTask 12: END: Thread-10-jt12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 11: DONE/SYNC: Thread-10-jt11 [apply] JOGLTask 11: END: Thread-10-jt11 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 2: DONE/SYNC: Thread-10-jt2 [apply] JOGLTask 2: END: Thread-10-jt2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 9: DONE/SYNC: Thread-10-jt9 [apply] JOGLTask 9: END: Thread-10-jt9 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 10: DONE/SYNC: Thread-10-jt10 [apply] JOGLTask 10: END: Thread-10-jt10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 13: DONE/SYNC: Thread-10-jt13 [apply] JOGLTask 13: END: Thread-10-jt13 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 14: DONE/SYNC: Thread-10-jt14 [apply] JOGLTask 14: END: Thread-10-jt14 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] JOGLTask 15: DONE/SYNC: Thread-10-jt15 [apply] JOGLTask 15: END: Thread-10-jt15 [apply] total: 2.313s [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent01NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965383123 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 2.217 sec [apply] Testcase: test02FourThreads took 1.181 sec [apply] Testcase: test16SixteenThreads took 2.315 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965385529 ms +++ localhost/127.0.0.1:59999 - Locked within 14 ms, 1 attempts [apply] junit.framework.TestListener: startTest(test02TwoThreads) [apply] junit.framework.TestListener: endTest(test02TwoThreads) [apply] junit.framework.TestListener: startTest(test02FourThreads) [apply] junit.framework.TestListener: endTest(test02FourThreads) [apply] junit.framework.TestListener: startTest(test16SixteenThreads) [apply] junit.framework.TestListener: endTest(test16SixteenThreads) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 1.461 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965385529 ms +++ localhost/127.0.0.1:59999 - Locked within 14 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02TwoThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test02FourThreads [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] Disabled for auto unit test until further analysis - Windows/ATI driver crash [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestInitConcurrent02NEWT - test16SixteenThreads [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965386839 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test02TwoThreads took 0.005 sec [apply] Testcase: test02FourThreads took 0.042 sec [apply] Testcase: test16SixteenThreads took 0.001 sec [apply] 2013-07-04 21:16:26.826 java[53611:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965386839 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/1 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965388864 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testMain) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965392870 ms +++ localhost/127.0.0.1:59999 - Locked within 4054 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b696-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 64dcc55a0aadee4ef824cc145e936cd7bc3c1bdd [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b1030-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] 2013-07-04 21:16:34.382 java[53617:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(testMain) [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965395682 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.951 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965388864 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965392870 ms +++ localhost/127.0.0.1:59999 - Locked within 4054 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] ----------------------------------------------------------------------------------------------------- [apply] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [apply] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [apply] int8 1 / 1, int16 2 / 2 [apply] int 4 / 4, long 8 / 8 [apply] int32 4 / 4, int64 8 / 8 [apply] float 4 / 4, double 8 / 8, ldouble 16 / 16 [apply] pointer 8 / 8, page 4096 [apply] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [apply] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: false [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: com.jogamp.common [apply] Extension Name: com.jogamp.common [apply] Specification Title: GlueGen Java Bindings Generator [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: GlueGen Run-Time [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b696-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 64dcc55a0aadee4ef824cc145e936cd7bc3c1bdd [apply] ----------------------------------------------------------------------------------------------------- [apply] ----------------------------------------------------------------------------------------------------- [apply] Package: javax.media.opengl [apply] Extension Name: javax.media.opengl [apply] Specification Title: Java Bindings for OpenGL API Specification [apply] Specification Vendor: JogAmp Community [apply] Specification Version: 2.0 [apply] Implementation Title: Java Bindings for OpenGL Runtime Environment [apply] Implementation Vendor: JogAmp Community [apply] Implementation Vendor ID: com.jogamp [apply] Implementation URL: http://jogamp.org/ [apply] Implementation Version: 2.0.2-rc-20130704 [apply] Implementation Build: 2.0-b1030-20130704 [apply] Implementation Branch: master [apply] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [apply] ----------------------------------------------------------------------------------------------------- [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] [apply] Desktop Capabilities: [apply] none [apply] [apply] EGL Capabilities: [apply] none [apply] [apply] [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLWindowNEWT - testMain [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965395682 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testMain took 2.746 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965397677 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965399682 ms +++ localhost/127.0.0.1:59999 - Locked within 2031 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] junit.framework.TestListener: startTest(testWriteRead01a) [apply] 2013-07-04 21:16:40.441 java[53623:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(testWriteRead01a) [apply] junit.framework.TestListener: startTest(testWriteRead01b) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] junit.framework.TestListener: endTest(testWriteRead01b) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965403444 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.849 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965397677 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965399682 ms +++ localhost/127.0.0.1:59999 - Locked within 2031 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01a [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMapBufferRead01NEWT - testWriteRead01b [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965403444 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWriteRead01a took 2.578 sec [apply] Testcase: testWriteRead01b took 1.11 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNEWTCloseX11DisplayBug565 [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeak) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakGLPbuffer) [apply] junit.framework.TestListener: startTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] junit.framework.TestListener: endTest(testX11WindowMemoryLeakFBOAutoDrawable) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 13.437 sec [apply] [apply] Testcase: testX11WindowMemoryLeak took 13.051 sec [apply] Testcase: testX11WindowMemoryLeakGLPbuffer took 0.157 sec [apply] Testcase: testX11WindowMemoryLeakFBOAutoDrawable took 0.173 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965420423 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965425432 ms +++ localhost/127.0.0.1:59999 - Locked within 5028 ms, 6 attempts [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] 2013-07-04 21:17:07.035 java[53632:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fea80c88f80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fea80c88f80 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fea80c8bb10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fea80c8bb10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965429749 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.405 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965420423 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965425432 ms +++ localhost/127.0.0.1:59999 - Locked within 5028 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fea80c88f80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fea80c88f80 [apply] swap group max groups -1, barriers -1, false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fea80c8bb10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fea80c8bb10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestNVSwapGroupNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965429749 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 3.122 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965431879 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965437889 ms +++ localhost/127.0.0.1:59999 - Locked within 6019 ms, 7 attempts [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] 2013-07-04 21:17:19.456 java[53638:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.466 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965431879 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965437889 ms +++ localhost/127.0.0.1:59999 - Locked within 6019 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965443281 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 4.114 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965443281 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965445269 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965450278 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] 2013-07-04 21:17:31.456 java[53644:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GearsGL2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965458099 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.899 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965445269 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965450278 ms +++ localhost/127.0.0.1:59999 - Locked within 5022 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] GearsGL2 init on Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] GearsGL2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list reused: 1 [apply] gear2 list reused: 2 [apply] gear3 list reused: 3 [apply] Gears: Reshape 0/0 256x256 [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListNEWT2 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965458099 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 6.599 sec [apply] *** AWTRobotUtil: UncaughtException (this Thread Thread-8-Animator) : Thread <Thread-8-Animator>, java.lang.ThreadDeath: null [apply] java.lang.ThreadDeath [apply] at java.lang.Thread.stop(Thread.java:776) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook$1.run(GLWindow.java:545) [apply] at java.security.AccessController.doPrivileged(Native Method) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.shutdownRenderingAction(GLWindow.java:540) [apply] at jogamp.newt.WindowImpl.shutdown(WindowImpl.java:260) [apply] at jogamp.newt.WindowImpl.shutdownAll(WindowImpl.java:104) [apply] at jogamp.newt.DisplayImpl$1.run(DisplayImpl.java:57) [apply] at javax.media.nativewindow.NativeWindowFactory.shutdown(NativeWindowFactory.java:252) [apply] at javax.media.nativewindow.NativeWindowFactory$2$1.run(NativeWindowFactory.java:170) [apply] at java.lang.Thread.run(Thread.java:680) [apply] *** AWTRobotUtil: UncaughtException (this Thread Thread-8-Animator) : Thread <Thread-8-Animator>, java.lang.ThreadDeath: null [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-8-Display-.macosx_nil-1-EDT-,5,main] [apply] java.lang.ThreadDeath [apply] at java.lang.Thread.stop(Thread.java:776) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook$1.run(GLWindow.java:545) [apply] at java.security.AccessController.doPrivileged(Native Method) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.shutdownRenderingAction(GLWindow.java:540) [apply] at jogamp.newt.WindowImpl.shutdown(WindowImpl.java:260) [apply] at jogamp.newt.WindowImpl.shutdownAll(WindowImpl.java:104) [apply] at jogamp.newt.DisplayImpl$1.run(DisplayImpl.java:57) [apply] at javax.media.nativewindow.NativeWindowFactory.shutdown(NativeWindowFactory.java:252) [apply] at javax.media.nativewindow.NativeWindowFactory$2$1.run(NativeWindowFactory.java:170) [apply] at java.lang.Thread.run(Thread.java:680) [apply] *** AWTRobotUtil: UncaughtException (this Thread Thread-8-Animator) : Thread <Thread-8-Animator>, java.lang.ThreadDeath: null [apply] java.lang.ThreadDeath [apply] at java.lang.Thread.stop(Thread.java:776) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook$1.run(GLWindow.java:545) [apply] at java.security.AccessController.doPrivileged(Native Method) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.shutdownRenderingAction(GLWindow.java:540) [apply] at jogamp.newt.WindowImpl.shutdown(WindowImpl.java:260) [apply] at jogamp.newt.WindowImpl.shutdownAll(WindowImpl.java:104) [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965460260 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965464268 ms +++ localhost/127.0.0.1:59999 - Locked within 4039 ms, 5 attempts [apply] junit.framework.TestListener: startTest(test01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@496614e7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ce66f56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] 2013-07-04 21:17:45.661 java[53650:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@496614e7 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ce66f56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@496614e7 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ce66f56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@776be68f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4cedf389 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1a0fced4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965470143 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] junit.framework.TestListener: endTest(test01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.987 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965460260 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965464268 ms +++ localhost/127.0.0.1:59999 - Locked within 4039 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@496614e7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ce66f56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@496614e7 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ce66f56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@496614e7 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4ce66f56 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@776be68f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4cedf389 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@1a0fced4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 256x256, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES1NEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965470143 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 4.553 sec [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965472360 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965475367 ms +++ localhost/127.0.0.1:59999 - Locked within 3035 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOnscreen) [apply] 2013-07-04 21:17:56.636 java[53656:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff582822bb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ff582822bb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff581c9d5e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff581ca1890 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff582885c70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff582824af0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ff582824af0 [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOnscreen) [apply] junit.framework.TestListener: startTest(testCommonAnimatorSharedOffscreen) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff581c9d700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff58287f010 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff58288a2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] junit.framework.TestListener: endTest(testCommonAnimatorSharedOffscreen) [apply] junit.framework.TestListener: startTest(testEachWithAnimatorSharedOffscreen) [apply] junit.framework.TestListener: endTest(testEachWithAnimatorSharedOffscreen) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 16.758 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965472360 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965475367 ms +++ localhost/127.0.0.1:59999 - Locked within 3035 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff582822bb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ff582822bb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff581c9d5e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff581ca1890 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7dc5ddc9 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff582885c70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOnscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@722b9406 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b035079 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff582824af0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ff582824af0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c435a3a [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49d8c528 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff581c9d700 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ee148b [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff58287f010 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c2f8b5a [apply] gear2 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@565c7f6 [apply] gear3 reused: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 0, drawable 0x7ff58288a2f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testCommonAnimatorSharedOffscreen [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] Shared context w/ 3 context each running in there own thread is instable here on OSX 10.7.4/NVidia, [apply] SIGSEGV @ glDrawArrays / glBindBuffer .. any shared VBO. [apply] Seems to run fine on 10.6.8/NVidia. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextVBOES2NEWT - testEachWithAnimatorSharedOffscreen [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965489013 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCommonAnimatorSharedOnscreen took 6.843 sec [apply] Testcase: testCommonAnimatorSharedOffscreen took 5.537 sec [apply] Testcase: testEachWithAnimatorSharedOffscreen took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965489013 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965491320 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965496329 ms +++ localhost/127.0.0.1:59999 - Locked within 5047 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] junit.framework.TestListener: startTest(test01OneLife) [apply] 2013-07-04 21:18:17.742 java[53662:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbd0c5cd10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffbd0c5cd10 [apply] 0 s: 60 f / 990 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 3540.239ms [apply] GLProfile.initSingleton(): 1157.195ms [apply] Demo Code: 2382.467ms [apply] GLProfile.shutdown(): 1.323ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] junit.framework.TestListener: endTest(test01OneLife) [apply] junit.framework.TestListener: startTest(test01AnotherLife) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbd181eba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffbd181eba0 [apply] 0 s: 60 f / 994 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Total: 2741.741ms [apply] GLProfile.initSingleton(): 565.041ms [apply] Demo Code: 2176.699ms [apply] GLProfile.shutdown(): 0.05ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] junit.framework.TestListener: endTest(test01AnotherLife) [apply] junit.framework.TestListener: startTest(test01TwoLifes) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbd0c4c500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffbd0c4c500 [apply] 0 s: 60 f / 985 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] Total: 2901.367ms [apply] GLProfile.initSingleton(): 571.345ms [apply] Demo Code: 2330.014ms [apply] GLProfile.shutdown(): 0.048ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@460c5e9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbd0c4c500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffbd0c4c500 [apply] 0 s: 60 f / 998 ms, 60.1 fps, 16 ms/f; total: 60 f, 60.1 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 2768.743ms [apply] GLProfile.initSingleton(): 575.399ms [apply] Demo Code: 2193.344ms [apply] GLProfile.shutdown(): 0.125ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] junit.framework.TestListener: endTest(test01TwoLifes) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 17.124 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965491320 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965496329 ms +++ localhost/127.0.0.1:59999 - Locked within 5047 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbd0c5cd10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffbd0c5cd10 [apply] 0 s: 60 f / 990 ms, 60.6 fps, 16 ms/f; total: 60 f, 60.6 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Total: 3540.239ms [apply] GLProfile.initSingleton(): 1157.195ms [apply] Demo Code: 2382.467ms [apply] GLProfile.shutdown(): 1.323ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01OneLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a029e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5421e554 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbd181eba0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffbd181eba0 [apply] 0 s: 60 f / 994 ms, 60.3 fps, 16 ms/f; total: 60 f, 60.3 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Total: 2741.741ms [apply] GLProfile.initSingleton(): 565.041ms [apply] Demo Code: 2176.699ms [apply] GLProfile.shutdown(): 0.05ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01AnotherLife [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a47a0d4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbd0c4c500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffbd0c4c500 [apply] 0 s: 60 f / 985 ms, 60.9 fps, 16 ms/f; total: 60 f, 60.9 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] Total: 2901.367ms [apply] GLProfile.initSingleton(): 571.345ms [apply] Demo Code: 2330.014ms [apply] GLProfile.shutdown(): 0.048ms [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@460c5e9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@561777b1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1eb3319f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ffbd0c4c500 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ffbd0c4c500 [apply] 0 s: 60 f / 998 ms, 60.1 fps, 16 ms/f; total: 60 f, 60.1 fps, 16 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] Total: 2768.743ms [apply] GLProfile.initSingleton(): 575.399ms [apply] Demo Code: 2193.344ms [apply] GLProfile.shutdown(): 0.125ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteNEWT - test01TwoLifes [apply] SLOCK [T Thread-4-UserApp-JUnitTestRSLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965508351 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] unner @ 1372965508351 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OneLife took 3.544 sec [apply] Testcase: test01AnotherLife took 2.743 sec [apply] Testcase: test01TwoLifes took 5.671 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965510535 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965515544 ms +++ localhost/127.0.0.1:59999 - Locked within 5016 ms, 6 attempts [apply] 2013-07-04 21:18:36.248 java[53668:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b242d5c0 [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win) [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2482420 [apply] junit.framework.TestListener: endTest(test02NormalPost_1Win) [apply] junit.framework.TestListener: startTest(test03ExclPre_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b392dc00 [apply] junit.framework.TestListener: endTest(test03ExclPre_1Win) [apply] junit.framework.TestListener: startTest(test04ExclPost_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b392dc00 [apply] junit.framework.TestListener: endTest(test04ExclPost_1Win) [apply] junit.framework.TestListener: startTest(test05NormalPre_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2482420 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2485720 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24a5960 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2497270 [apply] junit.framework.TestListener: endTest(test05NormalPre_4Win) [apply] junit.framework.TestListener: startTest(test06NormalPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b3960c70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b394a990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24c9750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24c41c0 [apply] junit.framework.TestListener: endTest(test06NormalPost_4Win) [apply] junit.framework.TestListener: startTest(test07ExclPre_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b242d5c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2481570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b3995f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b3997fd0 [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win) [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b242d5c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b3976070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24ac950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24eb430 [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 19.176 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965510535 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965515544 ms +++ localhost/127.0.0.1:59999 - Locked within 5016 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b242d5c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2482420 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b392dc00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b392dc00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2482420 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2485720 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24a5960 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2497270 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b3960c70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b394a990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24c9750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24c41c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b242d5c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b2481570 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b3995f10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b3997fd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b242d5c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b3976070 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24ac950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fc4b24eb430 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimNEWT - test08ExclPost_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965529627 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01NormalPre_1Win took 2.659 sec [apply] Testcase: test02NormalPost_1Win took 0.448 sec [apply] Testcase: test03ExclPre_1Win took 3.126 sec [apply] Testcase: test04ExclPost_1Win took 0.382 sec [apply] Testcase: test05NormalPre_4Win took 1.843 sec [apply] Testcase: test06NormalPost_4Win took 0.537 sec [apply] Testcase: test07ExclPre_4Win took 3.339 sec [apply] Testcase: test08ExclPost_4Win took 0.503 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965529627 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965531878 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965532882 ms +++ localhost/127.0.0.1:59999 - Locked within 1026 ms, 2 attempts [apply] 2013-07-04 21:18:53.250 java[53674:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] junit.framework.TestListener: startTest(test01NormalPre_1Win) [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b0454e0 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test01NormalPre_1Win) [apply] junit.framework.TestListener: startTest(test02NormalPost_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c1f530 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTjunit.framework.TestListener: endTest(test02NormalPost_1Win) [apply] junit.framework.TestListener: startTest(test03ExclPre_1Win) [apply] estRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b052780 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test03ExclPre_1Win) [apply] junit.framework.TestListener: startTest(test04ExclPost_1Win) [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b065060 [apply] junit.framework.TestListener: endTest(test04ExclPost_1Win) [apply] junit.framework.TestListener: startTest(test05NormalPre_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b065060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b0528d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c83d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b07a080 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test05NormalPre_4Win) [apply] junit.framework.TestListener: startTest(test06NormalPost_4Win) [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c8f8b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b001f50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c9d0f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b081b80 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test06NormalPost_4Win) [apply] junit.framework.TestListener: startTest(test07ExclPre_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c8f8b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449ccc6e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c88dd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b074740 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test07ExclPre_4Win) [apply] junit.framework.TestListener: startTest(test08ExclPost_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b065060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c799f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b05cea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b08d4d0 [apply] junit.framework.TestListener: endTest(test08ExclPost_4Win) [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 15.365 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965531878 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965532882 ms +++ localhost/127.0.0.1:59999 - Locked within 1026 ms, 2 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b0454e0 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test01NormalPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c1f530 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test02NormalPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b052780 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test03ExclPre_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b065060 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test04ExclPost_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b065060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b0528d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c83d90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b07a080 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer7,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test05NormalPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c8f8b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b001f50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c9d0f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b081b80 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer8,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test06NormalPost_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c8f8b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449ccc6e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c88dd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b074740 [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer9,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer10,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test07ExclPre_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [apply] FPSAnimator P5: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b065060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe449c799f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b05cea0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7fe44b08d4d0 [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-null-Timer11,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimNEWT - test08ExclPost_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965547141 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01NormalPre_1Win took 2.689 sec [apply] Testcase: test02NormalPost_1Win took 0.585 sec [apply] Testcase: test03ExclPre_1Win took 3.137 sec [apply] Testcase: test04ExclPost_1Win took 0.444 sec [apply] Testcase: test05NormalPre_4Win took 1.797 sec [apply] Testcase: test06NormalPost_4Win took 0.551 sec [apply] Testcase: test07ExclPre_4Win took 3.225 sec [apply] Testcase: test08ExclPost_4Win took 0.568 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965547141 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965549043 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965557055 ms +++ localhost/127.0.0.1:59999 - Locked within 8035 ms, 9 attempts [apply] 2013-07-04 21:19:18.009 java[53680:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] junit.framework.TestListener: startTest(test01Normal_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d2c52aa0 [apply] 0 s: 60 f / 258 ms, 232.5 fps, 4 ms/f; total: 60 f, 232.5 fps, 4 ms/f [apply] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 120 f, 322.5 fps, 3 ms/f [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 180 f, 385.4 fps, 2 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 240 f, 433.2 fps, 2 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 300 f, 460.1 fps, 2 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 360 f, 480.0 fps, 2 ms/f [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 420 f, 500.5 fps, 1 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 480 f, 512.2 fps, 1 ms/f [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 540 f, 521.7 fps, 1 ms/f [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 600 f, 529.1 fps, 1 ms/f [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 660 f, 535.7 fps, 1 ms/f [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 541.3 fps, 1 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] junit.framework.TestListener: endTest(test01Normal_1Win) [apply] junit.framework.TestListener: startTest(test03Excl_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d3860820 [apply] 0 s: 60 f / 209 ms, 287.0 fps, 3 ms/f; total: 60 f, 287.0 fps, 3 ms/f [apply] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 120 f, 380.9 fps, 2 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 467.5 fps, 2 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 240 f, 551.7 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 300 f, 619.8 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 360 f, 675.4 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 721.6 fps, 1 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 480 f, 759.4 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 792.9 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 821.9 fps, 1 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 660 f, 846.1 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 868.5 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 888.3 fps, 1 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 840 f, 905.1 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 921.1 fps, 1 ms/f [apply] 1 s: 60 f / 58 ms, 1034.4 fps, 0 ms/f; total: 960 f, 927.5 fps, 1 ms/f [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1020 f, 940.0 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 952.3 fps, 1 ms/f [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1140 f, 962.8 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 973.2 fps, 1 ms/f [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1260 f, 982.0 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 990.9 fps, 1 ms/f [apply] junit.framework.TestListener: endTest(test03Excl_1Win) [apply] junit.framework.TestListener: startTest(test05Normal_4Win) [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1380 f, 998.5 fps, 1 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d2c52aa0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d3860c10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d386e730 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d3866b20 [apply] 0 s: 60 f / 271 ms, 221.4 fps, 4 ms/f; total: 60 f, 221.4 fps, 4 ms/f [apply] 0 s: 60 f / 217 ms, 276.4 fps, 3 ms/f; total: 120 f, 245.9 fps, 4 ms/f [apply] 0 s: 60 f / 214 ms, 280.3 fps, 3 ms/f; total: 180 f, 256.4 fps, 3 ms/f [apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 240 f, 266.3 fps, 3 ms/f [apply] 1 s: 60 f / 239 ms, 251.0 fps, 3 ms/f; total: 300 f, 263.1 fps, 3 ms/f [apply] 1 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 360 f, 268.6 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test05Normal_4Win) [apply] junit.framework.TestListener: startTest(test07Excl_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d2c87950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d3889130 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d38a1140 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d2c9c9e0 [apply] 0 s: 60 f / 226 ms, 265.4 fps, 3 ms/f; total: 60 f, 265.4 fps, 3 ms/f [apply] 0 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 120 f, 277.1 fps, 3 ms/f [apply] 0 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 180 f, 284.3 fps, 3 ms/f [apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 240 f, 288.4 fps, 3 ms/f [apply] 1 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 300 f, 290.6 fps, 3 ms/f [apply] 1 s: 60 f / 215 ms, 279.0 fps, 3 ms/f; total: 360 f, 288.6 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Winjunit.framework.TestListener: endTest(test07Excl_4Win) [apply] [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965565608 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 16.65 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965549043 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965557055 ms +++ localhost/127.0.0.1:59999 - Locked within 8035 ms, 9 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d2c52aa0 [apply] 0 s: 60 f / 258 ms, 232.5 fps, 4 ms/f; total: 60 f, 232.5 fps, 4 ms/f [apply] 0 s: 60 f / 114 ms, 526.3 fps, 1 ms/f; total: 120 f, 322.5 fps, 3 ms/f [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 180 f, 385.4 fps, 2 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 240 f, 433.2 fps, 2 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 300 f, 460.1 fps, 2 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 360 f, 480.0 fps, 2 ms/f [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 420 f, 500.5 fps, 1 ms/f [apply] 0 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 480 f, 512.2 fps, 1 ms/f [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 540 f, 521.7 fps, 1 ms/f [apply] 1 s: 60 f / 99 ms, 606.0 fps, 1 ms/f; total: 600 f, 529.1 fps, 1 ms/f [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 660 f, 535.7 fps, 1 ms/f [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 541.3 fps, 1 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d3860820 [apply] 0 s: 60 f / 209 ms, 287.0 fps, 3 ms/f; total: 60 f, 287.0 fps, 3 ms/f [apply] 0 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 120 f, 380.9 fps, 2 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 180 f, 467.5 fps, 2 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 240 f, 551.7 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 300 f, 619.8 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 360 f, 675.4 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 420 f, 721.6 fps, 1 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 480 f, 759.4 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 540 f, 792.9 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 600 f, 821.9 fps, 1 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 660 f, 846.1 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 720 f, 868.5 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 780 f, 888.3 fps, 1 ms/f [apply] 0 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 840 f, 905.1 fps, 1 ms/f [apply] 0 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 900 f, 921.1 fps, 1 ms/f [apply] 1 s: 60 f / 58 ms, 1034.4 fps, 0 ms/f; total: 960 f, 927.5 fps, 1 ms/f [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1020 f, 940.0 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1080 f, 952.3 fps, 1 ms/f [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1140 f, 962.8 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1200 f, 973.2 fps, 1 ms/f [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1260 f, 982.0 fps, 1 ms/f [apply] 1 s: 60 f / 49 ms, 1224.4 fps, 0 ms/f; total: 1320 f, 990.9 fps, 1 ms/f [apply] 1 s: 60 f / 50 ms, 1200.0 fps, 0 ms/f; total: 1380 f, 998.5 fps, 1 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d2c52aa0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d3860c10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d386e730 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d3866b20 [apply] 0 s: 60 f / 271 ms, 221.4 fps, 4 ms/f; total: 60 f, 221.4 fps, 4 ms/f [apply] 0 s: 60 f / 217 ms, 276.4 fps, 3 ms/f; total: 120 f, 245.9 fps, 4 ms/f [apply] 0 s: 60 f / 214 ms, 280.3 fps, 3 ms/f; total: 180 f, 256.4 fps, 3 ms/f [apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 240 f, 266.3 fps, 3 ms/f [apply] 1 s: 60 f / 239 ms, 251.0 fps, 3 ms/f; total: 300 f, 263.1 fps, 3 ms/f [apply] 1 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 360 f, 268.6 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d2c87950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d3889130 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d38a1140 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7ff4d2c9c9e0 [apply] 0 s: 60 f / 226 ms, 265.4 fps, 3 ms/f; total: 60 f, 265.4 fps, 3 ms/f [apply] 0 s: 60 f / 207 ms, 289.8 fps, 3 ms/f; total: 120 f, 277.1 fps, 3 ms/f [apply] 0 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 180 f, 284.3 fps, 3 ms/f [apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 240 f, 288.4 fps, 3 ms/f [apply] 1 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 300 f, 290.6 fps, 3 ms/f [apply] 1 s: 60 f / 215 ms, 279.0 fps, 3 ms/f; total: 360 f, 288.6 fps, 3 ms/f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext11VSyncAnimNEWT - test07Excl_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965565608 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Normal_1Win took 2.513 sec [apply] Testcase: test03Excl_1Win took 1.589 sec [apply] Testcase: test05Normal_4Win took 1.571 sec [apply] Testcase: test07Excl_4Win took 1.6 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965567237 ms +++ localhost/127.0.0.1:59999 - Locked within 37 ms, 1 attempts [apply] 2013-07-04 21:19:27.685 java[53686:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(test01Normal_1Win) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb946610 [apply] 0 s: 60 f / 220 ms, 272.7 fps, 3 ms/f; total: 60 f, 272.7 fps, 3 ms/f [apply] 0 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 120 f, 383.3 fps, 2 ms/f [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 180 f, 441.1 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 483.8 fps, 2 ms/f [apply] 0 s: 60 f / 143 ms, 419.5 fps, 2 ms/f; total: 300 f, 469.4 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 495.1 fps, 2 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 515.9 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 532.1 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 545.4 fps, 1 ms/f [apply] 1 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 600 f, 552.9 fps, 1 ms/f [apply] 1 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 660 f, 562.6 fps, 1 ms/f [apply] 1 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 720 f, 562.9 fps, 1 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test01Normal_1Win) [apply] junit.framework.TestListener: startTest(test03Excl_1Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feeca45a180 [apply] 0 s: 60 f / 492 ms, 121.9 fps, 8 ms/f; total: 60 f, 121.9 fps, 8 ms/f [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 120 f, 206.5 fps, 4 ms/f [apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 180 f, 264.3 fps, 3 ms/f [apply] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 240 f, 316.6 fps, 3 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 362.3 fps, 2 ms/f [apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 360 f, 399.5 fps, 2 ms/f [apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 420 f, 432.9 fps, 2 ms/f [apply] 1 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 480 f, 461.9 fps, 2 ms/f [apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 540 f, 486.9 fps, 2 ms/f [apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 600 f, 508.9 fps, 1 ms/f [apply] 1 s: 60 f / 85 ms, 705.8 fps, 1 ms/f; total: 660 f, 522.1 fps, 1 ms/f [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 528.6 fps, 1 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] junit.framework.TestListener: endTest(test03Excl_1Win) [apply] junit.framework.TestListener: startTest(test05Normal_4Win) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb971cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb97d380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feeca4732e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb986830 [apply] 0 s: 60 f / 254 ms, 236.2 fps, 4 ms/f; total: 60 f, 236.2 fps, 4 ms/f [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 265.4 fps, 3 ms/f [apply] 0 s: 60 f / 213 ms, 281.6 fps, 3 ms/f; total: 180 f, 270.6 fps, 3 ms/f [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 240 f, 277.1 fps, 3 ms/f [apply] 1 s: 60 f / 211 ms, 284.3 fps, 3 ms/f; total: 300 f, 278.5 fps, 3 ms/f [apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 282.1 fps, 3 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(test05Normal_4Win) [apply] junit.framework.TestListener: startTest(test07Excl_4Win) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb9b5550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feeca45f550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb993950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feeca490a00 [apply] 0 s: 60 f / 225 ms, 266.6 fps, 3 ms/f; total: 60 f, 266.6 fps, 3 ms/f [apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 120 f, 283.0 fps, 3 ms/f [apply] 0 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 180 f, 285.7 fps, 3 ms/f [apply] 0 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 240 f, 287.0 fps, 3 ms/f [apply] 1 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 300 f, 289.5 fps, 3 ms/f [apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 291.4 fps, 3 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] junit.framework.TestListener: endTest(test07Excl_4Win) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965575863 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 8.775 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965567237 ms +++ localhost/127.0.0.1:59999 - Locked within 37 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb946610 [apply] 0 s: 60 f / 220 ms, 272.7 fps, 3 ms/f; total: 60 f, 272.7 fps, 3 ms/f [apply] 0 s: 60 f / 93 ms, 645.1 fps, 1 ms/f; total: 120 f, 383.3 fps, 2 ms/f [apply] 0 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 180 f, 441.1 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 240 f, 483.8 fps, 2 ms/f [apply] 0 s: 60 f / 143 ms, 419.5 fps, 2 ms/f; total: 300 f, 469.4 fps, 2 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 360 f, 495.1 fps, 2 ms/f [apply] 0 s: 60 f / 87 ms, 689.6 fps, 1 ms/f; total: 420 f, 515.9 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 480 f, 532.1 fps, 1 ms/f [apply] 0 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 540 f, 545.4 fps, 1 ms/f [apply] 1 s: 60 f / 95 ms, 631.5 fps, 1 ms/f; total: 600 f, 552.9 fps, 1 ms/f [apply] 1 s: 60 f / 88 ms, 681.8 fps, 1 ms/f; total: 660 f, 562.6 fps, 1 ms/f [apply] 1 s: 60 f / 106 ms, 566.0 fps, 1 ms/f; total: 720 f, 562.9 fps, 1 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test01Normal_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feeca45a180 [apply] 0 s: 60 f / 492 ms, 121.9 fps, 8 ms/f; total: 60 f, 121.9 fps, 8 ms/f [apply] 0 s: 60 f / 89 ms, 674.1 fps, 1 ms/f; total: 120 f, 206.5 fps, 4 ms/f [apply] 0 s: 60 f / 100 ms, 600.0 fps, 1 ms/f; total: 180 f, 264.3 fps, 3 ms/f [apply] 0 s: 60 f / 77 ms, 779.2 fps, 1 ms/f; total: 240 f, 316.6 fps, 3 ms/f [apply] 0 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 300 f, 362.3 fps, 2 ms/f [apply] 0 s: 60 f / 73 ms, 821.9 fps, 1 ms/f; total: 360 f, 399.5 fps, 2 ms/f [apply] 0 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 420 f, 432.9 fps, 2 ms/f [apply] 1 s: 60 f / 69 ms, 869.5 fps, 1 ms/f; total: 480 f, 461.9 fps, 2 ms/f [apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 540 f, 486.9 fps, 2 ms/f [apply] 1 s: 60 f / 70 ms, 857.1 fps, 1 ms/f; total: 600 f, 508.9 fps, 1 ms/f [apply] 1 s: 60 f / 85 ms, 705.8 fps, 1 ms/f; total: 660 f, 522.1 fps, 1 ms/f [apply] 1 s: 60 f / 98 ms, 612.2 fps, 1 ms/f; total: 720 f, 528.6 fps, 1 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test03Excl_1Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb971cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb97d380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feeca4732e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb986830 [apply] 0 s: 60 f / 254 ms, 236.2 fps, 4 ms/f; total: 60 f, 236.2 fps, 4 ms/f [apply] 0 s: 60 f / 198 ms, 303.0 fps, 3 ms/f; total: 120 f, 265.4 fps, 3 ms/f [apply] 0 s: 60 f / 213 ms, 281.6 fps, 3 ms/f; total: 180 f, 270.6 fps, 3 ms/f [apply] 0 s: 60 f / 201 ms, 298.5 fps, 3 ms/f; total: 240 f, 277.1 fps, 3 ms/f [apply] 1 s: 60 f / 211 ms, 284.3 fps, 3 ms/f; total: 300 f, 278.5 fps, 3 ms/f [apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 282.1 fps, 3 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test05Normal_4Win [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] FPSAnimator P1:Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb9b5550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feeca45f550 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feecb993950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main] GearsES2.reshape 0/0 128x128, swapInterval 0, drawable 0x7feeca490a00 [apply] 0 s: 60 f / 225 ms, 266.6 fps, 3 ms/f; total: 60 f, 266.6 fps, 3 ms/f [apply] 0 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 120 f, 283.0 fps, 3 ms/f [apply] 0 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 180 f, 285.7 fps, 3 ms/f [apply] 0 s: 60 f / 206 ms, 291.2 fps, 3 ms/f; total: 240 f, 287.0 fps, 3 ms/f [apply] 1 s: 60 f / 200 ms, 300.0 fps, 3 ms/f; total: 300 f, 289.5 fps, 3 ms/f [apply] 1 s: 60 f / 199 ms, 301.5 fps, 3 ms/f; total: 360 f, 291.4 fps, 3 ms/f [apply] FPSAnimator P4: false, Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main]: Task[thread Thread[Thread-4-UserApp-JUnitTestRunner-FPSAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext12FPSAnimNEWT - test07Excl_4Win [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965575863 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Normal_1Win took 2.429 sec [apply] Testcase: test03Excl_1Win took 1.5 sec [apply] Testcase: test05Normal_4Win took 1.735 sec [apply] Testcase: test07Excl_4Win took 1.669 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965578275 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 6 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965586288 ms +++ localhost/127.0.0.1:59999 - Locked within 8034 ms, 9 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGL2ES2) [apply] 2013-07-04 21:19:47.438 java[53692:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-8-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] Thread[Thread-8-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d14ccd0 [apply] Thread-8-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1008 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20bc60760 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2015 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d14ccd0 [apply] 2 - switch - END 2015 [apply] Thread[Thread-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-8,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGL2ES2) [apply] junit.framework.TestListener: startTest(testSwitch2WindowSingleContextGLES2) [apply] junit.framework.TestListener: endTest(testSwitch2WindowSingleContextGLES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGL2ES2) [apply] Thread[Thread-10-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef [apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20bc67eb0 [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0003-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1009 [apply] 1 - A w1-h 0x7fd20bc67eb0,-ctx 0x7fd20bc3e4d0 [apply] 1 - A w2-h 0x7fd20d16ba40,-ctx 0x7fd20d164e40 [apply] Thread[Thread-10,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20d16ba40 [apply] 1 - B w1-h 0x7fd20bc67eb0,-ctx 0x7fd20d164e40 [apply] 1 - B w2-h 0x7fd20d16ba40,-ctx 0x7fd20bc3e4d0 [apply] 1 - switch - END 1009 [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] 2 - switch - START 2015 [apply] 2 - A w1-h 0x7fd20bc67eb0,-ctx 0x7fd20d164e40 [apply] 2 - A w2-h 0x7fd20d16ba40,-ctx 0x7fd20bc3e4d0 [apply] Thread[Thread-10,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20bc67eb0 [apply] 2 - B w1-h 0x7fd20bc67eb0,-ctx 0x7fd20bc3e4d0 [apply] 2 - B w2-h 0x7fd20d16ba40,-ctx 0x7fd20d164e40 [apply] 2 - switch - END 2015 [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGL2ES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowOneDemoGLES2) [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowOneDemoGLES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2) [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d1a03d0 [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-12-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20d1641b0 [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0003-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1008 [apply] 1 - A w1-h 0x7fd20d1a03d0,-ctx 0x7fd20d17f980 [apply] 1 - A w2-h 0x7fd20d1641b0,-ctx 0x7fd20bc60030 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20d1641b0 [apply] Thread[Thread-12,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d1a03d0 [apply] Thread[Thread-12,5,main] RedSquareES2.reshape FIN [apply] 1 - B w1-h 0x7fd20d1a03d0,-ctx 0x7fd20bc60030 [apply] 1 - B w2-h 0x7fd20d1641b0,-ctx 0x7fd20d17f980 [apply] 1 - switch - END 1008 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 2 - switch - START 2006 [apply] 2 - A w1-h 0x7fd20d1a03d0,-ctx 0x7fd20bc60030 [apply] 2 - A w2-h 0x7fd20d1641b0,-ctx 0x7fd20d17f980 [apply] Thread[Thread-12,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20d1641b0 [apply] Thread[Thread-12,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d1a03d0 [apply] 2 - B w1-h 0x7fd20d1a03d0,-ctx 0x7fd20d17f980 [apply] 2 - B w2-h 0x7fd20d1641b0,-ctx 0x7fd20bc60030 [apply] 2 - switch - END 2006 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0110-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0112-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGL2ES2) [apply] junit.framework.TestListener: startTest(testSwitch2GLWindowEachWithOwnDemoGLES2) [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] junit.framework.TestListener: endTest(testSwitch2GLWindowEachWithOwnDemoGLES2) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 16.846 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965578275 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965586288 ms +++ localhost/127.0.0.1:59999 - Locked within 8034 ms, 9 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] Thread[Thread-8-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] Thread[Thread-8-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-8-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d14ccd0 [apply] Thread-8-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2WindowSingleContextGL2ES2____-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1008 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20bc60760 [apply] 1 - switch - END 1008 [apply] 2 - switch - START 2015 [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d14ccd0 [apply] 2 - switch - END 2015 [apply] Thread[Thread-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-8,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2WindowSingleContextGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] Thread[Thread-10-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-10-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef [apply] Thread[Thread-10-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-10-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20bc67eb0 [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0003-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1009 [apply] 1 - A w1-h 0x7fd20bc67eb0,-ctx 0x7fd20bc3e4d0 [apply] 1 - A w2-h 0x7fd20d16ba40,-ctx 0x7fd20d164e40 [apply] Thread[Thread-10,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20d16ba40 [apply] 1 - B w1-h 0x7fd20bc67eb0,-ctx 0x7fd20d164e40 [apply] 1 - B w2-h 0x7fd20d16ba40,-ctx 0x7fd20bc3e4d0 [apply] 1 - switch - END 1009 [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0063-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] 2 - switch - START 2015 [apply] 2 - A w1-h 0x7fd20bc67eb0,-ctx 0x7fd20d164e40 [apply] 2 - A w2-h 0x7fd20d16ba40,-ctx 0x7fd20bc3e4d0 [apply] Thread[Thread-10,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20bc67eb0 [apply] 2 - B w1-h 0x7fd20bc67eb0,-ctx 0x7fd20bc3e4d0 [apply] 2 - B w2-h 0x7fd20d16ba40,-ctx 0x7fd20d164e40 [apply] 2 - switch - END 2015 [apply] Thread-10-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowOneDemoGL2ES2________-n0119-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowOneDemoGLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-12-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54c01e99 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415 [apply] Thread[Thread-12-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-12-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d1a03d0 [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-12-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20d1641b0 [apply] Thread[Thread-12-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0003-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 1 - switch - START 1008 [apply] 1 - A w1-h 0x7fd20d1a03d0,-ctx 0x7fd20d17f980 [apply] 1 - A w2-h 0x7fd20d1641b0,-ctx 0x7fd20bc60030 [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20d1641b0 [apply] Thread[Thread-12,5,main] RedSquareES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d1a03d0 [apply] Thread[Thread-12,5,main] RedSquareES2.reshape FIN [apply] 1 - B w1-h 0x7fd20d1a03d0,-ctx 0x7fd20bc60030 [apply] 1 - B w2-h 0x7fd20d1641b0,-ctx 0x7fd20d17f980 [apply] 1 - switch - END 1008 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0057-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] 2 - switch - START 2006 [apply] 2 - A w1-h 0x7fd20d1a03d0,-ctx 0x7fd20bc60030 [apply] 2 - A w2-h 0x7fd20d1641b0,-ctx 0x7fd20d17f980 [apply] Thread[Thread-12,5,main] RedSquareES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fd20d1641b0 [apply] Thread[Thread-12,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-12,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fd20d1a03d0 [apply] 2 - B w1-h 0x7fd20d1a03d0,-ctx 0x7fd20d17f980 [apply] 2 - B w2-h 0x7fd20d1641b0,-ctx 0x7fd20bc60030 [apply] 2 - switch - END 2006 [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0110-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [apply] Thread-12-Animator: ** screenshot: TestGLContextDrawableSwitch01NEWT.testSwitch2GLWindowEachWithOwnDemoGL2ES2-n0112-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch01NEWT - testSwitch2GLWindowEachWithOwnDemoGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965595042 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSwitch2WindowSingleContextGL2ES2 took 3.836 sec [apply] Testcase: testSwitch2WindowSingleContextGLES2 took 0.002 sec [apply] Testcase: testSwitch2GLWindowOneDemoGL2ES2 took 2.396 sec [apply] Testcase: testSwitch2GLWindowOneDemoGLES2 took 0.004 sec [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGL2ES2 took 2.431 sec [apply] Testcase: testSwitch2GLWindowEachWithOwnDemoGLES2 took 0.003 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965595042 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965596702 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965602711 ms +++ localhost/127.0.0.1:59999 - Locked within 6023 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] junit.framework.TestListener: startTest(test01GLADDelegateGL2ES2) [apply] 2013-07-04 21:20:03.787 java[53698:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-8-null,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-null,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] Thread[Thread-8-null,5,main] GearsES2.init FIN [apply] Thread[Thread-8-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9e71856d90 [apply] Thread-8-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9e70c753c0 [apply] Thread-8-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0052-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [apply] Thread[Thread-8,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01GLADDelegateGL2ES2) [apply] junit.framework.TestListener: startTest(test02GLADDelegateGLES2) [apply] junit.framework.TestListener: endTest(test02GLADDelegateGLES2) [apply] Thread[Thread-8,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965606496 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.864 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965596702 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965602711 ms +++ localhost/127.0.0.1:59999 - Locked within 6023 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] Thread[Thread-8-null,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-8-null,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67e13e07 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74af72d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a9cfec1 [apply] Thread[Thread-8-null,5,main] GearsES2.init FIN [apply] Thread[Thread-8-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7f9e71856d90 [apply] Thread-8-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-8,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7f9e70c753c0 [apply] Thread-8-null: ** screenshot: TestGLContextDrawableSwitch10NEWT.test01GLADDelegateGL2ES2-n0052-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [apply] Thread[Thread-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-8,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test01GLADDelegateGL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] Profile GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch10NEWT - test02GLADDelegateGLES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965606496 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GLADDelegateGL2ES2 took 3.71 sec [apply] Testcase: test02GLADDelegateGLES2 took 0.002 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965608050 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965609054 ms +++ localhost/127.0.0.1:59999 - Locked within 1021 ms, 2 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] junit.framework.TestListener: startTest(test01DefaultFBO) [apply] 2013-07-04 21:20:10.065 java[53704:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultFBO) [apply] junit.framework.TestListener: startTest(test01StencilFBO) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01StencilFBO) [apply] junit.framework.TestListener: startTest(test01DefaultPBuffer) [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01DefaultPBuffer) [apply] junit.framework.TestListener: startTest(test01AccumStencilPBuffer) [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965610825 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] Image right side up [apply] junit.framework.TestListener: endTest(test01AccumStencilPBuffer) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 2.853 sec [apply] ------------- Standard Output --------------- [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] Image right side up [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965608050 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965609054 ms +++ localhost/127.0.0.1:59999 - Locked within 1021 ms, 2 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01StencilFBO_________-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01StencilFBO [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01DefaultPBuffer_____-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01DefaultPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestBug605FlippedImageNEWT.test01AccumStencilPBuffer-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0256x0256.png [apply] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] below: 0xff0000 [apply] above: 0xff00 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageNEWT - test01AccumStencilPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965610825 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01DefaultFBO took 1.598 sec [apply] Testcase: test01StencilFBO took 0.035 sec [apply] Testcase: test01DefaultPBuffer took 0.03 sec [apply] Testcase: test01AccumStencilPBuffer took 0.042 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT [apply] junit.framework.TestListener: tests to run: 8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965612911 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965614916 ms +++ localhost/127.0.0.1:59999 - Locked within 2035 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] 2013-07-04 21:20:16.009 java[53710:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA4) [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA0) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA2) [apply] junit.framework.TestListener: startTest(testOffscreenMultiSampleAA4) [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOffscreenMultiSampleAA4) [apply] junit.framework.TestListener: startTest(testOffsreenMultiSampleAA8) [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] junit.framework.TestListener: endTest(testOffsreenMultiSampleAA8) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965626671 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 13.85 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965612911 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965614916 ms +++ localhost/127.0.0.1:59999 - Locked within 2035 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA0_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA4_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4: ** screenshot: TestMultisampleES1NEWT.testOnscreenMultiSampleAA8_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] [apply] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA2-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa02_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7: ** screenshot: TestMultisampleES1NEWT.testOffscreenMultiSampleAA4-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa04_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffscreenMultiSampleAA4 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8: ** screenshot: TestMultisampleES1NEWT.testOffsreenMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1NEWT - testOffsreenMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965626671 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 2.796 sec [apply] Testcase: testOnscreenMultiSampleAA2 took 1.271 sec [apply] Testcase: testOnscreenMultiSampleAA4 took 1.399 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 1.285 sec [apply] Testcase: testOffscreenMultiSampleAA0 took 1.235 sec [apply] Testcase: testOffscreenMultiSampleAA2 took 1.22 sec [apply] Testcase: testOffscreenMultiSampleAA4 took 1.23 sec [apply] Testcase: testOffsreenMultiSampleAA8 took 1.241 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT [apply] junit.framework.TestListener: tests to run: 6 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965628879 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA0) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965631885 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] 2013-07-04 21:20:32.962 java[53716:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOnscreenMultiSampleAA8) [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] junit.framework.TestListener: endTest(testOnscreenMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenPBufferMultiSampleAA0) [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOffscreenPBufferMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenPBufferMultiSampleAA8) [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] junit.framework.TestListener: endTest(testOffsreenPBufferMultiSampleAA8) [apply] junit.framework.TestListener: startTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: endTest(testOffscreenFBOMultiSampleAA0) [apply] junit.framework.TestListener: startTest(testOffsreenFBOMultiSampleAA8) [apply] junit.framework.TestListener: endTest(testOffsreenFBOMultiSampleAA8) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 10.166 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965628879 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965631885 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA0________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestMultisampleES2NEWT.testOnscreenMultiSampleAA8________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOnscreenMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] [apply] req. msaa: false [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: false [apply] [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestMultisampleES2NEWT.testOffscreenPBufferMultiSampleAA0-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenPBufferMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4: ** screenshot: TestMultisampleES2NEWT.testOffsreenPBufferMultiSampleAA8_-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa08_default-0512x0512.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenPBufferMultiSampleAA8 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffscreenFBOMultiSampleAA0 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] NEWT offscreen FBO Window n/a yet [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES2NEWT - testOffsreenFBOMultiSampleAA8 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965638972 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenMultiSampleAA0 took 3.062 sec [apply] Testcase: testOnscreenMultiSampleAA8 took 1.35 sec [apply] Testcase: testOffscreenPBufferMultiSampleAA0 took 1.324 sec [apply] Testcase: testOffsreenPBufferMultiSampleAA8 took 1.281 sec [apply] Testcase: testOffscreenFBOMultiSampleAA0 took 0.001 sec [apply] Testcase: testOffsreenFBOMultiSampleAA8 took 0 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965638972 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965641078 ms +++ localhost/127.0.0.1:59999 - Locked within 25 ms, 1 attempts [apply] junit.framework.TestListener: startTest(test01OpaqueDecorated) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcd8c05ecc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcd8c05ecc0 [apply] junit.framework.TestListener: endTest(test01OpaqueDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentDecorated) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcd8b472f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcd8b472f90 [apply] junit.framework.TestListener: endTest(test01TransparentDecorated) [apply] junit.framework.TestListener: startTest(test01TransparentUndecorated) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcd8b471580 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcd8b471580 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01TransparentUndecorated) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965647741 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 6.749 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965641078 ms +++ localhost/127.0.0.1:59999 - Locked within 25 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63cd66ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421fbfd6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcd8c05ecc0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcd8c05ecc0 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01OpaqueDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@42b02928 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b5e234c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@215f7107 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcd8b472f90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcd8b472f90 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentDecorated [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4865ce [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fcd8b471580 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fcd8b471580 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyNEWT - test01TransparentUndecorated [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965647741 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01OpaqueDecorated took 1.826 sec [apply] Testcase: test01TransparentDecorated took 1.848 sec [apply] Testcase: test01TransparentUndecorated took 1.882 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965649921 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(test00) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965653929 ms +++ localhost/127.0.0.1:59999 - Locked within 4038 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] 2013-07-04 21:20:54.971 java[53734:d013] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ab2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6f0ffb38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965657213 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] junit.framework.TestListener: endTest(test00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.376 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965649921 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965653929 ms +++ localhost/127.0.0.1:59999 - Locked within 4038 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@f593af [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7ab2c6a6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6f0ffb38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestGearsES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965657213 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 3.218 sec [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965659079 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965663087 ms +++ localhost/127.0.0.1:59999 - Locked within 4016 ms, 5 attempts [apply] junit.framework.TestListener: startTest(test00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] 2013-07-04 21:21:04.529 java[53740:db07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] 1 s: 60 f / 1120 ms, 53.5 fps, 18 ms/f; total: 60 f, 53.5 fps, 18 ms/f [apply] junit.framework.TestListener: endTest(test00) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965667035 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.024 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965659079 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965663087 ms +++ localhost/127.0.0.1:59999 - Locked within 4016 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] OlympicES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@ee51b2c, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestOlympicES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] 1 s: 60 f / 1120 ms, 53.5 fps, 18 ms/f; total: 60 f, 53.5 fps, 18 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestOlympicES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965667035 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 3.878 sec [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965669389 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965676400 ms +++ localhost/127.0.0.1:59999 - Locked within 7029 ms, 8 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] junit.framework.TestListener: startTest(test00) [apply] 2013-07-04 21:21:17.850 java[53746:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test00) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.814 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965669389 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965676400 ms +++ localhost/127.0.0.1:59999 - Locked within 7029 ms, 8 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES1NEWT.test00-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es1.newt.TestRedSquareES1NEWT - test00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965680133 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00 took 3.66 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965680133 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965682462 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965687470 ms +++ localhost/127.0.0.1:59999 - Locked within 5044 ms, 6 attempts [apply] 2013-07-04 21:21:28.555 java[53752:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testElektronenMultiplizierer01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372965690178 d 1249ms]] [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1308300 [apply] 6 s: 60 f / 6830 ms, 8.7 fps, 113 ms/f; total: 60 f, 8.7 fps, 113 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372965698376 d 0ms]] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] junit.framework.TestListener: endTest(testElektronenMultiplizierer01) [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372965698606 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965698672 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.3 sec [apply] ------------- Standard Output --------------- [apply] NEW SYNC EVENT! tSyncEventNumber=1 tSyncTime=1249500 [apply] NEW SYNC EVENT! tSyncEventNumber=2 tSyncTime=1308300 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965682462 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965687470 ms +++ localhost/127.0.0.1:59999 - Locked within 5044 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372965690178 d 1249ms]] [apply] 6 s: 60 f / 6830 ms, 8.7 fps, 113 ms/f; total: 60 f, 8.7 fps, 113 ms/f [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372965698376 d 0ms]] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372965698606 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestElektronenMultipliziererNEWT - testElektronenMultiplizierer01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965698672 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testElektronenMultiplizierer01 took 9.625 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965700527 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965713543 ms +++ localhost/127.0.0.1:59999 - Locked within 13036 ms, 14 attempts [apply] junit.framework.TestListener: startTest(test01_GL2ES2) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2 [apply] Loop 1/1 [apply] 2013-07-04 21:21:54.384 java[53758:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa08a136500 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] junit.framework.TestListener: endTest(test01_GL2ES2) [apply] junit.framework.TestListener: startTest(test02_GLES2) [apply] junit.framework.TestListener: endTest(test02_GLES2) [apply] junit.framework.TestListener: startTest(test03_GL3) [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa088c49b60 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3 [apply] junit.framework.TestListener: endTest(test03_GL3) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965718346 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 17.892 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965700527 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965713543 ms +++ localhost/127.0.0.1:59999 - Locked within 13036 ms, 14 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7b7a4989 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@197200b4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa08a136500 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test01_GL2ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test01_GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2 [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test02_GLES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 64/64 640x480 [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 640x480, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2aea3e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c78bc3b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a8ddc4c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa088c49b60 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGearsES2NEWT.test03_GL3___-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NEWT - test03_GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965718346 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_GL2ES2 took 3.069 sec [apply] Testcase: test02_GLES2 took 0 sec [apply] Testcase: test03_GL3 took 1.662 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965720373 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965731390 ms +++ localhost/127.0.0.1:59999 - Locked within 11035 ms, 12 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2 [apply] 2013-07-04 21:22:12.510 java[53764:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ... [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7f835191f760 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test01GL2ES2-n0000-LandscapeES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png [apply] 5 s: 60 f / 5572 ms, 10.7 fps, 92 ms/f; total: 60 f, 10.7 fps, 92 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3 [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ... [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7f8351959f50 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test02GL3___-n0000-LandscapeES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png [apply] 5 s: 60 f / 5014 ms, 11.9 fps, 83 ms/f; total: 60 f, 11.9 fps, 83 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose ... [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 25.977 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965720373 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965731390 ms +++ localhost/127.0.0.1:59999 - Locked within 11035 ms, 12 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2 [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ... [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 2.1 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL2/GL2.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@36f0b7f8, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7f835191f760 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test01GL2ES2-n0000-LandscapeES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png [apply] 5 s: 60 f / 5572 ms, 10.7 fps, 92 ms/f; total: 60 f, 10.7 fps, 92 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3 [apply] requested: swapInterval 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 500x290, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init ... [apply] LandscapeES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [apply] GL FBO: basic true, full true [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@7ab7b3f9, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] LandscapeES2.reshape 0/0 500x290, swapInterval 1, drawable 0x7f8351959f50 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestLandscapeES2NEWT.test02GL3___-n0000-LandscapeES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0500x0290.png [apply] 5 s: 60 f / 5014 ms, 11.9 fps, 83 ms/f; total: 60 f, 11.9 fps, 83 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965746279 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 8.476 sec [apply] Testcase: test02GL3 took 6.342 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965746279 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965747844 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965760860 ms +++ localhost/127.0.0.1:59999 - Locked within 13031 ms, 14 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] 2013-07-04 21:22:42.323 java[53770:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fc0e343da80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test01GL2ES2-n0000-RedSquareES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] 1 s: 60 f / 1165 ms, 51.5 fps, 19 ms/f; total: 60 f, 51.5 fps, 19 ms/f [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fc0e4956710 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test02GL3___-n0000-RedSquareES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] 1 s: 60 f / 1053 ms, 56.9 fps, 17 ms/f; total: 60 f, 56.9 fps, 17 ms/f [apply] junit.framework.TestListener: endTest(test02GL3) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965766847 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 19.073 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965747844 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965760860 ms +++ localhost/127.0.0.1:59999 - Locked within 13031 ms, 14 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] Loop 1/1 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fc0e343da80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test01GL2ES2-n0000-RedSquareES2-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] 1 s: 60 f / 1165 ms, 51.5 fps, 19 ms/f; total: 60 f, 51.5 fps, 19 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] requested: vsync false, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 64/64 512x512, [ l 0, r 0 - t 22, b 0 - 0x22] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape 0/0 512x512, swapInterval -1, drawable 0x7fc0e4956710 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestRedSquareES2NEWT.test02GL3___-n0000-RedSquareES2-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] 1 s: 60 f / 1053 ms, 56.9 fps, 17 ms/f; total: 60 f, 56.9 fps, 17 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestRedSquareES2NEWT - test02GL3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965766847 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 3.63 sec [apply] Testcase: test02GL3 took 2.289 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965768433 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965781452 ms +++ localhost/127.0.0.1:59999 - Locked within 13027 ms, 14 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] 2013-07-04 21:23:02.997 java[53776:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965784661 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 16.295 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965768433 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965781452 ms +++ localhost/127.0.0.1:59999 - Locked within 13027 ms, 14 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] GearsGL2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 list created: 1 [apply] gear2 list created: 2 [apply] gear3 list created: 3 [apply] Gears: Reshape 0/0 640x480 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Gears: Dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNEWT - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965784661 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 1.964 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965786227 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965794239 ms +++ localhost/127.0.0.1:59999 - Locked within 8029 ms, 9 attempts [apply] 2013-07-04 21:23:15.544 java[53782:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] junit.framework.TestListener: startTest(test01_DefCaps_Anim) [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] junit.framework.TestListener: endTest(test01_DefCaps_Anim) [apply] junit.framework.TestListener: startTest(test02_DefCaps_NoAnim) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] junit.framework.TestListener: endTest(test02_DefCaps_NoAnim) [apply] junit.framework.TestListener: startTest(test12_FBOCaps_NoAnim) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] junit.framework.TestListener: endTest(test12_FBOCaps_NoAnim) [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.046 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965786227 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965794239 ms +++ localhost/127.0.0.1:59999 - Locked within 8029 ms, 9 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestTeapotNEWT.test01_DefCaps_Anim__-n0009-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test01_DefCaps_Anim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test02_DefCaps_NoAnim-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test02_DefCaps_NoAnim [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestTeapotNEWT.test12_FBOCaps_NoAnim-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestTeapotNEWT - test12_FBOCaps_NoAnim [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965801199 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_DefCaps_Anim took 1.967 sec [apply] Testcase: test02_DefCaps_NoAnim took 1.745 sec [apply] Testcase: test12_FBOCaps_NoAnim took 1.747 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965801199 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965802724 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965810735 ms +++ localhost/127.0.0.1:59999 - Locked within 8030 ms, 9 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] junit.framework.TestListener: startTest(test01_GL3Core_Passthrough) [apply] 2013-07-04 21:23:31.995 java[53788:d003] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Init - START - useGeomShader 0 -> passthrough01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1289 ms, 46.5 fps, 21 ms/f; total: 60 f, 46.5 fps, 21 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] junit.framework.TestListener: endTest(test01_GL3Core_Passthrough) [apply] junit.framework.TestListener: startTest(test02_GL3Core_FlipXYZ) [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45490eb5, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1106 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f [apply] junit.framework.TestListener: endTest(test02_GL3Core_FlipXYZ) [apply] junit.framework.TestListener: startTest(test11_GL3Compat_Passthrough) [apply] junit.framework.TestListener: endTest(test11_GL3Compat_Passthrough) [apply] junit.framework.TestListener: startTest(test12_GL3Compat_FlipXYZ) [apply] junit.framework.TestListener: endTest(test12_GL3Compat_FlipXYZ) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 14.311 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965802724 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965810735 ms +++ localhost/127.0.0.1:59999 - Locked within 8030 ms, 9 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] Init - START - useGeomShader 0 -> passthrough01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@635aed57, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test01_GL3Core_Passthrough__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1289 ms, 46.5 fps, 21 ms/f; total: 60 f, 46.5 fps, 21 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] Init - START - useGeomShader 1 -> flipXYZ01_xxx [apply] GL_VENDOR: NVIDIA Corporation [apply] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION: 3.2 NVIDIA-7.32.12 [apply] GL GLSL: true, has-compiler-func: true, version 1.50 [apply] GL Profile: GLProfile[GL3/GL3.hw] [apply] GL Renderer Quirks:[NoOffscreenBitmap] [apply] GL:jogamp.opengl.gl4.GL4bcImpl@45490eb5, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGeomShader01TextureGL3NEWT.test02_GL3Core_FlipXYZ______-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [apply] Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 [apply] 1 s: 60 f / 1106 ms, 54.2 fps, 18 ms/f; total: 60 f, 54.2 fps, 18 ms/f [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965816961 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01_GL3Core_Passthrough took 3.856 sec [apply] Testcase: test02_GL3Core_FlipXYZ took 2.294 sec [apply] Testcase: test11_GL3Compat_Passthrough took 0 sec [apply] Testcase: test12_GL3Compat_FlipXYZ took 0.001 sec [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test02_GL3Core_FlipXYZ [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test11_GL3Compat_Passthrough [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] Profile GL3bc n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965816961 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965819178 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test00NoShaderState_Validation) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965826190 ms +++ localhost/127.0.0.1:59999 - Locked within 7034 ms, 8 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] 2013-07-04 21:23:47.594 java[53794:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x39478a43, handle 0x7fbcba834d20, jogamp.opengl.gl4.GL4bcImpl@3fb6101e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcba830d90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcba826cc0 [apply] , SurfaceHandle 0x7fbcba830d90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b815bfb, 49bdc9d8>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] junit.framework.TestListener: endTest(test00NoShaderState_Validation) [apply] junit.framework.TestListener: startTest(test01ShaderState_Validation) [apply] junit.framework.TestListener: endTest(test01ShaderState_Validation) [apply] junit.framework.TestListener: startTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x900bac2, handle 0x7fbcb9c796e0, jogamp.opengl.gl4.GL4bcImpl@ee51b2c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcba830d90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcba826cc0 [apply] , SurfaceHandle 0x7fbcba830d90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <635aed57, 66941db6>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x688a548b, handle 0x7fbcba831de0, jogamp.opengl.gl4.GL4bcImpl@6c69d02b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcb9c86590, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcb9c862b0 [apply] , SurfaceHandle 0x7fbcb9c86590 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16e1eea8, 4afb6354>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] junit.framework.TestListener: endTest(test02ShaderState_PerformanceSingleKeepEnabled) [apply] junit.framework.TestListener: startTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] testShaderState00PerformanceSingle toggleEnable false: 1.407s: 600f, 426.4 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x79ee2c2c, handle 0x7fbcba84d180, jogamp.opengl.gl4.GL4bcImpl@3963b3e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcba832410, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcba80c730 [apply] , SurfaceHandle 0x7fbcba832410 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c0b6548, 50269997>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 1.318s: 600f, 455.2 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] junit.framework.TestListener: endTest(test03ShaderState_PerformanceSingleToggleEnable) [apply] junit.framework.TestListener: startTest(test04ShaderState_PerformanceDouble) [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4b142196, handle 0x7fbcb9c815c0, jogamp.opengl.gl4.GL4bcImpl@16a9255c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcba832410, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcba80c730 [apply] , SurfaceHandle 0x7fbcba832410 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3ad3c6a3, 25961581>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.007s: 600f, 595.8 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] junit.framework.TestListener: endTest(test04ShaderState_PerformanceDouble) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965838087 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 19.029 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965819178 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965826190 ms +++ localhost/127.0.0.1:59999 - Locked within 7034 ms, 8 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x39478a43, handle 0x7fbcba834d20, jogamp.opengl.gl4.GL4bcImpl@3fb6101e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcba830d90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcba826cc0 [apply] , SurfaceHandle 0x7fbcba830d90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b815bfb, 49bdc9d8>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState false, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x900bac2, handle 0x7fbcb9c796e0, jogamp.opengl.gl4.GL4bcImpl@ee51b2c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcba830d90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcba826cc0 [apply] , SurfaceHandle 0x7fbcba830d90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <635aed57, 66941db6>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 1, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x688a548b, handle 0x7fbcba831de0, jogamp.opengl.gl4.GL4bcImpl@6c69d02b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcb9c86590, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcb9c862b0 [apply] , SurfaceHandle 0x7fbcb9c86590 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <16e1eea8, 4afb6354>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable false: 1.407s: 600f, 426.4 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x79ee2c2c, handle 0x7fbcba84d180, jogamp.opengl.gl4.GL4bcImpl@3963b3e, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcba832410, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcba80c730 [apply] , SurfaceHandle 0x7fbcba832410 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7c0b6548, 50269997>[count 1, qsz 0, owner <Thread-9>], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] testShaderState00PerformanceSingle toggleEnable true: 1.318s: 600f, 455.2 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4b142196, handle 0x7fbcb9c815c0, jogamp.opengl.gl4.GL4bcImpl@16a9255c, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@49dc423f, [apply] Handle 0x7fbcba832410, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcba80c730 [apply] , SurfaceHandle 0x7fbcba832410 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <3ad3c6a3, 25961581>[count 1, qsz 0, owner <Thread-10>], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.007s: 600f, 595.8 fps, 1 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965838087 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00NoShaderState_Validation took 2.815 sec [apply] Testcase: test01ShaderState_Validation took 1.175 sec [apply] Testcase: test02ShaderState_PerformanceSingleKeepEnabled took 2.84 sec [apply] Testcase: test03ShaderState_PerformanceSingleToggleEnable took 2.67 sec [apply] Testcase: test04ShaderState_PerformanceDouble took 2.327 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965840181 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 3 [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Linked) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965843187 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] 2013-07-04 21:24:04.337 java[53800:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7eda18ac, handle 0x7fa8ca05d7b0, jogamp.opengl.gl4.GL4bcImpl@12401369, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] Handle 0x7fa8c9443b80, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa8c9441bc0 [apply] , SurfaceHandle 0x7fa8c9443b80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ee49dcd, 53343ed0>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Linked) [apply] junit.framework.TestListener: startTest(testShaderState01ValidationSP1Unlinked) [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x688a548b, handle 0x7fa8c944e2d0, jogamp.opengl.gl4.GL4bcImpl@51b4a74b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] Handle 0x7fa8c9441b90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa8c9454680 [apply] , SurfaceHandle 0x7fa8c9441b90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2b5356d5, 6c69d02b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] junit.framework.TestListener: endTest(testShaderState01ValidationSP1Unlinked) [apply] junit.framework.TestListener: startTest(testShaderState01PerformanceDouble) [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4a48edb5, handle 0x7fa8c945e7a0, jogamp.opengl.gl4.GL4bcImpl@7c0b6548, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] Handle 0x7fa8c9441b90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa8c945dac0 [apply] , SurfaceHandle 0x7fa8c9441b90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <50269997, 162db19d>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] junit.framework.TestListener: endTest(testShaderState01PerformanceDouble) [apply] testShaderState01PerformanceDouble: 1.308s: 600f, 458.7 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965850335 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.223 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965840181 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965843187 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x7eda18ac, handle 0x7fa8ca05d7b0, jogamp.opengl.gl4.GL4bcImpl@12401369, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] Handle 0x7fa8c9443b80, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa8c9441bc0 [apply] , SurfaceHandle 0x7fa8c9443b80 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <7ee49dcd, 53343ed0>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x688a548b, handle 0x7fa8c944e2d0, jogamp.opengl.gl4.GL4bcImpl@51b4a74b, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] Handle 0x7fa8c9441b90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa8c9454680 [apply] , SurfaceHandle 0x7fa8c9441b90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2b5356d5, 6c69d02b>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] vertices0: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors0: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 2, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] vertices1: GLArrayDataServer[mgl_Vertex, index -1, location 0, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 3, stride 12b 3c, initialElementCount 4, vboEnabled true, vboName 3, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=12 cap=12], alive true] [apply] colors1: GLArrayDataServer[mgl_Color, index -1, location 5, isVertexAttribute true, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 4, components 4, stride 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] [apply] screen #1 [apply] screen #2 [apply] screen #3 [apply] screen #4 [apply] screen #10 [apply] screen #20 [apply] screen #30 [apply] screen #40 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Unlinked [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x4a48edb5, handle 0x7fa8c945e7a0, jogamp.opengl.gl4.GL4bcImpl@7c0b6548, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2cba5bdb, [apply] Handle 0x7fa8c9441b90, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa8c945dac0 [apply] , SurfaceHandle 0x7fa8c9441b90 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 480x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <50269997, 162db19d>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] [apply] screen #1 [apply] screen #2 [apply] screen #1 [apply] screen #2 [apply] testShaderState01PerformanceDouble: 1.308s: 600f, 458.7 fps, 2 ms/f [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965850335 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testShaderState01ValidationSP1Linked took 2.962 sec [apply] Testcase: testShaderState01ValidationSP1Unlinked took 1.262 sec [apply] Testcase: testShaderState01PerformanceDouble took 2.854 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965852398 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965853402 ms +++ localhost/127.0.0.1:59999 - Locked within 1040 ms, 2 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] junit.framework.TestListener: startTest(testGLSLCompilation01) [apply] 2013-07-04 21:24:14.316 java[53806:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] junit.framework.TestListener: endTest(testGLSLCompilation01) [apply] junit.framework.TestListener: startTest(testGLSLUse01) [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbf5848d220 [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(testGLSLUse01) [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.13 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965852398 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965853402 ms +++ localhost/127.0.0.1:59999 - Locked within 1040 ms, 2 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLCompilation01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-8-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.init FIN [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbf5848d220 [apply] Thread[Thread-8-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLSimple01NEWT - testGLSLUse01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965857359 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGLSLCompilation01 took 2.505 sec [apply] Testcase: testGLSLUse01 took 1.381 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965857359 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965859272 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965870288 ms +++ localhost/127.0.0.1:59999 - Locked within 11037 ms, 12 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] junit.framework.TestListener: startTest(test01) [apply] 2013-07-04 21:24:31.385 java[53812:de0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x49dc423f, handle 0x7fa55b4785b0, jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5, [apply] Handle 0x7fa55b46b440, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa55b469f70 [apply] , SurfaceHandle 0x7fa55b46b440 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69d6065, 46238a47>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] t1-t0: 1399.628ms [apply] t3-t0: 3026.479ms [apply] t3-t2: 13.258ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] junit.framework.TestListener: endTest(test01) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965873386 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.264 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965859272 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965870288 ms +++ localhost/127.0.0.1:59999 - Locked within 11037 ms, 12 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x223, this 0x49dc423f, handle 0x7fa55b4785b0, jogamp.opengl.gl4.GL4bcImpl@4b0ea9ba, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@2fa918d5, [apply] Handle 0x7fa55b46b440, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fa55b469f70 [apply] , SurfaceHandle 0x7fa55b46b440 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <69d6065, 46238a47>[count 1, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner>], surfaceLockCount 1]], mode NSOPENGL] [apply] Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Screen dim 518 x 324 [apply] Screen siz 1920 x 1200 [apply] Screen pixel/cm 37.065636, 37.037037 [apply] t1-t0: 1399.628ms [apply] t3-t0: 3026.479ms [apply] t3-t2: 13.258ms [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestRulerNEWT01 - test01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965873386 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01 took 3.029 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965875383 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965881404 ms +++ localhost/127.0.0.1:59999 - Locked within 6043 ms, 7 attempts [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] 2013-07-04 21:24:41.999 java[53818:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameOK) [apply] junit.framework.TestListener: startTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] junit.framework.TestListener: endTest(testGlTransformFeedbackVaryings_WhenVarNameWrong) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965885341 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 10.039 sec [apply] ------------- Standard Output --------------- [apply] GOOD (expected link error) - testGlTransformFeedbackVaryings_WhenVarNameWrong:postLink: Program link failed: 1 [apply] ERROR: Could not find transform feedback binding for 'PPPosition.' [apply] [apply] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965875383 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965881404 ms +++ localhost/127.0.0.1:59999 - Locked within 6043 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameOK [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestTransformFeedbackVaryingsBug407NEWT - testGlTransformFeedbackVaryings_WhenVarNameWrong [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965885341 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameOK took 2.731 sec [apply] Testcase: testGlTransformFeedbackVaryings_WhenVarNameWrong took 1.139 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965887371 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 5 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965893381 ms +++ localhost/127.0.0.1:59999 - Locked within 6026 ms, 7 attempts [apply] junit.framework.TestListener: startTest(test00MatrixToString) [apply] junit.framework.TestListener: endTest(test00MatrixToString) [apply] junit.framework.TestListener: startTest(test01MviUpdateTraditionalAccess) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] 2013-07-04 21:24:54.734 java[53824:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(test01MviUpdateTraditionalAccess) [apply] junit.framework.TestListener: startTest(test02MviUpdateShaderAccess) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate [apply] junit.framework.TestListener: endTest(test02MviUpdateShaderAccess) [apply] junit.framework.TestListener: startTest(test03MvTranslate) [apply] junit.framework.TestListener: endTest(test03MvTranslate) [apply] junit.framework.TestListener: startTest(test04MvTranslateRotate) [apply] junit.framework.TestListener: endTest(test04MvTranslateRotate) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965895207 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 7.912 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965887371 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965893381 ms +++ localhost/127.0.0.1:59999 - Locked within 6026 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString [apply] PMV-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-C-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 4x4: [apply] [ 1.00000 0.00000 0.00000 1.00000 ] [apply] [ 0.00000 1.00000 0.00000 2.00000 ] [apply] [ 0.00000 0.00000 1.00000 3.00000 ] [apply] [ 0.00000 0.00000 0.00000 1.00000 ] [apply] [apply] [apply] FLU-R-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 2x3: [apply] [ 1.00000 2.00000 3.00000 ] [apply] [ 4.00000 5.00000 6.00000 ] [apply] [apply] [apply] FLU-R-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] FLU-C-O 3x2: [apply] [ 1.00000 2.00000 ] [apply] [ 3.00000 4.00000 ] [apply] [ 5.00000 6.00000 ] [apply] [apply] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test00MatrixToString [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test01MviUpdateTraditionalAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test02MviUpdateShaderAccess [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test03MvTranslate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.math.TestPMVMatrix01NEWT - test04MvTranslateRotate [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965895207 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test00MatrixToString took 0.035 sec [apply] Testcase: test01MviUpdateTraditionalAccess took 0.311 sec [apply] Testcase: test02MviUpdateShaderAccess took 0.182 sec [apply] Testcase: test03MvTranslate took 0.006 sec [apply] Testcase: test04MvTranslateRotate took 0.003 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT [apply] junit.framework.TestListener: tests to run: 7 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965896983 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965898989 ms +++ localhost/127.0.0.1:59999 - Locked within 2024 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] 2013-07-04 21:25:00.247 java[53830:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] INFO: PBuffer supported: true [apply] junit.framework.TestListener: startTest(test01aOffscreenWindowPBuffer) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc046b740 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] junit.framework.TestListener: endTest(test01aOffscreenWindowPBuffer) [apply] junit.framework.TestListener: startTest(test01bOffscreenWindowPBufferStencil) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] junit.framework.TestListener: endTest(test01bOffscreenWindowPBufferStencil) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0478440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBufferStencilAlpha) [apply] junit.framework.TestListener: startTest(test01cOffscreenWindowPBuffer555) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0477f70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] junit.framework.TestListener: endTest(test01cOffscreenWindowPBuffer555) [apply] junit.framework.TestListener: startTest(test02Offscreen3Windows1DisplayPBuffer) [apply] Create Window 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0477f70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Create Window 1 [apply] Create Window 2 [apply] junit.framework.TestListener: endTest(test02Offscreen3Windows1DisplayPBuffer) [apply] junit.framework.TestListener: startTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] Create Window 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc043a6c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc04895e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc1040a10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Create Window 1 [apply] Create Window 2 [apply] junit.framework.TestListener: endTest(test03Offscreen3Windows3DisplaysPBuffer) [apply] junit.framework.TestListener: startTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Create Window 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc10101c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0469890 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0481200 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc10101c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] junit.framework.TestListener: endTest(test04OffscreenSnapshotWithDemoPBuffer) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965912978 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 16.075 sec [apply] ------------- Standard Output --------------- [apply] INFO: PBuffer supported: true [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 0 [apply] Create Window 1 [apply] Create Window 2 [apply] Create Window 1 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965896983 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965898989 ms +++ localhost/127.0.0.1:59999 - Locked within 2024 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc046b740 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01aOffscreenWindowPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0478440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01bOffscreenWindowPBufferStencil [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0477f70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBufferStencilAlpha [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0477f70 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test01cOffscreenWindowPBuffer555 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc043a6c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [apply] null [apply] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc04895e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc1040a10 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test02Offscreen3Windows1DisplayPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL EngiNativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] ne [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 8 (enable: true) [apply] null [apply] ShaderProgram[id=8, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=16, type=FRAGMENT_SHADER, valid=true, shader: 3, source] [apply] ShaderCode[id=15, type=VERTEX_SHADER, valid=true, shader: 2, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc10101c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 9 (enable: true) [apply] null [apply] ShaderProgram[id=9, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=17, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=18, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0469890 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc0481200 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-4-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test03Offscreen3Windows3DisplaysPBuffer [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 11 (enable: true) [apply] null [apply] ShaderProgram[id=11, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=21, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=22, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f8cc10101c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen01GLPBufferNEWT - test04OffscreenSnapshotWithDemoPBuffer [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965912978 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01aOffscreenWindowPBuffer took 1.248 sec [apply] Testcase: test01bOffscreenWindowPBufferStencil took 1.121 sec [apply] Testcase: test01cOffscreenWindowPBufferStencilAlpha took 1.135 sec [apply] Testcase: test01cOffscreenWindowPBuffer555 took 1.15 sec [apply] Testcase: test02Offscreen3Windows1DisplayPBuffer took 3.327 sec [apply] Testcase: test03Offscreen3Windows3DisplaysPBuffer took 3.413 sec [apply] Testcase: test04OffscreenSnapshotWithDemoPBuffer took 1.287 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965915089 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test11OffscreenWindowPixmap) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965918095 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] 2013-07-04 21:25:19.497 java[53836:db07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: endTest(test11OffscreenWindowPixmap) [apply] junit.framework.TestListener: startTest(test14OffscreenSnapshotWithDemoPixmap) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] junit.framework.TestListener: endTest(test14OffscreenSnapshotWithDemoPixmap) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.867 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965915089 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965918095 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test11OffscreenWindowPixmap [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], offscr[fbo]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape 0/0 640x480, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES1.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.offscreen.TestOffscreen02BitmapNEWT - test14OffscreenSnapshotWithDemoPixmap [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965921855 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test11OffscreenWindowPixmap took 2.577 sec [apply] Testcase: test14OffscreenSnapshotWithDemoPixmap took 1.115 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965921855 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965924065 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965927071 ms +++ localhost/127.0.0.1:59999 - Locked within 3026 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] junit.framework.TestListener: startTest(test01GL2Normal) [apply] 2013-07-04 21:25:28.307 java[53842:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2be2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7a7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] junit.framework.TestListener: endTest(test01GL2Normal) [apply] junit.framework.TestListener: startTest(test03GL2FFPEmu) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d3f136e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@627a4489 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4929b0e1 [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] junit.framework.TestListener: endTest(test03GL2FFPEmu) [apply] junit.framework.TestListener: startTest(test04GL2ES1Normal) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3adec8b3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@784a7df6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6293df2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] [apply] junit.framework.TestListener: endTest(test04GL2ES1Normal) [apply] junit.framework.TestListener: startTest(test05ES2FFPEmu) [apply] junit.framework.TestListener: endTest(test05ES2FFPEmu) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965955798 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 31.815 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965924065 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965927071 ms +++ localhost/127.0.0.1:59999 - Locked within 3026 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2be2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@33682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@7a7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test01GL2Normal___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test01GL2Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-RedSquareES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.util.glsl.fixedfunc.FixedFuncImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@d3f136e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@627a4489 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@4929b0e1 [apply] FixedFunctionPipeline: glEnable 0xba1 not handled in emulation and not supported in ES2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-GearsES1-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1ImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test03GL2FFPEmu___-n0001-DemoGL2ES1TextureImmModeSink-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test03GL2FFPEmu [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES1.init ... [apply] RedSquareES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-RedSquareES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3adec8b3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@784a7df6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@6293df2c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] GearsES1.reshape FIN [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-GearsES1-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1ImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestES1FixedFunctionPipelineNEWT.test04GL2ES1Normal-n0001-DemoGL2ES1TextureImmModeSink-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test04GL2ES1Normal [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] GLES2 n/a [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestES1FixedFunctionPipelineNEWT - test05ES2FFPEmu [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965955798 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2Normal took 10.527 sec [apply] Testcase: test03GL2FFPEmu took 9.157 sec [apply] Testcase: test04GL2ES1Normal took 8.972 sec [apply] Testcase: test05ES2FFPEmu took 0 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965958052 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 7 [apply] junit.framework.TestListener: startTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965968065 ms +++ localhost/127.0.0.1:59999 - Locked within 10049 ms, 11 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] 2013-07-04 21:26:09.303 java[53848:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] junit.framework.TestListener: endTest(test01Plain__GL2ES1_VBOOffUsePlain) [apply] junit.framework.TestListener: startTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] junit.framework.TestListener: endTest(test02Plain__GL2ES1_VBOOffUseArrayData) [apply] junit.framework.TestListener: startTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] junit.framework.TestListener: endTest(test03Plain__GL2ES1_VBOOnUsePlain) [apply] junit.framework.TestListener: startTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test04Plain__GL2ES1_VBOOnUseArrayData) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES1_VBOOff) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES1_VBOOff) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES1_VBOOn) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES1_VBOOn) [apply] junit.framework.TestListener: startTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] junit.framework.TestListener: endTest(test07ImmSinkGL2ES1_VBOOnTexture) [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 20.924 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965958052 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965968065 ms +++ localhost/127.0.0.1:59999 - Locked within 10049 ms, 11 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test01Plain__GL2ES1_VBOOffUsePlain____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test01Plain__GL2ES1_VBOOffUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test02Plain__GL2ES1_VBOOffUseArrayData-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test02Plain__GL2ES1_VBOOffUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test03Plain__GL2ES1_VBOOnUsePlain_____-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test03Plain__GL2ES1_VBOOnUsePlain [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] bufferAll: java.nio.DirectByteBuffer[pos=0 lim=72 cap=72], byteOffset 0 [apply] bufferV: off 0, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] bufferC: off 36, size 36: java.nio.DirectFloatBufferU[pos=0 lim=9 cap=9], byteOffset 0 [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test04Plain__GL2ES1_VBOOnUseArrayData_-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test04Plain__GL2ES1_VBOOnUseArrayData [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test05ImmSinkGL2ES1_VBOOff____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test05ImmSinkGL2ES1_VBOOff [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test06ImmSinkGL2ES1_VBOOn_____________-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test06ImmSinkGL2ES1_VBOOn [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES1NEWT.test07ImmSinkGL2ES1_VBOOnTexture______-n0001-GL2ES1-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES1NEWT - test07ImmSinkGL2ES1_VBOOnTexture [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965978883 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01Plain__GL2ES1_VBOOffUsePlain took 2.699 sec [apply] Testcase: test02Plain__GL2ES1_VBOOffUseArrayData took 1.342 sec [apply] Testcase: test03Plain__GL2ES1_VBOOnUsePlain took 1.341 sec [apply] Testcase: test04Plain__GL2ES1_VBOOnUseArrayData took 1.33 sec [apply] Testcase: test05ImmSinkGL2ES1_VBOOff took 1.284 sec [apply] Testcase: test06ImmSinkGL2ES1_VBOOn took 1.368 sec [apply] Testcase: test07ImmSinkGL2ES1_VBOOnTexture took 1.382 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965978883 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965980910 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965984918 ms +++ localhost/127.0.0.1:59999 - Locked within 4036 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] 2013-07-04 21:26:26.325 java[53854:db0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_Direct) [apply] junit.framework.TestListener: startTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] junit.framework.TestListener: endTest(test05ImmSinkGL2ES2_VBOOff_ShaderState) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_Direct) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_Direct) [apply] junit.framework.TestListener: startTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] junit.framework.TestListener: endTest(test06ImmSinkGL2ES2_VBOOn_ShaderState) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 11.094 sec [apply] ------------- Standard Output --------------- [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965980910 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965984918 ms +++ localhost/127.0.0.1:59999 - Locked within 4036 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_Direct_____-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test05ImmSinkGL2ES2_VBOOff_ShaderState-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test05ImmSinkGL2ES2_VBOOff_ShaderState [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_Direct______-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_Direct [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-4-UserApp-JUnitTestRunner: ** screenshot: TestImmModeSinkES2NEWT.test06ImmSinkGL2ES2_VBOOn_ShaderState_-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0400.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.TestImmModeSinkES2NEWT - test06ImmSinkGL2ES2_VBOOn_ShaderState [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965991896 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_Direct took 2.905 sec [apply] Testcase: test05ImmSinkGL2ES2_VBOOff_ShaderState took 1.306 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_Direct took 1.392 sec [apply] Testcase: test06ImmSinkGL2ES2_VBOOn_ShaderState took 1.301 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965991896 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965993882 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966007898 ms +++ localhost/127.0.0.1:59999 - Locked within 14045 ms, 15 attempts [apply] 2013-07-04 21:26:48.803 java[53860:f603] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] junit.framework.TestListener: startTest(testOnscreenWritePNG_TGA_PAM) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff87a836eb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ff87a836eb0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] junit.framework.TestListener: endTest(testOnscreenWritePNG_TGA_PAM) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNG) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff87a839a80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ff87a839a80 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] junit.framework.TestListener: endTest(testOffscreenWritePNG) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966012069 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.277 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965993882 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966007898 ms +++ localhost/127.0.0.1:59999 - Locked within 14045 ms, 15 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b142196 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff87a836eb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ff87a836eb0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOnscreenWritePNG_TGA_PAM [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@195ed659 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff87a839a80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7ff87a839a80 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestGLReadBufferUtilTextureIOWrite01NEWT.testOffscreenWritePNG_______-n0000-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01NEWT - testOffscreenWritePNG [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966012069 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNG_TGA_PAM took 1.616 sec [apply] Testcase: testOffscreenWritePNG took 1.225 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966014193 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966019201 ms +++ localhost/127.0.0.1:59999 - Locked within 5028 ms, 6 attempts [apply] junit.framework.TestListener: startTest(testOnscreenWritePNGWithResize) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] 2013-07-04 21:27:00.508 java[53866:de07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fa2238418f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fa2238418f0 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa2238418f0 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa2238418f0 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2238418f0 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa2238418f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2238418f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa2238418f0 [apply] junit.framework.TestListener: endTest(testOnscreenWritePNGWithResize) [apply] junit.framework.TestListener: startTest(testOffscreenWritePNGWithResize) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb05acd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1989b5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fa22386e860 [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fa22386e860 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa222c64e70 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa222c64e70 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa223844780 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa223844780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] junit.framework.TestListener: endTest(testOffscreenWritePNGWithResize) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.705 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966014193 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966019201 ms +++ localhost/127.0.0.1:59999 - Locked within 5028 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a6779e6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2f74219d [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fa2238418f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fa2238418f0 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa2238418f0 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa2238418f0 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2238418f0 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOnscreenWritePNGWithResize_-n0003-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa2238418f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa2238418f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa2238418f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOnscreenWritePNGWithResize [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@630f41e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb05acd [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c1989b5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 64x64, swapInterval 1, drawable 0x7fa22386e860 [apply] XXX: init [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 64x64, swapInterval 1, drawable 0x7fa22386e860 [apply] XXX: [0], 64x64, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0064x0064.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fa222c64e70 [apply] XXX: [64], 128x128, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0128.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa222c64e70 [apply] XXX: [128], 256x256, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fa223844780 [apply] XXX: [256], 512x512, sz_changed true, snap true [apply] Thread-4-UserApp-JUnitTestRunner-Animator: ** screenshot: TestGLReadBufferUtilTextureIOWrite02NEWT.testOffscreenWritePNGWithResize-n0003-GL2___-hw-pbuffer_-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0512.png [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1024x1024, swapInterval 1, drawable 0x7fa223844780 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] XXX: dispose [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02NEWT - testOffscreenWritePNGWithResize [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966023812 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testOnscreenWritePNGWithResize took 1.937 sec [apply] Testcase: testOffscreenWritePNGWithResize took 1.448 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966023812 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966025957 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966028967 ms +++ localhost/127.0.0.1:59999 - Locked within 3039 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGBn [apply] junit.framework.TestListener: startTest(testReadES2_RGBn) [apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]], hasAlpha false [apply] 2013-07-04 21:27:09.714 java[53872:dd0f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGBn-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGBn [apply] junit.framework.TestListener: endTest(testReadES2_RGBn) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.894 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966025957 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966028967 ms +++ localhost/127.0.0.1:59999 - Locked within 3039 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGBn [apply] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]], hasAlpha false [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGImage01NEWT.testReadES2_RGBn-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGImage01NEWT - testReadES2_RGBn [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966032767 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testReadES2_RGBn took 3.73 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966032767 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT [apply] junit.framework.TestListener: tests to run: 12 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966034667 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966040677 ms +++ localhost/127.0.0.1:59999 - Locked within 6031 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] junit.framework.TestListener: startTest(test01YUV444Base__GL2) [apply] 2013-07-04 21:27:21.798 java[53878:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] junit.framework.TestListener: endTest(test01YUV444Base__GL2) [apply] junit.framework.TestListener: startTest(test01YUV444Base__ES2) [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Base__ES2) [apply] junit.framework.TestListener: startTest(test01YUV444Prog__GL2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Prog__GL2) [apply] junit.framework.TestListener: startTest(test01YUV444Prog__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV444Prog__ES2) [apply] junit.framework.TestListener: startTest(test01YUV422hBase__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hBase__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV422hBase__ES2) [apply] junit.framework.TestListener: startTest(test01YUV422hProg_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test01YUV422hProg_ES2) [apply] junit.framework.TestListener: startTest(test02YUV420Base__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test02YUV420Base__ES2) [apply] junit.framework.TestListener: startTest(test02YUV420Prog_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2_____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test02YUV420Prog_ES2) [apply] junit.framework.TestListener: startTest(test02YUV420BaseGray_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] TextureData: TextureData[300x509, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(test02YUV420BaseGray_ES2) [apply] junit.framework.TestListener: startTest(test03CMYK_01_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03CMYK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] junit.framework.TestListener: endTest(test03CMYK_01_ES2) [apply] junit.framework.TestListener: startTest(test03YCCK_01_ES2) [apply] TextureData: TextureData[872x583, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2: ** screenshot: TestJPEGTextureFromFileNEWT.test03YCCK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [apply] junit.framework.TestListener: endTest(test03YCCK_01_ES2) [apply] junit.framework.TestListener: startTest(test04QTTDefPostFrame_ES2) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test04QTTDefPostFrame_ES2 [apply] TextureData: TextureData[128x128, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 49152, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3: ** screenshot: TestJPEGTextureFromFileNEWT.test04QTTDefPostFrame_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test04QTTDefPostFrame_ES2 [apply] junit.framework.TestListener: endTest(test04QTTDefPostFrame_ES2) [apply] Tests run: 12, Failures: 0, Errors: 0, Time elapsed: 34.957 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966034667 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966040677 ms +++ localhost/127.0.0.1:59999 - Locked within 6031 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV444Prog__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV444Prog__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hBase__ES2___-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hBase__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6: ** screenshot: TestJPEGTextureFromFileNEWT.test01YUV422hProg_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test01YUV422hProg_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Base__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Base__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420Prog_ES2_____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420Prog_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] TextureData: TextureData[261x202, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9: ** screenshot: TestJPEGTextureFromFileNEWT.test02YUV420BaseGray_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test02YUV420BaseGray_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] TextureData: TextureData[300x509, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1: ** screenshot: TestJPEGTextureFromFileNEWT.test03CMYK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03CMYK_01_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] TextureData: TextureData[872x583, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2: ** screenshot: TestJPEGTextureFromFileNEWT.test03YCCK_01_ES2________-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test03YCCK_01_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test04QTTDefPostFrame_ES2 [apply] TextureData: TextureData[128x128, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 49152, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3: ** screenshot: TestJPEGTextureFromFileNEWT.test04QTTDefPostFrame_ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0128.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-3,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGTextureFromFileNEWT - test04QTTDefPostFrame_ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966069539 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01YUV444Base__GL2 took 3.891 sec [apply] Testcase: test01YUV444Base__ES2 took 2.285 sec [apply] Testcase: test01YUV444Prog__GL2 took 2.231 sec [apply] Testcase: test01YUV444Prog__ES2 took 2.24 sec [apply] Testcase: test01YUV422hBase__ES2 took 2.232 sec [apply] Testcase: test01YUV422hProg_ES2 took 2.166 sec [apply] Testcase: test02YUV420Base__ES2 took 2.27 sec [apply] Testcase: test02YUV420Prog_ES2 took 2.287 sec [apply] Testcase: test02YUV420BaseGray_ES2 took 2.219 sec [apply] Testcase: test03CMYK_01_ES2 took 2.287 sec [apply] Testcase: test03YCCK_01_ES2 took 2.413 sec [apply] Testcase: test04QTTDefPostFrame_ES2 took 2.266 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966069539 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage00NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966071755 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testPNGReadWriteAndCompare) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966076763 ms +++ localhost/127.0.0.1:59999 - Locked within 5029 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage00NEWT - testPNGReadWriteAndCompare [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage00NEWT - testPNGReadWriteAndCompare [apply] junit.framework.TestListener: endTest(testPNGReadWriteAndCompare) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.29 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966071755 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966076763 ms +++ localhost/127.0.0.1:59999 - Locked within 5029 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage00NEWT - testPNGReadWriteAndCompare [apply] PNGImage - Orig: PNGImage[160x90, dpi 72.009 x 72.009, bytesPerPixel 3, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage00NEWT - testPNGReadWriteAndCompare [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966076967 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testPNGReadWriteAndCompare took 0.149 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966076967 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966079080 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966091093 ms +++ localhost/127.0.0.1:59999 - Locked within 12035 ms, 13 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testRead01_RGBn_exp [apply] junit.framework.TestListener: startTest(testRead01_RGBn_exp) [apply] PNGImage: PNGImage[127x90, dpi 95.9866 x 95.9866, bytesPerPixel 4, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=45720 cap=45720]] [apply] 2013-07-04 21:28:11.919 java[53890:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] TextureData: TextureData[127x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 45720, alignment 1, rowlen 0 [apply] Chosen Caps: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL ctx: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x59556d12, handle 0x7fbceac4b710, jogamp.opengl.gl4.GL4bcImpl@20b40ec4, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@d3576a2, [apply] Handle 0x7fbcec157610, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcec157a80 [apply] , SurfaceHandle 0x7fbcec157610 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 127x90 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@30ff8c74, com.jogamp.opengl.test.junit.util.QuitAdapter@595e2ccd, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@595e2ccd, ], windowLock <35cf7491, 46edf730>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGImage01NEWT.testRead01_RGBn_exp_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0127x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] junit.framework.TestListener: endTest(testRead01_RGBn_exp) [apply] junit.framework.TestListener: startTest(testRead02_RGBn_orig) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testRead01_RGBn_exp [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testRead02_RGBn_orig [apply] PNGImage: PNGImage[127x90, dpi 95.9866 x 95.9866, bytesPerPixel 4, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=45720 cap=45720]] [apply] TextureData: TextureData[127x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 45720, alignment 1, rowlen 0 [apply] Chosen Caps: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL ctx: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x209444d1, handle 0x7fbcec119c80, jogamp.opengl.gl4.GL4bcImpl@5c435a3a, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@d3576a2, [apply] Handle 0x7fbceac63340, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbceac53f80 [apply] , SurfaceHandle 0x7fbceac63340 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 127x90 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@49d8c528, com.jogamp.opengl.test.junit.util.QuitAdapter@3677eaf8, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@3677eaf8, ], windowLock <7ae35bb7, 649a8a68>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2>], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestPNGImage01NEWT.testRead02_RGBn_orig-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0127x0090.png [apply] junit.framework.TestListener: endTest(testRead02_RGBn_orig) [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testRead02_RGBn_orig [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966097185 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 18.185 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966079080 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966091093 ms +++ localhost/127.0.0.1:59999 - Locked within 12035 ms, 13 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testRead01_RGBn_exp [apply] PNGImage: PNGImage[127x90, dpi 95.9866 x 95.9866, bytesPerPixel 4, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=45720 cap=45720]] [apply] TextureData: TextureData[127x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 45720, alignment 1, rowlen 0 [apply] Chosen Caps: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL ctx: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x59556d12, handle 0x7fbceac4b710, jogamp.opengl.gl4.GL4bcImpl@20b40ec4, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@d3576a2, [apply] Handle 0x7fbcec157610, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbcec157a80 [apply] , SurfaceHandle 0x7fbcec157610 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 127x90 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@30ff8c74, com.jogamp.opengl.test.junit.util.QuitAdapter@595e2ccd, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@595e2ccd, ], windowLock <35cf7491, 46edf730>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1>], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGImage01NEWT.testRead01_RGBn_exp_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0127x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testRead01_RGBn_exp [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testRead02_RGBn_orig [apply] PNGImage: PNGImage[127x90, dpi 95.9866 x 95.9866, bytesPerPixel 4, reversedChannels false, java.nio.DirectByteBuffer[pos=0 lim=45720 cap=45720]] [apply] TextureData: TextureData[127x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 45720, alignment 1, rowlen 0 [apply] Chosen Caps: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL ctx: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x209444d1, handle 0x7fbcec119c80, jogamp.opengl.gl4.GL4bcImpl@5c435a3a, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@d3576a2, [apply] Handle 0x7fbceac63340, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fbceac53f80 [apply] , SurfaceHandle 0x7fbceac63340 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 127x90 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@49d8c528, com.jogamp.opengl.test.junit.util.QuitAdapter@3677eaf8, ], MouseListeners num 0 [], KeyListeners num 1 [com.jogamp.opengl.test.junit.util.QuitAdapter@3677eaf8, ], windowLock <7ae35bb7, 649a8a68>[count 2, qsz 0, owner <Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2>], surfaceLockCount 1]], mode NSOPENGL] [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestPNGImage01NEWT.testRead02_RGBn_orig-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0127x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGImage01NEWT - testRead02_RGBn_orig [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966097185 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRead01_RGBn_exp took 3.789 sec [apply] Testcase: testRead02_RGBn_orig took 2.231 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT [apply] junit.framework.TestListener: tests to run: 13 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966098953 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testGray__GL2) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966104962 ms +++ localhost/127.0.0.1:59999 - Locked within 6027 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] 2013-07-04 21:28:26.259 java[53897:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] junit.framework.TestListener: endTest(testGray__GL2) [apply] junit.framework.TestListener: startTest(testGray__ES2) [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestPNGTextureFromFileNEWT.testGray__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testGray__ES2) [apply] junit.framework.TestListener: startTest(testRGB3__GL2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] junit.framework.TestListener: endTest(testRGB3__GL2) [apply] junit.framework.TestListener: startTest(testRGB3__ES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] junit.framework.TestListener: endTest(testRGB3__ES2) [apply] junit.framework.TestListener: startTest(testRGB4__GL2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testRGB4__GL2) [apply] junit.framework.TestListener: startTest(testRGB4__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testRGB4__ES2) [apply] junit.framework.TestListener: startTest(testRGB4G_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testRGB4G_ES2) [apply] junit.framework.TestListener: startTest(testInterl3__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testInterl3__ES2) [apply] junit.framework.TestListener: startTest(testInterl4__ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] junit.framework.TestListener: endTest(testInterl4__ES2) [apply] junit.framework.TestListener: startTest(testInterl3G_ES2) [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] [apply] junit.framework.TestListener: endTest(testInterl3G_ES2) [apply] junit.framework.TestListener: startTest(testInterl4G_ES2) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] junit.framework.TestListener: endTest(testInterl4G_ES2) [apply] junit.framework.TestListener: startTest(testPalette3__ES2) [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] junit.framework.TestListener: endTest(testPalette3__ES2) [apply] junit.framework.TestListener: startTest(testPalette4__ES2) [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] junit.framework.TestListener: endTest(testPalette4__ES2) [apply] Tests run: 13, Failures: 0, Errors: 0, Time elapsed: 36.659 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966098953 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966104962 ms +++ localhost/127.0.0.1:59999 - Locked within 6027 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1: ** screenshot: TestPNGTextureFromFileNEWT.testGray__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2: ** screenshot: TestPNGTextureFromFileNEWT.testGray__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testGray__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4: ** screenshot: TestPNGTextureFromFileNEWT.testRGB3__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__GL2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__GL2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4__ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7: ** screenshot: TestPNGTextureFromFileNEWT.testRGB4G_ES2____-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testRGB4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4__ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10: ** screenshot: TestPNGTextureFromFileNEWT.testInterl3G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-10,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl3G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8058, PixelAttributes[comp 4, fmt 0x1908, type 0x1401, bytesPerPixel 4], border 0, estSize 57600, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11: ** screenshot: TestPNGTextureFromFileNEWT.testInterl4G_ES2_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-11,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testInterl4G_ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12: ** screenshot: TestPNGTextureFromFileNEWT.testPalette3__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-12,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette3__ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [apply] Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13: ** screenshot: TestPNGTextureFromFileNEWT.testPalette4__ES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-13,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileNEWT - testPalette4__ES2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966135513 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testGray__GL2 took 3.723 sec [apply] Testcase: testGray__ES2 took 2.303 sec [apply] Testcase: testRGB3__GL2 took 2.365 sec [apply] Testcase: testRGB3__ES2 took 2.221 sec [apply] Testcase: testRGB4__GL2 took 2.181 sec [apply] Testcase: testRGB4__ES2 took 2.167 sec [apply] Testcase: testRGB4G_ES2 took 2.184 sec [apply] Testcase: testInterl3__ES2 took 2.204 sec [apply] Testcase: testInterl4__ES2 took 2.202 sec [apply] Testcase: testInterl3G_ES2 took 2.186 sec [apply] Testcase: testInterl4G_ES2 took 2.248 sec [apply] Testcase: testPalette3__ES2 took 2.236 sec [apply] Testcase: testPalette4__ES2 took 2.253 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966135513 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966137212 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966140218 ms +++ localhost/127.0.0.1:59999 - Locked within 3025 ms, 4 attempts [apply] 2013-07-04 21:29:01.332 java[53903:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(test1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] junit.framework.TestListener: endTest(test1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966144171 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.045 sec [apply] ------------- Standard Output --------------- [apply] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [apply] ShaderState[ [apply] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] enabledAttributes [ [apply] ], activeAttributes [ [apply] ], managedAttributes [ [apply] ], activeUniforms [ [apply] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [apply] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [apply] 0: [ 1.42013 0.00000 0.00000 0.00000 ] [apply] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [apply] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [apply] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [apply] , [apply] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [apply] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [apply] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [apply] , [apply] ] [apply] ], managedUniforms [ [apply] ] [apply] ] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966137212 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966140218 ms +++ localhost/127.0.0.1:59999 - Locked within 3025 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] ----------------------------------------------------------------------------------------------------- [apply] MacOSXGraphicsDevice[type .macosx, connection decon]: [apply] Native [apply] GL4bc false [apply] GL4 false [apply] GL3bc false [apply] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [apply] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [apply] GL2ES1 true [apply] GLES1 false [apply] GL2ES2 true [apply] GLES2 false [apply] Profiles [apply] GLProfile[GL2ES2/GL2.hw] [apply] GLProfile[GL2ES1/GL2.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL3/GL3.hw] [apply] GLProfile[GL2/GL2.hw] [apply] GLProfile[GL2GL3/GL2.hw] [apply] default GLProfile[GL2/GL2.hw] [apply] [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] XXX0: aspect: 1.7777778 [apply] XXX0: y-flip: false [apply] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [apply] XXX0: Perspective nearPlaneNormalized: 0.01010101 [apply] QUIT Window Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01NEWT - test1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966144171 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test1 took 2.439 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966146206 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966148210 ms +++ localhost/127.0.0.1:59999 - Locked within 2025 ms, 3 attempts [apply] junit.framework.TestListener: startTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] 2013-07-04 21:29:09.607 java[53909:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966150595 d 103ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] duration: 145 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966150959 d 9ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] duration: 225 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151288 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151298 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151350 d 62ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] duration: 119 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151627 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151628 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 1 - Thread-4-UserApp-JUnitTestRunner [apply] [0] : NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], GC'ed false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966152778 d 34ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] duration: 116 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153048 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] duration: 222 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153372 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153373 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153436 d 75ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] junit.framework.TestListener: endTest(testDisplayCreate01_AutoDestroyLifecycle) [apply] duration: 140 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153735 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153736 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 1 - Thread-4-UserApp-JUnitTestRunner [apply] [0] : NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], GC'ed false [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966153810 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.703 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966146206 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966148210 ms +++ localhost/127.0.0.1:59999 - Locked within 2025 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@326b9c84 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36f0b7f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75be16f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966150595 d 103ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] duration: 145 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966150959 d 9ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] duration: 225 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151288 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151298 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151350 d 62ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2c0147e0 [apply] duration: 119 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151627 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966151628 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 1 - Thread-4-UserApp-JUnitTestRunner [apply] [0] : NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], GC'ed false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3313beb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@554d7745 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50d17ec3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966152778 d 34ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] duration: 116 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153048 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] duration: 222 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153372 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153373 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57ac3379 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153436 d 75ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f9c2b487760 [apply] duration: 140 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153735 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966153736 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 1 - Thread-4-UserApp-JUnitTestRunner [apply] [0] : NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], GC'ed false [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle01NEWT - testDisplayCreate01_AutoDestroyLifecycle [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966153810 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01_AutoDestroyLifecycle took 4.354 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966156109 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966159114 ms +++ localhost/127.0.0.1:59999 - Locked within 3039 ms, 4 attempts [apply] junit.framework.TestListener: startTest(testDisplayCreate01) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Pass - 1 [apply] 2013-07-04 21:29:20.480 java[53915:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966161533 d 109ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] duration: 146 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966161893 d 1ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] duration: 217 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162213 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162223 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162311 d 76ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] duration: 116 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162601 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162602 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 1 - Thread-4-UserApp-JUnitTestRunner [apply] [0] : NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], GC'ed false [apply] Pass - 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966163749 d 38ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] duration: 147 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164037 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] duration: 223 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164362 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164363 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164435 d 83ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] duration: 154 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164746 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164748 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 1 - Thread-4-UserApp-JUnitTestRunner [apply] [0] : NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], GC'ed false [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Pass - 1 [apply] junit.framework.TestListener: endTest(testDisplayCreate01) [apply] junit.framework.TestListener: startTest(testDisplayCreate02) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164811 d 53ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8cac410 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8cac410 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164886 d 79ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] duration: 107 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165081 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165082 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165082 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165091 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165093 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165093 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165094 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165094 d 0ms]] [apply] Pass - 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165193 d 56ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b9859a80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b9859a80 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165274 d 28ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] duration: 185 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165541 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165545 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165546 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165556 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165558 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165558 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165560 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165560 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966165625 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] junit.framework.TestListener: endTest(testDisplayCreate02) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 9.626 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966156109 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966159114 ms +++ localhost/127.0.0.1:59999 - Locked within 3039 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] Pass - 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966161533 d 109ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] duration: 146 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966161893 d 1ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] duration: 217 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162213 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162223 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a747fa2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@366782a9 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45b34126 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162311 d 76ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b982f110 [apply] duration: 116 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162601 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966162602 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 1 - Thread-4-UserApp-JUnitTestRunner [apply] [0] : NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], GC'ed false [apply] Pass - 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@466355dc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966163749 d 38ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] duration: 147 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164037 d 2ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8ca3950 [apply] duration: 223 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164362 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164363 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4963f7a1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@421690ab [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5773ec72 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164435 d 83ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] duration: 154 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164746 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164748 d 0ms]] [apply] Post destroy(true) DisplayList[] entries: 1 - Thread-4-UserApp-JUnitTestRunner [apply] [0] : NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], GC'ed false [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] Pass - 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ab30913 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1018f51f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164811 d 53ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8cac410 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8cac410 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966164886 d 79ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] duration: 107 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165081 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165082 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165082 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165091 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165093 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165093 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165094 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165094 d 0ms]] [apply] Pass - 2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165193 d 56ms]] [apply] Frames for setVisible(true) 1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@688c4a77 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@526d0040 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa9b9859a80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b9859a80 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165274 d 28ms]] [apply] Frames for setVisible(true) 2: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fa9b8c7a470 [apply] duration: 185 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165541 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165545 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165546 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165556 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165558 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165558 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165560 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966165560 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestDisplayLifecycle02NEWT - testDisplayCreate02 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966165625 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testDisplayCreate01 took 4.431 sec [apply] Testcase: testDisplayCreate02 took 0.81 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966167817 ms +++ localhost/127.0.0.1:59999 - Locked within 20 ms, 1 attempts [apply] junit.framework.TestListener: startTest(testWindow00) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] 2013-07-04 21:29:29.141 java[53921:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@470b9279 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48bd6a5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] junit.framework.TestListener: endTest(testWindow00) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.66 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966167817 ms +++ localhost/127.0.0.1:59999 - Locked within 20 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@470b9279 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@48bd6a5f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@b92a848 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966174395 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 5.363 sec [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowInvisiblePointer01NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966174395 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966176475 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966189494 ms +++ localhost/127.0.0.1:59999 - Locked within 13034 ms, 14 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center [apply] junit.framework.TestListener: startTest(testWarp01Center) [apply] 2013-07-04 21:29:50.896 java[53927:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb56c847140 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb56c847140 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: endTest(testWarp01Center) [apply] junit.framework.TestListener: startTest(testWarp02Random) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb56bc5ec90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb56bc5ec90 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random [apply] junit.framework.TestListener: endTest(testWarp02Random) [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 20.944 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966176475 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966189494 ms +++ localhost/127.0.0.1:59999 - Locked within 13034 ms, 14 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb56c847140 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb56c847140 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp01Center [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@560c3014 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb56bc5ec90 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb56bc5ec90 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT - testWarp02Random [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966197327 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWarp01Center took 3.346 sec [apply] Testcase: testWarp02Random took 3.296 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966197327 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966199743 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966202749 ms +++ localhost/127.0.0.1:59999 - Locked within 3025 ms, 4 attempts [apply] 2013-07-04 21:30:03.811 java[53933:6903] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] junit.framework.TestListener: startTest(testWindow00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc2bb160580 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc2bb160580 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] junit.framework.TestListener: endTest(testWindow00) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966205613 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.945 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966199743 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966202749 ms +++ localhost/127.0.0.1:59999 - Locked within 3025 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc2bb160580 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc2bb160580 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966205613 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 1.381 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966207775 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 7 [apply] 2013-07-04 21:30:22.773 java[53940:6707] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966235811 ms +++ localhost/127.0.0.1:59999 - Locked within 28047 ms, 29 attempts [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01aSimple) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda109c60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda109c60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966238244 d 107ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966238352 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966238366 d 0ms]] [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fded8c5b990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fded8c5b990 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966239516 d 23ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966239551 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966239553 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01aSimple) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01bSimple) [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966240885 d 13ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda142a50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda142a50 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966240933 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966240953 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01aSimple) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda142a50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda142a50 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966242103 d 36ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966242150 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966242153 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fded8c7aee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fded8c7aee0 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6a47a0d4[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@132789d2, [apply] Handle 0x7fded8c7aee0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c7aee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7114460, handle 0x7fdeda1595f0, jogamp.opengl.gl4.GL4bcImpl@35cf7491, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@132789d2, [apply] Handle 0x7fded8c7aee0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c7aee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c7aee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966243295 d 25ms]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01aSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor01bSimple) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966243423 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966243425 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4f2b6c89[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@132789d2, [apply] Handle 0x7fded8c6d010, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c6d010 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@1309de5b, com.jogamp.newt.event.TraceWindowAdapter@6ce53220, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b3e0aba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@663257b8, ], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x290fd7f6, handle 0x7fded8c7dbb0, jogamp.opengl.gl4.GL4bcImpl@755c62bc, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@132789d2, [apply] Handle 0x7fded8c6d010, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c6d010 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@1309de5b, com.jogamp.newt.event.TraceWindowAdapter@6ce53220, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b3e0aba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@663257b8, ], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c6d010 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@1309de5b, com.jogamp.newt.event.TraceWindowAdapter@6ce53220, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b3e0aba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@663257b8, ], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966244587 d 15ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fded8c6d010 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fded8c6d010 [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor01bSimple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966244716 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966244718 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda14c970 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda14c970 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966245890 d 23ms]] [apply] duration: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966246014 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966246015 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda14c970 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda14c970 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966247129 d 31ms]] [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda183fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda183fb0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248283 d 23ms]] [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248408 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248409 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248413 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248417 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fded8c7b1a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fded8c7b1a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966249560 d 23ms]] [apply] Frames for initial setVisible(true): 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda13d440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda13d440 [apply] Frames for initial setVisible(true): 1 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250708 d 45ms]] [apply] duration1: 0 [apply] duration2: 0 [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250855 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250856 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250856 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250863 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966250928 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] Tests run: 7, Failures: 0, Errors: 0, Time elapsed: 43.229 sec [apply] ------------- Standard Output --------------- [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@6a47a0d4[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@132789d2, [apply] Handle 0x7fded8c7aee0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c7aee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x7114460, handle 0x7fdeda1595f0, jogamp.opengl.gl4.GL4bcImpl@35cf7491, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@132789d2, [apply] Handle 0x7fded8c7aee0, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c7aee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c7aee0 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@8c943d1, com.jogamp.newt.event.TraceWindowAdapter@558352d8, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@20b40ec4, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@d3576a2, ], windowLock <30ff8c74, 595e2ccd>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Created: NEWT-GLWindow[ [apply] Helper: GLAnimatorControl: null, GLEventListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@4f2b6c89[init true], ], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@132789d2, [apply] Handle 0x7fded8c6d010, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c6d010 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@1309de5b, com.jogamp.newt.event.TraceWindowAdapter@6ce53220, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b3e0aba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@663257b8, ], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], [apply] Context: MacOSXCGLContext [Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)], options 0x203, this 0x290fd7f6, handle 0x7fded8c7dbb0, jogamp.opengl.gl4.GL4bcImpl@755c62bc, [apply] quirks: [NoOffscreenBitmap], [apply] Drawable: MacOSXOnscreenCGLDrawable[Realized true, [apply] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@132789d2, [apply] Handle 0x7fded8c6d010, [apply] Surface jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c6d010 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@1309de5b, com.jogamp.newt.event.TraceWindowAdapter@6ce53220, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b3e0aba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@663257b8, ], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]], mode NSOPENGL] , [apply] Window: jogamp.newt.driver.macosx.WindowDriver[Config MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [apply] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [apply] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]] [apply] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] , ParentWindow null [apply] , ParentWindowHandle 0x0 (false) [apply] , WindowHandle 0x7fded8c7d5b0 [apply] , SurfaceHandle 0x7fded8c6d010 (lockedExt window false, surface false) [apply] , Pos 64/64 (auto true), size 640x480 [apply] , Visible true, focus false [apply] , Undecorated false (false) [apply] , AlwaysOnTop false, Fullscreen false [apply] , WrappedSurface null [apply] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 2 [com.jogamp.newt.opengl.GLWindow$2@1309de5b, com.jogamp.newt.event.TraceWindowAdapter@6ce53220, ], MouseListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsMouseAdapter@3b3e0aba, ], KeyListeners num 1 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2$GearsKeyAdapter@663257b8, ], windowLock <731d2572, 7e859a68>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] duration: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] Frames for initial setVisible(true): 1 [apply] Frames for initial setVisible(true): 1 [apply] duration1: 0 [apply] duration2: 0 [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966207775 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966235811 ms +++ localhost/127.0.0.1:59999 - Locked within 28047 ms, 29 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@205ddb6e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@71f1235b [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda109c60 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda109c60 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966238244 d 107ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966238352 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966238366 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b8c3679 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@224c47db [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e018c74 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fded8c5b990 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fded8c5b990 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966239516 d 23ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966239551 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966239553 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966240885 d 13ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ff2cea2 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5ddc0e7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a3a9bba [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda142a50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda142a50 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966240933 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966240953 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda142a50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda142a50 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966242103 d 36ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966242150 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966242153 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowNativeRecreate01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39ed1b0b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d8a8ce2 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fded8c7aee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fded8c7aee0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966243295 d 25ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966243423 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966243425 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01aSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966244587 d 15ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fded8c6d010 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fded8c6d010 [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966244716 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966244718 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor01bSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5076e8a7 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2ea45536 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda14c970 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda14c970 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966245890 d 23ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966246014 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966246015 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6983d95 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74f30494 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda14c970 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda14c970 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966247129 d 31ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34d507e9 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@dfa6d18 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@341049d3 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda183fb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda183fb0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248283 d 23ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248408 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248409 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248413 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966248417 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3677eaf8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ae35bb7 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fded8c7b1a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fded8c7b1a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966249560 d 23ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4386d484 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ea48be [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fdeda13d440 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fdeda13d440 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250708 d 45ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250855 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250856 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250856 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966250863 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966250928 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowNativeRecreate01aSimple took 2.516 sec [apply] Testcase: testWindowNativeRecreate01bSimple took 2.597 sec [apply] Testcase: testWindowDecor01aSimple took 1.271 sec [apply] Testcase: testWindowDecor01bSimple took 1.292 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.297 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 2.404 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.444 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966252916 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966262931 ms +++ localhost/127.0.0.1:59999 - Locked within 10033 ms, 11 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] junit.framework.TestListener: startTest(testWindowDecor01Simple) [apply] 2013-07-04 21:31:04.316 java[53952:db0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffd134718a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffd134718a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966265298 d 99ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecor02DestroyWinTwiceA) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966265607 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966265623 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffd14067600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffd14067600 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266761 d 27ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266906 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266922 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266924 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266924 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] junit.framework.TestListener: endTest(testWindowDecor02DestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinOneDisplay) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7ffd14067600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7ffd14067600 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966268127 d 58ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966268186 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966268187 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7ffd14076150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7ffd14076150 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269386 d 36ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269422 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269422 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269689 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269692 d 0ms]] [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinOneDisplay) [apply] junit.framework.TestListener: startTest(testWindowDecor03TwoWinTwoDisplays) [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269923 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269941 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7ffd14067600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7ffd14067600 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966271095 d 44ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966271139 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966271140 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7ffd1408a050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7ffd1408a050 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272268 d 19ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272287 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272288 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272508 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272510 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272758 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272773 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] junit.framework.TestListener: endTest(testWindowDecor03TwoWinTwoDisplays) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966272838 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 20.031 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966252916 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966262931 ms +++ localhost/127.0.0.1:59999 - Locked within 10033 ms, 11 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@162db19d [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11e7c5cb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffd134718a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffd134718a0 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966265298 d 99ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966265607 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966265623 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cedf389 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1a0fced4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d3cdaa [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffd14067600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffd14067600 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266761 d 27ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266906 d 1ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266922 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266924 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966266924 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor02DestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@8c943d1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558352d8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20b40ec4 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7ffd14067600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7ffd14067600 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966268127 d 58ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966268186 d 1ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966268187 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5684ce7a [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@290fd7f6 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7ffd14076150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7ffd14076150 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269386 d 36ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269422 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269422 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269689 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269692 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269923 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966269941 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinOneDisplay [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26d66426 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7ffd14067600 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.display 640x480, swapInterval 0, drawable 0x7ffd14067600 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966271095 d 44ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966271139 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966271140 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a50a649 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.reshape 0/0 630x470, swapInterval 1, drawable 0x7ffd1408a050 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.display 630x470, swapInterval 1, drawable 0x7ffd1408a050 [apply] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272268 d 19ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272287 d 0ms]] [apply] WindowEvent[WINDOW_MOVED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272288 d 1ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272508 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-2-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272510 d 0ms]] [apply] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272758 d 0ms]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-3-EDT-1,5,main] GearsES2.dispose FIN [apply] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372966272773 d 0ms]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated - testWindowDecor03TwoWinTwoDisplays [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966272838 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecor01Simple took 1.58 sec [apply] Testcase: testWindowDecor02DestroyWinTwiceA took 1.299 sec [apply] Testcase: testWindowDecor03TwoWinOneDisplay took 3.017 sec [apply] Testcase: testWindowDecor03TwoWinTwoDisplays took 2.832 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966275132 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966281142 ms +++ localhost/127.0.0.1:59999 - Locked within 6061 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] 2013-07-04 21:31:22.171 java[53958:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3e364641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5d3e754f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2f87c55c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@11e7c5cb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@76a9b9c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@680e2291 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966285247 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.22 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966275132 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966281142 ms +++ localhost/127.0.0.1:59999 - Locked within 6061 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@3e364641 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@5d3e754f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@2f87c55c [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.reshape FIN [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] NEWT-Display[.macosx_localhost:0.0-2, excl false, refCount 0, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]] [apply] MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [apply] [apply] GLProfiles window2: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init ... [apply] GearsES1 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES1/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2ES1/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@11e7c5cb [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@76a9b9c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es1.GearsObjectES1@680e2291 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape 0/0 512x512, swapInterval 0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.reshape FIN [apply] demoLocal VBO: true [apply] demoRemote VBO: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES1.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-1,5,main] GearsES1.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966285247 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 4.03 sec [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966287084 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(testRemoteWindow01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966290090 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] 2013-07-04 21:31:31.052 java[53964:dd0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] junit.framework.TestListener: endTest(testRemoteWindow01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.957 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966287084 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966290090 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_localhost:0.0-2-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT - testRemoteWindow01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966292964 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testRemoteWindow01 took 2.819 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966292964 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/1 [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966294908 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testCloseGLWindow) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966298930 ms +++ localhost/127.0.0.1:59999 - Locked within 4041 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] 2013-07-04 21:31:40.145 java[53970:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb39ac2c4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb39ac2c4d0 [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] junit.framework.TestListener: endTest(testCloseGLWindow) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966301832 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.998 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966294908 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966298930 ms +++ localhost/127.0.0.1:59999 - Locked within 4041 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76a9b9c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@680e2291 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77ff92f5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb39ac2c4d0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb39ac2c4d0 [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT - testCloseGLWindow [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966301832 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testCloseGLWindow took 2.831 sec [echo] Testing com.jogamp.opengl.test.junit.newt.TestWindows01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966303812 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966306818 ms +++ localhost/127.0.0.1:59999 - Locked within 3023 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleWMPos) [apply] 2013-07-04 21:31:47.807 java[53976:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleWMPos) [apply] junit.framework.TestListener: startTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: endTest(testWindowDecorSimpleUserPos) [apply] junit.framework.TestListener: startTest(testWindowNativeRecreate01Simple) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] junit.framework.TestListener: endTest(testWindowNativeRecreate01Simple) [apply] junit.framework.TestListener: startTest(testWindowDecorDestroyWinTwiceA) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] junit.framework.TestListener: endTest(testWindowDecorDestroyWinTwiceA) [apply] junit.framework.TestListener: startTest(testWindowDecorTwoWin) [apply] junit.framework.TestListener: endTest(testWindowDecorTwoWin) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966312737 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/1 [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 9.001 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966303812 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966306818 ms +++ localhost/127.0.0.1:59999 - Locked within 3023 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleWMPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorSimpleUserPos [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowNativeRecreate01Simple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorDestroyWinTwiceA [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindows01NEWT - testWindowDecorTwoWin [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966312737 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowDecorSimpleWMPos took 1.224 sec [apply] Testcase: testWindowDecorSimpleUserPos took 0.049 sec [apply] Testcase: testWindowNativeRecreate01Simple took 2.282 sec [apply] Testcase: testWindowDecorDestroyWinTwiceA took 1.13 sec [apply] Testcase: testWindowDecorTwoWin took 1.172 sec [echo] Testing com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT.xml [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966314820 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Testsuite: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] 2013-07-04 21:32:09.730 java[53982:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966342859 ms +++ localhost/127.0.0.1:59999 - Locked within 28046 ms, 29 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT - testScreenModeInfo00 [apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1] [apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT - testScreenModeInfo01 [apply] junit.framework.TestListener: startTest(testScreenModeInfo00) [apply] junit.framework.TestListener: endTest(testScreenModeInfo00) [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] All-0[000]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[001]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[002]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[003]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[004]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[005]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[006]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[007]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[008]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[009]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[010]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[011]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[012]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[013]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[014]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[015]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[016]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[017]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[018]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[019]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[020]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[021]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[022]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[023]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[024]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[025]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[026]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[027]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[028]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[029]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] 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270 degr] [apply] All-1[149]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-1[150]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-1[151]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-1[152]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-1[153]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-1[154]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-1[155]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-1[156]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-1[157]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-1[158]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-1[159]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-1[160]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[161]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[162]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[163]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[164]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[165]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[166]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[167]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[168]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[169]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[170]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[171]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[172]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[173]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[174]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[175]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[176]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[177]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[178]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[179]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[180]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[181]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[182]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[183]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[184]: [Id 0x20, [ 1280 x 960 x 16 bpp ] 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bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[244]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[245]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[246]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[247]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[248]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[249]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[250]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[251]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[252]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[253]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[254]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[255]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[256]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[257]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[258]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[259]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[260]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[261]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[262]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[263]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 0: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [00][000]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][001]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][002]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][003]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][004]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][005]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][006]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][007]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][008]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][009]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][010]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][011]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 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16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][072]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][073]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][074]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][075]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][076]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][077]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][078]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][079]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][080]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][081]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][082]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][083]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][084]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][085]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][086]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][087]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][088]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][089]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][090]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][091]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][092]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][093]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][094]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][095]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][096]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][097]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][098]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][099]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][100]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][101]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][102]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][103]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][104]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][105]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][106]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][107]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][108]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][109]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][110]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][111]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][112]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][113]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][114]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][115]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][116]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] [00][117]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] [00][118]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] [00][119]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] [00][120]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][121]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][122]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][123]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][124]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][125]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][126]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][127]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][128]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][129]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][130]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][131]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][132]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] [00][133]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] [00][134]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] [00][135]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] [00][136]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][137]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][138]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][139]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][140]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][141]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][142]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][143]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][144]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][145]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][146]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][147]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][148]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][149]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][150]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][151]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][152]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][153]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][154]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][155]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][156]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][157]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][158]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][159]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][160]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][161]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][162]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][163]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][164]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][165]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][166]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][167]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][168]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][169]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][170]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][171]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][172]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] [00][173]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] [00][174]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] [00][175]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] [00][176]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][177]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][178]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][179]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][180]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][181]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][182]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][183]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][184]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] [00][185]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] [00][186]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] [00][187]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] [00][188]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][189]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][190]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][191]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][192]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] [00][193]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] [00][194]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] [00][195]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] [00][196]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][197]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][198]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][199]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][200]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][201]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][202]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][203]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][204]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] [00][205]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] [00][206]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] [00][207]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] [00][208]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][209]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][210]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][211]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][212]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][213]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][214]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][215]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][216]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][217]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][218]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][219]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][220]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][221]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][222]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][223]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][224]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][225]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][226]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][227]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][228]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] [00][229]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] [00][230]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] [00][231]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] [00][232]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] [00][233]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] [00][234]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] [00][235]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] [00][236]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][237]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][238]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][239]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][240]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][241]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][242]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][243]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][244]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][245]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][246]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][247]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][248]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] [00][249]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] [00][250]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] [00][251]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] [00][252]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] [00][253]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] [00][254]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] [00][255]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] [00][256]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][257]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][258]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][259]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][260]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][261]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][262]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][263]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966344765 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 30.009 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966314820 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966342859 ms +++ localhost/127.0.0.1:59999 - Locked within 28046 ms, 29 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT - testScreenModeInfo00 [apply] 00 out: [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 00 in : [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 01 out : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1] [apply] 01 in : Monitor[Id 0xffffffff, 50 x 50 mm, viewport [ 0 / 0 1920 x 1080 ], orig [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x0, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 1] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT - testScreenModeInfo00 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT - testScreenModeInfo01 [apply] Screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] All-0[000]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[001]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[002]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[003]: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[004]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[005]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[006]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[007]: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[008]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[009]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[010]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[011]: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[012]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[013]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[014]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[015]: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[016]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[017]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[018]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[019]: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[020]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[021]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[022]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[023]: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[024]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[025]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[026]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[027]: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[028]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[029]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[030]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[031]: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[032]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[033]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[034]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[035]: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[036]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[037]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[038]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[039]: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[040]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[041]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[042]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[043]: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[044]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[045]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[046]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[047]: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[048]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[049]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[050]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[051]: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[052]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[053]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[054]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[055]: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[056]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[057]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[058]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[059]: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[060]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[061]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[062]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[063]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[064]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[065]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[066]: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[067]: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[068]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[069]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[070]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[071]: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[072]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[073]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[074]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[075]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[076]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[077]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[078]: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[079]: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[080]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[081]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[082]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[083]: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[084]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[085]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[086]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[087]: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[088]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[089]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[090]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[091]: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[092]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[093]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[094]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[095]: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[096]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[097]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[098]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[099]: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[100]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[101]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[102]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[103]: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[104]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[105]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[106]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[107]: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[108]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[109]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[110]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[111]: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[112]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[113]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[114]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[115]: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[116]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] All-0[117]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] All-0[118]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] All-0[119]: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] All-0[120]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[121]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[122]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[123]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[124]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[125]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[126]: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[127]: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[128]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[129]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[130]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[131]: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[132]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] All-0[133]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] All-0[134]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] All-0[135]: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] All-0[136]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[137]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[138]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[139]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[140]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[141]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[142]: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[143]: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[144]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[145]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[146]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[147]: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[148]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[149]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[150]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[151]: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[152]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[153]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[154]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[155]: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[156]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[157]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[158]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[159]: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[160]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[161]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[162]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[163]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[164]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[165]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[166]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[167]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[168]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[169]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[170]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[171]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[172]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] All-0[173]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] All-0[174]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] All-0[175]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] All-0[176]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[177]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[178]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[179]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[180]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[181]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[182]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[183]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[184]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] All-0[185]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] All-0[186]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] All-0[187]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] All-0[188]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[189]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[190]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[191]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[192]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] All-0[193]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] All-0[194]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] All-0[195]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] All-0[196]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[197]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[198]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[199]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[200]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[201]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[202]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[203]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[204]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] All-0[205]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] All-0[206]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] All-0[207]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] All-0[208]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[209]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[210]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[211]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[212]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[213]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[214]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[215]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[216]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[217]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[218]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[219]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[220]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[221]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[222]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[223]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[224]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[225]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[226]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[227]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[228]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] All-0[229]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] All-0[230]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] All-0[231]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] All-0[232]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] All-0[233]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] All-0[234]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] All-0[235]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] All-0[236]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[237]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[238]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[239]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[240]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[241]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[242]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[243]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[244]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-0[245]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-0[246]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-0[247]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-0[248]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] All-0[249]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] All-0[250]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] All-0[251]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] All-0[252]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] All-0[253]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] All-0[254]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] All-0[255]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] All-0[256]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[257]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-0[258]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[259]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-0[260]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[261]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-0[262]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-0[263]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[000]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[001]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[002]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[003]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[004]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[005]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[006]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[007]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[008]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] All-1[009]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] All-1[010]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] All-1[011]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] All-1[012]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] All-1[013]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] All-1[014]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] All-1[015]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] All-1[016]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-1[017]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-1[018]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-1[019]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-1[020]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[021]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[022]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[023]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[024]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[025]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[026]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[027]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[028]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] All-1[029]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] All-1[030]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] All-1[031]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] All-1[032]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] All-1[033]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] All-1[034]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] All-1[035]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] All-1[036]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-1[037]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-1[038]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-1[039]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-1[040]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[041]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[042]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[043]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[044]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[045]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[046]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[047]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[048]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[049]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[050]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[051]: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[052]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[053]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[054]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[055]: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[056]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] All-1[057]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] All-1[058]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] All-1[059]: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] All-1[060]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[061]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[062]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[063]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[064]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[065]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[066]: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[067]: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[068]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] All-1[069]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] All-1[070]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] All-1[071]: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] All-1[072]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-1[073]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-1[074]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-1[075]: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-1[076]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] All-1[077]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] All-1[078]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] All-1[079]: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] All-1[080]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[081]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] All-1[082]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[083]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] All-1[084]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[085]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] All-1[086]: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[087]: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] All-1[088]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] All-1[089]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] All-1[090]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] All-1[091]: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] All-1[092]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-1[093]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-1[094]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-1[095]: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-1[096]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] All-1[097]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] All-1[098]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] All-1[099]: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] All-1[100]: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] 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[00][217]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][218]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][219]: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][220]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][221]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][222]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][223]: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][224]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][225]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][226]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][227]: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][228]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] [00][229]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] [00][230]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] [00][231]: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] [00][232]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] [00][233]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] [00][234]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] [00][235]: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] [00][236]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][237]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][238]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][239]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][240]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][241]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][242]: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][243]: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][244]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [00][245]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] [00][246]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] [00][247]: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] [00][248]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] [00][249]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] [00][250]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] [00][251]: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] [00][252]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] [00][253]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] [00][254]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] [00][255]: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] [00][256]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][257]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [00][258]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][259]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] [00][260]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][261]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] [00][262]: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [00][263]: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00aNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966344765 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo00 took 0.01 sec [apply] Testcase: testScreenModeInfo01 took 0.375 sec [echo] Testing com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] junit.framework.TestListener: startTest(testScreenModeInfo01) [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966346486 ms +++ localhost/127.0.0.1:59999 - Locked within 23 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] 2013-07-04 21:32:27.075 java[53988:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fdcaa9067b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fdcaa9067b0 [apply] 0: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 1: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 2: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 3: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 4: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 5: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 6: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 7: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 8: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 9: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 10: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 11: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 12: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 13: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 14: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 15: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 16: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 17: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 18: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 19: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 20: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 21: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 22: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 23: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 24: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 25: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 26: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 27: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 28: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 29: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 30: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 31: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 32: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 33: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 34: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 35: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 36: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 37: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 38: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 39: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 40: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 41: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 42: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 43: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 44: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 45: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 46: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 47: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 48: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 49: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 50: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 51: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 52: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 53: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 54: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 55: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 56: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 57: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 58: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 59: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 60: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 61: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 62: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 63: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 64: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 65: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 66: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 67: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 68: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 69: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 70: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 71: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 72: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 73: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 74: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 75: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 76: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 77: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 78: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 79: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 80: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 81: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 82: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 83: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 84: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 85: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 86: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 87: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 88: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 89: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 90: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 91: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 92: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 93: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 94: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 95: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 96: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 97: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 98: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 99: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 100: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 101: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 102: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 103: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 104: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 105: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 106: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 107: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 108: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 109: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 110: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 111: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 112: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 113: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 114: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 115: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 116: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] 117: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] 118: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] 119: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] 120: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 121: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 122: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 123: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 124: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 125: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 126: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 127: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 128: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 129: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 130: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 131: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 132: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] 133: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] 134: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] 135: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] 136: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 137: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 138: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 139: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 140: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 141: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 142: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 143: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 144: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 145: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 146: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 147: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 148: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 149: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 150: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 151: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 152: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 153: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 154: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 155: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 156: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 157: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 158: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 159: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 160: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 161: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 162: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 163: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 164: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 165: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 166: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 167: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 168: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 169: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 170: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 171: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 172: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] 173: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] 174: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] 175: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] 176: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 177: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 178: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 179: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 180: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 181: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 182: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 183: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 184: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] 185: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] 186: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] 187: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] 188: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 189: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 190: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 191: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 192: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] 193: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] 194: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] 195: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] 196: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 197: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 198: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 199: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 200: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 201: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 202: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 203: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 204: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] 205: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] 206: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] 207: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] 208: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 209: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 210: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 211: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 212: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 213: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 214: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 215: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 216: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 217: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 218: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 219: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 220: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 221: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 222: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 223: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 224: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 225: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 226: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 227: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 228: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] 229: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] 230: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] 231: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] 232: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] 233: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] 234: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] 235: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] 236: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 237: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 238: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 239: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 240: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 241: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 242: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 243: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 244: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 245: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 246: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 247: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 248: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] 249: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] 250: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] 251: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] 252: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] 253: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] 254: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] 255: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] 256: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 257: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 258: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 259: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 260: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 261: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 262: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 263: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] .0.1.2junit.framework.TestListener: endTest(testScreenModeInfo01) [apply] .3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966349155 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.749 sec [apply] ------------- Standard Error ----------------- [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966346486 ms +++ localhost/127.0.0.1:59999 - Locked within 23 ms, 1 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5090d8ea [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559113f8 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27b62aab [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fdcaa9067b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 256x256, swapInterval 1, drawable 0x7fdcaa9067b0 [apply] 0: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 1: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 2: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 3: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 4: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 5: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 6: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 7: [Id 0x2a, [ 1920 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 8: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 9: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 10: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 11: [Id 0x29, [ 1920 x 1080 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 12: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 13: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 14: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 15: [Id 0x28, [ 1920 x 1080 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 16: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 17: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 18: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 19: [Id 0x1d, [ 1600 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 20: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 21: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 22: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 23: [Id 0x1c, [ 1600 x 1200 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 24: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 25: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 26: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 27: [Id 0x41, [ 1600 x 1000 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 28: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 29: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 30: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 31: [Id 0x40, [ 1600 x 1000 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 32: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 33: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 34: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 35: [Id 0x3d, [ 1344 x 1008 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 36: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 37: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 38: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 39: [Id 0x3c, [ 1344 x 1008 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 40: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 41: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 42: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 43: [Id 0x3, [ 1280 x 1024 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 44: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 45: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 46: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 47: [Id 0x1f, [ 1280 x 1024 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 48: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 49: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 50: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 51: [Id 0x2, [ 1280 x 1024 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 52: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 53: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 54: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 55: [Id 0x1e, [ 1280 x 1024 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 56: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 57: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 58: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 59: [Id 0x25, [ 1280 x 960 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 60: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 61: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 62: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 63: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 64: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 65: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 66: [Id 0x21, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 67: [Id 0x39, [ 1280 x 960 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 68: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 69: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 70: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 71: [Id 0x24, [ 1280 x 960 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 72: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 73: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 74: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 75: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 76: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 77: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 78: [Id 0x20, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 79: [Id 0x38, [ 1280 x 960 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 80: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 81: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 82: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 83: [Id 0x3f, [ 1344 x 840 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 84: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 85: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 86: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 87: [Id 0x3e, [ 1344 x 840 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 88: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 89: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 90: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 91: [Id 0x27, [ 1360 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 92: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 93: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 94: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 95: [Id 0x26, [ 1360 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 96: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 97: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 98: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 99: [Id 0x3b, [ 1280 x 800 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 100: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 101: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 102: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 103: [Id 0x3a, [ 1280 x 800 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 104: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 105: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 106: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 107: [Id 0x1, [ 1152 x 870 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 108: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 109: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 110: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 111: [Id 0x0, [ 1152 x 870 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 112: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 113: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 114: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 115: [Id 0x5, [ 1024 x 768 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 116: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] 117: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] 118: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] 119: [Id 0x7, [ 1024 x 768 x 32 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] 120: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 121: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 122: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 123: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 124: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 125: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 126: [Id 0x9, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 127: [Id 0x35, [ 1024 x 768 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 128: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 129: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 130: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 131: [Id 0x4, [ 1024 x 768 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 132: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 0 degr] [apply] 133: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 90 degr] [apply] 134: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 180 degr] [apply] 135: [Id 0x6, [ 1024 x 768 x 16 bpp ] @ 70.0 Hz, flags [], 270 degr] [apply] 136: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 137: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 138: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 139: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 140: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 141: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 142: [Id 0x8, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 143: [Id 0x34, [ 1024 x 768 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 144: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 145: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 146: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 147: [Id 0x37, [ 1024 x 640 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 148: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 149: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 150: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 151: [Id 0x36, [ 1024 x 640 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 152: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 153: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 154: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 155: [Id 0x2d, [ 960 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 156: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 157: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 158: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 159: [Id 0x2c, [ 960 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 160: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 161: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 162: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 163: [Id 0xb, [ 832 x 624 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 164: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 165: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 166: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 167: [Id 0xa, [ 832 x 624 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 168: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 169: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 170: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 171: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 172: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] 173: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] 174: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] 175: [Id 0xf, [ 800 x 600 x 32 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] 176: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 177: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 178: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 179: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 180: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 181: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 182: [Id 0x11, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 183: [Id 0x31, [ 800 x 600 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 184: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] 185: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] 186: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] 187: [Id 0x13, [ 800 x 600 x 32 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] 188: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 189: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 190: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 191: [Id 0xc, [ 800 x 600 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 192: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 0 degr] [apply] 193: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 90 degr] [apply] 194: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 180 degr] [apply] 195: [Id 0xe, [ 800 x 600 x 16 bpp ] @ 72.0 Hz, flags [], 270 degr] [apply] 196: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 197: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 198: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 199: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 200: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 201: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 202: [Id 0x10, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 203: [Id 0x30, [ 800 x 600 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 204: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 0 degr] [apply] 205: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 90 degr] [apply] 206: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 180 degr] [apply] 207: [Id 0x12, [ 800 x 600 x 16 bpp ] @ 56.0 Hz, flags [], 270 degr] [apply] 208: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 209: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 210: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 211: [Id 0x23, [ 848 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 212: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 213: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 214: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 215: [Id 0x22, [ 848 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 216: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 217: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 218: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 219: [Id 0x33, [ 800 x 500 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 220: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 221: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 222: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 223: [Id 0x32, [ 800 x 500 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 224: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 225: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 226: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 227: [Id 0x15, [ 640 x 480 x 32 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 228: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] 229: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] 230: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] 231: [Id 0x17, [ 640 x 480 x 32 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] 232: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] 233: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] 234: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] 235: [Id 0x19, [ 640 x 480 x 32 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] 236: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 237: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 238: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 239: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 240: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 241: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 242: [Id 0x1b, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 243: [Id 0x2f, [ 640 x 480 x 32 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 244: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] 245: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 90 degr] [apply] 246: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 180 degr] [apply] 247: [Id 0x14, [ 640 x 480 x 16 bpp ] @ 75.0 Hz, flags [], 270 degr] [apply] 248: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 0 degr] [apply] 249: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 90 degr] [apply] 250: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 180 degr] [apply] 251: [Id 0x16, [ 640 x 480 x 16 bpp ] @ 73.0 Hz, flags [], 270 degr] [apply] 252: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 0 degr] [apply] 253: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 90 degr] [apply] 254: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 180 degr] [apply] 255: [Id 0x18, [ 640 x 480 x 16 bpp ] @ 67.0 Hz, flags [], 270 degr] [apply] 256: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 257: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] 258: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 259: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 90 degr] [apply] 260: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 261: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 180 degr] [apply] 262: [Id 0x1a, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] 263: [Id 0x2e, [ 640 x 480 x 16 bpp ] @ 60.0 Hz, flags [], 270 degr] [apply] orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] curr: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] .0.1.2.3.4.5.6.7.8.9.10.11.12.13.14.15.16.17.18.19.20.21.22.23.24.25.26.27.28.29.30.31.32.33.34.35.36.37.38.39.40.41.42.43.44.45.46.47.48.49! [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode00bNEWT - testScreenModeInfo01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966349155 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeInfo01 took 2.604 sec [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01aNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01aNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01aNEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966351231 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966356240 ms +++ localhost/127.0.0.1:59999 - Locked within 5028 ms, 6 attempts [apply] 2013-07-04 21:32:37.299 java[53994:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01aNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: startTest(testScreenModeChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01aNEWT - testScreenModeChange01 [apply] junit.framework.TestListener: endTest(testScreenModeChange01) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 25.69 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966351231 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966356240 ms +++ localhost/127.0.0.1:59999 - Locked within 5028 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01aNEWT - testScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 100x100, swapInterval 1, drawable 0x7fcbeb845b80 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01aNEWT - testScreenModeChange01 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966376826 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeChange01 took 17.117 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966376826 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] Testing com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966379358 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] 2013-07-04 21:33:14.267 java[54003:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966408399 ms +++ localhost/127.0.0.1:59999 - Locked within 29049 ms, 30 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1 [apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ1) [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd7e2976fe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fd7e2976fe0 [apply] Time for visible/pos: 137 ms [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd7e2976fe0 [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]] [apply] Test.1: Window bounds: 0/44 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] [1] set orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [1] has orig?: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], changeOK true [apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd7e2976fe0 [apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ1) [apply] junit.framework.TestListener: startTest(testScreenModeChangeSingleQ2) [apply] junit.framework.TestListener: endTest(testScreenModeChangeSingleQ2) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2 [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 47.68 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966379358 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966408399 ms +++ localhost/127.0.0.1:59999 - Locked within 29049 ms, 30 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1 [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd7e2976fe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7fd7e2976fe0 [apply] Time for visible/pos: 137 ms [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd7e2976fe0 [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Test.1: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264]]] [apply] Test.1: Window bounds: 0/44 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.1: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] [1] set orig: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [1] has orig?: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], changeOK true [apply] Test.2: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 2, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.2: Window bounds: 0/44 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.2: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7fd7e2976fe0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT - testScreenModeChangeSingleQ1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2 [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01bNEWT - testScreenModeChangeSingleQ2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966426975 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenModeChangeSingleQ1 took 15.307 sec [apply] Testcase: testScreenModeChangeSingleQ2 took 0.033 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966426975 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966428781 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966431789 ms +++ localhost/127.0.0.1:59999 - Locked within 3030 ms, 4 attempts [apply] 2013-07-04 21:33:52.458 java[54011:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1 [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff582425060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7ff582425060 [apply] Time for visible/pos: 145 ms [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ff582425060 [apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0 1920 x 1200 ] [apply] Test.1: Window monitor: [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ff582425060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff582425060 [apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.2: Window monitor: [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2 [apply] junit.framework.TestListener: endTest(testScreenFullscreenSingleQ1) [apply] junit.framework.TestListener: startTest(testScreenFullscreenSingleQ2) [apply] junit.framework.TestListener: endTest(testScreenFullscreenSingleQ2) [apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanQ1Q2) [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2 [apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanQ1Q2) [apply] junit.framework.TestListener: startTest(testScreenFullscreenSpanALL) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSpanALL [apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSpanALL [apply] junit.framework.TestListener: endTest(testScreenFullscreenSpanALL) [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 17.158 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966428781 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966431789 ms +++ localhost/127.0.0.1:59999 - Locked within 3030 ms, 4 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1 [apply] Test.0: Window screen: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] Test.0: Window bounds (pre): 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ab2c6a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff582425060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x200, swapInterval 1, drawable 0x7ff582425060 [apply] Time for visible/pos: 145 ms [apply] Test.0: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.0: Window monitor: Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ff582425060 [apply] Test.1: Window bounds: 0/0 1920x1200 within [ 0 / 0 1920 x 1200 ] [apply] Test.1: Window monitor: [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7ff582425060 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 200x200, swapInterval 1, drawable 0x7ff582425060 [apply] Test.2: Window bounds: 0/0 200x200 within [ 0 / 0 1920 x 1200 ] [apply] Test.2: Window monitor: [ 0 / 0 1920 x 1200 ] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSingleQ1 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2 [apply] Test Disabled (1): Monitor count < 2: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSingleQ2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2 [apply] Test Disabled (2): Spanning monitor count 2 >= screen monitor count: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSpanQ1Q2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSpanALL [apply] Test Disabled (3): Monitor count < 2: NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 1, vsize [ 0 / 0 1920 x 1200 ], DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], NEWT-Display[.macosx_nil-1, excl false, refCount 1, hasEDT true, edtRunning true, MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]]], monitors: [Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], modeChanged false, modeCount 264]]] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01cNEWT - testScreenFullscreenSpanALL [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966445858 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenFullscreenSingleQ1 took 10.249 sec [apply] Testcase: testScreenFullscreenSingleQ2 took 0.031 sec [apply] Testcase: testScreenFullscreenSpanQ1Q2 took 0.111 sec [apply] Testcase: testScreenFullscreenSpanALL took 0.358 sec [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966445858 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT [apply] junit.framework.TestListener: tests to run: 4 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966447885 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966452892 ms +++ localhost/127.0.0.1:59999 - Locked within 5044 ms, 6 attempts [apply] 2013-07-04 21:34:14.040 java[54017:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test01FullscreenChange01 [apply] junit.framework.TestListener: startTest(test01FullscreenChange01) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] junit.framework.TestListener: endTest(test01FullscreenChange01) [apply] junit.framework.TestListener: startTest(test02ScreenModeChange01) [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test01FullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test02ScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test02ScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test03ScreenModeChangeWithFS01Post [apply] junit.framework.TestListener: endTest(test02ScreenModeChange01) [apply] junit.framework.TestListener: startTest(test03ScreenModeChangeWithFS01Post) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] set FS post X: true [apply] [0] set !FS post 0: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] set !FS post X: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test03ScreenModeChangeWithFS01Post [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test04ScreenModeChangeWithFS01Pre [apply] junit.framework.TestListener: endTest(test03ScreenModeChangeWithFS01Post) [apply] junit.framework.TestListener: startTest(test04ScreenModeChangeWithFS01Pre) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set FS pre 0: false [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb741c518c0 [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7fb741c518c0 [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test04ScreenModeChangeWithFS01Pre [apply] junit.framework.TestListener: endTest(test04ScreenModeChangeWithFS01Pre) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966518449 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/6 [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 70.67 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966447885 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966452892 ms +++ localhost/127.0.0.1:59999 - Locked within 5044 ms, 6 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test01FullscreenChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a48edb5 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test01FullscreenChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test02ScreenModeChange01 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f4d1d41 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbbd7b2 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@654df764 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test02ScreenModeChange01 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test03ScreenModeChangeWithFS01Post [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45490eb5 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3f64b09c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b86f247 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] set FS post 0: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] set FS post X: true [apply] [0] set !FS post 0: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb742868ee0 [apply] [0] set !FS post X: false [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test03ScreenModeChangeWithFS01Post [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test04ScreenModeChangeWithFS01Pre [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6548f8c8 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19c5466b [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@66922804 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fb741c518c0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] set FS pre 0: false [apply] [0] set FS pre 1: true [apply] [0] set FS pre X: true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb741c518c0 [apply] [0] set current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7fb741c518c0 [apply] [0] has current: [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], changeOK true [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fb741c518c0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Screen.destroy(): Reset Monitor[Id 0x0, 518 x 324 mm, viewport [ 0 / 0 1920 x 1200 ], orig [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr], curr [Id 0xd, [ 800 x 600 x 32 bpp ] @ 75.0 Hz, flags [], 0 degr], modeChanged true, modeCount 264] [apply] *** cleanupGL.shutdown [apply] *** cleanupGL.initSingleton [apply] *** cleanupGL.DONE [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode01dNEWT - test04ScreenModeChangeWithFS01Pre [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966518449 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01FullscreenChange01 took 7.876 sec [apply] Testcase: test02ScreenModeChange01 took 13.411 sec [apply] Testcase: test03ScreenModeChangeWithFS01Post took 16.472 sec [apply] Testcase: test04ScreenModeChangeWithFS01Pre took 24.295 sec [echo] Testing com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966520714 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966526725 ms +++ localhost/127.0.0.1:59999 - Locked within 6035 ms, 7 attempts [apply] 2013-07-04 21:35:27.886 java[54029:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testScreenRotationChange01_PreWin) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange01_PreWin [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f96530488a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f96530488a0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange01_PreWin [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange02_PreFull [apply] junit.framework.TestListener: endTest(testScreenRotationChange01_PreWin) [apply] junit.framework.TestListener: startTest(testScreenRotationChange02_PreFull) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7f965246af50 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange02_PreFull [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange11_PostWin [apply] junit.framework.TestListener: endTest(testScreenRotationChange02_PreFull) [apply] junit.framework.TestListener: startTest(testScreenRotationChange11_PostWin) [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange11_PostWin [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange12_PostFull [apply] junit.framework.TestListener: endTest(testScreenRotationChange11_PostWin) [apply] junit.framework.TestListener: startTest(testScreenRotationChange12_PostFull) [apply] junit.framework.TestListener: endTest(testScreenRotationChange12_PostFull) [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange12_PostFull [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966538984 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 18.361 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966520714 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966526725 ms +++ localhost/127.0.0.1:59999 - Locked within 6035 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange01_PreWin [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79ee2c2c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f96530488a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f96530488a0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange01_PreWin [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange02_PreFull [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ba85d38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a8046f4 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bb273cc [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7f965246af50 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7f965246af50 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange02_PreFull [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange11_PostWin [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange11_PostWin [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange12_PostFull [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02aNEWT - testScreenRotationChange12_PostFull [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966538984 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testScreenRotationChange01_PreWin took 3.401 sec [apply] Testcase: testScreenRotationChange02_PreFull took 3.251 sec [apply] Testcase: testScreenRotationChange11_PostWin took 2.318 sec [apply] Testcase: testScreenRotationChange12_PostFull took 2.004 sec [apply] *** AWTRobotUtil: UncaughtException (this Thread Thread-4-UserApp-JUnitTestRunner-Animator) : Thread <Thread-4-UserApp-JUnitTestRunner-Animator>, java.lang.ThreadDeath: null [apply] java.lang.ThreadDeath [apply] at java.lang.Thread.stop(Thread.java:776) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook$1.run(GLWindow.java:545) [apply] at java.security.AccessController.doPrivileged(Native Method) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.shutdownRenderingAction(GLWindow.java:540) [apply] at jogamp.newt.WindowImpl.shutdown(WindowImpl.java:260) [apply] at jogamp.newt.WindowImpl.shutdownAll(WindowImpl.java:104) [apply] at jogamp.newt.DisplayImpl$1.run(DisplayImpl.java:57) [apply] at javax.media.nativewindow.NativeWindowFactory.shutdown(NativeWindowFactory.java:252) [apply] at javax.media.nativewindow.NativeWindowFactory$2$1.run(NativeWindowFactory.java:170) [apply] at java.lang.Thread.run(Thread.java:680) [apply] *** AWTRobotUtil: UncaughtException (this Thread Thread-4-UserApp-JUnitTestRunner-Animator) : Thread <Thread-4-UserApp-JUnitTestRunner-Animator>, java.lang.ThreadDeath: null [apply] java.lang.ThreadDeath [apply] at java.lang.Thread.stop(Thread.java:776) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook$1.run(GLWindow.java:545) [apply] at java.security.AccessController.doPrivileged(Native Method) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.shutdownRenderingAction(GLWindow.java:540) [apply] at jogamp.newt.WindowImpl.shutdown(WindowImpl.java:260) [apply] at jogamp.newt.WindowImpl.shutdownAll(WindowImpl.java:104) [apply] at jogamp.newt.DisplayImpl$1.run(DisplayImpl.java:57) [apply] at javax.media.nativewindow.NativeWindowFactory.shutdown(NativeWindowFactory.java:252) [apply] at javax.media.nativewindow.NativeWindowFactory$2$1.run(NativeWindowFactory.java:170) [apply] at java.lang.Thread.run(Thread.java:680) [apply] *** AWTRobotUtil: UncaughtException (this Thread Thread-4-UserApp-JUnitTestRunner-Animator) : Thread <Thread-4-UserApp-JUnitTestRunner-Animator>, java.lang.ThreadDeath: null [apply] java.lang.ThreadDeath [apply] at java.lang.Thread.stop(Thread.java:776) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook$1.run(GLWindow.java:545) [apply] at java.security.AccessController.doPrivileged(Native Method) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.shutdownRenderingAction(GLWindow.java:540) [apply] at jogamp.newt.WindowImpl.shutdown(WindowImpl.java:260) [apply] at jogamp.newt.WindowImpl.shutdownAll(WindowImpl.java:104) [apply] at jogamp.newt.DisplayImpl$1.run(DisplayImpl.java:57) [apply] at javax.media.nativewindow.NativeWindowFactory.shutdown(NativeWindowFactory.java:252) [apply] at javax.media.nativewindow.NativeWindowFactory$2$1.run(NativeWindowFactory.java:170) [apply] at java.lang.Thread.run(Thread.java:680) [apply] *** AWTRobotUtil: UncaughtException (this Thread Thread-4-UserApp-JUnitTestRunner-Animator) : Thread <Thread-4-UserApp-JUnitTestRunner-Animator>, java.lang.ThreadDeath: null [apply] java.lang.ThreadDeath [apply] at java.lang.Thread.stop(Thread.java:776) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook$1.run(GLWindow.java:545) [apply] at java.security.AccessController.doPrivileged(Native Method) [apply] at com.jogamp.newt.opengl.GLWindow$GLLifecycleHook.shutdownRenderingAction(GLWindow.java:540) [apply] at jogamp.newt.WindowImpl.shutdown(WindowImpl.java:260) [apply] at jogamp.newt.WindowImpl.shutdownAll(WindowImpl.java:104) [apply] at jogamp.newt.DisplayImpl$1.run(DisplayImpl.java:57) [apply] at javax.media.nativewindow.NativeWindowFactory.shutdown(NativeWindowFactory.java:252) [apply] at javax.media.nativewindow.NativeWindowFactory$2$1.run(NativeWindowFactory.java:170) [apply] at java.lang.Thread.run(Thread.java:680) [echo] Testing com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966541319 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966546328 ms +++ localhost/127.0.0.1:59999 - Locked within 5021 ms, 6 attempts [apply] junit.framework.TestListener: startTest(testScreenModeChange01_PreFull) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT - testScreenModeChange01_PreFull [apply] 2013-07-04 21:35:47.702 java[54035:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f0ffb38 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@236527f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6210fb [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fecb24921b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7fecb24921b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fecb24921b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7fecb24921b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fecb24921b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7fecb24921b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 1920x1200, swapInterval 1, drawable 0x7fecb24921b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 1920x1200, swapInterval 1, drawable 0x7fecb24921b0 [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT - testScreenModeChange01_PreFull [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT - testScreenModeChange02_PostFull [apply] junit.framework.TestListener: endTest(testScreenModeChange01_PreFull) [apply] junit.framework.TestListener: startTest(testScreenModeChange02_PostFull) [apply] [0] orig : [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] [0] current: [Id 0x2b, [ 1920 x 1200 x 32 bpp ] @ 60.0 Hz, flags [], 0 degr] [apply] Your platform has no rotation support, sorry [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.mm.TestScreenMode02bNEWT - testScreenModeChange02_PostFull [apply] junit.framework.TestListener: endTest(testScreenModeChange02_PostFull) [apply] Invalid memory access of location 0x10 rip=0x7fff93750e90 [apply] Result: 139 [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT [apply] junit.framework.TestListener: tests to run: 5 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966559561 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966568576 ms +++ localhost/127.0.0.1:59999 - Locked within 9033 ms, 10 attempts [apply] 2013-07-04 21:36:09.511 java[54042:da17] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a840750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd87a840750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd87a8354b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a840750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd87a840750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd87a8354b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 38, B3: 38 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c97cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c97cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd87a8727a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd87a8354b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a873c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd87a873c30 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a8770e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a8770e0 [apply] Frames(2) 0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a8762a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a8762a0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd879c97b30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 22 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 22 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting02ReparentTop2WinReparentNative) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a876850 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd87a876850 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd879c486a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a87c520 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a87c520 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a80a380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a80a380 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentRecreate) [apply] junit.framework.TestListener: startTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd879c486a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindowParenting03ReparentWin2TopReparentNative) [apply] Tests run: 5, Failures: 0, Errors: 0, Time elapsed: 29.088 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966559561 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966568576 ms +++ localhost/127.0.0.1:59999 - Locked within 9033 ms, 10 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@16a9255c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ad3c6a3 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25961581 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a840750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd87a840750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd87a8354b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a840750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd87a840750 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd87a8354b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A2: 1, B2: 1 [apply] Frames for setVisible(true): A3: 38, B3: 38 [apply] Frames for setVisible(true): A4: 22, B4: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61acfa31 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@235dd910 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6655bb93 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c97cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c97cf0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd87a8727a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true): A3: 1, B3: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting01CreateVisibleDestroy [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [apply] null [apply] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd87a8354b0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a7c3885 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7162e295 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a873c30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd87a873c30 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a8770e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a8770e0 [apply] Frames(2) 0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a8762a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a8762a0 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 7 (enable: true) [apply] null [apply] ShaderProgram[id=7, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=13, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=14, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd879c97b30 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(true) A1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966588504 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@649a8a68 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5df4e571 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79038de7 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Frames for setVisible(true) B1: 1 [apply] Frames(1) 38 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Frames(2) 1 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 22 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c91540 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3: 22 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting02ReparentTop2WinReparentNative [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ca522a6 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d860038 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28787c16 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a876850 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd87a876850 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 10 (enable: true) [apply] null [apply] ShaderProgram[id=10, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=19, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=20, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd879c486a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a87c520 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a87c520 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a80a380 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd87a80a380 [apply] Frames for reparentWindow(parent, true): ACTION_NATIVE_CREATION, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentRecreate [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c001eb0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 12 (enable: true) [apply] null [apply] ShaderProgram[id=12, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=23, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=24, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd879c486a0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.reshape FIN [apply] Frames for setVisible(): A1: 1, B1: 1 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B2: 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7fd879c929e0 [apply] Frames for reparentWindow(parent, false): ACTION_NATIVE_REPARENTING, B3 21 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-9,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01NEWT - testWindowParenting03ReparentWin2TopReparentNative [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966588504 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy took 2.582 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentRecreate took 4.427 sec [apply] Testcase: testWindowParenting02ReparentTop2WinReparentNative took 4.537 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentRecreate took 3.205 sec [apply] Testcase: testWindowParenting03ReparentWin2TopReparentNative took 3.665 sec [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966590616 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966592621 ms +++ localhost/127.0.0.1:59999 - Locked within 2024 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] junit.framework.TestListener: startTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] 2013-07-04 21:36:33.614 java[54048:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93db029d00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] junit.framework.TestListener: endTest(testWindowParenting01NewtOnNewtParentChildDraw) [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966594945 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.401 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966590616 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966592621 ms +++ localhost/127.0.0.1:59999 - Locked within 2024 ms, 3 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-4-UserApp-JUnitTestRunner,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f93db029d00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3963b3e [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c0b6548 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50269997 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main] GearsES2.display 320x240, swapInterval 1, drawable 0x7f93db054150 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] Thread[Thread-4-UserApp-JUnitTestRunner,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02NEWT - testWindowParenting01NewtOnNewtParentChildDraw [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966594945 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01NewtOnNewtParentChildDraw took 2.255 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966597276 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966611296 ms +++ localhost/127.0.0.1:59999 - Locked within 14042 ms, 15 attempts [apply] 2013-07-04 21:36:52.300 java[54054:f503] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] junit.framework.TestListener: startTest(testWindow00) [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1062656f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x1062656f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x1062656f0 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x106262fd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1062656f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] junit.framework.TestListener: endTest(testWindow00) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966614541 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 17.37 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966597276 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966611296 ms +++ localhost/127.0.0.1:59999 - Locked within 14042 ms, 15 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c09505f [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@177ba38f [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@362f0d54 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x1062656f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x1062656f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x400, swapInterval 1, drawable 0x1062656f0 [apply] GLProfiles window1: decon: Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@714ae2c1 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b6d2702 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b1c2b67 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 300x300, swapInterval 1, drawable 0x106262fd0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Animator,5,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x1062656f0 [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentChildWindowBug632NEWT - testWindow00 [apply] SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372966614541 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindow00 took 2.08 sec [apply] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[Thread-4-UserApp-JUnitTestRunner-Display-.macosx_nil-1-EDT-,5,main] [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAWTCloseX11DisplayBug565 [junit] 2013-07-04 21:37:06.616 java[54060:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.875 sec [junit] [junit] Testcase: testX11WindowMemoryLeak took 8.754 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.875 sec [junit] [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT [junit] SLOCK [T main @ 1372966629443 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966631447 ms +++ localhost/127.0.0.1:59999 - Locked within 2013 ms, 3 attempts [junit] 2013-07-04 21:37:12.800 java[54067:b713] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8979d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8a9750 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8aea90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cc6030 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b0820 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce15b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8ae950 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8a3fa0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8aebe0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce85f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9c5f300 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cc8d90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8a7690 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9c6d170 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd9990 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd5c90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce1fa0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd5c90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88ad800c40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b69f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b69f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ccb8e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce8130 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8c7fd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b6c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8beaa0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8c8de0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ced660 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce9b30 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8e28f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] 2013-07-04 21:37:20.527 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8cbda0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:20.704 java[54067:f707] invalid address [junit] Loop # 1 / 15 [junit] 2013-07-04 21:37:20.754 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd2b60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:20.921 java[54067:f707] invalid address [junit] Loop # 2 / 15 [junit] 2013-07-04 21:37:20.973 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8e5d90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:21.154 java[54067:f707] invalid address [junit] Loop # 3 / 15 [junit] 2013-07-04 21:37:21.192 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8e4cf0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:21.354 java[54067:f707] invalid address [junit] Loop # 4 / 15 [junit] 2013-07-04 21:37:21.398 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88ad803e50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:21.587 java[54067:f707] invalid address [junit] Loop # 5 / 15 [junit] 2013-07-04 21:37:21.635 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cce940 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:21.837 java[54067:f707] invalid address [junit] Loop # 6 / 15 [junit] 2013-07-04 21:37:21.881 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cf6eb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:22.055 java[54067:f707] invalid address [junit] Loop # 7 / 15 [junit] 2013-07-04 21:37:22.098 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cf9d00 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:22.289 java[54067:f707] invalid address [junit] Loop # 8 / 15 [junit] 2013-07-04 21:37:22.339 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd0da0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:22.506 java[54067:f707] invalid address [junit] Loop # 9 / 15 [junit] 2013-07-04 21:37:22.555 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8dea20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:22.723 java[54067:f707] invalid address [junit] Loop # 10 / 15 [junit] 2013-07-04 21:37:22.772 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8dea20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:22.938 java[54067:f707] invalid address [junit] Loop # 11 / 15 [junit] 2013-07-04 21:37:22.993 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8f4940 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:23.159 java[54067:f707] invalid address [junit] Loop # 12 / 15 [junit] 2013-07-04 21:37:23.211 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cf6eb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:23.371 java[54067:f707] invalid address [junit] Loop # 13 / 15 [junit] 2013-07-04 21:37:23.426 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cce940 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:23.590 java[54067:f707] invalid address [junit] Loop # 14 / 15 [junit] 2013-07-04 21:37:23.639 java[54067:f707] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8dea20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:23.807 java[54067:f707] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.574 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966629443 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966631447 ms +++ localhost/127.0.0.1:59999 - Locked within 2013 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8979d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8a9750 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8aea90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cc6030 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b0820 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce15b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8ae950 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8a3fa0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8aebe0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce85f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9c5f300 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cc8d90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8a7690 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9c6d170 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd9990 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd5c90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce1fa0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd5c90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88ad800c40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b69f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b69f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ccb8e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce8130 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8c7fd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b6c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8beaa0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8c8de0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ced660 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce9b30 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8e28f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8cbda0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd2b60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8e5d90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8e4cf0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88ad803e50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cce940 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cf6eb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cf9d00 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd0da0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] SLOCK [T main @ 1372966643926 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8dea20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8dea20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8f4940 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cf6eb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cce940 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8dea20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1372966643926 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Onscreen took 3.544 sec [junit] Testcase: test02OffscreenFBO took 3.472 sec [junit] Testcase: test03OffscreenPBuffer took 3.328 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 14.574 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966629443 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966631447 ms +++ localhost/127.0.0.1:59999 - Locked within 2013 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8979d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8a9750 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8aea90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cc6030 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b0820 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce15b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8ae950 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8a3fa0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8aebe0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce85f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9c5f300 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cc8d90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8a7690 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9c6d170 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd9990 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd5c90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce1fa0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd5c90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88ad800c40 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b69f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b69f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ccb8e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce8130 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8c7fd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8b6c10 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8beaa0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8c8de0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ced660 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9ce9b30 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8e28f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8cbda0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd2b60 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8e5d90 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8e4cf0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88ad803e50 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... 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[junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cf6eb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cf9d00 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cd0da0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8dea20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8dea20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8f4940 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cf6eb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88a9cce940 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f88aa8dea20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove01GLCanvasSwingAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1372966643926 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT [junit] SLOCK [T main @ 1372966645190 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966647195 ms +++ localhost/127.0.0.1:59999 - Locked within 2033 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] 2013-07-04 21:37:28.865 java[54073:e803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8550 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8550 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0cdc70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0cdc70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0e07f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0e07f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b1750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b1750 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0caf00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0caf00 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00d810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00d810 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] 2013-07-04 21:37:36.655 java[54073:1397b] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00aeb0 [junit] 2013-07-04 21:37:36.686 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0c5bc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:36.818 java[54073:1397b] invalid address [junit] Loop # 1 / 15 [junit] 2013-07-04 21:37:36.895 java[54073:12783] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ecba0 [junit] 2013-07-04 21:37:36.926 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0c0ff0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:37.100 java[54073:12783] invalid address [junit] Loop # 2 / 15 [junit] 2013-07-04 21:37:37.187 java[54073:12eab] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194e1670 [junit] 2013-07-04 21:37:37.217 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194d8610 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:37.367 java[54073:12eab] invalid address [junit] Loop # 3 / 15 [junit] 2013-07-04 21:37:37.445 java[54073:12d8f] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1fa0 [junit] 2013-07-04 21:37:37.465 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194e46e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:37.602 java[54073:12d8f] invalid address [junit] Loop # 4 / 15 [junit] 2013-07-04 21:37:37.678 java[54073:10c8f] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0e7770 [junit] 2013-07-04 21:37:37.710 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0dd050 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:37.884 java[54073:10c8f] invalid address [junit] Loop # 5 / 15 [junit] 2013-07-04 21:37:37.960 java[54073:136a7] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e011f20 [junit] 2013-07-04 21:37:37.992 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b71c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:38.168 java[54073:136a7] invalid address [junit] Loop # 6 / 15 [junit] 2013-07-04 21:37:38.245 java[54073:1425f] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e008150 [junit] 2013-07-04 21:37:38.277 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a01e110 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:38.450 java[54073:1425f] invalid address [junit] Loop # 7 / 15 [junit] 2013-07-04 21:37:38.545 java[54073:14883] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e018f80 [junit] 2013-07-04 21:37:38.577 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e021a20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:38.734 java[54073:14883] invalid address [junit] Loop # 8 / 15 [junit] 2013-07-04 21:37:38.823 java[54073:13aa7] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f0830 [junit] 2013-07-04 21:37:38.853 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ed790 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:39.001 java[54073:13aa7] invalid address [junit] Loop # 9 / 15 [junit] 2013-07-04 21:37:39.073 java[54073:1466b] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1946e5e0 [junit] 2013-07-04 21:37:39.106 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e021330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:39.302 java[54073:1466b] invalid address [junit] Loop # 10 / 15 [junit] 2013-07-04 21:37:39.378 java[54073:1572f] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194c27d0 [junit] 2013-07-04 21:37:39.409 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1740 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:39.585 java[54073:1572f] invalid address [junit] Loop # 11 / 15 [junit] 2013-07-04 21:37:39.656 java[54073:13ab3] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e021a20 [junit] 2013-07-04 21:37:39.687 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a60b250 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:39.836 java[54073:13ab3] invalid address [junit] Loop # 12 / 15 [junit] 2013-07-04 21:37:39.913 java[54073:124cf] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e01cd50 [junit] 2013-07-04 21:37:39.944 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ef7f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:40.119 java[54073:124cf] invalid address [junit] Loop # 13 / 15 [junit] 2013-07-04 21:37:40.195 java[54073:1573b] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bd2a0 [junit] 2013-07-04 21:37:40.227 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a606870 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:40.401 java[54073:1573b] invalid address [junit] Loop # 14 / 15 [junit] 2013-07-04 21:37:40.479 java[54073:12edf] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a60a6f0 [junit] 2013-07-04 21:37:40.511 java[54073:f30f] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00a610 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:37:40.685 java[54073:12edf] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.734 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966645190 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966647195 ms +++ localhost/127.0.0.1:59999 - Locked within 2033 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8550 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8550 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0cdc70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0cdc70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0e07f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0e07f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b1750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b1750 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0caf00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0caf00 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00d810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00d810 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00aeb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0c5bc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ecba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0c0ff0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194e1670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194d8610 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194e46e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0e7770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0dd050 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e011f20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b71c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e008150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a01e110 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e018f80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e021a20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f0830 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ed790 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1946e5e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e021330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194c27d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1740 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e021a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a60b250 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e01cd50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ef7f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bd2a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a606870 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a60a6f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00a610 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1372966660807 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Onscreen took 4.246 sec [junit] Testcase: test02OffscreenFBO took 3.589 sec [junit] Testcase: test03OffscreenPBuffer took 4.114 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.734 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966645190 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966647195 ms +++ localhost/127.0.0.1:59999 - Locked within 2033 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] Loop # 0 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8550 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8550 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] SLOCK [T main @ 1372966660807 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0cdc70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0cdc70 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0e07f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0e07f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b8330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b1750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0b1750 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-8,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-10,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194a8dd0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-12,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1945c6d0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-14,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-15,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] Loop # 0 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-16,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ce3f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-18,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0caf00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0caf00 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-20,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b3bb0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-22,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-24,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bdda0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-26,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-28,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-30,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-32,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1630 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-34,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b5470 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-36,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-38,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194bf510 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-40,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00f7b0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-42,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00d810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00d810 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-44,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test02OffscreenFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] Loop # 0 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00aeb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0c5bc0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-46,5,main] GearsES2.dispose FIN [junit] Loop # 1 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ecba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0c0ff0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-48,5,main] GearsES2.dispose FIN [junit] Loop # 2 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194e1670 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194d8610 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-50,5,main] GearsES2.dispose FIN [junit] Loop # 3 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1fa0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194e46e0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-52,5,main] GearsES2.dispose FIN [junit] Loop # 4 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0e7770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0dd050 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-54,5,main] GearsES2.dispose FIN [junit] Loop # 5 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e011f20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194b71c0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-56,5,main] GearsES2.dispose FIN [junit] Loop # 6 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e008150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a01e110 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-58,5,main] GearsES2.dispose FIN [junit] Loop # 7 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e018f80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e021a20 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-60,5,main] GearsES2.dispose FIN [junit] Loop # 8 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f0830 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ed790 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-62,5,main] GearsES2.dispose FIN [junit] Loop # 9 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1946e5e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e021330 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-64,5,main] GearsES2.dispose FIN [junit] Loop # 10 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc194c27d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0f1740 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-66,5,main] GearsES2.dispose FIN [junit] Loop # 11 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e021a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a60b250 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-68,5,main] GearsES2.dispose FIN [junit] Loop # 12 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e01cd50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0ef7f0 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-70,5,main] GearsES2.dispose FIN [junit] Loop # 13 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a0bd2a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a606870 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-72,5,main] GearsES2.dispose FIN [junit] Loop # 14 / 15 [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.init ... [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1a60a6f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fbc1e00a610 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-74,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestAddRemove02GLWindowNewtCanvasAWT - test03OffscreenPBuffer [junit] SLOCK [T main @ 1372966660807 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT [junit] SLOCK [T main @ 1372966662442 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966664447 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts [junit] 2013-07-04 21:37:45.900 java[54081:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@2092dcdb [junit] BB.1: java.lang.Object@2092dcdb [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.129 sec [junit] SLOCK [T main @ 1372966666409 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966662442 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966664447 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@2092dcdb [junit] BB.1: java.lang.Object@2092dcdb [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1372966666409 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.048 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.129 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966662442 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966664447 ms +++ localhost/127.0.0.1:59999 - Locked within 2014 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@2092dcdb [junit] BB.1: java.lang.Object@2092dcdb [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestFBOAutoDrawableDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1372966666409 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT [junit] SLOCK [T main @ 1372966667881 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966673892 ms +++ localhost/127.0.0.1:59999 - Locked within 6020 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] 2013-07-04 21:37:54.918 java[54087:9d03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d34eb84 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2006a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a9300cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@338e18a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35f38fc6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] 2013-07-04 21:38:00.019 java[54087:b417] invalid address [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] 2013-07-04 21:38:00.069 java[54087:b417] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d66f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39518cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] 2013-07-04 21:38:00.223 java[54087:b417] invalid address [junit] 2013-07-04 21:38:00.275 java[54087:b417] invalid address [junit] 2013-07-04 21:38:00.296 java[54087:b417] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] 2013-07-04 21:38:00.371 java[54087:b417] invalid address [junit] 2013-07-04 21:38:00.416 java[54087:b417] invalid address [junit] 2013-07-04 21:38:00.450 java[54087:b417] invalid address [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0009-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] 2013-07-04 21:38:00.594 java[54087:b417] invalid address [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 12.93 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966667881 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966673892 ms +++ localhost/127.0.0.1:59999 - Locked within 6020 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d34eb84 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2006a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a9300cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@338e18a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35f38fc6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] SLOCK [T main @ 1372966680707 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d66f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39518cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0009-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1372966680707 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.839 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.259 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.427 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.384 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.392 sec [junit] Testcase: testGL2OffScreenAutoDblBuf took 0.395 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.432 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.433 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.518 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.628 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 12.93 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[auto-cfg]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: javax.media.opengl.awt.GLCanvas [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): javax.media.opengl.awt.GLCanvas, jogamp.nativewindow.jawt.macosx.MacOSXJAWTWindow [junit] Fin: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/22, size 800x600, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966667881 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966673892 ms +++ localhost/127.0.0.1:59999 - Locked within 6020 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b8a6e6e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39a9ad0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bbf50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb3a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51f21c50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24bb510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0007-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24bb510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50903025 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a48f675 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenAutoDblBuf__________-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b7c96a9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20873723 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d34eb84 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f24d2cd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18c4bc34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2006a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a9300cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39557c0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ccfe049 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@338e18a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35f38fc6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f39bf630 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f39bf630 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d66f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39518cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7ff8f24b9fb0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0003-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0005-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7ff8f24c40d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] AWT-EventQueue-0: ** screenshot: TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0009-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7ff8f6016f40 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableGLCanvasOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1372966680707 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT [junit] SLOCK [T main @ 1372966682417 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966683420 ms +++ localhost/127.0.0.1:59999 - Locked within 1014 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] 2013-07-04 21:38:04.896 java[54094:e803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319da967 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7054f9f1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5bf0aecc[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3c2d7440, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c2b349d, 288b567c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8b890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@495c998a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5e6458a6[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@55f157b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <257b40fe, 3ee7f6eb>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0cf6510 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c1474ea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@307bd0d[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4125d61e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b0c6cfc, 4cc72243>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@40be76c7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18682406[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c8b058b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b192059, e9ac0f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c2c9103[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31e46a68[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5e628704, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <168e4805, 571a4bd4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739abd2b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f98d58 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main-Display-.macosx_nil-1-EDT-7: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@336d8196[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5a56b93a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1996e136, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9bad5a, 6c91f005>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5117a20 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5fc6e818[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7bafb0c7[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@26b31b77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <38d0357a, 6d66f9b9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e11e70 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5abd09e8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@30d58ce2[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4513e9fd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e670479, 7d56b386>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] 2013-07-04 21:38:11.199 java[54094:12b23] invalid address [junit] 2013-07-04 21:38:11.230 java[54094:f317] invalid address [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a0b53e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e03e20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e03e20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e03e20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] 2013-07-04 21:38:11.444 java[54094:12b23] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] 2013-07-04 21:38:11.626 java[54094:12b23] invalid address [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [junit] 2013-07-04 21:38:11.853 java[54094:12b23] invalid address [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@758689a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d3b5a3a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2db6235b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10cb42cf, 108f2ca6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 9.71 sec [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7054f9f1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5bf0aecc[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3c2d7440, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c2b349d, 288b567c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@495c998a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5e6458a6[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@55f157b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <257b40fe, 3ee7f6eb>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c1474ea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@307bd0d[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] SLOCK [T main @ 1372966691975 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4125d61e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b0c6cfc, 4cc72243>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@40be76c7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18682406[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c8b058b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b192059, e9ac0f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c2c9103[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31e46a68[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5e628704, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <168e4805, 571a4bd4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@336d8196[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5a56b93a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1996e136, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9bad5a, 6c91f005>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5fc6e818[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7bafb0c7[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@26b31b77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <38d0357a, 6d66f9b9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5abd09e8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@30d58ce2[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4513e9fd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e670479, 7d56b386>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@758689a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d3b5a3a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2db6235b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10cb42cf, 108f2ca6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966682417 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966683420 ms +++ localhost/127.0.0.1:59999 - Locked within 1014 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319da967 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8b890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0cf6510 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739abd2b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f98d58 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main-Display-.macosx_nil-1-EDT-7: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5117a20 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e11e70 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a0b53e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e03e20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e03e20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e03e20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1372966691975 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAvailableInfo took 1.819 sec [junit] Testcase: testGL2OnScreenDblBuf took 1.351 sec [junit] Testcase: testGL2OnScreenDblBufStencil took 0.888 sec [junit] Testcase: testGL2OnScreenDblBufMSAA took 0.612 sec [junit] Testcase: testGL2OnScreenDblBufStencilMSAA took 0.55 sec [junit] Testcase: testGL2OffScreenLayerAutoDblBuf took 0.735 sec [junit] Testcase: testGL2OffScreenFBODblBufStencil took 0.514 sec [junit] Testcase: testGL2OffScreenFBODblBufMSAA took 0.583 sec [junit] Testcase: testGL2OffScreenFBODblBufStencilMSAA took 0.644 sec [junit] Testcase: testGL2OffScreenPbuffer took 0.743 sec [junit] Tests run: 10, Failures: 0, Errors: 0, Time elapsed: 9.71 sec [junit] [junit] ------------- Standard Output --------------- [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@7054f9f1[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5bf0aecc[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@3c2d7440, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <4c2b349d, 288b567c>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas1,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@495c998a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5e6458a6[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@55f157b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <257b40fe, 3ee7f6eb>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas2,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c1474ea[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@307bd0d[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4125d61e, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b0c6cfc, 4cc72243>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas3,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@40be76c7[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@18682406[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/44 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@6c8b058b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1b192059, e9ac0f5>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas4,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@1c2c9103[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@31e46a68[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@5e628704, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <168e4805, 571a4bd4>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas5,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@336d8196[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@5a56b93a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@1996e136, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <9bad5a, 6c91f005>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas6,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5fc6e818[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@7bafb0c7[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@26b31b77, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <38d0357a, 6d66f9b9>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[fbo]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/1/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Pre-GL(0): jogamp.opengl.GLFBODrawableImpl, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas7,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@5abd09e8[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@30d58ce2[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@4513e9fd, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <1e670479, 7d56b386>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] Requested GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[pbuffer]] [junit] Expected GL Caps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Window: com.jogamp.newt.opengl.GLWindow [junit] Window Caps Pre_GL: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Pre-GL(0): jogamp.opengl.macosx.cgl.MacOSXPbufferCGLDrawable, jogamp.newt.driver.macosx.WindowDriver [junit] Window Caps PostGL : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(1): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Chosen GL Caps(1): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Chosen GL CTX (2): 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Chosen GL Caps(2): GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] Drawable Post-GL(2): com.jogamp.newt.opengl.GLWindow, jogamp.newt.driver.macosx.WindowDriver [junit] Fin: com.jogamp.newt.awt.NewtCanvasAWT[canvas8,0,22,800x600,invalid] [junit] Fin: NEWT-GLWindow[ [junit] Helper: GLAnimatorControl: null, GLEventListeners num 2 [com.jogamp.opengl.test.junit.jogl.demos.es2.GearsES2@758689a[init false], com.jogamp.opengl.test.junit.util.UITestCase$SnapshotGLEventListener@3d3b5a3a[init false], ], [junit] Drawable: null, [junit] Context: null, [junit] Window: jogamp.newt.driver.macosx.WindowDriver[Config null [junit] , NEWT-Screen[.macosx_nil-1-s0, idx 0, refCount 0, vsize [ 0 / 0 1920 x 1200 ], null, NEWT-Display[.macosx_nil-1, excl false, refCount 0, hasEDT true, edtRunning false, null], monitors: null] [junit] , ParentWindow null [junit] , ParentWindowHandle 0x0 (false) [junit] , WindowHandle 0x0 [junit] , SurfaceHandle 0x0 (lockedExt window false, surface false) [junit] , Pos 0/0 (auto false), size 800x600 [junit] , Visible false, focus false [junit] , Undecorated false (false) [junit] , AlwaysOnTop false, Fullscreen false [junit] , WrappedSurface null [junit] , ChildWindows 0, SurfaceUpdatedListeners num 0 [], WindowListeners num 1 [com.jogamp.newt.opengl.GLWindow$2@2db6235b, ], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <10cb42cf, 108f2ca6>[count 0, qsz 0, owner <NULL>], surfaceLockCount 0]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966682417 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966683420 ms +++ localhost/127.0.0.1:59999 - Locked within 1014 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testAvailableInfo [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@319da967 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBuf_______________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f401d28 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a3a6e5c [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8b890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8b890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8b890 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencil________-n0010-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7461f533 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0cf6510 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0cf6510 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0006-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0cf6510 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufMSAA___________-n0011-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0004-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed187f3c0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OnScreenDblBufStencilMSAA____-n0008-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OnScreenDblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31a3ca10 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7826f9e5 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenLayerAutoDblBuf_____-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenLayerAutoDblBuf [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@739abd2b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33f98d58 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44aea710 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0400x0300.png [junit] Thread[main,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main-Display-.macosx_nil-1-EDT-7: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0200x0150.png [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e104a0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencil____-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St08-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-7,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencil [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b7f1841 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5117a20 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3e68cd79 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0004-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed0c8fbb0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufMSAA_______-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-9,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1414627a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@464d41e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a20807c [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e11e70 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed1e11e70 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed1e11e70 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenFBODblBufStencilMSAA-n0009-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St08-Sa04_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-11,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenFBODblBufStencilMSAA [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a0b53e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x300, swapInterval 1, drawable 0x7fbed1e03e20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e03e20 [junit] Thread[main,5,main] GearsES2.display 400x300, swapInterval 1, drawable 0x7fbed1e03e20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0001-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0400x0300.png [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] Thread[main,5,main] GearsES2.display 200x150, swapInterval 1, drawable 0x7fbed18ba0f0 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0006-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0200x0150.png [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.reshape 0/0 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] Thread[main,5,main] GearsES2.display 800x600, swapInterval 1, drawable 0x7fbed18a9b20 [junit] main: ** screenshot: TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT.testGL2OffScreenPbuffer_____________-n0011-GL2___-hw-pbuffer_-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0800x0600.png [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-13,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestGLAutoDrawableNewtCanvasAWTOnOffscrnCapsAWT - testGL2OffScreenPbuffer [junit] SLOCK [T main @ 1372966691975 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT [junit] SLOCK [T main @ 1372966693946 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966695951 ms +++ localhost/127.0.0.1:59999 - Locked within 2013 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130704 [junit] Implementation Build: 2.0-b696-20130704 [junit] Implementation Branch: master [junit] Implementation Commit: 64dcc55a0aadee4ef824cc145e936cd7bc3c1bdd [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130704 [junit] Implementation Build: 2.0-b1030-20130704 [junit] Implementation Branch: master [junit] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [junit] ----------------------------------------------------------------------------------------------------- [junit] 2013-07-04 21:38:17.415 java[54100:d303] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1372966698648 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.792 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966693946 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966695951 ms +++ localhost/127.0.0.1:59999 - Locked within 2013 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130704 [junit] Implementation Build: 2.0-b696-20130704 [junit] Implementation Branch: master [junit] Implementation Commit: 64dcc55a0aadee4ef824cc145e936cd7bc3c1bdd [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130704 [junit] Implementation Build: 2.0-b1030-20130704 [junit] Implementation Branch: master [junit] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1372966698648 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testMain took 2.607 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.792 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966693946 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966695951 ms +++ localhost/127.0.0.1:59999 - Locked within 2013 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] ----------------------------------------------------------------------------------------------------- [junit] Platform: MACOS / Mac OS X 10.7.5 (os), x86_64 (arch), GENERIC_ABI, 2 cores [junit] MachineDescription: runtimeValidated true, littleEndian true, 32Bit false, primitive size / alignment: [junit] int8 1 / 1, int16 2 / 2 [junit] int 4 / 4, long 8 / 8 [junit] int32 4 / 4, int64 8 / 8 [junit] float 4 / 4, double 8 / 8, ldouble 16 / 16 [junit] pointer 8 / 8, page 4096 [junit] Platform: Java Version: 1.6.0_37, VM: Java HotSpot(TM) 64-Bit Server VM, Runtime: Java(TM) SE Runtime Environment [junit] Platform: Java Vendor: Apple Inc., http://www.apple.com/, JavaSE: true, Java6: true, AWT enabled: true [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: com.jogamp.common [junit] Extension Name: com.jogamp.common [junit] Specification Title: GlueGen Java Bindings Generator [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: GlueGen Run-Time [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130704 [junit] Implementation Build: 2.0-b696-20130704 [junit] Implementation Branch: master [junit] Implementation Commit: 64dcc55a0aadee4ef824cc145e936cd7bc3c1bdd [junit] ----------------------------------------------------------------------------------------------------- [junit] ----------------------------------------------------------------------------------------------------- [junit] Package: javax.media.opengl [junit] Extension Name: javax.media.opengl [junit] Specification Title: Java Bindings for OpenGL API Specification [junit] Specification Vendor: JogAmp Community [junit] Specification Version: 2.0 [junit] Implementation Title: Java Bindings for OpenGL Runtime Environment [junit] Implementation Vendor: JogAmp Community [junit] Implementation Vendor ID: com.jogamp [junit] Implementation URL: http://jogamp.org/ [junit] Implementation Version: 2.0.2-rc-20130704 [junit] Implementation Build: 2.0-b1030-20130704 [junit] Implementation Branch: master [junit] Implementation Commit: 99479bf3197cde8e89c5b499d135417863d521c7 [junit] ----------------------------------------------------------------------------------------------------- [junit] Default Profiles on device MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]] [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] [junit] Desktop Capabilities: [junit] none [junit] [junit] EGL Capabilities: [junit] none [junit] [junit] [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestMainVersionGLCanvasAWT - testMain [junit] SLOCK [T main @ 1372966698648 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT [junit] SLOCK [T main @ 1372966700256 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966710269 ms +++ localhost/127.0.0.1:59999 - Locked within 10021 ms, 11 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] 2013-07-04 21:38:31.393 java[54107:be03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc41bcd7f80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc41c83b3b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1372966715206 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.046 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966700256 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966710269 ms +++ localhost/127.0.0.1:59999 - Locked within 10021 ms, 11 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc41bcd7f80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc41c83b3b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1372966715206 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testInfo00 took 0.397 sec [junit] Testcase: test01_GLDefault took 3.139 sec [junit] Testcase: test01_GL3 took 1.168 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.046 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966700256 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966710269 ms +++ localhost/127.0.0.1:59999 - Locked within 10021 ms, 11 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] Java Version: 1.6.0 [junit] OS Version: 10.7.5 [junit] JAWTUtil.isOffscreenLayerRequired(): false [junit] JAWTUtil.isOffscreenLayerSupported(): true [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - testInfo00 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2f2295 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78878c4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b0c0f66 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc41bcd7f80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c2d7440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fc41c83b3b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer01GLCanvasAWT - test01_GL3 [junit] SLOCK [T main @ 1372966715206 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT [junit] SLOCK [T main @ 1372966716894 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966734922 ms +++ localhost/127.0.0.1:59999 - Locked within 18036 ms, 19 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] 2013-07-04 21:38:56.556 java[54116:dd0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51701bdc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] 1 s: 60 f / 1040 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1372966740409 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.68 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966716894 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966734922 ms +++ localhost/127.0.0.1:59999 - Locked within 18036 ms, 19 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51701bdc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] 1 s: 60 f / 1040 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1372966740409 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_GLDefault took 3.63 sec [junit] Testcase: test02_GL3 took 1.598 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.68 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966716894 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966734922 ms +++ localhost/127.0.0.1:59999 - Locked within 18036 ms, 19 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51701bdc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17353249 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25786286 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c96160 [junit] 1 s: 60 f / 1003 ms, 59.8 fps, 16 ms/f; total: 60 f, 59.8 fps, 16 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test01_GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 400x200, swapInterval 1, drawable 0x7ff549c90cc0 [junit] 1 s: 60 f / 1040 ms, 57.6 fps, 17 ms/f; total: 60 f, 57.6 fps, 17 ms/f [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestOffscreenLayer02NewtCanvasAWT - test02_GL3 [junit] SLOCK [T main @ 1372966740409 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT [junit] SLOCK [T main @ 1372966742147 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966755163 ms +++ localhost/127.0.0.1:59999 - Locked within 13025 ms, 14 attempts [junit] 2013-07-04 21:39:16.532 java[54125:d503] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@6cf1f051 [junit] BB.1: java.lang.Object@6cf1f051 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.08 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966742147 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966755163 ms +++ localhost/127.0.0.1:59999 - Locked within 13025 ms, 14 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@6cf1f051 [junit] BB.1: java.lang.Object@6cf1f051 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1372966757132 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testDeadlock took 0.036 sec [junit] SLOCK [T main @ 1372966757132 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 15.08 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966742147 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966755163 ms +++ localhost/127.0.0.1:59999 - Locked within 13025 ms, 14 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] BB.0: java.lang.Object@6cf1f051 [junit] BB.1: java.lang.Object@6cf1f051 [junit] BB.2 [junit] AA.1 [junit] AA.X [junit] BB.3 [junit] BB.X [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestPBufferDeadlockAWT - testDeadlock [junit] SLOCK [T main @ 1372966757132 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT [junit] SLOCK [T main @ 1372966758952 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966824049 ms +++ localhost/127.0.0.1:59999 - Locked within 65138 ms, 66 attempts [junit] 2013-07-04 21:40:25.987 java[54131:a003] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] GearsGL2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 69.589 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966758952 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966824049 ms +++ localhost/127.0.0.1:59999 - Locked within 65138 ms, 66 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] GearsGL2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1372966828381 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.458 sec [junit] SLOCK [T main @ 1372966828381 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 69.589 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966758952 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966824049 ms +++ localhost/127.0.0.1:59999 - Locked within 65138 ms, 66 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] GearsGL2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x256 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list reused: 1 [junit] gear2 list reused: 2 [junit] gear3 list reused: 3 [junit] Gears: Reshape 0/0 256x234 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 256x234 [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextListAWT - test01 [junit] SLOCK [T main @ 1372966828381 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 [junit] SLOCK [T main @ 1372966830456 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966841472 ms +++ localhost/127.0.0.1:59999 - Locked within 11040 ms, 12 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] 2013-07-04 21:40:43.390 java[54144:d203] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1372966857923 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 27.735 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966830456 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966841472 ms +++ localhost/127.0.0.1:59999 - Locked within 11040 ms, 12 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1372966857923 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testContextSharingCreateVisibleDestroy1 took 4.099 sec [junit] Testcase: testContextSharingCreateVisibleDestroy2 took 3.324 sec [junit] Testcase: testContextSharingCreateVisibleDestroy3 took 3.797 sec [junit] Testcase: testContextSharingCreateVisibleDestroy4 took 3.347 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 27.735 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966830456 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966841472 ms +++ localhost/127.0.0.1:59999 - Locked within 11040 ms, 12 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] drawTwoTriangles, OpenGL error: 0x506 [junit] drawTwoTriangles, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy3 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] drawTwoTriangles, OpenGL error: 0x502 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, OpenGL error: 0x502 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] display, glCheckFramebufferStatus: 0x8219 [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestSharedContextNewtAWTBug523 - testContextSharingCreateVisibleDestroy4 [junit] SLOCK [T main @ 1372966857923 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT [junit] SLOCK [T main @ 1372966861738 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966863745 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] 2013-07-04 21:41:04.783 java[54151:6703] Failed to write public plist to URL file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/windows.plist [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe59a188cc0 [junit] 1 s: 60 f / 1114 ms, 53.8 fps, 18 ms/f; total: 60 f, 53.8 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 3563.652ms [junit] GLProfile.initSingleton(): 1862.91ms [junit] Demo Code: 1699.191ms [junit] GLProfile.shutdown(): 1.551ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe59a154450 [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1791.127ms [junit] GLProfile.initSingleton(): 603.896ms [junit] Demo Code: 1187.184ms [junit] GLProfile.shutdown(): 0.047ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe598cd1260 [junit] 1 s: 60 f / 1021 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1750.49ms [junit] GLProfile.initSingleton(): 571.475ms [junit] Demo Code: 1178.967ms [junit] GLProfile.shutdown(): 0.048ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe59a154450 [junit] 0 s: 60 f / 986 ms, 60.8 fps, 16 ms/f; total: 60 f, 60.8 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1684.499ms [junit] GLProfile.initSingleton(): 595.855ms [junit] Demo Code: 1088.596ms [junit] GLProfile.shutdown(): 0.048ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1372966872627 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.994 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966861738 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966863745 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe59a188cc0 [junit] 1 s: 60 f / 1114 ms, 53.8 fps, 18 ms/f; total: 60 f, 53.8 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 3563.652ms [junit] GLProfile.initSingleton(): 1862.91ms [junit] Demo Code: 1699.191ms [junit] GLProfile.shutdown(): 1.551ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe59a154450 [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1791.127ms [junit] GLProfile.initSingleton(): 603.896ms [junit] Demo Code: 1187.184ms [junit] GLProfile.shutdown(): 0.047ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe598cd1260 [junit] 1 s: 60 f / 1021 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1750.49ms [junit] GLProfile.initSingleton(): 571.475ms [junit] Demo Code: 1178.967ms [junit] GLProfile.shutdown(): 0.048ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe59a154450 [junit] 0 s: 60 f / 986 ms, 60.8 fps, 16 ms/f; total: 60 f, 60.8 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1684.499ms [junit] GLProfile.initSingleton(): 595.855ms [junit] Demo Code: 1088.596ms [junit] GLProfile.shutdown(): 0.048ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1372966872627 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01OneLife took 3.567 sec [junit] Testcase: test01AnotherLife took 1.792 sec [junit] Testcase: test01TwoLifes took 3.436 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 10.994 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966861738 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966863745 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a578073 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76b20352 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20f8395f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe59a188cc0 [junit] 1 s: 60 f / 1114 ms, 53.8 fps, 18 ms/f; total: 60 f, 53.8 fps, 18 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 3563.652ms [junit] GLProfile.initSingleton(): 1862.91ms [junit] Demo Code: 1699.191ms [junit] GLProfile.shutdown(): 1.551ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01OneLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75295fe8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f57b46f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe59a154450 [junit] 1 s: 60 f / 1015 ms, 59.1 fps, 16 ms/f; total: 60 f, 59.1 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1791.127ms [junit] GLProfile.initSingleton(): 603.896ms [junit] Demo Code: 1187.184ms [junit] GLProfile.shutdown(): 0.047ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01AnotherLife [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@58c16b18 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25e222e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe598cd1260 [junit] 1 s: 60 f / 1021 ms, 58.7 fps, 17 ms/f; total: 60 f, 58.7 fps, 17 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1750.49ms [junit] GLProfile.initSingleton(): 571.475ms [junit] Demo Code: 1178.967ms [junit] GLProfile.shutdown(): 0.048ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73fc3c84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7fe59a154450 [junit] 0 s: 60 f / 986 ms, 60.8 fps, 16 ms/f; total: 60 f, 60.8 fps, 16 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Total: 1684.499ms [junit] GLProfile.initSingleton(): 595.855ms [junit] Demo Code: 1088.596ms [junit] GLProfile.shutdown(): 0.048ms [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.TestShutdownCompleteAWT - test01TwoLifes [junit] SLOCK [T main @ 1372966872627 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT [junit] SLOCK [T main @ 1372966874260 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966893290 ms +++ localhost/127.0.0.1:59999 - Locked within 19039 ms, 20 attempts [junit] 2013-07-04 21:41:34.447 java[54158:e203] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcdfb90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcef110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858c8899f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcb5c80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcf11b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858c8944f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858c889680 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bce2b80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bceff30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcefd30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 26.716 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966874260 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966893290 ms +++ localhost/127.0.0.1:59999 - Locked within 19039 ms, 20 attempts [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcdfb90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcef110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858c8899f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcb5c80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcf11b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858c8944f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858c889680 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bce2b80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bceff30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcefd30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1372966900833 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NormalPre_1Win took 3.205 sec [junit] Testcase: test02NormalPost_1Win took 0.359 sec [junit] Testcase: test03ExclPre_1Win took 0.001 sec [junit] Testcase: test04ExclPost_1Win took 0 sec [junit] Testcase: test05NormalPre_4Win took 1.77 sec [junit] Testcase: test06NormalPost_4Win took 0.459 sec [junit] Testcase: test07ExclPre_4Win took 0 sec [junit] Testcase: test08ExclPost_4Win took 0 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 26.716 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966874260 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966893290 ms +++ localhost/127.0.0.1:59999 - Locked within 19039 ms, 20 attempts [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcdfb90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcef110 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858c8899f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcb5c80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcf11b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858c8944f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858c889680 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bce2b80 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bceff30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7f858bcefd30 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext01VSyncAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1372966900833 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372966900833 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT [junit] SLOCK [T main @ 1372966902736 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966904748 ms +++ localhost/127.0.0.1:59999 - Locked within 2040 ms, 3 attempts [junit] 2013-07-04 21:41:45.558 java[54165:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a173630 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac38c98800 [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a175940 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a182f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac38cfa0a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac38cf8ad0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a179100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a175f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a1745c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a184c50 [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 9.959 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966902736 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966904748 ms +++ localhost/127.0.0.1:59999 - Locked within 2040 ms, 3 attempts [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a173630 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac38c98800 [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a175940 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a182f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac38cfa0a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac38cf8ad0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a179100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a175f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a1745c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a184c50 [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1372966912522 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NormalPre_1Win took 3.153 sec [junit] Testcase: test02NormalPost_1Win took 0.359 sec [junit] Testcase: test03ExclPre_1Win took 0 sec [junit] Testcase: test04ExclPost_1Win took 0 sec [junit] Testcase: test05NormalPre_4Win took 1.757 sec [junit] Testcase: test06NormalPost_4Win took 0.518 sec [junit] Testcase: test07ExclPre_4Win took 0 sec [junit] Testcase: test08ExclPost_4Win took 0.001 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 9.959 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966902736 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966904748 ms +++ localhost/127.0.0.1:59999 - Locked within 2040 ms, 3 attempts [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a173630 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test01NormalPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac38c98800 [junit] FPSAnimator P4: false, Thread[main-null-Timer2,5,main]: Task[thread Thread[main-null-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test02NormalPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test03ExclPre_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test04ExclPost_1Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a175940 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a182f10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac38cfa0a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac38cf8ad0 [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 4, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test05NormalPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 0, drawablesEmpty true] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] SLOCK [T main @ 1372966912522 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 2, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 2, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 3, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 3, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a179100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a175f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a1745c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x106, swapInterval 0, drawable 0x7fac3a184c50 [junit] FPSAnimator P4: false, Thread[main-null-Timer5,5,main]: Task[thread Thread[main-null-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test06NormalPost_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test07ExclPre_4Win [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] Info: Skip test: AWT + Exclusive! [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.ect.TestExclusiveContext02FPSAnimAWT - test08ExclPost_4Win [junit] SLOCK [T main @ 1372966912522 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT [junit] SLOCK [T main @ 1372966914182 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966917189 ms +++ localhost/127.0.0.1:59999 - Locked within 3054 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Test 0/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2412e7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c846f4d0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 0/10.1: done [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] 2013-07-04 21:42:00.494 java[54172:f003] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c999b2f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7ff6c999b2f0 [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] .. restoring.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 0/10.2: done. [junit] Test 1/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c999bea0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0009-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 1/10.1: done [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c8483ba0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0020-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 1/10.2: done. [junit] Test 2/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c84a9d40 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0028-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 2/10.1: done [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c9963460 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7ff6c9963460 [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0038-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] .. restoring.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 2/10.2: done. [junit] Test 3/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c99bb2a0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0046-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 3/10.1: done [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c9960680 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 3/10.2: done. [junit] Test 4/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c8490a60 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 4/10.1: done [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c84f6950 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0073-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 4/10.2: done. [junit] Test 5/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d66f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39518cc [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c84961e0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0079-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 5/10.1: done [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c8452e90 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0088-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 5/10.2: done. [junit] Test 6/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1766bfd8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5abd09e8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c84f31f0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0094-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 6/10.1: done [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c849a4b0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0105-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 6/10.2: done. [junit] Test 7/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23de4dd8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c999f650 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0112-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 7/10.1: done [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c84f7010 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 7/10.2: done. [junit] Test 8/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c999f480 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0130-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 8/10.1: done [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c99a2ce0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0142-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 8/10.2: done. [junit] Test 9/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c846f4d0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0148-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 9/10.1: done [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c999c2a0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0159-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 9/10.2: done. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] SLOCK [T main @ 1372966935498 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.507 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966914182 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966917189 ms +++ localhost/127.0.0.1:59999 - Locked within 3054 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Test 0/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2412e7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c846f4d0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 0/10.1: done [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c999b2f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7ff6c999b2f0 [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] .. restoring.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 0/10.2: done. [junit] Test 1/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c999bea0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0009-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 1/10.1: done [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c8483ba0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0020-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 1/10.2: done. [junit] Test 2/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c84a9d40 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0028-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 2/10.1: done [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c9963460 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7ff6c9963460 [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0038-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] .. restoring.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 2/10.2: done. [junit] Test 3/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c99bb2a0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0046-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 3/10.1: done [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c9960680 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 3/10.2: done. [junit] Test 4/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c8490a60 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 4/10.1: done [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c84f6950 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0073-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 4/10.2: done. [junit] Test 5/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d66f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39518cc [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c84961e0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0079-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 5/10.1: done [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c8452e90 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0088-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 5/10.2: done. [junit] Test 6/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1766bfd8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5abd09e8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c84f31f0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0094-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 6/10.1: done [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c849a4b0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0105-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 6/10.2: done. [junit] Test 7/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23de4dd8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c999f650 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0112-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 7/10.1: done [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c84f7010 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 7/10.2: done. [junit] Test 8/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c999f480 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0130-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 8/10.1: done [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c99a2ce0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0142-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 8/10.2: done. [junit] Test 9/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c846f4d0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0148-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 9/10.1: done [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c999c2a0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0159-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 9/10.2: done. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] SLOCK [T main @ 1372966935498 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 18.215 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 21.507 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966914182 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966917189 ms +++ localhost/127.0.0.1:59999 - Locked within 3054 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] Test 0/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d2412e7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b552b76 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@24988707 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c846f4d0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 0/10.1: done [junit] Test 0/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c999b2f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7ff6c999b2f0 [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0001-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] .. restoring.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 0/10.2: done. [junit] Test 1/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@141dddba [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c7e8a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307b4703 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c999bea0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0009-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 1/10.1: done [junit] Test 1/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c8483ba0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0020-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 1/10.2: done. [junit] Test 2/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df1cbf6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7d858aa0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4a504ec1 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c84a9d40 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0028-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 2/10.1: done [junit] Test 2/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c9963460 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x7ff6c9963460 [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0038-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] .. restoring.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 2/10.2: done. [junit] Test 3/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49aacd5f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c99bb2a0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0046-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 3/10.1: done [junit] Test 3/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c9960680 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0056-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 3/10.2: done. [junit] Test 4/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9642bd6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f79f36b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@f5bfdbd [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c8490a60 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 4/10.1: done [junit] Test 4/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c84f6950 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0073-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 4/10.2: done. [junit] Test 5/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d66f9b9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39518cc [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c84961e0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0079-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 5/10.1: done [junit] Test 5/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c8452e90 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0088-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 5/10.2: done. [junit] Test 6/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1766bfd8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5abd09e8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@30d58ce2 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c84f31f0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0094-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 6/10.1: done [junit] Test 6/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c849a4b0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0105-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 6/10.2: done. [junit] Test 7/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23de4dd8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57c8b24d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39320a41 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c999f650 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0112-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 7/10.1: done [junit] Test 7/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c84f7010 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0124-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 7/10.2: done. [junit] Test 8/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2bdafb4e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@35a8d460 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f0f0625 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c999f480 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0130-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 8/10.1: done [junit] Test 8/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c99a2ce0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0142-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 8/10.2: done. [junit] Test 9/10.1: GLAD-1 GLWindow, preserving. [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-3-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-3-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27bc4ec8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bd840d9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@72898540 [junit] Thread[Thread-3-null,5,main] GearsES2.init FIN [junit] Thread[Thread-3-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7ff6c846f4d0 [junit] Thread-3-null: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0148-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] Test 9/10.1: done [junit] Test 9/10.2: GLAD-1 GLCanvasOnscreen, restoring. [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7ff6c999c2a0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2-n0159-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] Test 9/10.2: done. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] SLOCK [T main @ 1372966935498 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT [junit] SLOCK [T main @ 1372966937320 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966947356 ms +++ localhost/127.0.0.1:59999 - Locked within 10100 ms, 11 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa1f8476b60 [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa1f99567c0 [junit] .. restoring.X [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] SLOCK [T main @ 1372966953736 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.69 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966937320 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966947356 ms +++ localhost/127.0.0.1:59999 - Locked within 10100 ms, 11 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa1f8476b60 [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa1f99567c0 [junit] .. restoring.X [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] SLOCK [T main @ 1372966953736 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test21GLWindowGL2ES2 took 6.28 sec [junit] Testcase: test22GLWindowGLES2 took 0.011 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.69 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966937320 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966947356 ms +++ localhost/127.0.0.1:59999 - Locked within 10100 ms, 11 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-4-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-4-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@359b46dc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@65493102 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2830ae41 [junit] Thread[Thread-4-null,5,main] GearsES2.init FIN [junit] Thread[Thread-4-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fa1f8476b60 [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-4,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fa1f99567c0 [junit] .. restoring.X [junit] Thread-4-null: ** screenshot: TestGLContextDrawableSwitch11NewtAWT.test21GLWindowGL2ES2-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[Thread-4-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test21GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch11NewtAWT - test22GLWindowGLES2 [junit] SLOCK [T main @ 1372966953736 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT [junit] SLOCK [T main @ 1372966955852 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966964869 ms +++ localhost/127.0.0.1:59999 - Locked within 9056 ms, 10 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x10ac98c40 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x10ac75cc0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x10ac9ee10 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x10acc19d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x10acc19d0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0065-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 16.343 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966955852 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966964869 ms +++ localhost/127.0.0.1:59999 - Locked within 9056 ms, 10 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x10ac98c40 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x10ac75cc0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] SLOCK [T main @ 1372966971961 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x10ac9ee10 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x10acc19d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x10acc19d0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0065-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] SLOCK [T main @ 1372966971961 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLCanvasOnscreenGL2ES2 took 4.587 sec [junit] Testcase: test02GLCanvasOnscreenGLES2 took 0.001 sec [junit] Testcase: test11GLCanvasOffscreenGL2ES2 took 2.4 sec [junit] Testcase: test12GLCanvasOffscreenGLES2 took 0.007 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 16.343 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966955852 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966964869 ms +++ localhost/127.0.0.1:59999 - Locked within 9056 ms, 10 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44c6f734 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@628f9a32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41d47b2b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x10ac98c40 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x10ac75cc0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test01GLCanvasOnscreenGL2ES2_-n0055-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test01GLCanvasOnscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test02GLCanvasOnscreenGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c6833f2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x10ac9ee10 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x10acc19d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 356x356, swapInterval 1, drawable 0x10acc19d0 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch12AWT.test11GLCanvasOffscreenGL2ES2-n0065-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test11GLCanvasOffscreenGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch12AWT - test12GLCanvasOffscreenGLES2 [junit] SLOCK [T main @ 1372966971961 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT [junit] SLOCK [T main @ 1372966973775 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966974779 ms +++ localhost/127.0.0.1:59999 - Locked within 1030 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedb8cade30 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedb8cae410 [junit] .. restoring.X [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-10-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-10-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] Thread[Thread-10-null,5,main] GearsES2.init FIN [junit] Thread[Thread-10-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedba15ad40 [junit] Thread-10-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedb8cb5840 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedb8c74d60 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedb8cba4a0 [junit] .. restoring.X [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-14-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-14-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] Thread[Thread-14-null,5,main] GearsES2.init FIN [junit] Thread[Thread-14-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedb8c70e30 [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedba1dcf50 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] SLOCK [T main @ 1372966991166 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.644 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966973775 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966974779 ms +++ localhost/127.0.0.1:59999 - Locked within 1030 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedb8cade30 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedb8cae410 [junit] .. restoring.X [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-10-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-10-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] Thread[Thread-10-null,5,main] GearsES2.init FIN [junit] Thread[Thread-10-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedba15ad40 [junit] Thread-10-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedb8cb5840 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedb8c74d60 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedb8cba4a0 [junit] .. restoring.X [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-14-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-14-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] Thread[Thread-14-null,5,main] GearsES2.init FIN [junit] Thread[Thread-14-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedb8c70e30 [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedba1dcf50 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] SLOCK [T main @ 1372966991166 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLCanvasOnScrn2GLWindowGL2ES2 took 5.921 sec [junit] Testcase: test02GLCanvasOnScrn2GLWindowGLES2 took 0.002 sec [junit] Testcase: test11GLWindow2GLCanvasOnScrnGL2ES2 took 3.449 sec [junit] Testcase: test12GLWindow2GLCanvasOnScrnGLES2 took 0.001 sec [junit] Testcase: test21GLCanvasOffScrn2GLWindowGL2ES2 took 3.471 sec [junit] Testcase: test22GLCanvasOffScrn2GLWindowGLES2 took 0.001 sec [junit] Testcase: test31GLWindow2GLCanvasOffScrnGL2ES2 took 3.438 sec [junit] Testcase: test32GLWindow2GLCanvasOffScrnGLES2 took 0 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 17.644 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966973775 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966974779 ms +++ localhost/127.0.0.1:59999 - Locked within 1030 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34bf1d3b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedb8cade30 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-3,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedb8cae410 [junit] .. restoring.X [junit] Thread-3-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test01GLCanvasOnScrn2GLWindowGL2ES2_-n0060-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test01GLCanvasOnScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test02GLCanvasOnScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-10-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-10-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78dc9766 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a57e787 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@41217e67 [junit] Thread[Thread-10-null,5,main] GearsES2.init FIN [junit] Thread[Thread-10-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedba15ad40 [junit] Thread-10-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOnscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedb8cb5840 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2_-n0066-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOnscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test12GLWindow2GLCanvasOnScrnGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring false, preserving true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c2c9103 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31e46a68 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b05eb6f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedb8c74d60 [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0000-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] GLAD Lifecycle.0 GLWindow, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[Thread-12,5,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedb8cba4a0 [junit] .. restoring.X [junit] Thread-12-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test21GLCanvasOffScrn2GLWindowGL2ES2-n0061-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0356x0356.png [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[Thread-3-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLWindow [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test21GLCanvasOffScrn2GLWindowGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test22GLCanvasOffScrn2GLWindowGLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] GLAD Lifecycle.0 GLWindow, restoring false, preserving true [junit] Thread[Thread-14-null,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[Thread-14-null,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2ES2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2ES2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@483a0ab1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a940f82 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e864e43 [junit] Thread[Thread-14-null,5,main] GearsES2.init FIN [junit] Thread[Thread-14-null,5,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fedb8c70e30 [junit] Thread-14-null: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0000-GL2ES2-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] .. preserving.0 [junit] .. preserving.X [junit] GLAD Lifecycle.X GLWindow [junit] GLAD Lifecycle.0 GLCanvasOffscreen, restoring true, preserving false [junit] .. restoring.0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 356x356, swapInterval 1, drawable 0x7fedba1dcf50 [junit] .. restoring.X [junit] AWT-EventQueue-0: ** screenshot: TestGLContextDrawableSwitch21Newt2AWT.test31GLWindow2GLCanvasOffScrnGL2ES2-n0066-GL2ES2-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0356x0356.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLAD Lifecycle.X GLCanvasOffscreen [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test31GLWindow2GLCanvasOffScrnGL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] Profile GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestGLContextDrawableSwitch21Newt2AWT - test32GLWindow2GLCanvasOffScrnGLES2 [junit] SLOCK [T main @ 1372966991166 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn [junit] SLOCK [T main @ 1372966992850 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966996858 ms +++ localhost/127.0.0.1:59999 - Locked within 4019 ms, 5 attempts [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd990c95660 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd990c95660 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd990cb4db0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd990cb4db0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] GLES2 n/a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1372967000454 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.75 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966992850 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966996858 ms +++ localhost/127.0.0.1:59999 - Locked within 4019 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd990c95660 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd990c95660 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd990cb4db0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd990cb4db0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1372967000454 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 1.221 sec [junit] Testcase: test02GL2 took 0.599 sec [junit] Testcase: test02ES2 took 0.001 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.75 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] GLES2 n/a [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372966992850 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372966996858 ms +++ localhost/127.0.0.1:59999 - Locked within 4019 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd990c95660 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd990c95660 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@101a0ae6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dc18a4c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d5e92d7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fd990cb4db0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fd990cb4db0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02GL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT01GLn - test02ES2 [junit] SLOCK [T main @ 1372967000454 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing [junit] SLOCK [T main @ 1372967002155 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967007169 ms +++ localhost/127.0.0.1:59999 - Locked within 5033 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] windowClosing() called .. [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1372967008187 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.153 sec [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967002155 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967007169 ms +++ localhost/127.0.0.1:59999 - Locked within 5033 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1372967008187 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01WindowClosing took 0.959 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.153 sec [junit] [junit] ------------- Standard Output --------------- [junit] windowClosing() called .. [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967002155 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967007169 ms +++ localhost/127.0.0.1:59999 - Locked within 5033 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT02WindowClosing - test01WindowClosing [junit] SLOCK [T main @ 1372967008187 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 [junit] SLOCK [T main @ 1372967010387 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967011391 ms +++ localhost/127.0.0.1:59999 - Locked within 1023 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0acce770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0acd0a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fac0acd0a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0b8b7910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fac0b8b7910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0acd89b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fac0acd89b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.167 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967010387 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967011391 ms +++ localhost/127.0.0.1:59999 - Locked within 1023 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0acce770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0acd0a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fac0acd0a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] SLOCK [T main @ 1372967015317 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0b8b7910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fac0b8b7910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0acd89b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fac0acd89b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1372967015317 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove3Times took 2.193 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.167 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967010387 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967011391 ms +++ localhost/127.0.0.1:59999 - Locked within 1023 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f18278a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acc0e01 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aab7165 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0acce770 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494eaec9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0acd0a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fac0acd0a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b12da40 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@22b6d6ab [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11c7865b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0b8b7910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fac0b8b7910 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fac0acd89b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fac0acd89b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWT03GLCanvasRecreate01 - testAddRemove3Times [junit] SLOCK [T main @ 1372967015317 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 [junit] SLOCK [T main @ 1372967017101 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967021116 ms +++ localhost/127.0.0.1:59999 - Locked within 4033 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d26c6ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ccd43ce [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@381eb0c6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cab7e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cab7e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a4133b0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ea86d12 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2390d8e1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf184c1e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf184c1e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 18, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 18, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64552a2b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1343a083 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cdf0256 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0c684e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0c684e0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0c684e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57f5b4d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44323274 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8e80a6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cad050 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cad050 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cad050 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f536eec [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e9770a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1864160e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 305, frames 70581, fps 231344.27], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 305, frames 70607, fps 231344.27], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@328990e4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@658782a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2392d604 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbc290 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 528, frames 70620, fps 133750.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 528, frames 70620, fps 133750.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbc290 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 763, frames 131732, fps 172608.12], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 763, frames 131933, fps 172844.03], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbc290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 12.665 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967017101 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967021116 ms +++ localhost/127.0.0.1:59999 - Locked within 4033 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d26c6ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ccd43ce [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@381eb0c6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cab7e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cab7e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a4133b0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ea86d12 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2390d8e1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf184c1e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf184c1e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 18, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 18, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64552a2b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1343a083 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cdf0256 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0c684e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0c684e0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0c684e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57f5b4d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44323274 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8e80a6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cad050 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cad050 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cad050 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f536eec [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e9770a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1864160e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 305, frames 70581, fps 231344.27], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 305, frames 70607, fps 231344.27], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@328990e4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@658782a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2392d604 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbc290 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 528, frames 70620, fps 133750.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 528, frames 70620, fps 133750.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbc290 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 763, frames 131732, fps 172608.12], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 763, frames 131933, fps 172844.03], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbc290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1372967029543 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFPSAnimatorStartStop took 3.483 sec [junit] Testcase: testFPSAnimatorResumePause took 0.984 sec [junit] Testcase: testFPSAnimatorContinue took 0.964 sec [junit] Testcase: testAnimatorStartStop took 0.954 sec [junit] Testcase: testAnimatorResumePause took 0.913 sec [junit] Testcase: testAnimatorContinue took 1.017 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 12.665 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967017101 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967021116 ms +++ localhost/127.0.0.1:59999 - Locked within 4033 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d26c6ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ccd43ce [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@381eb0c6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cab7e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer0,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main]: Task[thread Thread[AWT-EventQueue-0-FPSAWTAnimator-Timer1,6,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cab7e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 1, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a4133b0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ea86d12 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2390d8e1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf184c1e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused true, drawable 1, totals[dt 0, frames 11, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer2,5,main], exclCtxThread false(null)] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf184c1e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 18, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 18, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@64552a2b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1343a083 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cdf0256 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0c684e0 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 27, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0c684e0 [junit] Item Stays: Label, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.FPSAnimator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 40, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-FPSAWTAnimator-Timer3,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0c684e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testFPSAnimatorContinue [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@57f5b4d1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44323274 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b8e80a6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cad050 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 0, frames 12, fps 0.0], modeBits 1, init'ed true, animThread Thread[AWT-EventQueue-0-AWTAnimator,6,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cad050 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 13, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started false, animating false, paused false, drawable 1, totals[dt 0, frames 0, fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cad050 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorStartStop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f536eec [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e9770a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1864160e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating false, paused true, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating false, paused false, drawable 1, totals[dt 0, frames 7, fps 0.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x480, swapInterval 1, drawable 0x7ffbf0cbbf10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorResumePause [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 305, frames 70581, fps 231344.27], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 305, frames 70607, fps 231344.27], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] SLOCK [T main @ 1372967029543 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@328990e4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@658782a7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2392d604 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbc290 [junit] Item Stays: GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 528, frames 70620, fps 133750.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: GLCanvas -> Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 528, frames 70620, fps 133750.0], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbc290 [junit] Item Stays: Label, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 763, frames 131732, fps 172608.12], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Item Change: Label -> GLCanvas, com.jogamp.opengl.util.Animator[started true, animating true, paused false, drawable 1, totals[dt 763, frames 131933, fps 172844.03], modeBits 1, init'ed true, animThread Thread[main-AWTAnimator,5,main], exclCtxThread false(null)] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7ffbf0cbc290 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestAWTCardLayoutAnimatorStartStopBug532 - testAnimatorContinue [junit] SLOCK [T main @ 1372967029543 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug460GLCanvasNPEAWT [junit] 2013-07-04 21:43:52.337 java[54222:5f03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.363 sec [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testIncompleteGLCanvasNPE took 1.99 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 2.363 sec [junit] [junit] ------------- Standard Output --------------- [junit] ReqCaps: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GLCanvas: AWT-GLCanvas[Realized false, [junit] null-drawable, [junit] Factory null, [junit] handle 0x0, [junit] Drawable size -1x-1, [junit] AWT pos 0/0, size 0x0, [junit] visible true, displayable false, [junit] null] [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] SLOCK [T main @ 1372967035285 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967037288 ms +++ localhost/127.0.0.1:59999 - Locked within 2012 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1372967040423 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.339 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967035285 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967037288 ms +++ localhost/127.0.0.1:59999 - Locked within 2012 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1372967040423 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 3.04 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.339 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967035285 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967037288 ms +++ localhost/127.0.0.1:59999 - Locked within 2012 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461FBOSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1372967040423 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT [junit] SLOCK [T main @ 1372967042295 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967043306 ms +++ localhost/127.0.0.1:59999 - Locked within 1020 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.68 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967042295 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967043306 ms +++ localhost/127.0.0.1:59999 - Locked within 1020 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1372967045785 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOffscreenSupersampling took 2.382 sec [junit] SLOCK [T main @ 1372967045785 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.68 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967042295 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967043306 ms +++ localhost/127.0.0.1:59999 - Locked within 1020 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug461PBufferSupersamplingSwingAWT - testOffscreenSupersampling [junit] SLOCK [T main @ 1372967045785 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT [junit] SLOCK [T main @ 1372967047140 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967050146 ms +++ localhost/127.0.0.1:59999 - Locked within 3023 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f88d28b17b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f88d28b17b0 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.885 sec [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967047140 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967050146 ms +++ localhost/127.0.0.1:59999 - Locked within 3023 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f88d28b17b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f88d28b17b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1372967053737 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test02WithCheckGraphicsEnvironment took 3.496 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.885 sec [junit] [junit] ------------- Standard Output --------------- [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967047140 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967050146 ms +++ localhost/127.0.0.1:59999 - Locked within 3023 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] number of graphics devices 1 [junit] CGraphicsDevice[screen=0] [junit] graphics configuration for device 0 is: java.awt.Rectangle[x=0,y=0,width=1920,height=1200] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1dfd868 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ef894ce [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61f1680f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f88d28b17b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f88d28b17b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug551AWT - test02WithCheckGraphicsEnvironment [junit] SLOCK [T main @ 1372967053737 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967053737 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT [junit] SLOCK [T main @ 1372967055579 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967070602 ms +++ localhost/127.0.0.1:59999 - Locked within 15041 ms, 16 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb8618a5220, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb8618a5220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb8618a5220 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb860c34a20, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb860c34a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb860c34a20 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44739f3f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2dc0435 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a98350a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb860c739a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb860c739a0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb860c739a0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3823bdd1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32830122 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36bf7916 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb861829810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb861829810 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb861829810, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] SLOCK [T main @ 1372967074644 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 19.267 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967055579 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967070602 ms +++ localhost/127.0.0.1:59999 - Locked within 15041 ms, 16 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb8618a5220, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb8618a5220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb8618a5220 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb860c34a20, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb860c34a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb860c34a20 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44739f3f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2dc0435 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a98350a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb860c739a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb860c739a0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb860c739a0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3823bdd1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32830122 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36bf7916 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb861829810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb861829810 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb861829810, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] SLOCK [T main @ 1372967074644 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01RealizeGLCanvasOnAWTEDTUseFrameSize took 3.025 sec [junit] Testcase: test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize took 0.306 sec [junit] Testcase: test11RealizeGLCanvasOnMainTUseFrameSize took 0.315 sec [junit] Testcase: test12RealizeGLCanvasOnMainTUseGLCanvasSize took 0.294 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 19.267 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967055579 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967070602 ms +++ localhost/127.0.0.1:59999 - Locked within 15041 ms, 16 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb8618a5220, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@60c9630a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4585572a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb8618a5220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb8618a5220 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize___-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb860c34a20, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 0 [junit] XXXX-1 displayCount 0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b59d510 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@26b31b77 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38d0357a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb860c34a20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb860c34a20 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test02RealizeGLCanvasOnAWTEDTUseGLCanvasSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44739f3f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2dc0435 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a98350a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fb860c739a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fb860c739a0 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0490.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb860c739a0, [junit] Drawable size 512x490, [junit] AWT pos 0/0, size 512x490, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3823bdd1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32830122 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36bf7916 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fb861829810 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fb861829810 [junit] AWT-EventQueue-0: ** screenshot: TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] XXXX-0 true, AWT-GLCanvas[Realized true, [junit] jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@315b0333, [junit] handle 0x7fb861829810, [junit] Drawable size 512x512, [junit] AWT pos 0/0, size 512x512, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@1264ab4d[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] XXXX-1 reshapeCount 1 [junit] XXXX-1 displayCount 1 [junit] XXXX-2 reshapeCount 1 [junit] XXXX-2 displayCount 1 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize [junit] SLOCK [T main @ 1372967074644 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT [junit] SLOCK [T main @ 1372967076293 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967083304 ms +++ localhost/127.0.0.1:59999 - Locked within 7019 ms, 8 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.166 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967076293 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967083304 ms +++ localhost/127.0.0.1:59999 - Locked within 7019 ms, 8 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1372967083350 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 0.002 sec [junit] SLOCK [T main @ 1372967083350 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 7.166 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967076293 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967083304 ms +++ localhost/127.0.0.1:59999 - Locked within 7019 ms, 8 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug611AWT - test00 [junit] SLOCK [T main @ 1372967083350 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT [junit] SLOCK [T main @ 1372967084719 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967092733 ms +++ localhost/127.0.0.1:59999 - Locked within 8031 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9b9490760 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63f8247d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3823bdd1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32830122 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9b94a7020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7ff9b94ab9f0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1372967096977 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.4 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967084719 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967092733 ms +++ localhost/127.0.0.1:59999 - Locked within 8031 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9b9490760 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63f8247d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3823bdd1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32830122 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9b94a7020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7ff9b94ab9f0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1372967096977 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01JSplitPaneWithHwGLCanvasPlain took 2.926 sec [junit] Testcase: test02JSplitPaneWithHwGLCanvasContainer took 0.614 sec [junit] Testcase: test03JSplitPaneWithLwGLJPanel took 0.602 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.4 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967084719 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967092733 ms +++ localhost/127.0.0.1:59999 - Locked within 8031 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9b9490760 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test01JSplitPaneWithHwGLCanvasPlain [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63f8247d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3823bdd1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@32830122 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x542, swapInterval 1, drawable 0x7ff9b94a7020 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test02JSplitPaneWithHwGLCanvasContainer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@349b688e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46ed5d9d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@99d12cc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 405x542, swapInterval 1, drawable 0x7ff9b94ab9f0 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug642JSplitPaneMixHwLw01AWT - test03JSplitPaneWithLwGLJPanel [junit] SLOCK [T main @ 1372967096977 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT [junit] SLOCK [T main @ 1372967098259 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967105276 ms +++ localhost/127.0.0.1:59999 - Locked within 7025 ms, 8 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f84da4c4fd0 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 61, after 62 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f84da4d11e0 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 63, after 63 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.259 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967098259 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967105276 ms +++ localhost/127.0.0.1:59999 - Locked within 7025 ms, 8 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f84da4c4fd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f84da4c4fd0 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 61, after 62 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f84da4d11e0 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 63, after 63 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] SLOCK [T main @ 1372967113427 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Onscreen took 3.387 sec [junit] Testcase: test02Offscreen took 2.784 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 15.259 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967098259 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967105276 ms +++ localhost/127.0.0.1:59999 - Locked within 7025 ms, 8 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f84da4c4fd0 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 61, after 62 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: false: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] Visible Part 1/3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f84da4d11e0 [junit] Invisible Part 2/3 [junit] GLCanvas invisible frame count: Before 63, after 63 [junit] Visible Part 3/3 [junit] GLCanvas isOffscreenLayerSurfaceEnabled: true: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug664GLCanvasSetVisibleSwingAWT - test02Offscreen [junit] SLOCK [T main @ 1372967113427 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967113427 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT [junit] SLOCK [T main @ 1372967115107 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967118113 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] SLOCK [T main @ 1372967120602 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.677 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967115107 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967118113 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] SLOCK [T main @ 1372967120602 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.4 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.677 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967115107 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967118113 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug675BeansInDesignTimeAWT - test01 [junit] SLOCK [T main @ 1372967120602 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT [junit] SLOCK [T main @ 1372967122458 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967128469 ms +++ localhost/127.0.0.1:59999 - Locked within 6030 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 120 f, 24000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 34285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 37500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 42000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 43636.3 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 540 f, 38571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 660 f, 38823.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; 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total: 19500 f, 57017.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19560 f, 57026.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19620 f, 57034.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19680 f, 57043.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19740 f, 57052.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 19800 f, 56733.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19860 f, 56742.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 56752.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 56761.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 56770.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 56940.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 56949.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 56957.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 57126.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 57134.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 57142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 57150.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610a1160 [junit] 1 s: 60 f / 762 ms, 78.7 fps, 12 ms/f; total: 20520 f, 18321.4 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610c1590 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23000bcf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580754fc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610d5980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610d66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610d66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604b4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604b4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604b7cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604b7cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604c22e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604c22e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604b3580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604b3580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604bfcd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604bfcd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610ced20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610ced20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604c10f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604c10f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610d7440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610d7440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610e5080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610e5080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.596 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967122458 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967128469 ms +++ localhost/127.0.0.1:59999 - Locked within 6030 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 120 f, 24000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 34285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 37500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 42000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 43636.3 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 540 f, 38571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 660 f, 38823.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 780 f, 39000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 840 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 900 f, 40909.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 960 f, 41739.1 fps, 0 ms/f [junit] 0 s: 60 f / 20 ms, 3000.0 fps, 0 ms/f; total: 1020 f, 23720.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1080 f, 24545.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1140 f, 25333.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1200 f, 26086.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1260 f, 26808.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1320 f, 27500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1380 f, 28163.2 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1440 f, 28235.2 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1500 f, 28301.8 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 1560 f, 28363.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1620 f, 28928.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1680 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1740 f, 30526.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1800 f, 31034.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1860 f, 31525.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1920 f, 32542.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 1980 f, 33000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2040 f, 34000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2100 f, 34426.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2160 f, 34838.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2220 f, 35238.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2280 f, 36190.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2340 f, 36562.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2400 f, 36923.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2460 f, 37846.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2520 f, 38181.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2580 f, 38507.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2640 f, 39402.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2700 f, 39705.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2760 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2820 f, 40869.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2880 f, 41142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 2940 f, 41408.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3000 f, 41666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 3060 f, 42500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; 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total: 14820 f, 54686.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14880 f, 54705.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 14940 f, 54725.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15000 f, 54945.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15060 f, 55164.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15120 f, 55182.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15180 f, 55401.4 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 15240 f, 55217.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15300 f, 55234.6 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 15360 f, 55053.7 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 15420 f, 54875.4 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 15480 f, 54699.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15540 f, 54911.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15600 f, 54929.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15660 f, 55140.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15720 f, 55352.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15780 f, 55563.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15840 f, 55578.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15900 f, 55594.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 15960 f, 55609.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16020 f, 55818.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16080 f, 56027.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16140 f, 56236.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16200 f, 56250.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16260 f, 56458.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16320 f, 56666.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16380 f, 56678.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16440 f, 56885.8 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 16500 f, 56701.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16560 f, 56712.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16620 f, 56723.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16680 f, 56928.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16740 f, 57133.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16800 f, 57337.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16860 f, 57346.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16920 f, 57551.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 16980 f, 57755.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17040 f, 57959.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17100 f, 58163.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17160 f, 58367.3 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 17220 f, 58175.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17280 f, 58378.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17340 f, 58581.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17400 f, 58783.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17460 f, 58986.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17520 f, 58989.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17580 f, 59191.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17640 f, 59393.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17700 f, 59395.9 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17760 f, 59597.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17820 f, 59598.6 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17880 f, 59799.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 17940 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18000 f, 60000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18060 f, 60200.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18120 f, 60400.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18180 f, 60600.0 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 18240 f, 60397.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18300 f, 60596.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18360 f, 60794.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18420 f, 60993.3 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 18480 f, 60789.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18540 f, 60986.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18600 f, 61184.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18660 f, 61180.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18720 f, 61176.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18780 f, 61372.5 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 18840 f, 61168.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 18900 f, 61363.6 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 18960 f, 61161.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19020 f, 61354.8 fps, 0 ms/f [junit] 0 s: 60 f / 7 ms, 8571.4 fps, 0 ms/f; total: 19080 f, 60189.2 fps, 0 ms/f [junit] 0 s: 60 f / 18 ms, 3333.3 fps, 0 ms/f; total: 19140 f, 57134.3 fps, 0 ms/f [junit] 0 s: 60 f / 4 ms, 15000.0 fps, 0 ms/f; total: 19200 f, 56637.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19260 f, 56647.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19320 f, 56823.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19380 f, 56832.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19440 f, 56842.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19500 f, 57017.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19560 f, 57026.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19620 f, 57034.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19680 f, 57043.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19740 f, 57052.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 19800 f, 56733.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19860 f, 56742.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 56752.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 56761.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 56770.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 56940.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 56949.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 56957.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 57126.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 57134.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 57142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 57150.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610a1160 [junit] 1 s: 60 f / 762 ms, 78.7 fps, 12 ms/f; total: 20520 f, 18321.4 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610c1590 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23000bcf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580754fc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610d5980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610d66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610d66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604b4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604b4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604b7cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604b7cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604c22e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604c22e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604b3580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604b3580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604bfcd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604bfcd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610ced20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610ced20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604c10f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604c10f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610d7440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610d7440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610e5080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610e5080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1372967134759 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01Animator took 3.425 sec [junit] Testcase: test02FPSAnimator took 1.086 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.678 sec [junit] SLOCK [T main @ 1372967134759 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 12.596 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967122458 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967128469 ms +++ localhost/127.0.0.1:59999 - Locked within 6030 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 60 f, 30000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 120 f, 24000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 180 f, 30000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 240 f, 34285.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 300 f, 37500.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 360 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 420 f, 42000.0 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 480 f, 43636.3 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 540 f, 38571.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 600 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 660 f, 38823.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 720 f, 40000.0 fps, 0 ms/f [junit] 0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; 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total: 19500 f, 57017.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19560 f, 57026.2 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19620 f, 57034.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19680 f, 57043.4 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19740 f, 57052.0 fps, 0 ms/f [junit] 0 s: 60 f / 3 ms, 20000.0 fps, 0 ms/f; total: 19800 f, 56733.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19860 f, 56742.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19920 f, 56752.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 19980 f, 56761.3 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20040 f, 56770.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20100 f, 56940.5 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20160 f, 56949.1 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20220 f, 56957.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20280 f, 57126.7 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20340 f, 57134.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20400 f, 57142.8 fps, 0 ms/f [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 20460 f, 57150.8 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d581e80 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@343a9d95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@743fbbfc [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610a1160 [junit] 1 s: 60 f / 762 ms, 78.7 fps, 12 ms/f; total: 20520 f, 18321.4 fps, 0 ms/f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@382f8116 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c3e82b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77bf7b23 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610c1590 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23000bcf [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@580754fc [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495c998a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610d5980 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610d66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610d66e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2a62610b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d12eea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604b4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604b4f00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13cc0a7f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38c52200 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604b7cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604b7cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bdc64a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5253c3f5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7966340c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604c22e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604c22e0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4b2922f6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604b3580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604b3580 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@221f7708 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fbfbfb8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@45c3e9ba [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604bfcd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604bfcd0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610ced20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610ced20 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7df1bd98 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9d686c1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6328edf2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f604c10f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f604c10f0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34e93999 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3bc486f2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@63779885 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610d7440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610d7440 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4235e6e3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f7f610e5080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f7f610e5080 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1372967134759 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT [junit] SLOCK [T main @ 1372967137021 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967140049 ms +++ localhost/127.0.0.1:59999 - Locked within 3060 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce29461fb0 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 28, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 29, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 30, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 31, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 32, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 33, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 34, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 35, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 36, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 37, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 38, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 39, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 40, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 41, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 42, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 43, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 44, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 45, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 46, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 47, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 48, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 49, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 50, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 51, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 52, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 53, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 54, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 55, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 56, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 57, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 60000.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce2a05daf0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce2a0c3e40 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1372967147785 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.965 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967137021 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967140049 ms +++ localhost/127.0.0.1:59999 - Locked within 3060 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce29461fb0 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 28, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 29, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 30, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 31, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 32, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 33, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 34, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 35, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 36, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 37, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 38, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 39, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 40, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 41, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 42, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 43, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 44, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 45, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 46, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 47, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 48, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 49, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 50, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 51, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 52, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 53, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 54, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 55, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 56, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 57, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 60000.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce2a05daf0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce2a0c3e40 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1372967147785 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00NoAnimator took 3.809 sec [junit] Testcase: test01Animator took 1.153 sec [junit] Testcase: test02FPSAnimator took 1.088 sec [junit] Testcase: test02FPSAnimator_RestartOnAWTEDT took 1.586 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 10.965 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967137021 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967140049 ms +++ localhost/127.0.0.1:59999 - Locked within 3060 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@494b6bed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@769aba32 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28366573 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294aada0 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame0,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 60 f, 60000.0 fps, 0 ms/f [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@686963d0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5f18223d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@29700391 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce29461fb0 [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 1, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 3, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 2, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 4, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 3, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 5, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 4, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 6, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 5, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 7, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 6, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 8, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 7, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 9, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 8, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 10, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 9, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 11, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 10, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 12, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 11, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 13, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 12, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 14, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 13, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 15, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 14, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 16, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 15, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 17, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 16, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 18, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 17, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 19, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 18, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 20, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 19, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 21, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 20, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 22, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 21, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 23, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 22, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 24, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 23, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 25, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 24, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 26, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 25, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 27, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 26, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 28, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 27, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 29, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 28, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 30, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 29, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 31, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 30, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 32, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 31, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 33, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 32, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 34, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 33, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 35, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 34, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 36, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 35, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 37, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 36, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 38, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 37, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 39, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 38, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 40, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 39, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 41, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 40, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 42, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 41, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 43, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 42, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 44, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 43, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 45, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 44, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 46, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 45, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 47, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 46, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 48, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 47, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 49, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 48, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 50, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 49, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 51, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 50, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 52, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 51, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 53, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 52, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 54, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 53, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 55, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 54, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 56, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 55, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 57, fps 60000.0> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 56, fps 60000.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame1,0,22,512x534,invalid,title=f 57, fps 60000.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test01Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@14cffc79 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c8769b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@56e2ecc7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce2a05daf0 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 3, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 4, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 3, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 5, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 4, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 6, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 5, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 7, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 6, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 8, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 7, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 9, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 8, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 10, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 9, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 11, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 10, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 12, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 11, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 13, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 12, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 14, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 13, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 15, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 14, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 16, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 15, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 17, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 16, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 18, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 17, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 19, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 18, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 20, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 19, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 21, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 20, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 22, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 21, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 23, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 22, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 24, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 23, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 25, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 24, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 26, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 25, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 27, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 26, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 28, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 27, fps 0.0,normal], displayable true, valid false, visible true [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 29, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 28, fps 0.0,normal], displayable true, valid false, visible true [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame2,0,22,512x534,invalid,title=f 29, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] About to start Animator: CT main [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] About to setVisible.0 CT main [junit] About to setVisible.1.0 CT AWT-EventQueue-0 [junit] About to setVisible.1.X CT AWT-EventQueue-0 [junit] About to setVisible.X CT main [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78ff9053 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce2a0c3e40 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,title=Generic Title,resizable,normal], displayable true, valid true, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@549b6220 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25474e45 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,resizable,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294c1120 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@55f157b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@257b40fe [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3ee7f6eb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@31f9338f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5fa80aea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1164b9b6 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] *** detachGLCanvas.0 on-current-thread false, currentThread main [junit] *** detachGLCanvas.X [junit] *** createGLCanvas.0 [junit] *** createGLCanvas.X [junit] *** attachGLCanvas.0 on-current-thread false, currentThread main [junit] *** attachGLCanvas.X [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1c1474ea [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@307bd0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@710ca208 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 1, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=DISPOSE,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Display*: CT AWT-EventQueue-0 [junit] About to setTitle: <f 2, fps 0.0> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fce294b1150 [junit] *Dispose*: CT AWT-EventQueue-0 [junit] About to setTitle: <DISPOSE> CT AWT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 2, fps 0.0,normal], displayable true, valid false, visible true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT [junit] SLOCK [T main @ 1372967147785 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT [junit] SLOCK [T main @ 1372967149665 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967157676 ms +++ localhost/127.0.0.1:59999 - Locked within 8049 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6a510e39, [junit] handle 0x7f86da9b9e90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@45d6a56e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6a510e39, [junit] Handle 0x7f86da9b9e90, [junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x75295fe8], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6f7cf6b6], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f57b46f], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x3e152f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x67071c84], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6f7cf6b6], hasSamplesSink true, state OK, obj 0x3e0d1329], [junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7f86da964350, surfaceHandle 0x7f86da9b9e90, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@45d6a56e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6a510e39, [junit] handle 0x7f86da9b9e90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@45d6a56e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <4c650892, 7d15d06c>[count 1, qsz 1, owner <AWT-EventQueue-0>]]] [junit] Restarting surface... [junit] fps: 16.333334 [junit] Done [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.749 sec [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6a510e39, [junit] handle 0x7f86da9b9e90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@45d6a56e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6a510e39, [junit] Handle 0x7f86da9b9e90, [junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x75295fe8], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6f7cf6b6], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f57b46f], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x3e152f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x67071c84], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6f7cf6b6], hasSamplesSink true, state OK, obj 0x3e0d1329], [junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7f86da964350, surfaceHandle 0x7f86da9b9e90, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@45d6a56e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6a510e39, [junit] handle 0x7f86da9b9e90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@45d6a56e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <4c650892, 7d15d06c>[count 1, qsz 1, owner <AWT-EventQueue-0>]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967149665 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967157676 ms +++ localhost/127.0.0.1:59999 - Locked within 8049 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 16.333334 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1372967162264 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test00 took 4.499 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 12.749 sec [junit] [junit] ------------- Standard Output --------------- [junit] NVIDIA Corporation [junit] NVIDIA GeForce 320M OpenGL Engine [junit] 2.1 NVIDIA-7.32.12 [junit] GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod [junit] Maximum number of samples supported by the hardware: 8 [junit] Frame: java.awt.Frame[frame0,100,100,300x322,invalid,title=MiniPApplet,resizable,normal] [junit] Applet: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT$MiniPApplet[panel0,0,22,300x300,layout=java.awt.BorderLayout] [junit] GLCanvas: AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6a510e39, [junit] handle 0x7f86da9b9e90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@45d6a56e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]] [junit] GLDrawable: GLFBODrawableImpl[Initialized true, realized true, texUnit 0, samples 4, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6a510e39, [junit] Handle 0x7f86da9b9e90, [junit] Caps GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] fboI back 0, front 0, num 1, [junit] FBO front read 1, FBO[name r/w 1/1, init true, bound true, size 300x300, samples 0/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 0, 300x300, name 0x3, obj 0x75295fe8], stencil null, color attachments: 1/8: [TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6f7cf6b6], null, null, null, null, null, null, null], msaa-sink null, hasSamplesSink false, state OK, obj 0x6f57b46f], [junit] FBO back write 2, FBO[name r/w 2/1, init true, bound true, size 300x300, samples 4/8, depth RenderAttachment[type DEPTH, format 0x81a6, samples 4, 300x300, name 0x2, obj 0x3e152f4], stencil null, color attachments: 1/8: [ColorAttachment[type COLOR, format 0x8058, samples 4, 300x300, name 0x1, obj 0x67071c84], null, null, null, null, null, null, null], msaa-sink TextureAttachment[type COLOR_TEXTURE, target GL_TEXTURE_2D, level 0, format 0x8058, 300x300, border 0, dataFormat 0x80e1, dataType 0x8367; min/mag 0x2600/0x2600, wrap S/T 0x812f/0x812f; name 0x1, obj 0x6f7cf6b6], hasSamplesSink true, state OK, obj 0x3e0d1329], [junit] Surface JAWT-Window[JAWT version: 0x80010004, CA_LAYER: true, isLayeredSurface true, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], shallUseOffscreenLayer false, isOffscreenLayerSurface true, attachedSurfaceLayer 0x0, windowHandle 0x7f86da964350, surfaceHandle 0x7f86da9b9e90, bounds [ 0 / 0 300 x 300 ], insets [ l 0, r 0 - t 0, b 0 - 0x0], pos 0/0, size 300x300, visible true, lockedExt false, [junit] config AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@45d6a56e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]], [junit] awtComponent AWT-GLCanvas[Realized true, [junit] jogamp.opengl.GLFBODrawableImpl, [junit] Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@6a510e39, [junit] handle 0x7f86da9b9e90, [junit] Drawable size 300x300, [junit] AWT pos 0/0, size 300x300, [junit] visible true, displayable true, [junit] AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type .awt, connection \Display0, unitID 0, awtDevice CGraphicsDevice[screen=0], handle 0x0], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], [junit] apple.awt.CGraphicsConfig@45d6a56e[dev=CGraphicsDevice[screen=0],pixfmt=0], [junit] encapsulated MacOSXCGLGraphicsConfiguration[DefaultGraphicsScreen[MacOSXGraphicsDevice[type .macosx, connection decon, unitID 0, handle 0x0, owner false, NullToolkitLock[]], idx 0], [junit] chosen GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]], [junit] requested GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]]]]], [junit] surfaceLock <4c650892, 7d15d06c>[count 1, qsz 1, owner <AWT-EventQueue-0>]]] [junit] Restarting surface... [junit] Done [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967149665 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967157676 ms +++ localhost/127.0.0.1:59999 - Locked within 8049 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] OSX CALayer AWT-Mod Bug true [junit] OSType MACOS [junit] Java Version 1.6.0 [junit] fps: 16.333334 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock02AWT - test00 [junit] SLOCK [T main @ 1372967162264 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967162264 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT [junit] SLOCK [T main @ 1372967164060 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967166072 ms +++ localhost/127.0.0.1:59999 - Locked within 2033 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77cfb802 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab9ae629d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab9ae86bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1372967168888 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.022 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967164060 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967166072 ms +++ localhost/127.0.0.1:59999 - Locked within 2033 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77cfb802 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab9ae629d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab9ae86bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1372967168888 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testAddRemove took 2.721 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.022 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967164060 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967166072 ms +++ localhost/127.0.0.1:59999 - Locked within 2033 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@77cfb802 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6639c8c1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5bab2b55 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab9ae629d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e8f94 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a943dc4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3a633d51 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fab9ae86bb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestIsRealizedConcurrency01AWT - testAddRemove [junit] SLOCK [T main @ 1372967168888 ms --- localhost/127.0.0.1:59999 - Unlock ok within 9 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT [junit] SLOCK [T main @ 1372967170320 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967171323 ms +++ localhost/127.0.0.1:59999 - Locked within 1012 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f90604a5410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.287 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967170320 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967171323 ms +++ localhost/127.0.0.1:59999 - Locked within 1012 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f90604a5410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1372967174490 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01ScrollPane took 3.069 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.287 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967170320 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967171323 ms +++ localhost/127.0.0.1:59999 - Locked within 1012 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9bad5a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c91f005 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61250ff2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 583x600, swapInterval 1, drawable 0x7f90604a5410 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestJScrollPaneMixHwLw01AWT - test01ScrollPane [junit] SLOCK [T main @ 1372967174490 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967174490 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn [junit] SLOCK [T main @ 1372967176171 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967178177 ms +++ localhost/127.0.0.1:59999 - Locked within 2062 ms, 3 attempts [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4f187bb70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4f187bb70 [junit] cleaning up... [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0c81b50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0c81b50 [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0cf0ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0cf0ba0 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4f0ce2a60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4f0ce2a60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4f0ce2a60 [junit] cleaning up... [junit] testing with java.awt.Frame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0ce1b10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0ce1b10 [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a56b93a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0ce4ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0ce4ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0ce4ec0 [junit] cleaning up... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.216 sec [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967176171 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967178177 ms +++ localhost/127.0.0.1:59999 - Locked within 2062 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4f187bb70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4f187bb70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0c81b50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0c81b50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0cf0ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0cf0ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4f0ce2a60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4f0ce2a60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4f0ce2a60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0ce1b10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0ce1b10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a56b93a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0ce4ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0ce4ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0ce4ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1372967187230 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GLDefault took 3.98 sec [junit] Testcase: test02GL2 took 3.285 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.216 sec [junit] [junit] ------------- Standard Output --------------- [junit] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [junit] GLProfile Default: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] GLProfile GL2: GLProfile[GL2/GL2.hw] [junit] testing with java.awt.Window [junit] cleaning up... [junit] testing with java.awt.Frame [junit] cleaning up... [junit] testing with javax.swing.JFrame [junit] cleaning up... [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967176171 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967178177 ms +++ localhost/127.0.0.1:59999 - Locked within 2062 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@67071c84 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4f187bb70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4f187bb70 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@163b4b1e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ec0a9f9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@ad72200 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0c81b50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0c81b50 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d15126e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@126d2380 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3b35b1f3 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0cf0ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0cf0ba0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test01GLDefault [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d46b6db [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x512, swapInterval 1, drawable 0x7fc4f0ce2a60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4f0ce2a60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x512, swapInterval 1, drawable 0x7fc4f0ce2a60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@368b1a4f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@666c5482 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@52205756 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0ce1b10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0ce1b10 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c913dc1 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@336d8196 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5a56b93a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fc4f0ce4ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0ce4ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fc4f0ce4ec0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestSwingAWT01GLn - test02GL2 [junit] SLOCK [T main @ 1372967187230 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967187230 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 [junit] SLOCK [T main @ 1372967189113 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967197138 ms +++ localhost/127.0.0.1:59999 - Locked within 8057 ms, 9 attempts [junit] 2013-07-04 21:46:38.867 java[54311:9d03] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.588 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967189113 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967197138 ms +++ localhost/127.0.0.1:59999 - Locked within 8057 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1372967201552 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testTextRendererDraw2D took 1.456 sec [junit] Testcase: testTextRendererDraw3D took 0.544 sec [junit] SLOCK [T main @ 1372967201552 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.588 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967189113 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967197138 ms +++ localhost/127.0.0.1:59999 - Locked within 8057 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw2D [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.text.TestAWTTextRendererUseVertexArrayBug464 - testTextRendererDraw3D [junit] SLOCK [T main @ 1372967201552 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT [junit] SLOCK [T main @ 1372967203451 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967205456 ms +++ localhost/127.0.0.1:59999 - Locked within 2016 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] Image right side up [junit] below: 0xff0000 [junit] above: 0xff00 [junit] Image right side up [junit] Image right side up [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] Image right side up [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.797 sec [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967203451 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967205456 ms +++ localhost/127.0.0.1:59999 - Locked within 2016 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1372967207948 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01DefaultFBO took 2.195 sec [junit] Testcase: test01StencilFBO took 0.113 sec [junit] Testcase: test01DefaultPBuffer took 0.049 sec [junit] Testcase: test01AccumStencilPBuffer took 0.039 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 4.797 sec [junit] [junit] ------------- Standard Output --------------- [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] Image right side up [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967203451 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967205456 ms +++ localhost/127.0.0.1:59999 - Locked within 2016 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01StencilFBO [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01DefaultPBuffer [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] below: 0xff0000 [junit] above: 0xff00 [junit] XXX GLCaps[rgba 8/8/8/8, opaque, accum-rgba 32/32/32/32, dp/st/ms 24/8/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] XXX 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestBug605FlippedImageAWT - test01AccumStencilPBuffer [junit] SLOCK [T main @ 1372967207948 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967207948 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT [junit] SLOCK [T main @ 1372967210228 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967211232 ms +++ localhost/127.0.0.1:59999 - Locked within 1040 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.286 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967210228 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967211232 ms +++ localhost/127.0.0.1:59999 - Locked within 1040 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1372967214239 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenMultiSampleAA0 took 2.52 sec [junit] Testcase: testOnscreenMultiSampleAA4 took 0.195 sec [junit] Testcase: testOnscreenMultiSampleAA8 took 0.198 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 4.286 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967210228 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967211232 ms +++ localhost/127.0.0.1:59999 - Locked within 1040 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] [junit] Requested: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA0-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA0 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA4-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa04_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA4 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] [junit] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] Chosen : GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/8, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] AWT-EventQueue-0: ** screenshot: TestMultisampleES1AWT.testOnscreenMultiSampleAA8-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa08_default-0512x0512.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestMultisampleES1AWT - testOnscreenMultiSampleAA8 [junit] SLOCK [T main @ 1372967214239 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967214239 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT [junit] SLOCK [T main @ 1372967215890 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967218922 ms +++ localhost/127.0.0.1:59999 - Locked within 3040 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@4abf053f[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@4abf053f[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd5204cf3b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1372967221584 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.847 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967215890 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967218922 ms +++ localhost/127.0.0.1:59999 - Locked within 3040 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@4abf053f[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@4abf053f[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd5204cf3b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1372967221584 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test took 0.973 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.847 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967215890 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967218922 ms +++ localhost/127.0.0.1:59999 - Locked within 3040 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@4abf053f[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@4abf053f[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@293b9fae [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9706da8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@342f356f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fd5204cf3b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.caps.TestTranslucencyAWT - test [junit] SLOCK [T main @ 1372967221584 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT [junit] SLOCK [T main @ 1372967223246 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967227278 ms +++ localhost/127.0.0.1:59999 - Locked within 4041 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229456 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229457 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229458 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb1330ab800 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229711 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229935 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229936 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229967 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229995 d 0ms]] [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229996 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229996 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb13304ea10 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230093 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230517 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230517 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230549 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.651 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967223246 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967227278 ms +++ localhost/127.0.0.1:59999 - Locked within 4041 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229456 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229457 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229458 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb1330ab800 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229711 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229935 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229936 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229967 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229995 d 0ms]] [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229996 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229996 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb13304ea10 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230093 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230517 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230517 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230549 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] SLOCK [T main @ 1372967230642 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.373 sec [junit] Testcase: test02_GLES2 took 0 sec [junit] Testcase: test03_GL3 took 0.579 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 7.651 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967223246 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967227278 ms +++ localhost/127.0.0.1:59999 - Locked within 4041 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229456 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229457 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229458 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7c19f9d2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d6089a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3cecb67f [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb1330ab800 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test01______-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229711 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229935 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229936 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229967 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test02_GLES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229995 d 0ms]] [junit] canvas pos/siz: 0/22 640x480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229996 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967229996 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db7ae22 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@760951a0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5dce1bea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fb13304ea10 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2AWT.test03_GL3__-n0000-GL3___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0480.png [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230093 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230517 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230517 d 0ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] SLOCK [T main @ 1372967230642 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967230549 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2AWT - test03_GL3 [junit] SLOCK [T main @ 1372967230642 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT [junit] SLOCK [T main @ 1372967232390 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967236399 ms +++ localhost/127.0.0.1:59999 - Locked within 4018 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd633486eb0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238576 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238580 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238581 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238843 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238846 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@746a63d3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74bfed5a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd6340724b0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239025 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239031 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239031 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239407 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239407 d 0ms]] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c73f0d8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc8fb4b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd63401ccf0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239525 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239533 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239533 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0002-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239957 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239958 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@395d601f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2151b0a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2431b9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd63346c6f0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240120 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240128 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240128 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240545 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240546 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240674 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240679 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240679 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241099 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241099 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241233 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241242 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241242 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241661 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241661 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c29ea31 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ce663c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a0feb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd634074e30 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241808 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241814 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241814 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0007-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 10.156 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967232390 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967236399 ms +++ localhost/127.0.0.1:59999 - Locked within 4018 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd633486eb0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238576 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238580 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238581 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238843 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238846 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@746a63d3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74bfed5a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd6340724b0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239025 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239031 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239031 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239407 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239407 d 0ms]] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c73f0d8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc8fb4b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd63401ccf0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239525 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239533 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239533 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0002-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239957 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239958 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@395d601f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2151b0a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2431b9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd63346c6f0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240120 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240128 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240128 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240545 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240546 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240674 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240679 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240679 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241099 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241099 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241233 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241242 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241242 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241661 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241661 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967242318 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967242319 d 0ms]] [junit] SLOCK [T main @ 1372967242325 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c29ea31 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ce663c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a0feb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd634074e30 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241808 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241814 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241814 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0007-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967242318 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967242319 d 0ms]] [junit] SLOCK [T main @ 1372967242325 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_DefaultNorm took 2.194 sec [junit] Testcase: test02_DefaultMsaa took 0.555 sec [junit] Testcase: test03_PbufferNorm took 0.552 sec [junit] Testcase: test04_PbufferMsaa took 0.586 sec [junit] Testcase: test05_BitmapNorm took 0.552 sec [junit] Testcase: test06_BitmapMsaa took 0.559 sec [junit] Testcase: test20_GLES2 took 0 sec [junit] Testcase: test30_GL3 took 0.561 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 10.156 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967232390 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967236399 ms +++ localhost/127.0.0.1:59999 - Locked within 4018 ms, 5 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@351daa0e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e879860 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4824de7d [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd633486eb0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238576 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238580 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238581 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test01_DefaultNorm-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238843 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967238846 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@746a63d3 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74bfed5a [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2db6235b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd6340724b0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239025 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239031 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239031 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239407 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239407 d 0ms]] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ed9f47 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c73f0d8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@fc8fb4b [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd63401ccf0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239525 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239533 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239533 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test03_PbufferNorm-n0002-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239957 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967239958 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@395d601f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2151b0a5 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a2431b9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd63346c6f0 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0000-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240120 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240128 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240128 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test04_PbufferMsaa-n0007-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240545 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240546 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0000-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240674 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240679 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967240679 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test05_BitmapNorm_-n0003-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241099 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241099 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241233 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241242 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241242 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test06_BitmapMsaa_-n0008-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test06_BitmapMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] GLES2 n/a [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test20_GLES2 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241661 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241661 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL3/GL3.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c29ea31 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@43ce663c [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239a0feb [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x480, swapInterval 0, drawable 0x7fd634074e30 [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0000-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241808 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241814 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967241814 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsES2GLJPanelAWT.test30_GL3________-n0007-GL3___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer6,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer6,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelAWT - test30_GL3 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967242318 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967242319 d 0ms]] [junit] SLOCK [T main @ 1372967242325 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT [junit] SLOCK [T main @ 1372967243807 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967248845 ms +++ localhost/127.0.0.1:59999 - Locked within 5059 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f7cd15d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b955970 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a22ce00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30d0220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f24b2c60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@273d1402 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aeca36e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25dd9891 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f6009f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e848ecc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bb2bc3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40363068 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f24ba780 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@689e8c34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106df95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a40afb9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30ce8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317b1d64 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9c6a99d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51a9876e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f24cc510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@703aef16 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d26c6ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ccd43ce [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f24ce9d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bbf68a9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53706eb7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a74db2c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f24ecb20 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78688954 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1710278e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2594e776 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f30e5750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19195c2b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ff217ec [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f00aff5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f60279d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e7e8eb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396cbd97 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121321f5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fa7f24a4cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559b808a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54140fee [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7121fd61 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fa7f24d1550 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30e5750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f60279d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f30ef050 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f30c2560 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7badb7b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f8d077 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e3e5a91 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f30e9600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d5fc672 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4add8e0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17991de1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f601bfc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2781b3d4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3445378f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c42a818 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fa7f3024e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7178b64b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c083020 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8f9b75 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fa7f6021220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30e9600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f24e1140 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f24bd9d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f6021220 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 150x128 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 100x78 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 150x122 [junit] Gears: Reshape 0/0 100x74 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 150x128 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 100x78 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 150x122 [junit] Gears: Reshape 0/0 100x74 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1372967254670 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 11.048 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967243807 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967248845 ms +++ localhost/127.0.0.1:59999 - Locked within 5059 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f7cd15d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b955970 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a22ce00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30d0220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f24b2c60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@273d1402 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aeca36e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25dd9891 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f6009f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e848ecc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bb2bc3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40363068 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f24ba780 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@689e8c34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106df95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a40afb9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30ce8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317b1d64 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9c6a99d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51a9876e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f24cc510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@703aef16 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d26c6ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ccd43ce [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f24ce9d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bbf68a9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53706eb7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a74db2c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f24ecb20 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78688954 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1710278e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2594e776 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f30e5750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19195c2b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ff217ec [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f00aff5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f60279d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e7e8eb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396cbd97 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121321f5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fa7f24a4cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559b808a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54140fee [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7121fd61 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fa7f24d1550 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30e5750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f60279d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f30ef050 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f30c2560 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7badb7b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f8d077 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e3e5a91 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f30e9600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d5fc672 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4add8e0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17991de1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f601bfc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2781b3d4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3445378f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c42a818 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fa7f3024e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7178b64b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c083020 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8f9b75 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fa7f6021220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30e9600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f24e1140 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f24bd9d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f6021220 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 150x128 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 100x78 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 150x122 [junit] Gears: Reshape 0/0 100x74 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 150x128 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 100x78 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 150x122 [junit] Gears: Reshape 0/0 100x74 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1372967254670 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_DefaultNorm took 1.185 sec [junit] Testcase: test02_DefaultMsaa took 0.585 sec [junit] Testcase: test03_PbufferNorm took 0.588 sec [junit] Testcase: test04_PbufferMsaa took 0.607 sec [junit] Testcase: test05_BitmapNorm took 0.639 sec [junit] Testcase: test06_BitmapMsaa took 0.595 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 11.048 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967243807 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967248845 ms +++ localhost/127.0.0.1:59999 - Locked within 5059 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f7cd15d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b955970 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a22ce00 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30d0220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@125d855f [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39df2964 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a1681ea [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f24b2c60 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@273d1402 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1aeca36e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@25dd9891 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f6009f90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e848ecc [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40bb2bc3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40363068 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f24ba780 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test01_DefaultNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@689e8c34 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@106df95 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a40afb9 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30ce8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@317b1d64 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@9c6a99d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@51a9876e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f24cc510 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@703aef16 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d26c6ea [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ccd43ce [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f24ce9d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7bbf68a9 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@53706eb7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7a74db2c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f24ecb20 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@78688954 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1710278e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2594e776 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f30e5750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19195c2b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4ff217ec [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1f00aff5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f60279d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@40e7e8eb [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@396cbd97 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@121321f5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fa7f24a4cc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@559b808a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@54140fee [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7121fd61 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fa7f24d1550 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30e5750 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f60279d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f30ef050 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f30c2560 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7badb7b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@49f8d077 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e3e5a91 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f30e9600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d5fc672 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4add8e0d [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@17991de1 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x278, swapInterval 0, drawable 0x7fa7f601bfc0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2781b3d4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3445378f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c42a818 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x128, swapInterval 0, drawable 0x7fa7f3024e90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7178b64b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2c083020 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4d8f9b75 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x78, swapInterval 0, drawable 0x7fa7f6021220 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f30e9600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 300x267, swapInterval 0, drawable 0x7fa7f24e1140 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 150x122, swapInterval 0, drawable 0x7fa7f24bd9d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 100x74, swapInterval 0, drawable 0x7fa7f6021220 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 150x128 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 100x78 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 150x122 [junit] Gears: Reshape 0/0 100x74 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 300x278 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 150x128 [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 100x78 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 300x267 [junit] Gears: Reshape 0/0 150x122 [junit] Gears: Reshape 0/0 100x74 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 4, drawablesEmpty false] [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.awt.TestGearsES2GLJPanelsAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1372967254670 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 [junit] SLOCK [T main @ 1372967256857 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967257860 ms +++ localhost/127.0.0.1:59999 - Locked within 1032 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fe6a0473d70 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.849 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967256857 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967257860 ms +++ localhost/127.0.0.1:59999 - Locked within 1032 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fe6a0473d70 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1372967260439 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 0.814 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 3.849 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967256857 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967257860 ms +++ localhost/127.0.0.1:59999 - Locked within 1032 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 4, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 5, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 6, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 512x234, swapInterval 1, drawable 0x7fe6a0473d70 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] BGR (320/128): -103, 0, 102 - OK true [junit] AWT-EventQueue-0: ** screenshot: TestGLJPanelAWTBug450.test01-n0000-GL2___-hw-fbobject-Bone-Frgba_Irgba8880-D24-St00-Sa00_default-0512x0234.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGLJPanelAWTBug450 - test01 [junit] SLOCK [T main @ 1372967260439 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967260439 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT [junit] SLOCK [T main @ 1372967262079 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967267152 ms +++ localhost/127.0.0.1:59999 - Locked within 5096 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269409 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269411 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269412 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269493 d 0ms]] [junit] 1 s: 60 f / 1082 ms, 55.4 fps, 18 ms/f; total: 60 f, 55.4 fps, 18 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967270504 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967270505 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967270532 d 0ms]] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.748 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967270623 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] SLOCK [T main @ 1372967262079 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967267152 ms +++ localhost/127.0.0.1:59999 - Locked within 5096 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269409 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269411 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269412 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269493 d 0ms]] [junit] 1 s: 60 f / 1082 ms, 55.4 fps, 18 ms/f; total: 60 f, 55.4 fps, 18 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967270504 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967270505 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967270532 d 0ms]] [junit] SLOCK [T main @ 1372967270623 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 1.681 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.748 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967262079 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967267152 ms +++ localhost/127.0.0.1:59999 - Locked within 5096 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269409 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269411 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269412 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967269493 d 0ms]] [junit] 1 s: 60 f / 1082 ms, 55.4 fps, 18 ms/f; total: 60 f, 55.4 fps, 18 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967270504 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967270505 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWT - test01 [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967270532 d 0ms]] [junit] SLOCK [T main @ 1372967270623 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 [junit] SLOCK [T main @ 1372967272324 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967278334 ms +++ localhost/127.0.0.1:59999 - Locked within 6048 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967280536 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967280538 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967280615 d 0ms]] [junit] 0 s: 60 f / 147 ms, 408.1 fps, 2 ms/f; total: 60 f, 408.1 fps, 2 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 120 f, 685.7 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 904.5 fps, 1 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 240 f, 1066.6 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1204.8 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 360 f, 1309.0 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 420 f, 1400.0 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 480 f, 1476.9 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1547.2 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 600 f, 1608.5 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1658.2 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 720 f, 1706.1 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 780 f, 1744.9 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 1787.2 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 900 f, 1829.2 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 1864.0 fps, 0 ms/f [junit] 0 s: 60 f / 42 ms, 1428.5 fps, 0 ms/f; total: 1020 f, 1831.2 fps, 0 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967281171 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967281172 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967282147 d 0ms]] [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.217 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967272324 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967278334 ms +++ localhost/127.0.0.1:59999 - Locked within 6048 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967280536 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967280538 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967280615 d 0ms]] [junit] 0 s: 60 f / 147 ms, 408.1 fps, 2 ms/f; total: 60 f, 408.1 fps, 2 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 120 f, 685.7 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 904.5 fps, 1 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 240 f, 1066.6 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1204.8 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 360 f, 1309.0 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 420 f, 1400.0 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 480 f, 1476.9 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1547.2 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 600 f, 1608.5 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1658.2 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 720 f, 1706.1 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 780 f, 1744.9 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 1787.2 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 900 f, 1829.2 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 1864.0 fps, 0 ms/f [junit] 0 s: 60 f / 42 ms, 1428.5 fps, 0 ms/f; total: 1020 f, 1831.2 fps, 0 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967281171 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967281172 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967282147 d 0ms]] [junit] SLOCK [T main @ 1372967282237 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.179 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.217 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967272324 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967278334 ms +++ localhost/127.0.0.1:59999 - Locked within 6048 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967280536 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967280538 d 0ms]] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] auto-swap: false [junit] Gears: Reshape 0/0 512x490 [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967280615 d 0ms]] [junit] 0 s: 60 f / 147 ms, 408.1 fps, 2 ms/f; total: 60 f, 408.1 fps, 2 ms/f [junit] 0 s: 60 f / 28 ms, 2142.8 fps, 0 ms/f; total: 120 f, 685.7 fps, 1 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 180 f, 904.5 fps, 1 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 240 f, 1066.6 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 300 f, 1204.8 fps, 0 ms/f [junit] 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 360 f, 1309.0 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 420 f, 1400.0 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 480 f, 1476.9 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 540 f, 1547.2 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 600 f, 1608.5 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 660 f, 1658.2 fps, 0 ms/f [junit] 0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 720 f, 1706.1 fps, 0 ms/f [junit] 0 s: 60 f / 25 ms, 2400.0 fps, 0 ms/f; total: 780 f, 1744.9 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 840 f, 1787.2 fps, 0 ms/f [junit] 0 s: 60 f / 22 ms, 2727.2 fps, 0 ms/f; total: 900 f, 1829.2 fps, 0 ms/f [junit] 0 s: 60 f / 23 ms, 2608.6 fps, 0 ms/f; total: 960 f, 1864.0 fps, 0 ms/f [junit] 0 s: 60 f / 42 ms, 1428.5 fps, 0 ms/f; total: 1020 f, 1831.2 fps, 0 ms/f [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967281171 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967281172 d 0ms]] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsAWTAnalyzeBug455 - test01 [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:java.awt.Frame, consumed false, when:1372967282147 d 0ms]] [junit] SLOCK [T main @ 1372967282237 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967282237 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT [junit] SLOCK [T main @ 1372967284230 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967287235 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289389 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289397 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289398 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0008-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289722 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289725 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289802 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289804 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289804 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290277 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290277 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290347 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290355 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290355 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290831 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290831 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290902 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290916 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290916 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291383 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291383 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291462 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291468 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291468 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291942 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291942 d 1ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292014 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292022 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292023 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292502 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292502 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.586 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967284230 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967287235 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289389 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289397 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289398 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0008-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289722 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289725 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] SLOCK [T main @ 1372967292596 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289802 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289804 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289804 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290277 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290277 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290347 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290355 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290355 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290831 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290831 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290902 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290916 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290916 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291383 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291383 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291462 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291468 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291468 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291942 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291942 d 1ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292014 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292022 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292023 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292502 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292502 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1372967292596 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01_DefaultNorm took 0.803 sec [junit] Testcase: test02_DefaultMsaa took 0.55 sec [junit] Testcase: test03_PbufferNorm took 0.553 sec [junit] Testcase: test04_PbufferMsaa took 0.552 sec [junit] Testcase: test05_BitmapNorm took 0.565 sec [junit] Testcase: test06_BitmapMsaa took 0.553 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 8.586 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967284230 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967287235 ms +++ localhost/127.0.0.1:59999 - Locked within 3029 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289389 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289397 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289398 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test01_DefaultNorm-n0008-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test01_DefaultNorm [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289722 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289725 d 0ms]] [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289802 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289804 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967289804 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test02_DefaultMsaa-n0005-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer1,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer1,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290277 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290277 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test02_DefaultMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290347 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290355 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290355 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test03_PbufferNorm-n0005-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer2,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer2,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290831 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290831 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test03_PbufferNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[pbuffer]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290902 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290916 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967290916 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test04_PbufferMsaa-n0004-GL2___-hw-pbuffer_-Bone-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer3,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer3,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291383 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291383 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test04_PbufferMsaa [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, one, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291462 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291468 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291468 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test05_BitmapNorm_-n0006-GL2___-hw-fbobject-Bone-Frgb__Irgba8880-D24-St00-Sa00_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer4,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer4,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291942 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967291942 d 1ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test05_BitmapNorm [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] GearsGL2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/4, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 list created: 1 [junit] gear2 list created: 2 [junit] gear3 list created: 3 [junit] Gears: Reshape 0/0 640x480 [junit] WindowEvent[WINDOW_MOVED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292014 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292022 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292023 d 0ms]] [junit] AWT-EventQueue-0: ** screenshot: TestGearsGLJPanelAWT.test06_BitmapMsaa_-n0006-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa04_default-0640x0480.png [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer5,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer5,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Gears: Dispose [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292502 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292502 d 0ms]] [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:javax.swing.JFrame, consumed false, when:1372967292502 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.awt.TestGearsGLJPanelAWT - test06_BitmapMsaa [junit] SLOCK [T main @ 1372967292596 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT [junit] SLOCK [T main @ 1372967294417 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967296426 ms +++ localhost/127.0.0.1:59999 - Locked within 2030 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] Shader compiled: id=1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1372967299170 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.906 sec [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967294417 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967296426 ms +++ localhost/127.0.0.1:59999 - Locked within 2030 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1372967299170 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: compileShader took 2.646 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.906 sec [junit] [junit] ------------- Standard Output --------------- [junit] Shader compiled: id=1 [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967294417 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967296426 ms +++ localhost/127.0.0.1:59999 - Locked within 2030 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestShaderCompilationBug459AWT - compileShader [junit] SLOCK [T main @ 1372967299170 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT [junit] SLOCK [T main @ 1372967300887 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967302892 ms +++ localhost/127.0.0.1:59999 - Locked within 2076 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.481 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967300887 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967302892 ms +++ localhost/127.0.0.1:59999 - Locked within 2076 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1372967306186 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 3.206 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.481 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967300887 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967302892 ms +++ localhost/127.0.0.1:59999 - Locked within 2076 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug463ScaleImageMemoryAWT - test01 [junit] SLOCK [T main @ 1372967306186 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967306186 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT [junit] SLOCK [T main @ 1372967307936 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967315952 ms +++ localhost/127.0.0.1:59999 - Locked within 8034 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Unpack-Alignment 0: in-size 46005 [junit] Unpack-Alignment 0: out-size 65536 [junit] Unpack-Alignment 1: in-size 45369 [junit] Unpack-Alignment 1: out-size 65536 [junit] Unpack-Alignment 4: in-size 46005 [junit] Unpack-Alignment 4: out-size 65536 [junit] Unpack-Alignment 8: in-size 46005 [junit] Unpack-Alignment 8: out-size 65536 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.126 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967307936 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967315952 ms +++ localhost/127.0.0.1:59999 - Locked within 8034 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Unpack-Alignment 0: in-size 46005 [junit] Unpack-Alignment 0: out-size 65536 [junit] Unpack-Alignment 1: in-size 45369 [junit] Unpack-Alignment 1: out-size 65536 [junit] Unpack-Alignment 4: in-size 46005 [junit] Unpack-Alignment 4: out-size 65536 [junit] Unpack-Alignment 8: in-size 46005 [junit] Unpack-Alignment 8: out-size 65536 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] SLOCK [T main @ 1372967318915 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 2.878 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.126 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967307936 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967315952 ms +++ localhost/127.0.0.1:59999 - Locked within 8034 ms, 9 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] Unpack-Alignment 0: in-size 46005 [junit] Unpack-Alignment 0: out-size 65536 [junit] Unpack-Alignment 1: in-size 45369 [junit] Unpack-Alignment 1: out-size 65536 [junit] Unpack-Alignment 4: in-size 46005 [junit] Unpack-Alignment 4: out-size 65536 [junit] Unpack-Alignment 8: in-size 46005 [junit] Unpack-Alignment 8: out-size 65536 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glu.TestBug694ScaleImageUnpackBufferSizeAWT - test01 [junit] SLOCK [T main @ 1372967318915 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967318915 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT [junit] SLOCK [T main @ 1372967320952 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967322991 ms +++ localhost/127.0.0.1:59999 - Locked within 2112 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fda00cb9fc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fda00cbef80 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.296 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967320952 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967322991 ms +++ localhost/127.0.0.1:59999 - Locked within 2112 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fda00cb9fc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fda00cbef80 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1372967326023 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNG took 0.915 sec [junit] Testcase: testOffscreenWritePNG took 0.305 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.296 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967320952 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967322991 ms +++ localhost/127.0.0.1:59999 - Locked within 2112 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4cb533b8 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@c569c60 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fda00cb9fc0 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOnscreenWritePNG_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOnscreenWritePNG [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5d04e28b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bb54362 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@495b0e2c [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x256, swapInterval 1, drawable 0x7fda00cbef80 [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0000-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0001-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0002-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite01AWT.testOffscreenWritePNG-n0003-GL2___-hw-fbobject-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0256x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite01AWT - testOffscreenWritePNG [junit] SLOCK [T main @ 1372967326023 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967326023 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT [junit] SLOCK [T main @ 1372967327684 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967328688 ms +++ localhost/127.0.0.1:59999 - Locked within 1022 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1372967332576 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.118 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967327684 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967328688 ms +++ localhost/127.0.0.1:59999 - Locked within 1022 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1372967332576 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testOnscreenWritePNGWithResize took 1.439 sec [junit] Testcase: testOffscreenWritePNGWithResize took 0.728 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 5.118 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967327684 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967328688 ms +++ localhost/127.0.0.1:59999 - Locked within 1022 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@87e9ce2 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@306dbdc9 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@74c6eff5 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0001-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOnscreenWritePNGWithResize_-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7ff028cd0eb0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOnscreenWritePNGWithResize [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@11ae9aaa [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e2c17f7 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20d9896e [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x64, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] XXX: [0, 0], 128x86, 128x64, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0000-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0128x0064.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x128, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] XXX: [128, 128], 256x150, 256x128, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0001-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0256x0128.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x256, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] XXX: [256, 256], 512x278, 512x256, sz_changed true, snap true [junit] AWT-EventQueue-0: ** screenshot: TestGLReadBufferUtilTextureIOWrite02AWT.testOffscreenWritePNGWithResize-n0002-GL2___-hw-fbobject-Bdbl-Frgba_Irgba8888-D24-St00-Sa00_default-0512x0256.png [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 1024x512, swapInterval 1, drawable 0x7ff02a1b5cf0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestGLReadBufferUtilTextureIOWrite02AWT - testOffscreenWritePNGWithResize [junit] SLOCK [T main @ 1372967332576 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT [junit] SLOCK [T main @ 1372967334500 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967336549 ms +++ localhost/127.0.0.1:59999 - Locked within 2077 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.RGB Loops 100, dt 2511 ms, 25.11 ms/l [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.YUV Loops 100, dt 551 ms, 5.51 ms/l [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] AWT..... Loops 100, dt 3073 ms, 30.73 ms/l [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.529 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967334500 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967336549 ms +++ localhost/127.0.0.1:59999 - Locked within 2077 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.RGB Loops 100, dt 2511 ms, 25.11 ms/l [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.YUV Loops 100, dt 551 ms, 5.51 ms/l [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] AWT..... Loops 100, dt 3073 ms, 30.73 ms/l [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] SLOCK [T main @ 1372967342765 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: benchmark took 6.138 sec [junit] SLOCK [T main @ 1372967342765 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.529 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967334500 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967336549 ms +++ localhost/127.0.0.1:59999 - Locked within 2077 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.RGB Loops 100, dt 2511 ms, 25.11 ms/l [junit] 0: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 0: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS YCbCr, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] 99: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0, buffer java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166] [junit] JOGL.YUV Loops 100, dt 551 ms, 5.51 ms/l [junit] 0: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] 99: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261, buffer java.nio.HeapByteBuffer[pos=0 lim=158166 cap=158166] [junit] AWT..... Loops 100, dt 3073 ms, 30.73 ms/l [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTBenchmarkNewtAWT - benchmark [junit] SLOCK [T main @ 1372967342765 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT [junit] SLOCK [T main @ 1372967344624 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967346632 ms +++ localhost/127.0.0.1:59999 - Locked within 2037 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-2: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-2: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-3: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-3: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-4: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-4: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-1-EDT-5: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-1-EDT-5: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-1-EDT-6: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-1-EDT-6: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-1-EDT-7: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-1-EDT-7: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]] [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-1-EDT-8: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]] [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-1-EDT-9: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] SLOCK [T main @ 1372967360953 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 16.534 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967344624 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967346632 ms +++ localhost/127.0.0.1:59999 - Locked within 2037 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-2: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-2: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-3: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-3: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-4: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-4: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-1-EDT-5: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-1-EDT-5: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-1-EDT-6: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-1-EDT-6: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-1-EDT-7: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-1-EDT-7: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]] [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-1-EDT-8: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]] [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-1-EDT-9: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] SLOCK [T main @ 1372967360953 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01YUV444Base__ES2 took 3.342 sec [junit] Testcase: test01YUV444Prog__ES2 took 1.264 sec [junit] Testcase: test01YUV422hBase__ES2 took 1.391 sec [junit] Testcase: test01YUV422hProg_ES2 took 1.224 sec [junit] Testcase: test02YUV420Base__ES2 took 1.349 sec [junit] Testcase: test02YUV420Prog_ES2 took 1.635 sec [junit] Testcase: test02YUV420BaseGray_ES2 took 1.265 sec [junit] Testcase: test03CMYK_01_ES2 took 1.27 sec [junit] Testcase: test03YCCK_01_ES2 took 1.483 sec [junit] Tests run: 9, Failures: 0, Errors: 0, Time elapsed: 16.534 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967344624 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967346632 ms +++ localhost/127.0.0.1:59999 - Locked within 2037 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-1: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-2: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-2: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV444Prog__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV444Prog__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-3: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-3: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hBase__ES2__-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hBase__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] JPEGImage: JPEGImage[160x90, bytesPerPixel 3, reversedChannels false, JPEGPixels[160x90, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=43200 cap=43200]] [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] main-Display-.macosx_nil-1-EDT-4: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] main-Display-.macosx_nil-1-EDT-4: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test01YUV422hProg_ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test01YUV422hProg_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-1-EDT-5: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-1-EDT-5: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Base__ES2___-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Base__ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 3, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-1-EDT-6: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-1-EDT-6: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420Prog_ES2____-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420Prog_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] JPEGImage: JPEGImage[261x202, bytesPerPixel 3, reversedChannels false, JPEGPixels[261x202, sourceComp 1, sourceCS YCbCr, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=158166 cap=158166]] [junit] TextureData: TextureData[261x202, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 158166, alignment 1, rowlen 0 [junit] TextureData: TextureData[261x202, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 52722, alignment 1, rowlen 261 [junit] main-Display-.macosx_nil-1-EDT-7: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] main-Display-.macosx_nil-1-EDT-7: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test02YUV420BaseGray_ES2-n0000-AWTJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0261x0202.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test02YUV420BaseGray_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] JPEGImage: JPEGImage[300x509, bytesPerPixel 3, reversedChannels false, JPEGPixels[300x509, sourceComp 4, sourceCS CMYK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=458100 cap=458100]] [junit] TextureData: TextureData[300x509, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 458100, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-cmyk-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-1-EDT-8: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03CMYK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0300x0509.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03CMYK_01_ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] JPEGImage: JPEGImage[872x583, bytesPerPixel 3, reversedChannels false, JPEGPixels[872x583, sourceComp 4, sourceCS YCCK, storageCS RGB, storageComp 3], java.nio.DirectByteBuffer[pos=0 lim=1525128 cap=1525128]] [junit] TextureData: TextureData[872x583, y-flip false, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 1525128, alignment 1, rowlen 0 [junit] AWT ImageIO failure w/ file test-ycck-01.jpg: Unsupported Image Type [junit] main-Display-.macosx_nil-1-EDT-9: ** screenshot: TestJPEGJoglAWTCompareNewtAWT.test03YCCK_01_ES2_______-n0000-JoglJPEG-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0872x0583.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestJPEGJoglAWTCompareNewtAWT - test03YCCK_01_ES2 [junit] SLOCK [T main @ 1372967360953 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT [junit] SLOCK [T main @ 1372967362968 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967364973 ms +++ localhost/127.0.0.1:59999 - Locked within 2043 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1372967376791 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 14.057 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967362968 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967364973 ms +++ localhost/127.0.0.1:59999 - Locked within 2043 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1372967376791 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testGrayAWTILoaderGL2 took 3.902 sec [junit] Testcase: testGrayAWTILoaderES2 took 1.183 sec [junit] Testcase: testGrayPNGJLoaderGL2 took 1.114 sec [junit] Testcase: testGrayPNGJLoaderES2 took 1.201 sec [junit] Testcase: testTestAWTILoaderGL2 took 1.117 sec [junit] Testcase: testTestAWTILoaderES2 took 1.051 sec [junit] Testcase: testTestPNGJLoaderGL2 took 1.081 sec [junit] Testcase: testTestPNGJLoaderES2 took 1.07 sec [junit] Tests run: 8, Failures: 0, Errors: 0, Time elapsed: 14.057 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967362968 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967364973 ms +++ localhost/127.0.0.1:59999 - Locked within 2043 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] TextureData: TextureData[283x32, y-flip true, internFormat 0x1907, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 283 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] TextureData: TextureData[283x32, y-flip false, internFormat 0x8051, PixelAttributes[comp 1, fmt 0x1909, type 0x1401, bytesPerPixel 1], border 0, estSize 9056, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testGrayPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0283x0032.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testGrayPNGJLoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] TextureData: TextureData[160x90, y-flip true, internFormat 0x1907, PixelAttributes[comp 3, fmt 0x80e0, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 160 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestAWTILoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestAWTILoaderES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderGL2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderGL2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] TextureData: TextureData[160x90, y-flip false, internFormat 0x8051, PixelAttributes[comp 3, fmt 0x1907, type 0x1401, bytesPerPixel 3], border 0, estSize 43200, alignment 1, rowlen 0 [junit] AWT-EventQueue-0: ** screenshot: TestPNGTextureFromFileAWT.testTestPNGJLoaderES2-n0000-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0160x0090.png [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestPNGTextureFromFileAWT - testTestPNGJLoaderES2 [junit] SLOCK [T main @ 1372967376791 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT [junit] SLOCK [T main @ 1372967378668 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967383681 ms +++ localhost/127.0.0.1:59999 - Locked within 5059 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.318 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967378668 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967383681 ms +++ localhost/127.0.0.1:59999 - Locked within 5059 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1372967386776 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.201 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.318 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967378668 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967383681 ms +++ localhost/127.0.0.1:59999 - Locked within 5059 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture01AWT - test1 [junit] SLOCK [T main @ 1372967386776 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967386776 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT [junit] SLOCK [T main @ 1372967388725 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967394739 ms +++ localhost/127.0.0.1:59999 - Locked within 6028 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f80c485d800 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] SLOCK [T main @ 1372967397631 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.172 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967388725 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967394739 ms +++ localhost/127.0.0.1:59999 - Locked within 6028 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f80c485d800 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] SLOCK [T main @ 1372967397631 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.203 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 9.172 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967388725 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967394739 ms +++ localhost/127.0.0.1:59999 - Locked within 6028 ms, 7 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e1bdb58 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@46dd75a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@75568654 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 256x234, swapInterval 1, drawable 0x7f80c485d800 [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTexture02AWT - test1 [junit] SLOCK [T main @ 1372967397631 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT [junit] SLOCK [T main @ 1372967399452 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967401471 ms +++ localhost/127.0.0.1:59999 - Locked within 2042 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1372967404796 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.506 sec [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967399452 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967401471 ms +++ localhost/127.0.0.1:59999 - Locked within 2042 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1372967404796 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test1 took 1.755 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 5.506 sec [junit] [junit] ------------- Standard Output --------------- [junit] iVBO: GLArrayDataServer[mgl_InterleaveArray, index -1, location -1, isVertexAttribute false, usesGLSL true, usesShaderState true, dataType 0x1406, bufferClazz class java.nio.FloatBuffer, elements 24, components 9, stride 36b 9c, initialElementCount 72, vboEnabled true, vboName 1, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled false, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=216 cap=648], alive true] [junit] ShaderState[ [junit] ShaderProgram[id=1, linked=true, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] enabledAttributes [ [junit] ], activeAttributes [ [junit] ], managedAttributes [ [junit] ], activeUniforms [ [junit] GLUniformData[name mgl_ActiveTexture, location 0, size 1x1, count 1, data 0] [junit] GLUniformData[name mgl_PMVMatrix, location 1, size 4x4, count 2, data [junit] 0: [ 1.31598 0.00000 0.00000 0.00000 ] [junit] 0: [ 0.00000 2.41421 0.00000 0.00000 ] [junit] 0: [ 0.00000 0.00000 -1.22222 -2.22222 ] [junit] 0: [ 0.00000 0.00000 -1.00000 0.00000 ] [junit] , [junit] 1: [ 1.00000 0.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 1.00000 0.00000 0.00000 ] [junit] 1: [ 0.00000 0.00000 1.00000 -2.30000 ] [junit] 1: [ 0.00000 0.00000 0.00000 1.00000 ] [junit] , [junit] ] [junit] ], managedUniforms [ [junit] ] [junit] ] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967399452 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967401471 ms +++ localhost/127.0.0.1:59999 - Locked within 2042 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] ----------------------------------------------------------------------------------------------------- [junit] MacOSXGraphicsDevice[type .macosx, connection decon]: [junit] Native [junit] GL4bc false [junit] GL4 false [junit] GL3bc false [junit] GL3 true [3.2 (Core profile, arb, FBO, hardware)] [junit] GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)] [junit] GL2ES1 true [junit] GLES1 false [junit] GL2ES2 true [junit] GLES2 false [junit] Profiles [junit] GLProfile[GL2ES2/GL2.hw] [junit] GLProfile[GL2ES1/GL2.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL3/GL3.hw] [junit] GLProfile[GL2/GL2.hw] [junit] GLProfile[GL2GL3/GL2.hw] [junit] default GLProfile[GL2/GL2.hw] [junit] [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] XXX0: aspect: 1.7777778 [junit] XXX0: y-flip: false [junit] XXX0: TexCoord[h: 0.0 - 1.0, v: 0.0 - 1.0] [junit] XXX0: Perspective nearPlaneNormalized: 0.01010101 [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.util.texture.TestTextureSequence01AWT - test1 [junit] SLOCK [T main @ 1372967404796 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.newt.awt: [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967410100 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] Loop 1/1 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef994b9cc0 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef994670c0 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.921 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967410100 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] Loop 1/1 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef994b9cc0 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef994670c0 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1372967413907 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GL2ES2 took 2.909 sec [junit] Testcase: test02GL3 took 0.806 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 3.921 sec [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967410100 ms +++ localhost/127.0.0.1:59999 - Locked within 11 ms, 1 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] Loop 1/1 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1372967413907 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2330633a [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3dc286e2 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e257f1b [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef994b9cc0 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window resized: 0/0 640x480 [junit] window resized: 0/0 640x480 [junit] Thread[main-Animator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL3/GL3.hw] [junit] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 3.2 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 16 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6db22920 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4baa2c23 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1137d4a4 [junit] Thread[main-Animator,5,main] GearsES2.init FIN [junit] Thread[main-Animator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fef994670c0 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 640x480, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1372967413907 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT [junit] SLOCK [T main @ 1372967416069 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967417073 ms +++ localhost/127.0.0.1:59999 - Locked within 1059 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window resized: 0/0 500x268 [junit] window resized: 0/0 500x268 [junit] Thread[main-Animator,5,main] LandscapeES2.init ... [junit] LandscapeES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7ff1930d3630 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window resized: 0/0 500x268 [junit] window resized: 0/0 500x268 [junit] Thread[main-Animator,5,main] LandscapeES2.init ... [junit] LandscapeES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29700391, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7ff193059e50 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1372967421870 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.068 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967416069 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967417073 ms +++ localhost/127.0.0.1:59999 - Locked within 1059 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window resized: 0/0 500x268 [junit] window resized: 0/0 500x268 [junit] Thread[main-Animator,5,main] LandscapeES2.init ... [junit] LandscapeES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7ff1930d3630 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window resized: 0/0 500x268 [junit] window resized: 0/0 500x268 [junit] Thread[main-Animator,5,main] LandscapeES2.init ... [junit] LandscapeES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29700391, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7ff193059e50 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1372967421870 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01GL2ES2 took 3.014 sec [junit] Testcase: test02GL3 took 1.689 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 6.068 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967416069 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967417073 ms +++ localhost/127.0.0.1:59999 - Locked within 1059 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window resized: 0/0 500x268 [junit] window resized: 0/0 500x268 [junit] Thread[main-Animator,5,main] LandscapeES2.init ... [junit] LandscapeES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 2.1 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.20, 1.20.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL2/GL2.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@2322bce, 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7ff1930d3630 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] LandscapeES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test01GL2ES2 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3 [junit] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window resized: 0/0 500x268 [junit] window resized: 0/0 500x268 [junit] Thread[main-Animator,5,main] LandscapeES2.init ... [junit] LandscapeES2 init on Thread[main-Animator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR: NVIDIA Corporation [junit] GL_RENDERER: NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION: 3.2 NVIDIA-7.32.12 [junit] GL GLSL: true, has-compiler-func: true, version 1.50, 1.50.0 [junit] GL FBO: basic true, full true [junit] GL Profile: GLProfile[GL3/GL3.hw] [junit] GL Renderer Quirks:[NoOffscreenBitmap] [junit] GL:jogamp.opengl.gl4.GL4bcImpl@29700391, 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [junit] Thread[main-Animator,5,main] LandscapeES2.init FIN [junit] Thread[main-Animator,5,main] LandscapeES2.reshape 0/0 500x268, swapInterval 1, drawable 0x7ff193059e50 [junit] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [junit] window pos/siz: 0/0 500x268, [ l 0, r 0 - t 0, b 0 - 0x0] [junit] QUIT Window Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] LandscapeES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestLandscapeES2NewtCanvasAWT - test02GL3 [junit] SLOCK [T main @ 1372967421870 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper [junit] SLOCK [T main @ 1372967423767 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967428777 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432071 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432111 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fd3cac85ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432911 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432911 d 0ms]]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd3cac85ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967433584 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967433584 d 0ms]]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3cac85ba0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967434712 d 0ms]] [junit] QUIT Window Thread[AWT-EventQueue-0,6,main] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967434755 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1372967434844 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.181 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967423767 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967428777 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432071 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432111 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fd3cac85ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432911 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432911 d 0ms]]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd3cac85ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967433584 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967433584 d 0ms]]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3cac85ba0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967434712 d 0ms]] [junit] QUIT Window Thread[AWT-EventQueue-0,6,main] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967434755 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1372967434844 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01 took 4.378 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.181 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967423767 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967428777 ms +++ localhost/127.0.0.1:59999 - Locked within 5019 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432071 d 0ms]] [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432111 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 213x160, swapInterval 1, drawable 0x7fd3cac85ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432911 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 320 x 240 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967432911 d 0ms]]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 320x240, swapInterval 1, drawable 0x7fd3cac85ba0 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967433584 d 0ms]] [junit] WindowUpdateEvent[[ 0 / 0 640 x 480 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967433584 d 0ms]]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd3cac85ba0 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967434712 d 0ms]] [junit] QUIT Window Thread[AWT-EventQueue-0,6,main] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.awt.WindowDriver, consumed false, when:1372967434755 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl2.newt.TestGearsNewtAWTWrapper - test01 [junit] SLOCK [T main @ 1372967434844 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] Testsuite: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 [junit] SLOCK [T main @ 1372967436803 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967438813 ms +++ localhost/127.0.0.1:59999 - Locked within 2028 ms, 3 attempts [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 200x98 [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@77cfb802,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa7b21a9120 [junit] toFront: robot pos: 200x298 [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2929e5e9 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa7b21cd8d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: 200x298 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e37d490 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13647278 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27972e3a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa7b21c66a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1372967453860 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.296 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967436803 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967438813 ms +++ localhost/127.0.0.1:59999 - Locked within 2028 ms, 3 attempts [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 200x98 [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@77cfb802,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa7b21a9120 [junit] toFront: robot pos: 200x298 [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2929e5e9 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa7b21cd8d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: 200x298 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e37d490 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13647278 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27972e3a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa7b21c66a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1372967453860 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NewtCanvasAWT took 5.939 sec [junit] Testcase: test02GLCanvas took 5.892 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 17.296 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967436803 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967438813 ms +++ localhost/127.0.0.1:59999 - Locked within 2028 ms, 3 attempts [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Start Pre-JOGL-Swing [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before NativeWindow init [junit] ******** clearAWTFocus.0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 200x98 [junit] centerMouse: robot pos: 200x59, onTitleBarIfWindow: true [junit] Test: java.awt.event.MouseEvent[MOUSE_CLICKED,(200,15),absolute(200,59),button=1,modifiers=Button1,clickCount=1] on javax.swing.JButton[,0,0,400x29,alignmentX=0.0,alignmentY=0.5,border=com.apple.laf.AquaButtonBorder$Dynamic@77cfb802,flags=288,maximumSize=,minimumSize=,preferredSize=,defaultIcon=,disabledIcon=,disabledSelectedIcon=,margin=javax.swing.plaf.InsetsUIResource[top=0,left=2,bottom=0,right=2],paintBorder=true,paintFocus=true,pressedIcon=,rolloverEnabled=false,rolloverIcon=,rolloverSelectedIcon=,selectedIcon=,text=Click me,defaultCapable=true] [junit] requestFocus: click, d: 501 ms [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): Before JOGL init [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.setup(): End Pre-JOGL-Swing [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): Start [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@571a4bd4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f6877f8 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@239c7c21 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 100x100, swapInterval 1, drawable 0x7fa7b21a9120 [junit] toFront: robot pos: 200x298 [junit] FOCUS AWT GAINED (Window) [fc 1]: window, java.awt.event.WindowEvent[WINDOW_GAINED_FOCUS,opposite=null,oldState=0,newState=0] on frame0 [junit] Thread[main,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@558041e0 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@576504fa [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2929e5e9 [junit] Thread[main,5,main] GearsES2.init FIN [junit] Thread[main,5,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa7b21cd8d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test01NewtCanvasAWT(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test01NewtCanvasAWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): Start [junit] toFront: robot pos: 200x298 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6e37d490 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@13647278 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@27972e3a [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7fa7b21c66a0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.test02GLCanvas(): End [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.newt.TestSwingAWTRobotUsageBeforeJOGLInitBug411 - test02GLCanvas [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): Start [junit] TestSwingAWTRobotUsageBeforeJOGLInitBug411.release(): End [junit] SLOCK [T main @ 1372967453860 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[main-Display-.macosx_nil-1-EDT-,5,main] [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT [junit] SLOCK [T main @ 1372967455605 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967471191 ms +++ localhost/127.0.0.1:59999 - Locked within 15594 ms, 13 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1372967476024 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.652 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967455605 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967471191 ms +++ localhost/127.0.0.1:59999 - Locked within 15594 ms, 13 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1372967476024 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseNewtAWT took 4.732 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 20.652 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967455605 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967471191 ms +++ localhost/127.0.0.1:59999 - Locked within 15594 ms, 13 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] MyCanvas START add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END add: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] MyCanvas START remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas On NEWT-EDT From AWT-EDT: Thread[main-Display-.macosx_nil-1-EDT-2,5,main], holds AWTTreeLock: false [junit] MyCanvas On NEWT-EDT: position n/a, null NativeWindow [junit] MyCanvas passed critical: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] MyCanvas END remove: Thread[AWT-EventQueue-0,6,main], holds AWTTreeLock: true [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestCloseNewtAWT - testCloseNewtAWT [junit] SLOCK [T main @ 1372967476024 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug [junit] SLOCK [T main @ 1372967478982 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967479994 ms +++ localhost/127.0.0.1:59999 - Locked within 1036 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1372967483377 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.94 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967478982 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967479994 ms +++ localhost/127.0.0.1:59999 - Locked within 1036 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1372967483377 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testEventSourceNotNewtBug took 3.28 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 4.94 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967478982 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967479994 ms +++ localhost/127.0.0.1:59999 - Locked within 1036 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@34c92507 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19e09a4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e8aeed0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 800x578, swapInterval 1, drawable 0x7fba08cbbe90 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestEventSourceNotAWTBug - testEventSourceNotNewtBug [junit] SLOCK [T main @ 1372967483377 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[main-Display-.macosx_nil-1-EDT-,5,main] [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] SLOCK [T main @ 1372967485385 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967486392 ms +++ localhost/127.0.0.1:59999 - Locked within 1033 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967488731 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc351a6d30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc351a6d30 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967488835 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967492777 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493081 d 11ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493131 d 5ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493435 d 10ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493487 d 2ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493775 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc35144030 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc35144030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493824 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 5 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967498419 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:183) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] 2013-07-04 21:51:53.420 java[54494:5f0b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967513961 d 2ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967514013 d 4ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967514316 d 9ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967514368 d 1ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1372967514695 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button1,0,0,640x28,invalid,label=Click me ..] [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 29.454 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967485385 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967486392 ms +++ localhost/127.0.0.1:59999 - Locked within 1033 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967488731 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc351a6d30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc351a6d30 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967488835 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967492777 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493081 d 11ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493131 d 5ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493435 d 10ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493487 d 2ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493775 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc35144030 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc35144030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493824 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 5 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967498419 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:183) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967513961 d 2ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967514013 d 4ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967514316 d 9ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967514368 d 1ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1372967514695 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 5.662 sec [junit] Testcase: testFocus02RobotFocus took 20.865 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 29.454 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967485385 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967486392 ms +++ localhost/127.0.0.1:59999 - Locked within 1033 ms, 2 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967488731 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc351a6d30 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc351a6d30 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967488835 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 4 [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame0,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=Click me ..] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=Click me ..],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,0,28,640x430] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967492777 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493081 d 11ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493131 d 5ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493435 d 10ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493487 d 2ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493775 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc35144030 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x430, swapInterval 1, drawable 0x7fcc35144030 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967493824 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] FOCUS AWT LOST TEMP [fc -1]: Button, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 5 [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS AWT GAINED PERM [fc 1]: Button, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing AWT Parent Frame: testNewtChildFocus,resizable,normal,defaultCloseOperation=HIDE_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button1,0,0,640x28,label=Click me ..] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: Button, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: Button, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: Button, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: Button, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [4]: Button, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967498419 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: true [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: Button[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus01SwingAWTRobot.java:183) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot.testFocus02RobotFocus(TestFocus01SwingAWTRobot.java:95) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 320x287, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967513961 d 2ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967514013 d 4ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967514316 d 9ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967514368 d 1ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus01SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1372967514695 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] SLOCK [T main @ 1372967516898 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967518920 ms +++ localhost/127.0.0.1:59999 - Locked within 2032 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967521245 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62803d5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967521544 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525294 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525591 d 7ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525641 d 1ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525944 d 3ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525995 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@35f38fc6/[I@9642bd6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967526407 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f79f36b/[I@f5bfdbd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967526407 d 1ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@606f8b2b/[I@3b19e583, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967526407 d 1ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527023 d 0ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527023 d 1ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6d66f9b9/[I@39518cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527023 d 20ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@318efaea/[I@21fb3211, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527528 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@72940b84/[I@558041e0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527528 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@576504fa/[I@2929e5e9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527528 d 10ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967528035 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531277 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531592 d 10ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531644 d 2ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531946 d 9ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531998 d 1ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@9931579/[I@1766bfd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532309 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5abd09e8/[I@30d58ce2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532309 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1414627a/[I@464d41e2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532309 d 9ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd38b87/[I@d6d835f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532929 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532929 d 2ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@92696c2/[I@44739f3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532929 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2dc0435/[I@3a98350a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533432 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5ec24193/[I@235f4a7f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533432 d 2ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4513e9fd/[I@1e670479, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533432 d 2ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533846 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533925 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@302a0a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2180b22e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@831fb31 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533972 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967538479 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@a2bccb2/[I@418bbf55, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967541101 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3dbe8711/[I@27958cc2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967541102 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4b4c28db/[I@750e687b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967541102 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967543826 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@53ea0105/[I@27e91a4d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967543826 d 7ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38bdc9b3/[I@340523df, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967543826 d 7ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1638fff7/[I@782cbc86, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967546549 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@410d3f0d/[I@4ca68fd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967546549 d 5ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4b2dd538/[I@2e097617, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967546549 d 5ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] 2013-07-04 21:52:29.102 java[54500:1363b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967549272 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967549273 d 1ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@589260ee/[I@7219d6af, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967549273 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:204) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554029 d 1ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554081 d 3ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554385 d 5ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554437 d 9ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554746 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6a1681ea/[I@6bab600f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554747 d 6ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@402fb002/[I@7acc7439, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554747 d 6ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4e2892b/[I@349b688e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555363 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@46ed5d9d/[I@99d12cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555363 d 5ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@273d1402/[I@1aeca36e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555363 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@25dd9891/[I@774b6b02, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555868 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@785e8d7d/[I@79b4748, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555868 d 3ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6364cbde/[I@6e848ecc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555868 d 3ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967556576 d 1ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967560414 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@600dac21/[I@219fdbcb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967563139 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@616fdac/[I@4f682a53, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967563139 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3fb2d7df/[I@767a9224, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967563139 d 7ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@60c0c8b5/[I@10b914b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967565861 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@66fdfc58/[I@2cc22a3b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967565862 d 10ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7f629e71/[I@23904e0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967565862 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@56f449b8/[I@4013fba1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967568586 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5fed27e4/[I@4ad61aef, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967568587 d 0ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e82674b/[I@734b84c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967568587 d 0ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@62fa5ff3/[I@23b17d49, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967571312 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@599855ed/[I@2031688f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967571312 d 2ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@bc794cc/[I@5bf9e31e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967571312 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:241) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576063 d 11ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576113 d 4ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576417 d 7ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576469 d 10ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@72adf5be/[I@7ae0c7c3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576879 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3b5b123b/[I@5809fdee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576881 d 4ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@77fe4169/[I@5578920a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576881 d 4ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5b0d95cd/[I@58e5f46e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967577498 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@61128f5a/[I@9818f80, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967577498 d 11ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@18f42160/[I@43bb326c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967577498 d 11ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@207ff5b6/[I@30dc9065, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578003 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@608beff2/[I@3362a63, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578003 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5918cb3a/[I@6ac67a88, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578003 d 8ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578413 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1372967578536 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 61.774 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967516898 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967518920 ms +++ localhost/127.0.0.1:59999 - Locked within 2032 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967521245 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62803d5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967521544 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525294 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525591 d 7ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525641 d 1ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525944 d 3ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525995 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@35f38fc6/[I@9642bd6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967526407 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f79f36b/[I@f5bfdbd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967526407 d 1ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@606f8b2b/[I@3b19e583, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967526407 d 1ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527023 d 0ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527023 d 1ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6d66f9b9/[I@39518cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527023 d 20ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@318efaea/[I@21fb3211, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527528 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@72940b84/[I@558041e0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527528 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@576504fa/[I@2929e5e9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527528 d 10ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967528035 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531277 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531592 d 10ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531644 d 2ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531946 d 9ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531998 d 1ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@9931579/[I@1766bfd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532309 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5abd09e8/[I@30d58ce2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532309 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1414627a/[I@464d41e2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532309 d 9ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd38b87/[I@d6d835f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532929 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532929 d 2ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@92696c2/[I@44739f3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532929 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2dc0435/[I@3a98350a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533432 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5ec24193/[I@235f4a7f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533432 d 2ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4513e9fd/[I@1e670479, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533432 d 2ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533846 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533925 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@302a0a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2180b22e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@831fb31 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533972 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967538479 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@a2bccb2/[I@418bbf55, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967541101 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3dbe8711/[I@27958cc2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967541102 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4b4c28db/[I@750e687b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967541102 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967543826 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@53ea0105/[I@27e91a4d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967543826 d 7ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38bdc9b3/[I@340523df, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967543826 d 7ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1638fff7/[I@782cbc86, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967546549 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@410d3f0d/[I@4ca68fd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967546549 d 5ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4b2dd538/[I@2e097617, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967546549 d 5ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967549272 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967549273 d 1ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@589260ee/[I@7219d6af, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967549273 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:204) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554029 d 1ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554081 d 3ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554385 d 5ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554437 d 9ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554746 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6a1681ea/[I@6bab600f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554747 d 6ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@402fb002/[I@7acc7439, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554747 d 6ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4e2892b/[I@349b688e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555363 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@46ed5d9d/[I@99d12cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555363 d 5ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@273d1402/[I@1aeca36e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555363 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@25dd9891/[I@774b6b02, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555868 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@785e8d7d/[I@79b4748, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555868 d 3ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6364cbde/[I@6e848ecc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555868 d 3ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967556576 d 1ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967560414 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@600dac21/[I@219fdbcb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967563139 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@616fdac/[I@4f682a53, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967563139 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3fb2d7df/[I@767a9224, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967563139 d 7ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@60c0c8b5/[I@10b914b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967565861 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@66fdfc58/[I@2cc22a3b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967565862 d 10ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7f629e71/[I@23904e0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967565862 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@56f449b8/[I@4013fba1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967568586 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5fed27e4/[I@4ad61aef, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967568587 d 0ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e82674b/[I@734b84c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967568587 d 0ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@62fa5ff3/[I@23b17d49, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967571312 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@599855ed/[I@2031688f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967571312 d 2ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@bc794cc/[I@5bf9e31e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967571312 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:241) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576063 d 11ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576113 d 4ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576417 d 7ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576469 d 10ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@72adf5be/[I@7ae0c7c3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576879 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3b5b123b/[I@5809fdee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576881 d 4ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@77fe4169/[I@5578920a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576881 d 4ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5b0d95cd/[I@58e5f46e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967577498 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@61128f5a/[I@9818f80, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967577498 d 11ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@18f42160/[I@43bb326c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967577498 d 11ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@207ff5b6/[I@30dc9065, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578003 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@608beff2/[I@3362a63, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578003 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5918cb3a/[I@6ac67a88, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578003 d 8ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578413 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1372967578536 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testFocus01ProgrFocus took 13.131 sec [junit] Testcase: testFocus02RobotFocus took 44.559 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 61.774 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967516898 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967518920 ms +++ localhost/127.0.0.1:59999 - Locked within 2032 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967521245 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62803d5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2d13981b [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@61672bbb [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967521544 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855a4f7310 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame1,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button0 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button0,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button0,0,0,640x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525294 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525591 d 7ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525641 d 1ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525944 d 3ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967525995 d 7ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@35f38fc6/[I@9642bd6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967526407 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@f79f36b/[I@f5bfdbd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967526407 d 1ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@606f8b2b/[I@3b19e583, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967526407 d 1ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527023 d 0ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@1b59d510/[I@26b31b77, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527023 d 1ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6d66f9b9/[I@39518cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527023 d 20ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@318efaea/[I@21fb3211, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527528 d 10ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@72940b84/[I@558041e0, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527528 d 10ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@576504fa/[I@2929e5e9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967527528 d 10ms]]] [junit] FOCUS AWT Button request [junit] requestFocus: AWT Component [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967528035 d 0ms]] [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button1 [junit] FOCUS NEWT Canvas/GLWindow request [junit] requestFocus: AWT Component [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346],cause=UNKNOWN] on java.awt.Button[button1,0,0,529x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button1,0,0,529x28,label=north],cause=UNKNOWN] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS AWT LOST TEMP [fc -1]: NewtCanvasAWT, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on com.jogamp.newt.awt.NewtCanvasAWT[canvas0,57,28,418x346] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531277 d 0ms]] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531592 d 10ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531644 d 2ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531946 d 9ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967531998 d 1ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@9931579/[I@1766bfd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532309 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5abd09e8/[I@30d58ce2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532309 d 8ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@1414627a/[I@464d41e2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532309 d 9ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6bd38b87/[I@d6d835f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532929 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@10cbd8dc/[I@370a5c21, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532929 d 2ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@92696c2/[I@44739f3f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967532929 d 2ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@2dc0435/[I@3a98350a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533432 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5ec24193/[I@235f4a7f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533432 d 2ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4513e9fd/[I@1e670479, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533432 d 2ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533846 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus01ProgrFocus [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533925 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@302a0a5 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2180b22e [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@831fb31 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967533972 d 0ms]] [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT LOST TEMP [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,0,640x28,label=north] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 418x346, swapInterval 1, drawable 0x7f855b62c8b0 [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 320x262 [junit] Frames for initial setVisible(true): 3 [junit] FOCUS AWT Button Outer request [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: true [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [1]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=javax.swing.JFrame[frame2,0,22,640x480,layout=java.awt.BorderLayout,title=Swing Parent JFrame,resizable,normal,defaultCloseOperation=DO_NOTHING_ON_CLOSE,rootPane=javax.swing.JRootPane[,0,22,640x458,layout=javax.swing.JRootPane$RootLayout,alignmentX=0.0,alignmentY=0.0,border=,flags=16777673,maximumSize=,minimumSize=,preferredSize=],rootPaneCheckingEnabled=true],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button Outer sync [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] KEY AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [2]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] centerMouse: robot pos: 320x58, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [3]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT PRESSED [true]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_PRESSED,(325,13),absolute(320,58),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT RELEASED [false]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_RELEASED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] MOUSE AWT CLICKED [4]: ButtonNorthOuter, java.awt.event.MouseEvent[MOUSE_CLICKED,(325,13),absolute(320,58),button=1,modifiers=Button1,clickCount=1] on button2 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967538479 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@a2bccb2/[I@418bbf55, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967541101 d 3ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3dbe8711/[I@27958cc2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967541102 d 2ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4b4c28db/[I@750e687b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967541102 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@c73f0d8/[I@fc8fb4b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967543826 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@53ea0105/[I@27e91a4d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967543826 d 7ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@38bdc9b3/[I@340523df, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967543826 d 7ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@1638fff7/[I@782cbc86, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967546549 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@410d3f0d/[I@4ca68fd8, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967546549 d 5ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@4b2dd538/[I@2e097617, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967546549 d 5ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@6f27f79d/[I@28f19d6e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967549272 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@e96b5c2/[I@4876db09, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967549273 d 1ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@589260ee/[I@7219d6af, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967549273 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthOuter[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:204) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554029 d 1ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554081 d 3ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554385 d 5ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554437 d 9ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@125d855f/[I@39df2964, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554746 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@6a1681ea/[I@6bab600f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554747 d 6ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@402fb002/[I@7acc7439, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967554747 d 6ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@4e2892b/[I@349b688e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555363 d 5ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@46ed5d9d/[I@99d12cc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555363 d 5ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@273d1402/[I@1aeca36e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555363 d 5ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@25dd9891/[I@774b6b02, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555868 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@785e8d7d/[I@79b4748, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555868 d 3ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@6364cbde/[I@6e848ecc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967555868 d 3ms]]] [junit] FOCUS AWT Button request [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: true [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967556576 d 1ms]] [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [1]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthOuter, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=java.awt.Button[button3,0,0,529x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,0,640x28,label=north] [junit] FOCUS AWT GAINED PERM [fc 1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Button[button2,0,0,640x28,label=north],cause=NATIVE_SYSTEM] on java.awt.Button[button3,0,0,529x28,label=north] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT Button sync [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT PRESSED [true]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_PRESSED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] KEY AWT RELEASED [false]: ButtonNorthInner, java.awt.event.KeyEvent[KEY_RELEASED,keyCode=65,keyText=A,keyChar='a',keyLocation=KEY_LOCATION_STANDARD,rawCode=0,primaryLevelUnicode=0,scancode=0] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [2]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] centerMouse: robot pos: 322x86, onTitleBarIfWindow: false [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [3]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT PRESSED [true]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_PRESSED,(270,13),absolute(322,86),button=1,modifiers=Button1,extModifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT RELEASED [false]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_RELEASED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] MOUSE AWT CLICKED [4]: ButtonNorthInner, java.awt.event.MouseEvent[MOUSE_CLICKED,(270,13),absolute(322,86),button=1,modifiers=Button1,clickCount=1] on button3 [junit] FOCUS NEWT Canvas/GLWindow request [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967560414 d 0ms]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@600dac21/[I@219fdbcb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967563139 d 7ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@616fdac/[I@4f682a53, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967563139 d 7ms]]] [junit] MOUSE NEWT CLICKED [1]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@3fb2d7df/[I@767a9224, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967563139 d 7ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@60c0c8b5/[I@10b914b3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967565861 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@66fdfc58/[I@2cc22a3b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967565862 d 10ms]]] [junit] MOUSE NEWT CLICKED [2]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@7f629e71/[I@23904e0d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967565862 d 10ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@56f449b8/[I@4013fba1, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967568586 d 1ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@5fed27e4/[I@4ad61aef, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967568587 d 0ms]]] [junit] MOUSE NEWT CLICKED [3]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@2e82674b/[I@734b84c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967568587 d 0ms]]] [junit] requestFocus: click, d: 501 ms [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: true [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@62fa5ff3/[I@23b17d49, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967571312 d 2ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@599855ed/[I@2031688f, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967571312 d 2ms]]] [junit] MOUSE NEWT CLICKED [4]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@bc794cc/[I@5bf9e31e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967571312 d 2ms]]] [junit] requestFocus: click, d: 501 ms [junit] *** AWTRobotUtil.assertRequestFocusAndWait() minor UI failure [junit] *** requestFocus.hasFocus() - AWT: false [junit] *** waitForFocus.hasFocus() - NW: true [junit] *** gain: GLWindow1[focusCount 1] [junit] *** lost: ButtonNorthInner[focusCount 1, temp false] [junit] java.lang.Exception: Stack trace [junit] at java.lang.Thread.dumpStack(Thread.java:1273) [junit] at com.jogamp.opengl.test.junit.util.AWTRobotUtil.assertRequestFocusAndWait(AWTRobotUtil.java:447) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus01ProgrFocusImpl(TestFocus02SwingAWTRobot.java:241) [junit] at com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot.testFocus02RobotFocus(TestFocus02SwingAWTRobot.java:283) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [junit] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) [junit] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) [junit] at java.lang.reflect.Method.invoke(Method.java:597) [junit] at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) [junit] at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) [junit] at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) [junit] at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:20) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.rules.TestWatchman$1.evaluate(TestWatchman.java:48) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runNotIgnored(BlockJUnit4ClassRunner.java:79) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:71) [junit] at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:49) [junit] at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) [junit] at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) [junit] at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) [junit] at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) [junit] at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) [junit] at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) [junit] at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) [junit] at org.junit.runners.ParentRunner.run(ParentRunner.java:236) [junit] at junit.framework.JUnit4TestAdapter.run(JUnit4TestAdapter.java:39) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:518) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:1052) [junit] at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:906) [junit] Info: Focus prev. gained, but NewtCanvasAWT didn't loose it. Gainer: GLWindow1[focusCount 1]; Looser NewtCanvasAWT[focusCount 0, temp false] [junit] FOCUS NEWT Canvas/GLWindow sync [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576063 d 11ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576113 d 4ms]]] [junit] KEY NEWT PRESSED [true]: GLWindow1, KeyEvent[EVENT_KEY_PRESSED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576417 d 7ms]]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x41, sym 0x41, char 'a' (0x61), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576469 d 10ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@72adf5be/[I@7ae0c7c3, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576879 d 6ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@3b5b123b/[I@5809fdee, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576881 d 4ms]]] [junit] MOUSE NEWT CLICKED [5]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@77fe4169/[I@5578920a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967576881 d 4ms]]] [junit] centerMouse: robot pos: 323x273, onTitleBarIfWindow: false [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@5b0d95cd/[I@58e5f46e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967577498 d 11ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@61128f5a/[I@9818f80, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967577498 d 11ms]]] [junit] MOUSE NEWT CLICKED [6]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@18f42160/[I@43bb326c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967577498 d 11ms]]] [junit] MOUSE NEWT PRESSED [true]: GLWindow1, MouseEvent[EVENT_MOUSE_PRESSED, [I@207ff5b6/[I@30dc9065, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578003 d 8ms]]] [junit] MOUSE NEWT RELEASED [false]: GLWindow1, MouseEvent[EVENT_MOUSE_RELEASED, [I@608beff2/[I@3362a63, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578003 d 8ms]]] [junit] MOUSE NEWT CLICKED [7]: GLWindow1, MouseEvent[EVENT_MOUSE_CLICKED, [I@5918cb3a/[I@6ac67a88, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 209/173, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578003 d 8ms]]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967578413 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: ButtonNorthInner, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=null,cause=CLEAR_GLOBAL_FOCUS_OWNER] on java.awt.Button[button3,0,0,529x28,invalid,label=north] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestFocus02SwingAWTRobot - testFocus02RobotFocus [junit] SLOCK [T main @ 1372967578536 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT [junit] SLOCK [T main @ 1372967580989 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967586062 ms +++ localhost/127.0.0.1:59999 - Locked within 5101 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588348 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588444 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fabf04bb630 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588657 d 18ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588773 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fabf04bb630 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588917 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fabf04bb630 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967589022 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fabf04bb630 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967589134 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.545 sec [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588348 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588444 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588657 d 18ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588773 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588917 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967589022 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967589134 d 0ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967580989 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967586062 ms +++ localhost/127.0.0.1:59999 - Locked within 5101 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1372967589266 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testListenerStringPassingAndOrder took 3.109 sec [junit] SLOCK [T main @ 1372967589266 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 8.545 sec [junit] [junit] ------------- Standard Output --------------- [junit] durationPerTest 500 [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588348 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588444 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588657 d 18ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588773 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967588917 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967589022 d 0ms]] [junit] WindowEventCom3.windowResized: WindowEventCom1.windowResized: WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967589134 d 0ms]] [junit] ------------- ---------------- --------------- [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967580989 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967586062 ms +++ localhost/127.0.0.1:59999 - Locked within 5101 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3fdb484d [junit] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[main-Display-.macosx_nil-1-EDT-,5,main] [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5567d7fb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1494cb8b [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 650x468, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 660x478, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 670x488, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 680x498, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 690x508, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 690x508, swapInterval 1, drawable 0x7fabf04bb630 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT - testListenerStringPassingAndOrder [junit] SLOCK [T main @ 1372967589266 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT [junit] SLOCK [T main @ 1372967591144 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967604181 ms +++ localhost/127.0.0.1:59999 - Locked within 13074 ms, 14 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca320ad190 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca320ad190 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c04ab2f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2682d210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca314ca130 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca314ca130 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1372967607703 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.789 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967591144 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967604181 ms +++ localhost/127.0.0.1:59999 - Locked within 13074 ms, 14 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca320ad190 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca320ad190 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c04ab2f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2682d210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca314ca130 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca314ca130 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1372967607703 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseFrameGLCanvas took 2.829 sec [junit] Testcase: testCloseJFrameGLCanvas took 0.6 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 16.789 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967591144 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967604181 ms +++ localhost/127.0.0.1:59999 - Locked within 13074 ms, 14 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2326a29c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3d7dc1cb [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@b3e15f7 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca320ad190 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca320ad190 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseFrameGLCanvas [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init ... [junit] GearsES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@70c26b16 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c04ab2f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2682d210 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7fca314ca130 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7fca314ca130 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT - testCloseJFrameGLCanvas [junit] SLOCK [T main @ 1372967607703 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT [junit] SLOCK [T main @ 1372967609436 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967620456 ms +++ localhost/127.0.0.1:59999 - Locked within 11033 ms, 12 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.548 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967609436 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967620456 ms +++ localhost/127.0.0.1:59999 - Locked within 11033 ms, 12 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1372967623864 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testCloseJFrameNewtCanvasAWT took 3.303 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 14.548 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967609436 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967620456 ms +++ localhost/127.0.0.1:59999 - Locked within 11033 ms, 12 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5e6458a6 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@df82ab4 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1fbb9696 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 512x490, swapInterval 1, drawable 0x7f89aa99b3d0 [junit] AWTWindowClosingAdapter.windowClosing: AWTWindowClosingAdapter[closing 1, closed 0] [junit] NEWTWindowClosingAdapter.windowDestroyNotify: NEWTWindowClosingAdapter[closing 1, closed 0] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] NEWTWindowClosingAdapter.windowDestroyed: NEWTWindowClosingAdapter[closing 1, closed 1] [junit] AWTWindowClosingAdapter.windowClosed: AWTWindowClosingAdapter[closing 1, closed 1] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT - testCloseJFrameNewtCanvasAWT [junit] SLOCK [T main @ 1372967623864 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms [junit] ------------- ---------------- --------------- [junit] SLOCK [T main @ 1372967623864 ms --- localhost/127.0.0.1:59999 - Unlock ok within 11 ms [junit] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[main-Display-.macosx_nil-1-EDT-,5,main] [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas [junit] SLOCK [T main @ 1372967627747 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967628751 ms +++ localhost/127.0.0.1:59999 - Locked within 1014 ms, 2 attempts [junit] requestFocus: AWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f89b2ca1d90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@20d12eea/[I@55f157b, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629633 d 83ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38c52200/[I@163b4b1e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629953 d 8ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@ec0a9f9/[I@ad72200, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629961 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31f9338f/[I@5fa80aea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629961 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631856 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631906 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631906 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631981 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632032 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632032 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632084 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632135 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632135 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c8b058b/[I@1b192059, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635104 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e9ac0f5/[I@51f21c50, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635156 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e20f237/[I@34fe315d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635156 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c5aebd9/[I@1532021a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635207 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635259 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635259 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635311 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@774d921a/[I@5b32627, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635362 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@348dcd5d/[I@49a5af9f, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635362 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638448 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638499 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638499 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638551 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638602 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638602 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638653 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638704 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638704 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641689 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4945f939/[I@10ed32c4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641741 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@449fea8a/[I@5edf2d38, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641792 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e11e831/[I@39a2f02e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641792 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78467991/[I@5ad75c47, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641843 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641895 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641895 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a504ec1/[I@5e628704, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641946 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@168e4805/[I@571a4bd4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641946 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f6877f8/[I@239c7c21, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641998 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642049 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@98adae2/[I@7b283052, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642101 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b7c96a9/[I@20873723, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642101 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d34eb84/[I@d522de2, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642153 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e425743/[I@256ef705, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642204 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@181b7c76/[I@34883357, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642204 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e2afb2/[I@317cfd38, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642255 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d480ea/[I@1b5b8520, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642255 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@158105e8/[I@49aacd5f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642307 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c913dc1/[I@336d8196, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642359 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a56b93a/[I@739abd2b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642410 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@33f98d58/[I@44aea710, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642410 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@265a2eaa/[I@6aadae91, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642461 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@309fe84e/[I@524c71d2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642513 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18c4bc34/[I@1c2006a0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642513 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a9300cc/[I@49198ff2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642564 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d397e5c/[I@1996e136, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642564 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] 2013-07-04 21:54:04.523 java[54526:680b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e864e43/[I@737c2891, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645439 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c4b82d2/[I@6179d854, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645490 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@669a4cb/[I@1c20eb7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645542 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b541147/[I@5c3a835d, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645598 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5867df9/[I@40b86944, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645598 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b07108e/[I@7ccfe049, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645645 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@338e18a3/[I@35f38fc6, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645645 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9642bd6/[I@f79f36b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645697 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f5bfdbd/[I@606f8b2b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645697 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5fc6e818/[I@7bafb0c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648581 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4b7f1841/[I@5117a20, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648632 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e68cd79/[I@5289e2f1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648885 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5a92668c/[I@418a9fc8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648937 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649189 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1b59d510/[I@26b31b77, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649240 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d0357a/[I@6d66f9b9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649493 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@39518cc/[I@318efaea, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649545 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21fb3211/[I@72940b84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649796 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@558041e0/[I@576504fa, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649847 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] WAIT-till-done: eventDispatch() #16 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2929e5e9/[I@7db5391b, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967650100 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4b85c17/[I@63a5ec6c, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967650152 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: eventDispatch() #19 [junit] WAIT-till-done: eventDispatch() #20 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.33 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967627747 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967628751 ms +++ localhost/127.0.0.1:59999 - Locked within 1014 ms, 2 attempts [junit] requestFocus: AWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f89b2ca1d90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@20d12eea/[I@55f157b, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629633 d 83ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38c52200/[I@163b4b1e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629953 d 8ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@ec0a9f9/[I@ad72200, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629961 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31f9338f/[I@5fa80aea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629961 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631856 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631906 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631906 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631981 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632032 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632032 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632084 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632135 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632135 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c8b058b/[I@1b192059, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635104 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e9ac0f5/[I@51f21c50, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635156 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e20f237/[I@34fe315d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635156 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] SLOCK [T main @ 1372967651986 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c5aebd9/[I@1532021a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635207 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635259 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635259 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635311 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@774d921a/[I@5b32627, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635362 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@348dcd5d/[I@49a5af9f, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635362 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638448 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638499 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638499 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638551 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638602 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638602 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638653 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638704 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638704 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641689 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4945f939/[I@10ed32c4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641741 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@449fea8a/[I@5edf2d38, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641792 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e11e831/[I@39a2f02e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641792 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78467991/[I@5ad75c47, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641843 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641895 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641895 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a504ec1/[I@5e628704, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641946 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@168e4805/[I@571a4bd4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641946 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f6877f8/[I@239c7c21, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641998 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642049 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@98adae2/[I@7b283052, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642101 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b7c96a9/[I@20873723, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642101 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d34eb84/[I@d522de2, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642153 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e425743/[I@256ef705, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642204 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@181b7c76/[I@34883357, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642204 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e2afb2/[I@317cfd38, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642255 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d480ea/[I@1b5b8520, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642255 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@158105e8/[I@49aacd5f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642307 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c913dc1/[I@336d8196, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642359 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a56b93a/[I@739abd2b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642410 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@33f98d58/[I@44aea710, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642410 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@265a2eaa/[I@6aadae91, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642461 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@309fe84e/[I@524c71d2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642513 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18c4bc34/[I@1c2006a0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642513 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a9300cc/[I@49198ff2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642564 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d397e5c/[I@1996e136, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642564 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e864e43/[I@737c2891, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645439 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c4b82d2/[I@6179d854, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645490 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@669a4cb/[I@1c20eb7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645542 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b541147/[I@5c3a835d, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645598 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5867df9/[I@40b86944, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645598 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b07108e/[I@7ccfe049, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645645 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@338e18a3/[I@35f38fc6, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645645 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9642bd6/[I@f79f36b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645697 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f5bfdbd/[I@606f8b2b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645697 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5fc6e818/[I@7bafb0c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648581 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4b7f1841/[I@5117a20, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648632 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e68cd79/[I@5289e2f1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648885 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5a92668c/[I@418a9fc8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648937 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649189 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1b59d510/[I@26b31b77, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649240 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d0357a/[I@6d66f9b9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649493 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@39518cc/[I@318efaea, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649545 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21fb3211/[I@72940b84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649796 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@558041e0/[I@576504fa, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649847 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] WAIT-till-done: eventDispatch() #16 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2929e5e9/[I@7db5391b, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967650100 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4b85c17/[I@63a5ec6c, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967650152 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: eventDispatch() #19 [junit] WAIT-till-done: eventDispatch() #20 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1372967651986 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 3.154 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 3.343 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 3.345 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 3.748 sec [junit] Testcase: testPressAllButtonsInSequence took 3.14 sec [junit] Testcase: testSingleButtonClickAndDrag took 4.659 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.33 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967627747 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967628751 ms +++ localhost/127.0.0.1:59999 - Locked within 1014 ms, 2 attempts [junit] requestFocus: AWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f89b2ca1d90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@20d12eea/[I@55f157b, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629633 d 83ms]]] [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@38c52200/[I@163b4b1e, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629953 d 8ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@ec0a9f9/[I@ad72200, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629961 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@31f9338f/[I@5fa80aea, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967629961 d 1ms]]] [junit] requestFocus: click, d: 501 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4355d3a3/[I@37b994de, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631856 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78dc9766/[I@5a57e787, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631906 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@41217e67/[I@7df1bd98, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631906 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9d686c1/[I@6328edf2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967631981 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@141dddba/[I@34c7e8a7, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632032 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@307b4703/[I@6d732ed2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632032 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@25071521/[I@73fc3c84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632084 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@34e93999/[I@3bc486f2, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632135 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@63779885/[I@40be76c7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967632135 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c8b058b/[I@1b192059, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635104 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e9ac0f5/[I@51f21c50, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635156 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6e20f237/[I@34fe315d, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635156 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c5aebd9/[I@1532021a, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635207 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@62803d5/[I@2d13981b, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635259 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@61672bbb/[I@3c6833f2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635259 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635311 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@774d921a/[I@5b32627, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635362 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@348dcd5d/[I@49a5af9f, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967635362 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@32d8ca48/[I@36c8570c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638448 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1acaf0ed/[I@18f6559, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638499 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d46b6db/[I@3d8f1be9, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638499 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7e717d91/[I@4ceafb71, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638551 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5721df2a/[I@70c26b16, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638602 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c04ab2f/[I@2682d210, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638602 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@56ad2c30/[I@3302fc5, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638653 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@50903025/[I@2a48f675, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638704 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2c9103/[I@31e46a68, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967638704 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@666c5482/[I@52205756, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641689 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4945f939/[I@10ed32c4, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641741 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@449fea8a/[I@5edf2d38, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641792 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@e11e831/[I@39a2f02e, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641792 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@78467991/[I@5ad75c47, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641843 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@70eb67e8/[I@6ef2ea42, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641895 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641895 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4a504ec1/[I@5e628704, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641946 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@168e4805/[I@571a4bd4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641946 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f6877f8/[I@239c7c21, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967641998 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642049 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@98adae2/[I@7b283052, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642101 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b7c96a9/[I@20873723, button 1, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642101 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d34eb84/[I@d522de2, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642153 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e425743/[I@256ef705, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642204 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@181b7c76/[I@34883357, button 3, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642204 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@59e2afb2/[I@317cfd38, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642255 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4d480ea/[I@1b5b8520, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642255 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@158105e8/[I@49aacd5f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642307 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6c913dc1/[I@336d8196, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642359 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5a56b93a/[I@739abd2b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642410 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@33f98d58/[I@44aea710, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642410 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@265a2eaa/[I@6aadae91, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642461 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@309fe84e/[I@524c71d2, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642513 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@18c4bc34/[I@1c2006a0, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642513 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7a9300cc/[I@49198ff2, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642564 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2d397e5c/[I@1996e136, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967642564 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersAWTCanvas.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2e864e43/[I@737c2891, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645439 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c4b82d2/[I@6179d854, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645490 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@669a4cb/[I@1c20eb7, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645542 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b541147/[I@5c3a835d, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645598 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5867df9/[I@40b86944, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645598 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@b07108e/[I@7ccfe049, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645645 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@338e18a3/[I@35f38fc6, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645645 d 1ms]]] [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@9642bd6/[I@f79f36b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645697 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@f5bfdbd/[I@606f8b2b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967645697 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5fc6e818/[I@7bafb0c7, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648581 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@4b7f1841/[I@5117a20, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648632 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3e68cd79/[I@5289e2f1, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648885 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5a92668c/[I@418a9fc8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967648937 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@74002515/[I@3582c132, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649189 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1b59d510/[I@26b31b77, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649240 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@38d0357a/[I@6d66f9b9, button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649493 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@39518cc/[I@318efaea, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649545 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@21fb3211/[I@72940b84, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649796 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@558041e0/[I@576504fa, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967649847 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] WAIT-till-done: eventDispatch() #16 [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2929e5e9/[I@7db5391b, button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967650100 d 0ms]]] [junit] TestNewtEventModifiersAWTCanvas.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@4b85c17/[I@63a5ec6c, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:javax.media.opengl.awt.GLCanvas, consumed false, when:1372967650152 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: eventDispatch() #19 [junit] WAIT-till-done: eventDispatch() #20 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersAWTCanvas - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1372967651986 ms --- localhost/127.0.0.1:59999 - Unlock ok within 10 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT [junit] SLOCK [T main @ 1372967655614 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967656617 ms +++ localhost/127.0.0.1:59999 - Locked within 1013 ms, 2 attempts [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9bdac67ec0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26a3960/[I@bdccedd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967657208 d 8ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d911540/[I@700a4488, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967657215 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3219762f/[I@259e215b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967657215 d 1ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@508aeb74/[I@506835fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967658900 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69b01afa/[I@28bb494b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967658951 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fc8efd1/[I@40f892a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967658951 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f636e4e/[I@58df0438, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659002 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@198e261d/[I@43684706, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659053 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@730efd7c/[I@5d2412e7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659053 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19c8ef56/[I@56d90453, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659104 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@41ab11b0/[I@46165b7e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659155 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@65d0d124/[I@7052c6b4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659155 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9ac5f13/[I@1395dd5b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662143 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359b46dc/[I@65493102, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662194 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2830ae41/[I@14004204, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662194 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@608b8a47/[I@69236cd5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662246 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14be49e0/[I@58e41bc3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662298 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67dacccc/[I@4dbb9a58, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662298 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57922f46/[I@3e5dc994, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662349 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662401 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662401 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c778255/[I@6a0da90c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665488 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26d58939/[I@d24111a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665539 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3adec8b3/[I@784a7df6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665539 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6293df2c/[I@5a20f443, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665590 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@298488ef/[I@3c3a1834, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665641 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a0b1cd0/[I@5f90a0d6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665641 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@102f729e/[I@1b0deb5f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665693 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ed7b7d9/[I@54671f95, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665744 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3e4a9a7d/[I@13e4a47e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665744 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6602e323/[I@478e4327, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668732 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668783 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668835 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668835 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6691177/[I@5bf99eea, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668886 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668937 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668937 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69264eab/[I@51f6f27b, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668988 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ba99347/[I@a0430b6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668988 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@191a01dd/[I@7a70610a, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669040 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@67f31652/[I@83e96cf, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669091 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451ef443/[I@73367e28, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669142 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e94af2f/[I@53797795, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669142 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b9a0203/[I@6bfa39bb, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669193 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669245 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669245 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a7dd39/[I@56acdd02, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669296 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ee1dac2/[I@2de12f6d, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669296 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1af0b4a3/[I@30e34726, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669348 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195428dd/[I@6446d228, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669399 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@658f7386/[I@2ce99681, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669451 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b980630/[I@19be4777, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669451 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b45e2d5/[I@92f1bf0, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669502 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73d32e45/[I@2d82ef6b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669553 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f347124/[I@5bf02b85, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669553 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669604 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669604 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] 2013-07-04 21:54:32.209 java[54534:670f] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@720e4245/[I@620fa83, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672377 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672429 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@128ae45a/[I@5c95da38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672480 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7229c204/[I@1380cf2a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672531 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6da0d866/[I@5adf48c4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672531 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79226a77/[I@427be8c2, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672583 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54ee3aa7/[I@644cd580, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672583 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7054f9f1/[I@5ae576d4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672634 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@edc86eb/[I@301db5ec, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672634 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2322bce/[I@2bd9e282, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967675518 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@6da5db4b/[I@23e0512a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967675570 d 0ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5bf0aecc/[I@1664023c, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967675570 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] **** No Event. Waited 20 * 50ms, eventCount 0 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED [junit] no event delivery [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1423 ms, tExec 1422 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ] [junit] java.lang.AssertionError: [junit] at org.junit.Assert.fail(Assert.java:91) [junit] at org.junit.Assert.assertTrue(Assert.java:43) [junit] at org.junit.Assert.assertTrue(Assert.java:54) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] WAIT-till-done: DONE [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@45cbda0a/[I@4a57ea52, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967677137 d 4ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1372967678295 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 22.783 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967655614 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967656617 ms +++ localhost/127.0.0.1:59999 - Locked within 1013 ms, 2 attempts [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9bdac67ec0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26a3960/[I@bdccedd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967657208 d 8ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d911540/[I@700a4488, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967657215 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3219762f/[I@259e215b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967657215 d 1ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@508aeb74/[I@506835fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967658900 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69b01afa/[I@28bb494b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967658951 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fc8efd1/[I@40f892a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967658951 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f636e4e/[I@58df0438, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659002 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@198e261d/[I@43684706, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659053 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@730efd7c/[I@5d2412e7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659053 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19c8ef56/[I@56d90453, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659104 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@41ab11b0/[I@46165b7e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659155 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@65d0d124/[I@7052c6b4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659155 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9ac5f13/[I@1395dd5b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662143 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359b46dc/[I@65493102, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662194 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2830ae41/[I@14004204, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662194 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@608b8a47/[I@69236cd5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662246 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14be49e0/[I@58e41bc3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662298 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67dacccc/[I@4dbb9a58, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662298 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57922f46/[I@3e5dc994, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662349 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662401 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662401 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c778255/[I@6a0da90c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665488 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26d58939/[I@d24111a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665539 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3adec8b3/[I@784a7df6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665539 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6293df2c/[I@5a20f443, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665590 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@298488ef/[I@3c3a1834, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665641 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a0b1cd0/[I@5f90a0d6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665641 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@102f729e/[I@1b0deb5f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665693 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ed7b7d9/[I@54671f95, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665744 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3e4a9a7d/[I@13e4a47e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665744 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6602e323/[I@478e4327, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668732 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668783 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668835 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668835 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6691177/[I@5bf99eea, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668886 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668937 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668937 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69264eab/[I@51f6f27b, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668988 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ba99347/[I@a0430b6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668988 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@191a01dd/[I@7a70610a, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669040 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@67f31652/[I@83e96cf, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669091 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451ef443/[I@73367e28, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669142 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e94af2f/[I@53797795, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669142 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b9a0203/[I@6bfa39bb, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669193 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669245 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669245 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a7dd39/[I@56acdd02, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669296 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ee1dac2/[I@2de12f6d, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669296 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1af0b4a3/[I@30e34726, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669348 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195428dd/[I@6446d228, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669399 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@658f7386/[I@2ce99681, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669451 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b980630/[I@19be4777, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669451 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b45e2d5/[I@92f1bf0, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669502 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73d32e45/[I@2d82ef6b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669553 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f347124/[I@5bf02b85, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669553 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669604 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669604 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@720e4245/[I@620fa83, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672377 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672429 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@128ae45a/[I@5c95da38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672480 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7229c204/[I@1380cf2a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672531 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6da0d866/[I@5adf48c4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672531 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79226a77/[I@427be8c2, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672583 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54ee3aa7/[I@644cd580, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672583 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7054f9f1/[I@5ae576d4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672634 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@edc86eb/[I@301db5ec, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672634 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2322bce/[I@2bd9e282, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967675518 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@6da5db4b/[I@23e0512a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967675570 d 0ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5bf0aecc/[I@1664023c, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967675570 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] **** No Event. Waited 20 * 50ms, eventCount 0 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED [junit] no event delivery [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1423 ms, tExec 1422 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ] [junit] java.lang.AssertionError: [junit] at org.junit.Assert.fail(Assert.java:91) [junit] at org.junit.Assert.assertTrue(Assert.java:43) [junit] at org.junit.Assert.assertTrue(Assert.java:54) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] WAIT-till-done: DONE [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@45cbda0a/[I@4a57ea52, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967677137 d 4ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1372967678295 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 3.151 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 3.342 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 3.343 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 3.748 sec [junit] Testcase: testPressAllButtonsInSequence took 3.038 sec [junit] Testcase: testSingleButtonClickAndDrag took 4.053 sec [junit] Caused an ERROR [junit] java.lang.AssertionError: [junit] java.lang.RuntimeException: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:359) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:484) [junit] Caused by: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] [junit] Tests run: 6, Failures: 0, Errors: 1, Time elapsed: 22.783 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967655614 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967656617 ms +++ localhost/127.0.0.1:59999 - Locked within 1013 ms, 2 attempts [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400, swapInterval 1, drawable 0x7f9bdac67ec0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x300, onTitleBarIfWindow: false [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@26a3960/[I@bdccedd, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967657208 d 8ms]]] [junit] MouseReleased 2: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d911540/[I@700a4488, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967657215 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3219762f/[I@259e215b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967657215 d 1ms]]] [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@508aeb74/[I@506835fb, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967658900 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69b01afa/[I@28bb494b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967658951 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1fc8efd1/[I@40f892a4, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967658951 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@7f636e4e/[I@58df0438, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659002 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@198e261d/[I@43684706, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659053 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@730efd7c/[I@5d2412e7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659053 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@19c8ef56/[I@56d90453, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659104 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@41ab11b0/[I@46165b7e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659155 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@65d0d124/[I@7052c6b4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967659155 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@9ac5f13/[I@1395dd5b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662143 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@359b46dc/[I@65493102, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662194 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2830ae41/[I@14004204, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662194 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@608b8a47/[I@69236cd5, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662246 d 11ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@14be49e0/[I@58e41bc3, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662298 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@67dacccc/[I@4dbb9a58, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662298 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57922f46/[I@3e5dc994, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662349 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@28db23f1/[I@4b14b82b, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662401 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3d47358f/[I@e0d5eb7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967662401 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1c778255/[I@6a0da90c, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665488 d 1ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26d58939/[I@d24111a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665539 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3adec8b3/[I@784a7df6, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665539 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6293df2c/[I@5a20f443, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665590 d 8ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@298488ef/[I@3c3a1834, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665641 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@a0b1cd0/[I@5f90a0d6, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665641 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@102f729e/[I@1b0deb5f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665693 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2ed7b7d9/[I@54671f95, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665744 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3e4a9a7d/[I@13e4a47e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967665744 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6602e323/[I@478e4327, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668732 d 6ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4cdada24/[I@342798e7, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668783 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@13a78071/[I@59e184cb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668835 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@64d55986/[I@72e8a021, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668835 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6691177/[I@5bf99eea, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668886 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@613043d2/[I@27b4c1d7, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668937 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@4c221e9e/[I@54083e1e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668937 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@69264eab/[I@51f6f27b, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668988 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2ba99347/[I@a0430b6, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967668988 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@191a01dd/[I@7a70610a, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669040 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@67f31652/[I@83e96cf, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669091 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@451ef443/[I@73367e28, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669142 d 2ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@7e94af2f/[I@53797795, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669142 d 2ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b9a0203/[I@6bfa39bb, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669193 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@78e45b5e/[I@582ab653, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669245 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c28305d/[I@527f58ef, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669245 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26a7dd39/[I@56acdd02, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669296 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6ee1dac2/[I@2de12f6d, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669296 d 1ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1af0b4a3/[I@30e34726, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669348 d 4ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@195428dd/[I@6446d228, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669399 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@658f7386/[I@2ce99681, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669451 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1b980630/[I@19be4777, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669451 d 10ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1b45e2d5/[I@92f1bf0, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669502 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@73d32e45/[I@2d82ef6b, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669553 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6f347124/[I@5bf02b85, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669553 d 5ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@74b957ea/[I@343aff84, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669604 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@d5d4de6/[I@68a53de4, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967669604 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@720e4245/[I@620fa83, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672377 d 7ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5f1eb199/[I@581de498, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672429 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@128ae45a/[I@5c95da38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672480 d 3ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7229c204/[I@1380cf2a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672531 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6da0d866/[I@5adf48c4, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672531 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79226a77/[I@427be8c2, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672583 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@54ee3aa7/[I@644cd580, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672583 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7054f9f1/[I@5ae576d4, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672634 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@edc86eb/[I@301db5ec, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967672634 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2322bce/[I@2bd9e282, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967675518 d 9ms]]] [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@6da5db4b/[I@23e0512a, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967675570 d 0ms]]] [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@5bf0aecc/[I@1664023c, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967675570 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] WAIT-till-done: eventDispatch() #14 [junit] **** No Event. Waited 20 * 50ms, eventCount 0 [junit] TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): FAILED [junit] no event delivery [junit] RunnableTask.run(): A catched exception occured on thread Test-Thread: RunnableTask[executed true, tTotal 1423 ms, tExec 1422 ms, tQueue 1 ms, attachment null, throwable java.lang.AssertionError: ] [junit] java.lang.AssertionError: [junit] at org.junit.Assert.fail(Assert.java:91) [junit] at org.junit.Assert.assertTrue(Assert.java:43) [junit] at org.junit.Assert.assertTrue(Assert.java:54) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] WAIT-till-done: DONE [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@45cbda0a/[I@4a57ea52, button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967677137 d 4ms]]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1372967678295 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testcase: testSingleButtonClickAndDrag(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT): Caused an ERROR [junit] java.lang.AssertionError: [junit] java.lang.RuntimeException: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.execOffThreadWithOnThreadEventDispatch(BaseNewtEventModifiers.java:359) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.testSingleButtonClickAndDrag(BaseNewtEventModifiers.java:484) [junit] Caused by: java.lang.AssertionError: [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:678) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doSingleButtonClickAndDrag(BaseNewtEventModifiers.java:619) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$500(BaseNewtEventModifiers.java:51) [junit] at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$6.run(BaseNewtEventModifiers.java:487) [junit] at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:95) [junit] at java.lang.Thread.run(Thread.java:680) [junit] [junit] [junit] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[main-Display-.macosx_nil-1-EDT-,5,main] [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] SLOCK [T main @ 1372967682023 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967683027 ms +++ localhost/127.0.0.1:59999 - Locked within 1013 ms, 2 attempts [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f90b8490160 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f90b8490160 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62803d5/[I@2d13981b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686341 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61672bbb/[I@3c6833f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686392 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2a73d9/[I@e1bdb58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686392 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686445 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686496 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5b32627/[I@348dcd5d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686496 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cad157f/[I@275e538e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686548 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686600 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686600 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689386 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689438 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689438 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689489 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ed32c4/[I@449fea8a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689540 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5edf2d38/[I@e11e831, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689540 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689591 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ad75c47/[I@70eb67e8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689642 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689642 d 38ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692729 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@98adae2/[I@7b283052, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692779 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b7c96a9/[I@20873723, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692779 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d34eb84/[I@d522de2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692830 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e425743/[I@256ef705, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692882 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@181b7c76/[I@34883357, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692882 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@59e2afb2/[I@317cfd38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692933 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d480ea/[I@1b5b8520, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692985 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@158105e8/[I@49aacd5f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692985 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44aea710/[I@265a2eaa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967695970 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696021 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@524c71d2/[I@18c4bc34, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696072 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2006a0/[I@7a9300cc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696072 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49198ff2/[I@2d397e5c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696124 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1996e136/[I@9bad5a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696175 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c91f005/[I@61250ff2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696175 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696227 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696227 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c4b82d2/[I@6179d854, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696278 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@669a4cb/[I@1c20eb7, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696330 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b541147/[I@5c3a835d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696381 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5867df9/[I@40b86944, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696381 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b07108e/[I@7ccfe049, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696432 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@338e18a3/[I@35f38fc6, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696483 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9642bd6/[I@f79f36b, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696483 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696534 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b19e583/[I@212b19c5, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696534 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14a8e586/[I@5c74cb02, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696586 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77bc1fb9/[I@5fc6e818, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696636 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bafb0c7/[I@4b7f1841, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696687 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5117a20/[I@3e68cd79, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696687 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696738 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@418a9fc8/[I@74002515, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696789 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3582c132/[I@1b59d510, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696789 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26b31b77/[I@38d0357a, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696840 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d66f9b9/[I@39518cc, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696840 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] 2013-07-04 21:54:59.216 java[54541:e40b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699717 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b85c17/[I@63a5ec6c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699769 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2244d990/[I@56278e83, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699821 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3efd66a5/[I@6e5dfaf1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699872 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c061cd2/[I@154e4e31, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699872 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47ef7de4/[I@3c3228a1, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699924 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10980e7/[I@16edbe39, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699924 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52639bf1/[I@9931579, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699975 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1766bfd8/[I@5abd09e8, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699975 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d6d835f/[I@10cbd8dc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967702759 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@370a5c21/[I@92696c2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967702810 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44739f3f/[I@2dc0435, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703062 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a98350a/[I@5ec24193, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703113 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@235f4a7f/[I@4513e9fd, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703365 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1e670479/[I@7d56b386, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703416 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@472462b3/[I@25cbfa42, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703669 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@729b1670/[I@23de4dd8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703720 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57c8b24d/[I@39320a41, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703972 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@43f4ebd/[I@584a5c78, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967704024 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] WAIT-till-done: eventDispatch() #16 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79fcf790/[I@4ee14d81, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967704277 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@29a7789c/[I@31df5f21, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967704328 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: eventDispatch() #19 [junit] WAIT-till-done: eventDispatch() #20 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.26 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967682023 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967683027 ms +++ localhost/127.0.0.1:59999 - Locked within 1013 ms, 2 attempts [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f90b8490160 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f90b8490160 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62803d5/[I@2d13981b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686341 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61672bbb/[I@3c6833f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686392 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2a73d9/[I@e1bdb58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686392 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686445 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686496 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5b32627/[I@348dcd5d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686496 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cad157f/[I@275e538e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686548 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686600 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686600 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689386 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689438 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689438 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689489 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ed32c4/[I@449fea8a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689540 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5edf2d38/[I@e11e831, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689540 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689591 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ad75c47/[I@70eb67e8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689642 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689642 d 38ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692729 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@98adae2/[I@7b283052, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692779 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b7c96a9/[I@20873723, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692779 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d34eb84/[I@d522de2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692830 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e425743/[I@256ef705, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692882 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@181b7c76/[I@34883357, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692882 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@59e2afb2/[I@317cfd38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692933 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d480ea/[I@1b5b8520, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692985 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@158105e8/[I@49aacd5f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692985 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44aea710/[I@265a2eaa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967695970 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696021 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@524c71d2/[I@18c4bc34, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696072 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2006a0/[I@7a9300cc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696072 d 4ms]]] [junit] SLOCK [T main @ 1372967706176 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49198ff2/[I@2d397e5c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696124 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1996e136/[I@9bad5a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696175 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c91f005/[I@61250ff2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696175 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696227 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696227 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c4b82d2/[I@6179d854, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696278 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@669a4cb/[I@1c20eb7, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696330 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b541147/[I@5c3a835d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696381 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5867df9/[I@40b86944, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696381 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b07108e/[I@7ccfe049, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696432 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@338e18a3/[I@35f38fc6, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696483 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9642bd6/[I@f79f36b, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696483 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696534 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b19e583/[I@212b19c5, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696534 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14a8e586/[I@5c74cb02, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696586 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77bc1fb9/[I@5fc6e818, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696636 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bafb0c7/[I@4b7f1841, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696687 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5117a20/[I@3e68cd79, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696687 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696738 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@418a9fc8/[I@74002515, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696789 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3582c132/[I@1b59d510, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696789 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26b31b77/[I@38d0357a, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696840 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d66f9b9/[I@39518cc, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696840 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699717 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b85c17/[I@63a5ec6c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699769 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2244d990/[I@56278e83, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699821 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3efd66a5/[I@6e5dfaf1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699872 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c061cd2/[I@154e4e31, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699872 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47ef7de4/[I@3c3228a1, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699924 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10980e7/[I@16edbe39, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699924 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52639bf1/[I@9931579, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699975 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1766bfd8/[I@5abd09e8, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699975 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d6d835f/[I@10cbd8dc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967702759 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@370a5c21/[I@92696c2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967702810 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44739f3f/[I@2dc0435, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703062 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a98350a/[I@5ec24193, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703113 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@235f4a7f/[I@4513e9fd, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703365 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1e670479/[I@7d56b386, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703416 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@472462b3/[I@25cbfa42, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703669 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@729b1670/[I@23de4dd8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703720 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57c8b24d/[I@39320a41, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703972 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@43f4ebd/[I@584a5c78, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967704024 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] WAIT-till-done: eventDispatch() #16 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79fcf790/[I@4ee14d81, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967704277 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@29a7789c/[I@31df5f21, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967704328 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: eventDispatch() #19 [junit] WAIT-till-done: eventDispatch() #20 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1372967706176 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testSingleButtonPressAndRelease took 3.091 sec [junit] Testcase: testSingleButtonPressAndReleaseWithShift took 3.34 sec [junit] Testcase: testSingleButtonPressAndReleaseWithCtrl took 3.342 sec [junit] Testcase: testHoldOneButtonAndPressAnother took 3.748 sec [junit] Testcase: testPressAllButtonsInSequence took 3.041 sec [junit] Testcase: testSingleButtonClickAndDrag took 4.655 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.26 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967682023 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-6 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967683027 ms +++ localhost/127.0.0.1:59999 - Locked within 1013 ms, 2 attempts [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init FIN [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f90b8490160 [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7f90b8490160 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 300x311, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@62803d5/[I@2d13981b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686341 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@61672bbb/[I@3c6833f2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686392 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5d2a73d9/[I@e1bdb58, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686392 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@75568654/[I@38d30fb, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686445 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2a8ab08f/[I@774d921a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686496 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5b32627/[I@348dcd5d, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686496 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@1cad157f/[I@275e538e, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686548 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@2c9c82f4/[I@5759780d, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686600 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@32d8ca48/[I@36c8570c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967686600 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndRelease - mouse-release(3): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndRelease [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b05eb6f/[I@31a3ca10, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689386 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7826f9e5/[I@46e06703, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689438 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@368b1a4f/[I@666c5482, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689438 d 4ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@52205756/[I@4945f939, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689489 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@10ed32c4/[I@449fea8a, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689540 d 11ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5edf2d38/[I@e11e831, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689540 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@39a2f02e/[I@78467991, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689591 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@5ad75c47/[I@70eb67e8, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689642 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@df1cbf6/[I@7d858aa0, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967689642 d 38ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonPressAndRelease [junit] WAIT-till-done: eventDispatch() #1 [junit] WAIT-till-done: eventDispatch() #2 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@76996cca/[I@52b57e9a, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692729 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@98adae2/[I@7b283052, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692779 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@b7c96a9/[I@20873723, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692779 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d34eb84/[I@d522de2, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692830 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@e425743/[I@256ef705, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692882 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@181b7c76/[I@34883357, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692882 d 6ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@59e2afb2/[I@317cfd38, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692933 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@4d480ea/[I@1b5b8520, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692985 d 10ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@158105e8/[I@49aacd5f, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967692985 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithCtrl [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doHoldOneButtonAndPressAnother [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@44aea710/[I@265a2eaa, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967695970 d 8ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@6aadae91/[I@309fe84e, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696021 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@524c71d2/[I@18c4bc34, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696072 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1c2006a0/[I@7a9300cc, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696072 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 2): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@49198ff2/[I@2d397e5c, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696124 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(1, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@1996e136/[I@9bad5a, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696175 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6c91f005/[I@61250ff2, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696175 d 9ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1, 3): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@483a0ab1/[I@5a940f82, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696227 d 0ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@2e864e43/[I@737c2891, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696227 d 0ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5c4b82d2/[I@6179d854, button 2, count 4, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696278 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@669a4cb/[I@1c20eb7, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696330 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@6b541147/[I@5c3a835d, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696381 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5867df9/[I@40b86944, button 1, count 5, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696381 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 1): PASSED [junit] *** pressing additional button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@b07108e/[I@7ccfe049, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696432 d 11ms]]] [junit] WAIT-till-done: eventDispatch() #6 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(2, 3): PASSED [junit] *** releasing additional button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@338e18a3/[I@35f38fc6, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696483 d 4ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@9642bd6/[I@f79f36b, button 3, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696483 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2, 3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@f5bfdbd/[I@606f8b2b, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696534 d 8ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3b19e583/[I@212b19c5, button 2, count 6, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696534 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #7 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@14a8e586/[I@5c74cb02, button 3, count 7, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696586 d 10ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3): PASSED [junit] *** pressing additional button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@77bc1fb9/[I@5fc6e818, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696636 d 2ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 1): PASSED [junit] *** releasing additional button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@7bafb0c7/[I@4b7f1841, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696687 d 6ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5117a20/[I@3e68cd79, button 1, count 8, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696687 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 1): PASSED [junit] *** pressing additional button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@5289e2f1/[I@5a92668c, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696738 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #9 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-press(3, 2): PASSED [junit] *** releasing additional button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@418a9fc8/[I@74002515, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696789 d 3ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@3582c132/[I@1b59d510, button 2, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696789 d 3ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3, 2): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@26b31b77/[I@38d0357a, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696840 d 7ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@6d66f9b9/[I@39518cc, button 3, count 9, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967696840 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersNewtCanvasAWT.testHoldOneButtonAndPressAnother - mouse-release(3): PASSED [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testHoldOneButtonAndPressAnother [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doPressAllButtonsInSequence [junit] *** pressing button 1 [junit] WAIT-till-done: eventDispatch() #1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2929e5e9/[I@7db5391b, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699717 d 11ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(1): PASSED [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@4b85c17/[I@63a5ec6c, button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699769 d 3ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(2): PASSED [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@2244d990/[I@56278e83, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699821 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-press(3): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@3efd66a5/[I@6e5dfaf1, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699872 d 9ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@5c061cd2/[I@154e4e31, button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699872 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #3 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(3): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@47ef7de4/[I@3c3228a1, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699924 d 1ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@10980e7/[I@16edbe39, button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699924 d 1ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(2): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@52639bf1/[I@9931579, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699975 d 5ms]]] [junit] MouseClicked ignored: MouseEvent[EVENT_MOUSE_CLICKED, [I@1766bfd8/[I@5abd09e8, button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967699975 d 5ms]]] [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence - mouse-release(1): PASSED [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testPressAllButtonsInSequence [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #0 [junit] [junit] >>>> _doSingleButtonClickAndDrag [junit] WAIT-till-done: eventDispatch() #1 [junit] *** pressing button 1 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@d6d835f/[I@10cbd8dc, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/189, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967702759 d 2ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(1): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@370a5c21/[I@92696c2, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967702810 d 7ms]]] [junit] WAIT-till-done: eventDispatch() #2 [junit] WAIT-till-done: eventDispatch() #3 [junit] WAIT-till-done: eventDispatch() #4 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 1 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@44739f3f/[I@2dc0435, button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703062 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(1): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@3a98350a/[I@5ec24193, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703113 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #5 [junit] WAIT-till-done: eventDispatch() #6 [junit] WAIT-till-done: eventDispatch() #7 [junit] *** pressing button 2 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@235f4a7f/[I@4513e9fd, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703365 d 5ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(2): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@1e670479/[I@7d56b386, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703416 d 9ms]]] [junit] WAIT-till-done: eventDispatch() #8 [junit] WAIT-till-done: eventDispatch() #9 [junit] WAIT-till-done: eventDispatch() #10 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 2 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@472462b3/[I@25cbfa42, button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703669 d 4ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(2): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@729b1670/[I@23de4dd8, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703720 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #11 [junit] WAIT-till-done: eventDispatch() #12 [junit] WAIT-till-done: eventDispatch() #13 [junit] *** pressing button 3 [junit] MousePressed 1: MouseEvent[EVENT_MOUSE_PRESSED, [I@57c8b24d/[I@39320a41, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967703972 d 7ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-press(3): PASSED [junit] *** moving mouse [junit] MouseDragged 1: MouseEvent[EVENT_MOUSE_DRAGGED, [I@43f4ebd/[I@584a5c78, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967704024 d 8ms]]] [junit] WAIT-till-done: eventDispatch() #14 [junit] WAIT-till-done: eventDispatch() #15 [junit] WAIT-till-done: eventDispatch() #16 [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-move(308, 308): PASSED [junit] *** releasing button 3 [junit] MouseReleased 1: MouseEvent[EVENT_MOUSE_RELEASED, [I@79fcf790/[I@4ee14d81, button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/186, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967704277 d 6ms]]] [junit] TestNewtEventModifiersNewtCanvasAWT.testSingleButtonClickAndDrag - mouse-release(3): PASSED [junit] MouseMoved ignored: MouseEvent[EVENT_MOUSE_MOVED, [I@29a7789c/[I@31df5f21, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/178, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967704328 d 10ms]]] [junit] WAIT-till-done: eventDispatch() #17 [junit] WAIT-till-done: eventDispatch() #18 [junit] WAIT-till-done: eventDispatch() #19 [junit] WAIT-till-done: eventDispatch() #20 [junit] WAIT-till-done: DONE [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonClickAndDrag [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose ... [junit] Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN [junit] SLOCK [T main @ 1372967706176 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms [junit] ------------- ---------------- --------------- [junit] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-,6,main] [junit] 2013-07-04 21:55:09.067 java[54548:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.106 sec [junit] [junit] Testcase: initializationError took 0.001 sec [junit] Caused an ERROR [junit] org/eclipse/swt/widgets/Display [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Display [junit] at java.lang.Class.getDeclaredMethods0(Native Method) [junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) [junit] at java.lang.Class.getDeclaredMethods(Class.java:1791) [junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513) [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Display [junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306) [junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247) [junit] [junit] Tests run: 1, Failures: 0, Errors: 1, Time elapsed: 0.106 sec [junit] [junit] Testcase: initializationError(com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT): Caused an ERROR [junit] org/eclipse/swt/widgets/Display [junit] java.lang.NoClassDefFoundError: org/eclipse/swt/widgets/Display [junit] at java.lang.Class.getDeclaredMethods0(Native Method) [junit] at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) [junit] at java.lang.Class.getDeclaredMethods(Class.java:1791) [junit] at java.lang.reflect.Constructor.newInstance(Constructor.java:513) [junit] Caused by: java.lang.ClassNotFoundException: org.eclipse.swt.widgets.Display [junit] at java.net.URLClassLoader$1.run(URLClassLoader.java:202) [junit] at java.security.AccessController.doPrivileged(Native Method) [junit] at java.net.URLClassLoader.findClass(URLClassLoader.java:190) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:306) [junit] at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) [junit] at java.lang.ClassLoader.loadClass(ClassLoader.java:247) [junit] [junit] [junit] Test com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT FAILED [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967711930 ms +++ localhost/127.0.0.1:59999 - Locked within 58 ms, 1 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-7-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe619468660 [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 4, Release 4 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 4, Release 4, Events 8 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 4, Release 4, Events 8 [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe61a9a5ac0 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 4, Release 4 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 4, Release 4, Events 8 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 4, Release 4, Events 8 [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe6194ed5c0 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 4, Release 4 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 4, Release 4, Events 8 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 4, Release 4, Events 8 [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.597 sec [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967711930 ms +++ localhost/127.0.0.1:59999 - Locked within 58 ms, 1 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-7-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe619468660 [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 4, Release 4 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 4, Release 4, Events 8 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 4, Release 4, Events 8 [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe61a9a5ac0 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 4, Release 4 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 4, Release 4, Events 8 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 4, Release 4, Events 8 [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe6194ed5c0 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 4, Release 4 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 4, Release 4, Events 8 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 4, Release 4, Events 8 [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1372967727271 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 5.211 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 4.124 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 4.117 sec [junit] SLOCK [T main @ 1372967727271 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 15.597 sec [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] [junit] ------------- Standard Error ----------------- [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967711930 ms +++ localhost/127.0.0.1:59999 - Locked within 58 ms, 1 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-7-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fe619468660 [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 4, Release 4 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 4, Release 4, Events 8 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 4, Release 4, Events 8 [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe61a9a5ac0 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 4, Release 4 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 4, Release 4, Events 8 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 4, Release 4, Events 8 [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fe6194ed5c0 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 3, Release 3 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 3, Release 3, Events 6 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 3, Release 3, Events 6 [junit] Expec Single Press 4, Release 4 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 4, Release 4, Events 8 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 4, Release 4, Events 8 [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodeModifiersAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1372967727271 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT [junit] SLOCK [T main @ 1372967729105 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967732112 ms +++ localhost/127.0.0.1:59999 - Locked within 3054 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-8-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd33b479f90 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] 2013-07-04 21:55:50.482 java[54558:5f07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd33c9a3d00 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd33c9c04d0 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 53.573 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967729105 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967732112 ms +++ localhost/127.0.0.1:59999 - Locked within 3054 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-8-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd33b479f90 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd33c9a3d00 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd33c9c04d0 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1372967782495 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 17.258 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 15.655 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 15.707 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 53.573 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967729105 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967732112 ms +++ localhost/127.0.0.1:59999 - Locked within 3054 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] SLOCK [T main @ 1372967782495 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-8-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fd33b479f90 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd33c9a3d00 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd33c9c04d0 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] +++ Code Segment bs, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cr, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment esc, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment space, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment quote, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true [junit] +++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true [junit] +++ Code Segment ;, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment =, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment a - z, Misses: 0 / 26, events 52, valid true [junit] +++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true [junit] +++ Code Segment `, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true [junit] +++ Code Segment del, Misses: 0 / 1, events 2, valid true [junit] +++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true [junit] *** Total KeyCode Misses 0 / 69, valid true [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1372967782495 ms --- localhost/127.0.0.1:59999 - Unlock ok within 14 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT [junit] SLOCK [T main @ 1372967784524 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967789534 ms +++ localhost/127.0.0.1:59999 - Locked within 5018 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-8-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8c8c59590 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] 2013-07-04 21:56:47.845 java[54563:1311b] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Expec Single Press 6, Release 6 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 6, Release 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 6, Release 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa8c8cbdc20 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 6, Release 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 6, Release 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1372967825730 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 41.483 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967784524 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967789534 ms +++ localhost/127.0.0.1:59999 - Locked within 5018 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-8-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8c8c59590 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 6, Release 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 6, Release 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa8c8cbdc20 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 6, Release 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 6, Release 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1372967825730 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 17.679 sec [junit] Testcase: test02NewtCanvasAWT took 16.825 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 41.483 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967784524 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967789534 ms +++ localhost/127.0.0.1:59999 - Locked within 5018 ms, 6 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-8-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fa8c8c59590 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 6, Release 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 6, Release 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fa8c8cbdc20 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Auto-Repeat Test: 3 [junit] +++ KEY Event Auto-Repeat START Input Loop: 0 [junit] +++ KEY Event Auto-Repeat END Input Loop: 0 [junit] +++ KEY Event Auto-Repeat START Input Loop: 1 [junit] +++ KEY Event Auto-Repeat END Input Loop: 1 [junit] +++ KEY Event Auto-Repeat START Input Loop: 2 [junit] +++ KEY Event Auto-Repeat END Input Loop: 2 [junit] Expec Single Press 6, Release 6 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 6, Release 6, Events 12 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 6, Release 6, Events 12 [junit] No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT [junit] SLOCK [T main @ 1372967825730 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT [junit] SLOCK [T main @ 1372967827047 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967840080 ms +++ localhost/127.0.0.1:59999 - Locked within 13042 ms, 14 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-8-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc7794752c0 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 36, Release 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 36, Release 36, Events 72 [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc7794d7c20 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 36, Release 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 36, Release 36, Events 72 [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc77a9a6e50 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 36, Release 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 36, Release 36, Events 72 [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 31.745 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967827047 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967840080 ms +++ localhost/127.0.0.1:59999 - Locked within 13042 ms, 14 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-8-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc7794752c0 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 36, Release 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 36, Release 36, Events 72 [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc7794d7c20 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 36, Release 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 36, Release 36, Events 72 [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc77a9a6e50 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 36, Release 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 36, Release 36, Events 72 [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1372967858695 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 6.415 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 5.268 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 5.134 sec [junit] SLOCK [T main @ 1372967858695 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 31.745 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967827047 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967840080 ms +++ localhost/127.0.0.1:59999 - Locked within 13042 ms, 14 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-8-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7fc7794752c0 [junit] Thread[Thread-8-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 36, Release 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 36, Release 36, Events 72 [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc7794d7c20 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 36, Release 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 36, Release 36, Events 72 [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc77a9a6e50 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] KEY Event Order Test: 6 [junit] Expec Single Press 36, Release 36 [junit] Expec AutoRp Press 0, Release 0 [junit] Total Single Press 36, Release 36, Events 72 [junit] Total AutoRp Press 0, Release 0, Events 0 [junit] Total ALL Press 36, Release 36, Events 72 [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-8-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventOrderAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1372967858695 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT [junit] SLOCK [T main @ 1372967860325 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967862329 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-7-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9de29614c0 [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9de14c00c0 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9de14c20e0 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1372967868531 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.407 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967860325 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967862329 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-7-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9de29614c0 [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9de14c00c0 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9de14c20e0 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1372967868531 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: test01NEWT took 2.036 sec [junit] Testcase: test02NewtCanvasAWT_Onscreen took 1.286 sec [junit] Testcase: test03NewtCanvasAWT_Offsccreen took 1.187 sec [junit] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 8.407 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967860325 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967862329 ms +++ localhost/127.0.0.1:59999 - Locked within 2018 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-7-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0x7f9de29614c0 [junit] Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 384x304, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test01NEWT [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-9-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9de14c00c0 [junit] Thread[Thread-9-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test02NewtCanvasAWT_Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[Thread-10-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9de14c20e0 [junit] Thread[Thread-10-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] requestFocus: NEWT Component [junit] centerMouse: robot pos: 320x273, onTitleBarIfWindow: false [junit] requestFocus: click, d: 301 ms [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[Thread-7-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyPressReleaseUnmaskRepeatAWT - test03NewtCanvasAWT_Offsccreen [junit] SLOCK [T main @ 1372967868531 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT [junit] SLOCK [T main @ 1372967870068 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967873076 ms +++ localhost/127.0.0.1:59999 - Locked within 3017 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fbf729b0560 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fbf729b0560 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fbf729b0560 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf729c6e90 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf729c6e90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714cc210 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714cc210 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-4,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-5,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-6,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1372967894498 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.62 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967870068 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967873076 ms +++ localhost/127.0.0.1:59999 - Locked within 3017 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fbf729b0560 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fbf729b0560 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fbf729b0560 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf729c6e90 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf729c6e90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714cc210 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714cc210 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-4,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-5,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-6,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1372967894498 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.652 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy2Defered took 1.215 sec [junit] Testcase: testWindowParenting02CreateVisibleDestroy3Odd took 1.051 sec [junit] Testcase: testWindowParenting03ReparentNewtWin2Top took 5.269 sec [junit] Testcase: testWindowParenting04ReparentNewtWin2TopLayouted took 5.334 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.225 sec [junit] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 24.62 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967870068 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967873076 ms +++ localhost/127.0.0.1:59999 - Locked within 3017 ms, 4 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fbf729b0560 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fbf729b0560 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fbf729b0560 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf729c6e90 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf729c6e90 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy2Defered [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714cc210 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714cc210 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting02CreateVisibleDestroy3Odd [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-4,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [junit] null [junit] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fbf714d4f20 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting03ReparentNewtWin2Top [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-5,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 5 (enable: true) [junit] null [junit] ShaderProgram[id=5, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=9, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=10, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729b12f0 [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-5,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting04ReparentNewtWin2TopLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-6,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 6 (enable: true) [junit] null [junit] ShaderProgram[id=6, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=11, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=12, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fbf729d8380 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-6,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1372967894498 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT [junit] SLOCK [T main @ 1372967896486 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967913522 ms +++ localhost/127.0.0.1:59999 - Locked within 17070 ms, 18 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 25.792 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967896486 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967913522 ms +++ localhost/127.0.0.1:59999 - Locked within 17070 ms, 18 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1372967922118 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator took 3.946 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator took 2.872 sec [junit] SLOCK [T main @ 1372967922118 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 25.792 sec [junit] [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967896486 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967913522 ms +++ localhost/127.0.0.1:59999 - Locked within 17070 ms, 18 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] FPSAnimator P5: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop false -- started true, animating true, paused true, drawable 1, drawablesEmpty false] [junit] FPSAnimator P1:Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun true, shouldStop false -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b30b2790 [junit] Thread[main-FPSAWTAnimator-Timer0,5,main] RedSquareES2.reshape FIN [junit] FPSAnimator P4: false, Thread[main-FPSAWTAnimator-Timer0,5,main]: Task[thread Thread[main-FPSAWTAnimator-Timer0,5,main], stopped false, paused false shouldRun false, shouldStop true -- started true, animating true, paused false, drawable 1, drawablesEmpty false] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameFPS25Animator [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fd5b24ce290 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01bAWT - testWindowParenting05ReparentAWTWinHopFrame2FrameStdAnimator [junit] SLOCK [T main @ 1372967922118 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT [junit] SLOCK [T main @ 1372967923968 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967940999 ms +++ localhost/127.0.0.1:59999 - Locked within 17049 ms, 18 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fae2a4b1510 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fae2a4b1510 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fae2a4b1510 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1372967947578 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.728 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967923968 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967940999 ms +++ localhost/127.0.0.1:59999 - Locked within 17049 ms, 18 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fae2a4b1510 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fae2a4b1510 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fae2a4b1510 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1372967947578 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.671 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 3.166 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 23.728 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967923968 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967940999 ms +++ localhost/127.0.0.1:59999 - Locked within 17049 ms, 18 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fae2a4b1510 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fae2a4b1510 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 417x346, swapInterval 1, drawable 0x7fae2a4b1510 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fae2a4bc330 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1372967947578 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT [junit] SLOCK [T main @ 1372967949396 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967951439 ms +++ localhost/127.0.0.1:59999 - Locked within 2058 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34aaa80 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34aaa80 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34acfb0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f85b34acfb0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34acfb0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.34 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967949396 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967951439 ms +++ localhost/127.0.0.1:59999 - Locked within 2058 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34aaa80 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34aaa80 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] SLOCK [T main @ 1372967960588 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34acfb0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f85b34acfb0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34acfb0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1372967960588 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.825 sec [junit] Testcase: testWindowParenting05ReparentAWTWinHopFrame2Frame took 5.448 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 11.34 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967949396 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967951439 ms +++ localhost/127.0.0.1:59999 - Locked within 2058 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] $ [junit] Demos: 1 - Visible [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34aaa80 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - StopAnimator [junit] Demos: 3 - !Visible [junit] Demos: 4 - Visible [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34aaa80 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Demos: 5 - X Container [junit] Demos: 6 - X Frame [junit] Demos: 7 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Demos: 8 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting01CreateVisibleDestroy1 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] $ [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [junit] null [junit] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.init FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34acfb0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 529x402, swapInterval 1, drawable 0x7f85b34acfb0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 418x346, swapInterval 1, drawable 0x7f85b34acfb0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Demos: 2 - !visible [junit] Demos: 3 - !visible [junit] Demos: 4 - X frame [junit] Demos: 5 - X frame [junit] Demos: 6 - X GLWindow [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] Demos: 7 - X DisturbanceThread [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01cSwingAWT - testWindowParenting05ReparentAWTWinHopFrame2Frame [junit] SLOCK [T main @ 1372967960588 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT [junit] SLOCK [T main @ 1372967962596 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967964602 ms +++ localhost/127.0.0.1:59999 - Locked within 2034 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966766 d 4ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f26d3df [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2016b0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966764 d 96ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966864 d 4ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966885 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966987 d 2ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967967640 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967967644 d 9ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967968826 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967968837 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969044 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969005 d 62ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969067 d 17ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969086 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969114 d 13ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969763 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969765 d 14ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969796 d 14ms]]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967970961 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967970964 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971019 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971019 d 41ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971060 d 13ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971079 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971125 d 2ms]]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971127 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972276 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972278 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972370 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-4,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972370 d 38ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972408 d 9ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972419 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972423 d 22ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967973582 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967973585 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1372967973690 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 11.36 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967962596 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967964602 ms +++ localhost/127.0.0.1:59999 - Locked within 2034 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966766 d 4ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f26d3df [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2016b0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966764 d 96ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966864 d 4ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966885 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966987 d 2ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967967640 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967967644 d 9ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967968826 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967968837 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969044 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969005 d 62ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969067 d 17ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969086 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969114 d 13ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969763 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969765 d 14ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969796 d 14ms]]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967970961 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967970964 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971019 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971019 d 41ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971060 d 13ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971079 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971125 d 2ms]]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971127 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972276 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972278 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972370 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-4,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972370 d 38ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972408 d 9ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972419 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972423 d 22ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967973582 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967973585 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1372967973690 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting01NewtChildOnAWTParentLayouted took 4.258 sec [junit] Testcase: testWindowParenting02NewtChildOnAWTParentLayoutedDef took 2.119 sec [junit] Testcase: testWindowParenting03NewtChildOnAWTParentDirect took 1.312 sec [junit] Testcase: testWindowParenting04NewtChildOnAWTParentDirectDef took 1.303 sec [junit] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 11.36 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967962596 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967964602 ms +++ localhost/127.0.0.1:59999 - Locked within 2034 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966766 d 4ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f26d3df [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4e2016b0 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1cb1a4e2 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966764 d 96ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966864 d 4ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966885 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967966987 d 2ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967967640 d 3ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967967644 d 9ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac89c840 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967968826 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967968837 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting01NewtChildOnAWTParentLayouted [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969044 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@44ea5461 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7449cf9f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@19de0b5e [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969005 d 62ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969067 d 17ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969086 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969114 d 13ms]]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969763 d 2ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969765 d 14ms]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowUpdateEvent[[ 0 / 0 528 x 402 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967969796 d 14ms]]] [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] Thread[main,5,main] GearsES2.display 528x402, swapInterval 1, drawable 0x7fc1ac8bd480 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967970961 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967970964 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting02NewtChildOnAWTParentLayoutedDef [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971019 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-3,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@28ae4646 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4987b287 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6bd9e2c7 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971019 d 41ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971060 d 13ms]] [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971079 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971125 d 2ms]]] [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967971127 d 0ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1ac8b3100 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972276 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-3,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972278 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting03NewtChildOnAWTParentDirect [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972370 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-4,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79b66b06 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@372c9557 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@50009f0d [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972370 d 38ms]] [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[WINDOW_RESIZED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972408 d 9ms]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972419 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowUpdateEvent[[ 0 / 0 640 x 458 ], WindowEvent[EVENT_WINDOW_REPAINT, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967972423 d 22ms]]] [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] Thread[main,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fc1abcd7600 [junit] WindowEvent[EVENT_WINDOW_DESTROY_NOTIFY, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967973582 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-4,5,main] GearsES2.dispose FIN [junit] WindowEvent[EVENT_WINDOW_DESTROYED, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372967973585 d 0ms]] [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting02AWT - testWindowParenting04NewtChildOnAWTParentDirectDef [junit] SLOCK [T main @ 1372967973690 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] SLOCK [T main @ 1372967975451 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967977456 ms +++ localhost/127.0.0.1:59999 - Locked within 2016 ms, 3 attempts [junit] 2013-07-04 21:59:38.902 java[54622:6703] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98ce7e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe478ccd990 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe4798abfd0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe4798a8540 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1372967983968 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.631 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967975451 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967977456 ms +++ localhost/127.0.0.1:59999 - Locked within 2016 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98ce7e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe478ccd990 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe4798abfd0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe4798a8540 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1372967983968 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChilds01 took 2.382 sec [junit] Testcase: testWindowParenting1AWTTwoNewtChilds01 took 1.973 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 8.631 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967975451 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-2 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372967977456 ms +++ localhost/127.0.0.1:59999 - Locked within 2016 ms, 3 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a98ce7e [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@361cb7a1 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@175bc6c8 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe478ccd990 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTOneNewtChilds01 [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] ******* Cont1 setVisible [junit] ******* Cont2 setVisible [junit] ******* Frame setVisible [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c63a721 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2719f1f [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7185ad79 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe4798abfd0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@259a8416 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4355d3a3 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@37b994de [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x266, swapInterval 1, drawable 0x7fe4798a8540 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting03AWT - testWindowParenting1AWTTwoNewtChilds01 [junit] SLOCK [T main @ 1372967983968 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT [junit] SLOCK [T main @ 1372967985501 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372968007534 ms +++ localhost/127.0.0.1:59999 - Locked within 22041 ms, 23 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] 2013-07-04 22:00:09.438 java[54629:a103] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4c6320 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38ffd135 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23000bcf [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1372968017445 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 32.049 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967985501 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372968007534 ms +++ localhost/127.0.0.1:59999 - Locked within 22041 ms, 23 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4c6320 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38ffd135 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23000bcf [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1372968017445 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: winHopFrame2FrameDirectHop took 4.972 sec [junit] Testcase: winHopFrame2FrameDetachFirst took 3.027 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 32.049 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372967985501 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372968007534 ms +++ localhost/127.0.0.1:59999 - Locked within 22041 ms, 23 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [junit] null [junit] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e4c6320 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@38ffd135 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@23000bcf [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0cd47a0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ce40c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDirectHop [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init ... [junit] RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [junit] null [junit] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [junit] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [junit] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.reshape FIN [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[AWT-EventQueue-0,6,main] RedSquareES2.reshape FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-Display-.macosx_nil-1-EDT-2,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[main-Display-.macosx_nil-1-EDT-,5,main] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@36c8570c [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1acaf0ed [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@18f6559 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.init FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[AWT-EventQueue-0,6,main] GearsES2.display 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f21da8c0 [junit] Thread[main-AWTAnimator,5,main] RedSquareES2.reshape FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 288x322, swapInterval 1, drawable 0x7fe8f0ced350 [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] RedSquareES2.dispose FIN [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04AWT - winHopFrame2FrameDetachFirst [junit] SLOCK [T main @ 1372968017445 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [junit] ------------- ---------------- --------------- [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT [junit] SLOCK [T main @ 1372968018818 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372968040850 ms +++ localhost/127.0.0.1:59999 - Locked within 22048 ms, 23 attempts [junit] 2013-07-04 22:00:42.188 java[54636:d403] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968043969 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968044020 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8be9f0 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968045481 d 0ms]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968045521 d 1ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968045926 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968046485 d 0ms]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x8, sym 0x8, char '' (0x7f), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968046531 d 5ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968047039 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968047495 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968047799 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048105 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048413 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048574 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8c4750 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8c4750 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8c4750 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048932 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968050245 d 1ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968050801 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968051358 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968051811 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968052266 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968052469 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968052671 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1372968053007 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 34.324 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372968018818 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372968040850 ms +++ localhost/127.0.0.1:59999 - Locked within 22048 ms, 23 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968043969 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968044020 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8be9f0 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968045481 d 0ms]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968045521 d 1ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968045926 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968046485 d 0ms]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x8, sym 0x8, char '' (0x7f), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968046531 d 5ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968047039 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968047495 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968047799 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048105 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048413 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048574 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8c4750 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8c4750 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8c4750 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048932 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968050245 d 1ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968050801 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968051358 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968051811 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968052266 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968052469 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968052671 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1372968053007 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParentingAWTFocusTraversal01Onscreen took 5.491 sec [junit] Testcase: testWindowParentingAWTFocusTraversal02Offscreen took 4.473 sec [junit] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 34.324 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372968018818 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372968040850 ms +++ localhost/127.0.0.1:59999 - Locked within 22048 ms, 23 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968043969 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968044020 d 0ms]] [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@15412e75 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6a510e39 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6f7cf6b6 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8be9f0 [junit] ******** clearAWTFocus.0 [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame0,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968045481 d 0ms]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x9, sym 0x9, char ' ' (0x9), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968045521 d 1ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968045926 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button1,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968046485 d 0ms]] [junit] KEY NEWT RELEASED [false]: GLWindow1, KeyEvent[EVENT_KEY_RELEASED, code 0x8, sym 0x8, char '' (0x7f), printable true, modifier false, action false, InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968046531 d 5ms]]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968047039 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968047495 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968047799 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas0,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button0,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048105 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048413 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal01Onscreen [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] FTKL.fwd-keys: ctrl pressed TAB [junit] FTKL.fwd-keys: pressed TAB [junit] FTKL.bwd-keys: shift ctrl pressed TAB [junit] FTKL.bwd-keys: pressed BACK_SPACE [junit] FTKL.bwd-keys: shift pressed TAB [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048574 d 0ms]] [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], offscr[fbo]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c8b058b [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1b192059 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e9ac0f5 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8c4750 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8c4750 [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 178x278, swapInterval 1, drawable 0x7f83dc8c4750 [junit] ******** clearAWTFocus.0 [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968048932 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST TEMP [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,temporary,opposite=null,cause=ACTIVATION] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] ******** clearAWTFocus.X [junit] toFront: robot pos: 150x172 [junit] centerMouse: robot pos: 31x183, onTitleBarIfWindow: true [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=java.awt.Frame[frame1,0,22,300x300,layout=java.awt.BorderLayout,title=AWT Parent Frame,resizable,normal],cause=NATIVE_SYSTEM] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] requestFocus: click, d: 501 ms [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968050245 d 1ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968050801 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: EAST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_FORWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS AWT LOST PERM [fc -1]: EAST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button3,240,22,60x278,label=EAST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968051358 d 0ms]] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968051811 d 1ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=TRAVERSAL_BACKWARD] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968052266 d 0ms]] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT LOST [fc -1]: GLWindow1, WindowEvent[EVENT_WINDOW_LOST_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968052469 d 0ms]] [junit] FOCUS AWT GAINED PERM [fc 1]: WEST, java.awt.FocusEvent[FOCUS_GAINED,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS AWT LOST PERM [fc -1]: WEST, java.awt.FocusEvent[FOCUS_LOST,permanent,opposite=com.jogamp.newt.awt.NewtCanvasAWT[canvas1,62,22,178x278],cause=UNKNOWN] on java.awt.Button[button2,0,22,62x278,label=WEST] [junit] FOCUS NEWT GAINED [fc 1]: GLWindow1, WindowEvent[EVENT_WINDOW_GAINED_FOCUS, NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1372968052671 d 0ms]] [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-2,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParentingFocusTraversal01AWT - testWindowParentingAWTFocusTraversal02Offscreen [junit] SLOCK [T main @ 1372968053007 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms [junit] ------------- ---------------- --------------- [junit] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT [junit] SLOCK [T main @ 1372968054462 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372968077494 ms +++ localhost/127.0.0.1:59999 - Locked within 23041 ms, 24 attempts [junit] 2013-07-04 22:01:18.952 java[54643:9c07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@3aa83a13[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@3aa83a13[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa7119b38e0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1372968081357 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 27.015 sec [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372968054462 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372968077494 ms +++ localhost/127.0.0.1:59999 - Locked within 23041 ms, 24 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@3aa83a13[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@3aa83a13[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa7119b38e0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1372968081357 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] [junit] Testcase: testWindowParenting1AWTOneNewtChild01 took 1.637 sec [junit] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 27.015 sec [junit] [junit] ------------- Standard Error ----------------- [junit] SLOCK [T main @ 1372968054462 ms III localhost/127.0.0.1:59999 - Wait for lock [junit] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [junit] SLOCK [T main @ 1372968077494 ms +++ localhost/127.0.0.1:59999 - Locked within 23041 ms, 24 attempts [junit] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] com.sun.awt.AWTUtilities.isTranslucencyCapable(config) passed: true [junit] 0:0 apple.awt.CGraphicsConfig@3aa83a13[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Chosen 0:0 apple.awt.CGraphicsConfig@3aa83a13[dev=CGraphicsDevice[screen=0],pixfmt=0], DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=ff000000, capable true/true [junit] Thread[main-AWTAnimator,5,main] GearsES2.init ... [junit] GearsES2 init on Thread[main-AWTAnimator,5,main] [junit] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, trans-rgba 0x0/0/0/0, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [junit] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [junit] Swap Interval -1 [junit] GL Profile GLProfile[GL2/GL2.hw] [junit] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [junit] Quirks [NoOffscreenBitmap] [junit] Impl. class jogamp.opengl.gl4.GL4bcImpl [junit] GL_VENDOR NVIDIA Corporation [junit] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [junit] GL_VERSION 2.1 NVIDIA-7.32.12 [junit] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [junit] GL FBO: basic true, full true [junit] GL_EXTENSIONS 134 [junit] GLX_EXTENSIONS 0 [junit] ----------------------------------------------------------------------------------------------------- [junit] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@a3468f4 [junit] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@76d67067 [junit] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@786db724 [junit] Thread[main-AWTAnimator,5,main] GearsES2.init FIN [junit] Thread[main-AWTAnimator,5,main] GearsES2.reshape 0/0 400x200, swapInterval 1, drawable 0x7fa7119b38e0 [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose ... [junit] Thread[main-Display-.macosx_nil-1-EDT-1,5,main] GearsES2.dispose FIN [junit] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestTranslucentParentingAWT - testWindowParenting1AWTOneNewtChild01 [junit] SLOCK [T main @ 1372968081357 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [junit] ------------- ---------------- --------------- [junit] Thread[NativeWindowFactory_ShutdownHook,5,main]: Warning: Default-EDT is about (3) to stop and stopped already, dropping task. Remaining tasks: 0 - Thread[main-Display-.macosx_nil-1-EDT-,5,main] [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.headless: [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT [apply] SLOCK [T Thread-1 @ 1372968084963 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 2 [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968093976 ms +++ localhost/127.0.0.1:59999 - Locked within 9024 ms, 10 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81a84c4410 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d2368df [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81a8488970 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] junit.framework.TestListener: endTest(test02GL3) [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 14.765 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1372968084963 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968093976 ms +++ localhost/127.0.0.1:59999 - Locked within 9024 ms, 10 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@1118fa47 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7ed75415 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6ad16fc1 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81a84c4410 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window resized: 0/0 640x458 [apply] window resized: 0/0 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5815338 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6d7e845a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d2368df [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f81a8488970 [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: 0/0 640x458, [ l 0, r 0 - t 0, b 0 - 0x0] [apply] QUIT Window Thread[Thread-1,5,main] [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] QUIT Window Thread[Thread-1,5,main] [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.newt.TestGearsES2NewtCanvasSWT - test02GL3 [apply] SLOCK [T Thread-1 @ 1372968099647 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 4.332 sec [apply] Testcase: test02GL3 took 1.261 sec [apply] SLOCK [T Thread-1 @ 1372968099647 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [echo] Testing com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-1 @ 1372968101401 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test01GL2ES2) [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968137485 ms +++ localhost/127.0.0.1:59999 - Locked within 36097 ms, 37 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9f10c14f00 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(test01GL2ES2) [apply] junit.framework.TestListener: startTest(test02GL3) [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9f1219de60 [apply] junit.framework.TestListener: endTest(test02GL3) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 40.686 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1372968101401 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968137485 ms +++ localhost/127.0.0.1:59999 - Locked within 36097 ms, 37 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Loop 1/1 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4f2b6c89 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2be2befa [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@33682598 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9f10c14f00 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test01GL2ES2 [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] requested: vsync 1, GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] NW chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] GL chosen: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] window pos/siz: Point {0, 0} 640x458 [apply] Thread[Thread-1-Animator,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1-Animator,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL3/GL3.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL3/GL3.hw] [apply] GL Version 3.2 (hardware) - 3.2 NVIDIA-7.32.12 [GL 3.2.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 3.2 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.50 / 1.50.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 16 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@e5d391d [apply] Thread[Thread-1-Animator,5,main] GearsES2.init FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f9f1219de60 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.es2.swt.TestGearsES2SWT - test02GL3 [apply] SLOCK [T Thread-1 @ 1372968141977 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01GL2ES2 took 3.254 sec [apply] Testcase: test02GL3 took 1.162 sec [apply] SLOCK [T Thread-1 @ 1372968141977 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn [apply] SLOCK [T Thread-1 @ 1372968143637 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 4 [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968178683 ms +++ localhost/127.0.0.1:59999 - Locked within 35077 ms, 36 attempts [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(preAttach_WithAnimator) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] junit.framework.TestListener: endTest(preAttach_WithAnimator) [apply] junit.framework.TestListener: startTest(preAttach_NoAnimator) [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e1551b0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] junit.framework.TestListener: endTest(preAttach_NoAnimator) [apply] junit.framework.TestListener: startTest(postAttach_WithAnimator) [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79884a40 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c2ee15 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a305cc40 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a305cc40 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a305cc40 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a305cc40 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] junit.framework.TestListener: endTest(postAttach_WithAnimator) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] SLOCK [T Thread-1 @ 1372968183483 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] Tests run: 4, Failures: 0, Errors: 0, Time elapsed: 39.988 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1372968143637 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968178683 ms +++ localhost/127.0.0.1:59999 - Locked within 35077 ms, 36 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@d4dd758 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7174d93a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e61a907 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24d83c0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_WithAnimator__-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2e1551b0 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79a61172 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@5c391c3 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.preAttach_NoAnimator____-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a24999a0 [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - preAttach_NoAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@79884a40 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62c2ee15 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6b9cd75a [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a305cc40 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a305cc40 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7f94a305cc40 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7f94a305cc40 [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestNewtCanvasSWTGLn.postAttach_WithAnimator_-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - postAttach_WithAnimator [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 4 (enable: true) [apply] null [apply] ShaderProgram[id=4, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=7, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=8, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] reshape .. [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1: ** screenshot: TestNewtCanvasSWTGLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTGLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1372968183483 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: preAttach_WithAnimator took 1.308 sec [apply] Testcase: preAttach_NoAnimator took 0.572 sec [apply] Testcase: postAttach_WithAnimator took 0.62 sec [apply] Testcase: test_MultisampleAndAlpha took 0.666 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec [apply] junit.framework.TestListener: tests to run: 3 [apply] SLOCK [T Thread-1 @ 1372968185231 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968198252 ms +++ localhost/127.0.0.1:59999 - Locked within 13039 ms, 14 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] junit.framework.TestListener: startTest(test01JOGLGLCanvas) [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26ac4bca0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26ac4bca0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] **** Pre Shell Open [apply] junit.framework.TestListener: endTest(test01JOGLGLCanvas) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTSimple) [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c3c9c31 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTSimple) [apply] junit.framework.TestListener: startTest(test02NewtCanvasSWTPreVisible) [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@564ac216 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@460c5e9c [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] junit.framework.TestListener: endTest(test02NewtCanvasSWTPreVisible) [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Tests run: 3, Failures: 0, Errors: 0, Time elapsed: 18.706 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1372968185231 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968198252 ms +++ localhost/127.0.0.1:59999 - Locked within 13039 ms, 14 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@48ff4cf [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7114460 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7e9ffe3f [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26ac4bca0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26ac4bca0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 0 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test01JOGLGLCanvas [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@6c3c9c31 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7f328c7a [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4fa4ded3 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0b29a0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTSimple [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GeaSLOCK [T Thread-1 @ 1372968203825 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] NativeWindowFactory.shutdown: Catched java.lang.NullPointerException during customShutdownHook #1/2 [apply] rsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@bdee400 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@564ac216 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@460c5e9c [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 128x128, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 128x128, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] **** Pre Shell Open [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] **** Post Shell Open [apply] [A-0 shallStop false] [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] Thread[Thread-1,5,main] GearsES2.display 400x428, swapInterval 1, drawable 0x7fd26c0d5bd0 [apply] [SWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [NEWT A-i shallStop false]: Counter[loc 1, glob: 1] [apply] [SWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [NEWT A-i shallStop false]: Counter[loc 2, glob: 2] [apply] [SWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [NEWT A-i shallStop false]: Counter[loc 3, glob: 3] [apply] [SWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [NEWT A-i shallStop false]: Counter[loc 4, glob: 4] [apply] [SWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [NEWT A-i shallStop false]: Counter[loc 5, glob: 5] [apply] [SWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [NEWT A-i shallStop false]: Counter[loc 6, glob: 6] [apply] [SWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [NEWT A-i shallStop false]: Counter[loc 7, glob: 7] [apply] [SWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [NEWT A-i shallStop false]: Counter[loc 8, glob: 8] [apply] [SWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [NEWT A-i shallStop false]: Counter[loc 9, glob: 9] [apply] [SWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] [NEWT A-i shallStop false]: Counter[loc 10, glob: 10] [apply] *R-Exit* shallStop true [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] EDT Counter before exit: SWT 10, NEWT 10 [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTBug643AsyncExec - test02NewtCanvasSWTPreVisible [apply] SLOCK [T Thread-1 @ 1372968203825 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test01JOGLGLCanvas took 2.631 sec [apply] Testcase: test02NewtCanvasSWTSimple took 0.723 sec [apply] Testcase: test02NewtCanvasSWTPreVisible took 2.111 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn [apply] SLOCK [T Thread-1 @ 1372968205629 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968209641 ms +++ localhost/127.0.0.1:59999 - Locked within 4039 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] junit.framework.TestListener: endTest(test) [apply] SLOCK [T Thread-1 @ 1372968212085 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 6.596 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1372968205629 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968209641 ms +++ localhost/127.0.0.1:59999 - Locked within 4039 ms, 5 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] resize [apply] paint [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTEclipseGLCanvas01GLn - test [apply] SLOCK [T Thread-1 @ 1372968212085 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.093 sec [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-1 @ 1372968213863 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968232933 ms +++ localhost/127.0.0.1:59999 - Locked within 19201 ms, 20 attempts [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] junit.framework.TestListener: startTest(test) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fcc22061a60 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fcc22061a60 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] junit.framework.TestListener: endTest(test) [apply] junit.framework.TestListener: startTest(test_MultisampleAndAlpha) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] junit.framework.TestListener: endTest(test_MultisampleAndAlpha) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 22.333 sec [apply] ------------- Standard Output --------------- [apply] GLProfile Native[GL4bc false, GL4 false, GL3bc false, GL3 true [3.2 (Core profile, arb, FBO, hardware)], GL2 true [2.1 (Compatibility profile, arb, FBO, hardware)], GL2ES1 true, GLES1 false, GL2ES2 true, GLES2 false], Profiles[GLProfile[GL2ES2/GL2.hw], GLProfile[GL2ES1/GL2.hw], GLProfile[GL2/GL2.hw], GLProfile[GL3/GL3.hw], GLProfile[GL2/GL2.hw], GLProfile[GL2GL3/GL2.hw], , default GLProfile[GL2/GL2.hw]] [apply] ------------- ---------------- --------------- [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1372968213863 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968232933 ms +++ localhost/127.0.0.1:59999 - Locked within 19201 ms, 20 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7eb1cc87 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@4aeaf40c [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@73c6641 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fcc22061a60 [apply] Thread[Thread-1,5,main] GearsES2.display 640x458, swapInterval 1, drawable 0x7fcc22061a60 [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test____________________-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0640x0458.png [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] [apply] req. msaa: true [apply] Requested: GLCaps[rgba 8/8/8/1, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] Chosen : GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/2, sample-ext default, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] has msaa: true [apply] [apply] ShaderState: attachShaderProgram: -1 -> 2 (enable: true) [apply] null [apply] ShaderProgram[id=2, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] reshape .. [apply] Thread-1: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0000-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0001-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] Thread-1-Animator: ** screenshot: TestSWTJOGLGLCanvas01GLn.test_MultisampleAndAlpha-n0002-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa02_default-0640x0458.png [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTJOGLGLCanvas01GLn - test_MultisampleAndAlpha [apply] SLOCK [T Thread-1 @ 1372968235906 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 1.02 sec [apply] Testcase: test_MultisampleAndAlpha took 0.428 sec [apply] SLOCK [T Thread-1 @ 1372968235906 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT [apply] SLOCK [T Thread-1 @ 1372968237708 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: tests to run: 1 [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968245730 ms +++ localhost/127.0.0.1:59999 - Locked within 8081 ms, 9 attempts [apply] junit.framework.TestListener: startTest(testWindowParenting01CreateVisibleDestroy1) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7d9461350 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7d9461350 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] junit.framework.TestListener: endTest(testWindowParenting01CreateVisibleDestroy1) [apply] SLOCK [T Thread-1 @ 1372968248575 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] NativeWindowFactory.shutdown: Catched org.eclipse.swt.SWTException during customShutdownHook #1/2 [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.018 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1372968237708 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968245730 ms +++ localhost/127.0.0.1:59999 - Locked within 8081 ms, 9 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7d9461350 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 640x458, swapInterval 1, drawable 0x7fd7d9461350 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting01aSWT - testWindowParenting01CreateVisibleDestroy1 [apply] SLOCK [T Thread-1 @ 1372968248575 ms --- localhost/127.0.0.1:59999 - Unlock ok within 7 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testWindowParenting01CreateVisibleDestroy1 took 1.185 sec [echo] Testing com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT [apply] junit.framework.TestListener: tests to run: 2 [apply] SLOCK [T Thread-1 @ 1372968250425 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968256437 ms +++ localhost/127.0.0.1:59999 - Locked within 6075 ms, 7 attempts [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDirectHop) [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa23289da30 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa23289da30 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa23289da30 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa23289da30 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDirectHop) [apply] junit.framework.TestListener: startTest(winHopFrame2FrameDetachFirst) [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a7740 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a7740 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39697b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a7740 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a7740 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] junit.framework.TestListener: endTest(winHopFrame2FrameDetachFirst) [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Tests run: 2, Failures: 0, Errors: 0, Time elapsed: 12.047 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T Thread-1 @ 1372968250425 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-4 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T Thread-1 @ 1372968256437 ms +++ localhost/127.0.0.1:59999 - Locked within 6075 ms, 7 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 1 (enable: true) [apply] null [apply] ShaderProgram[id=1, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa23289da30 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa23289da30 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@20968fda [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@7cbe41ec [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@2eda2cef [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa23289da30 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa23289da30 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a2f00 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDirectHop [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] Thread[Thread-1,5,main] RedSquareES2.init ... [apply] RedSquareES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] ShaderState: attachShaderProgram: -1 -> 3 (enable: true) [apply] null [apply] ShaderProgram[id=3, linked=false, inUse=false, program: 1, [apply] ShaderCode[id=5, type=VERTEX_SHADER, valid=true, shader: 2, source] [apply] ShaderCode[id=6, type=FRAGMENT_SHADER, valid=true, shader: 3, source]] [apply] Thread[Thread-1,5,main] RedSquareES2.init FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a7740 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a7740 [apply] Thread[Thread-1,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1,5,main] GearsES2.init ... [apply] GearsES2 init on Thread[Thread-1,5,main] [apply] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]] [apply] INIT GL IS: jogamp.opengl.gl4.GL4bcImpl [apply] Swap Interval -1 [apply] GL Profile GLProfile[GL2/GL2.hw] [apply] GL Version 2.1 (hardware) - 2.1 NVIDIA-7.32.12 [GL 2.1.0, vendor 7.32.12 (NVIDIA-7.32.12)] [apply] Quirks [NoOffscreenBitmap] [apply] Impl. class jogamp.opengl.gl4.GL4bcImpl [apply] GL_VENDOR NVIDIA Corporation [apply] GL_RENDERER NVIDIA GeForce 320M OpenGL Engine [apply] GL_VERSION 2.1 NVIDIA-7.32.12 [apply] GLSL true, has-compiler-func: true, version: 1.20 / 1.20.0 [apply] GL FBO: basic true, full true [apply] GL_EXTENSIONS 134 [apply] GLX_EXTENSIONS 0 [apply] ----------------------------------------------------------------------------------------------------- [apply] gear1 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@62402af3 [apply] gear2 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@39697b67 [apply] gear3 created: com.jogamp.opengl.test.junit.jogl.demos.es2.GearsObjectES2@3c24c4a3 [apply] Thread[Thread-1,5,main] GearsES2.init FIN [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] GearsES2.display 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a7740 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa2328a7740 [apply] Thread[Thread-1-Animator,5,main] RedSquareES2.reshape FIN [apply] Thread[Thread-1-Animator,5,main] GearsES2.reshape 0/0 400x378, swapInterval 1, drawable 0x7fa232896930 [apply] Thread[Thread-1,5,main] RedSquareES2.dispose ... [apply] Thread[Thread-1,5,main] RedSquareES2.dispose FIN [apply] Thread[Thread-1,5,main] GearsES2.dispose ... [apply] Thread[Thread-1,5,main] GearsES2.dispose FIN [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.parenting.TestParenting04SWT - winHopFrame2FrameDetachFirst [apply] SLOCK [T Thread-1 @ 1372968262330 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: winHopFrame2FrameDirectHop took 2.57 sec [apply] Testcase: winHopFrame2FrameDetachFirst took 1.982 sec [apply] SLOCK [T Thread-1 @ 1372968262330 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms [apply] NativeWindowFactory.shutdown: Catched org.eclipse.swt.SWTException during customShutdownHook #1/2 [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test.compile.check: [echo] jogl-test.jar /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jar/jogl-test.jar test.compile: junit.run.swt.awt: [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T main @ 1372968264954 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] junit.framework.TestListener: startTest(test) [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1372968271967 ms +++ localhost/127.0.0.1:59999 - Locked within 7024 ms, 8 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] 2013-07-04 22:04:33.280 java[54704:c07] _createMenuRef called with existing principal MenuRef already associated with menu [apply] 2013-07-04 22:04:33.357 java[54704:c07] ( [apply] 0 CoreFoundation 0x00007fff93a59f56 __exceptionPreprocess + 198 [apply] 1 libobjc.A.dylib 0x00007fff9375dd5e objc_exception_throw + 43 [apply] 2 CoreFoundation 0x00007fff93a59d8a +[NSException raise:format:arguments:] + 106 [apply] 3 CoreFoundation 0x00007fff93a59d14 +[NSException raise:format:] + 116 [apply] 4 AppKit 0x00007fff92b7094b -[NSCarbonMenuImpl _createMenuRef] + 64 [apply] 5 AppKit 0x00007fff92b70236 -[NSCarbonMenuImpl _instantiateCarbonMenu] + 148 [apply] 6 AppKit 0x00007fff92b44ecf -[NSApplication finishLaunching] + 878 [apply] 7 libawt.jnilib 0x0000000117b1d44e -[NSApplicationAWT finishLaunching] + 641 [apply] 8 libswt-pi-cocoa-4312.jnilib 0x000000011ad3f9ee Java_org_eclipse_swt_internal_cocoa_OS_objc_1msgSendSuper__Lorg_eclipse_swt_internal_cocoa_objc_1super_2J + 89 [apply] 9 ??? 0x0000000110743eee 0x0 + 4571021038 [apply] ) [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] .[R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-1] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-2] [apply] [R-n shallStop false, disposed false] [apply] [K-3] [apply] ..[R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] *R-Exit* shallStop true, disposed false [apply] [R-i shallStop true, disposed false] [apply] .*K-Exit* [apply] junit.framework.TestListener: endTest(test) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 11.165 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T main @ 1372968264954 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1372968271967 ms +++ localhost/127.0.0.1:59999 - Locked within 7024 ms, 8 attempts [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] SWTAccessor.<init>: GTK Version: 0.0.0 [apply] centerMouse: robot pos: 200x269, onTitleBarIfWindow: false [apply] requestFocus: click, d: 301 ms [apply] [R-0 shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [K-0] [apply] [K-0] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] .[R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-1] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [K-2] [apply] [R-n shallStop false, disposed false] [apply] [K-3] [apply] ..[R-i shallStop false, disposed false] [apply] [R-n shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] [R-i shallStop false, disposed false] [apply] *R-Exit* shallStop true, disposed false [apply] [R-i shallStop true, disposed false] [apply] .*K-Exit* [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestNewtCanvasSWTBug628ResizeDeadlockAWT - test [apply] SLOCK [T main @ 1372968276050 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 3.995 sec [apply] SLOCK [T main @ 1372968276050 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] NativeWindowFactory.shutdown: Catched org.eclipse.swt.SWTException during customShutdownHook #1/2 [apply] 2013-07-04 22:04:36.068 java[54704:c07] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [echo] Testing com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn.xml [apply] Testsuite: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn [apply] junit.framework.TestListener: tests to run: 1 [apply] SLOCK [T main @ 1372968277732 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1372968287748 ms +++ localhost/127.0.0.1:59999 - Locked within 10036 ms, 11 attempts [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] junit.framework.TestListener: startTest(test) [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] SLOCK [T main @ 1372968288091 ms --- localhost/127.0.0.1:59999 - Unlock ok within 22 ms [apply] junit.framework.TestListener: endTest(test) [apply] Tests run: 1, Failures: 0, Errors: 0, Time elapsed: 10.49 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T main @ 1372968277732 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-3 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1372968287748 ms +++ localhost/127.0.0.1:59999 - Locked within 10036 ms, 11 attempts [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.swt.TestSWTAccessor03AWTGLn - test [apply] SLOCK [T main @ 1372968288091 ms --- localhost/127.0.0.1:59999 - Unlock ok within 22 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: test took 0.028 sec [echo] Testing com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT -- ../build/test/results/TEST-com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT.xml [apply] 2013-07-04 22:04:50.257 java[54717:6803] Persistent UI failed to open file file://localhost/Users/jogamp/Library/Saved%20Application%20State/com.apple.javajdk16.cmd.savedState/window_1.data: Operation not permitted (1) [apply] Testsuite: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT [apply] junit.framework.TestListener: tests to run: 6 [apply] SLOCK [T main @ 1372968291248 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1372968295256 ms +++ localhost/127.0.0.1:59999 - Locked within 4016 ms, 5 attempts [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndRelease) [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndRelease) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithShift) [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithShift) [apply] junit.framework.TestListener: startTest(testSingleButtonPressAndReleaseWithCtrl) [apply] junit.framework.TestListener: endTest(testSingleButtonPressAndReleaseWithCtrl) [apply] junit.framework.TestListener: startTest(testHoldOneButtonAndPressAnother) [apply] junit.framework.TestListener: endTest(testHoldOneButtonAndPressAnother) [apply] junit.framework.TestListener: startTest(testPressAllButtonsInSequence) [apply] junit.framework.TestListener: endTest(testPressAllButtonsInSequence) [apply] junit.framework.TestListener: startTest(testSingleButtonClickAndDrag) [apply] junit.framework.TestListener: endTest(testSingleButtonClickAndDrag) [apply] Tests run: 6, Failures: 0, Errors: 0, Time elapsed: 4.403 sec [apply] ------------- Standard Error ----------------- [apply] SLOCK [T main @ 1372968291248 ms III localhost/127.0.0.1:59999 - Wait for lock [apply] Thread-7 - SISock: localhost/127.0.0.1:59999 - started [apply] SLOCK [T main @ 1372968295256 ms +++ localhost/127.0.0.1:59999 - Locked within 4016 ms, 5 attempts [apply] setTestSupported: false [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndRelease [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] SLOCK [T main @ 1372968295585 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms [apply] ------------- ---------------- --------------- [apply] [apply] Testcase: testSingleButtonPressAndRelease took 0.005 sec [apply] Testcase: testSingleButtonPressAndReleaseWithShift took 0 sec [apply] Testcase: testSingleButtonPressAndReleaseWithCtrl took 0.001 sec [apply] Testcase: testHoldOneButtonAndPressAnother took 0.001 sec [apply] Testcase: testPressAllButtonsInSequence took 0 sec [apply] Testcase: testSingleButtonClickAndDrag took 0.001 sec [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithShift [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonPressAndReleaseWithCtrl [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testHoldOneButtonAndPressAnother [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testPressAllButtonsInSequence [apply] ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag - Test not supported on this platform. [apply] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasSWTAWT - testSingleButtonClickAndDrag [apply] SLOCK [T main @ 1372968295585 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms junit.run.local.java7: junit.run.remote.ssh.all: junit.run.remote.adb: junit.run.tests: junit.run.if.disabled: junit.run: [move] Moving 507 files to /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/test/results [echo] gluegen.basename: gluegen [echo] jogl.basename: jogl jogamp.env.validation: [echo] ant.version Apache Ant(TM) version 1.8.2 compiled on December 20 2010 [echo] ant.java.version 1.6 [echo] java.version 1.6.0_37 [echo] java.home /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home [echo] jvmJava.exe /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/bin/java [echo] jvmJava7.exe ${jvmJava7.exe} jogamp.env.init: [echo] jogamp.jar.codebase Codebase: *.jogamp.org [echo] jogamp.version 2.0.2-rc-20130704 [echo] jogamp.version.int 0914013 [echo] junit.is.disabled ${junit.is.disabled} [echo] target.user.set true [echo] target.sourcelevel 1.6 [echo] target.targetlevel 1.6 [echo] target.rt.jar /opt-share/jre1.6.0_30/lib/rt.jar [echo] host.sourcelevel 1.6 [echo] host.targetlevel 1.6 [echo] host.rt.jar /System/Library/Java/JavaVirtualMachines/1.6.0.jdk/Contents/Home/../Classes/classes.jar [echo] javacdebug true [echo] javacdebuglevel source,lines [echo] javac.memorymax 1024m [echo] build.archiveon true [echo] build.node.name macosx64-NV320M-10_6-jogamp-x64-sgothel-012 [echo] android.version 9 [echo] junit.run.arg0 -Djunit.run.arg0=dummy [echo] junit.run.arg1 -Djunit.run.arg1=dummy gluegen.properties.load.user: gluegen.cpptasks.detect.os.custom: [echo] gluegen.cpptasks.detect.os.custom: NOP done gluegen.cpptasks.initialize: [echo] os.name=Mac OS X [echo] os.version=10.7.5 [echo] os.arch=x86_64 [echo] c.compiler.debug=false [echo] c.compiler.use-debug=${c.compiler.use-debug} [echo] c.compiler.optimise=none gluegen.cpptasks.detect.os.1: gluegen.cpptasks.detect.os.refine: gluegen.cpptasks.detect.os.freebsd.amd64: gluegen.cpptasks.detect.os.freebsd.x86: gluegen.cpptasks.detect.os.freebsd: gluegen.cpptasks.detect.os.hpux: gluegen.cpptasks.detect.os.linux.amd64: gluegen.cpptasks.detect.os.linux.ia64: gluegen.cpptasks.detect.os.linux.x86: gluegen.cpptasks.detect.os.linux.armv6.armel: gluegen.cpptasks.detect.os.linux.armv6.armhf: gluegen.cpptasks.detect.os.android.armv6.armel: gluegen.cpptasks.detect.os.android.armv6.armhf: gluegen.cpptasks.detect.os.linux.alpha: gluegen.cpptasks.detect.os.linux.hppa: gluegen.cpptasks.detect.os.linux.mips: gluegen.cpptasks.detect.os.linux.mipsel: gluegen.cpptasks.detect.os.linux.ppc: gluegen.cpptasks.detect.os.linux.s390: gluegen.cpptasks.detect.os.linux.s390x: gluegen.cpptasks.detect.os.linux.sparc: gluegen.cpptasks.detect.os.linux: gluegen.cpptasks.detect.os.osx: gluegen.cpptasks.detect.os.solaris.sparc: gluegen.cpptasks.detect.os.solaris.sparcv9: gluegen.cpptasks.detect.os.solaris.amd64: gluegen.cpptasks.detect.os.solaris.x86: gluegen.cpptasks.detect.os.solaris: gluegen.cpptasks.detect.os.unix: gluegen.cpptasks.detect.os.windows.amd64: gluegen.cpptasks.detect.os.windows.x86: gluegen.cpptasks.detect.os.windows: gluegen.cpptasks.detect.os.2: gluegen.cpptasks.detect.os: common.init: declare.common: test-zip-archive: [exec] [exec] 7-Zip [64] 9.13 beta Copyright (c) 1999-2010 Igor Pavlov 2010-04-15 [exec] p7zip Version 9.13 (locale=utf8,Utf16=on,HugeFiles=on,2 CPUs) [exec] Scanning [exec] [exec] Creating archive /Users/jogamp/JogAmpSlavex64/workspace/jogl/label/macosx-10_6-x86_64-nvidia/build/jogl-2.0-b1030-20130704-macosx-universal-test-results-macosx64-NV320M-10_6-jogamp-x64-sgothel-012.7z [exec] [exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion01.png [exec] Compressing build/test/results/shape-vbaa0-msaa1-800x400-Z0050-T1000-GPURegion02.png [exec] 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Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows00NEWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows01NEWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindows02NEWTAnimated.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestGLWindowWarpPointer01NEWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestListenerCom01AWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteGLWindows01NEWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestRemoteWindow01NEWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol01AWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol02NEWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindowClosingProtocol03NewtAWT.xml [exec] Compressing build/test/results/TEST-com.jogamp.opengl.test.junit.newt.TestWindows01NEWT.xml [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0004-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.pam [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0005-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.pam [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0002-GL2___-hw-onscreen-Bdbl-Frgba_Irgba8888-D16-St00-Sa00_default-0256x0256.tga [exec] Compressing build/test/results/TestGLReadBufferUtilTextureIOWrite01NEWT.testOnscreenWritePNG_TGA_PAM-n0003-GL2___-hw-onscreen-Bdbl-Frgb__Irgba8888-D16-St00-Sa00_default-0256x0256.tga [exec] [exec] Everything is Ok BUILD SUCCESSFUL Total time: 67 minutes 27 seconds [WARNINGS] Parsing warnings in console log with parser GNU Compiler 3 (gcc) [WARNINGS] Parsing warnings in console log with parser Java Compiler (javac) Archiving artifacts Recording test results Build step 'Publish JUnit test result report' changed build result to UNSTABLE [CopyArchiverPublisher] Copying archived artifacts in the shared directory '/srv/www/jogamp.org/deployment/autobuilds/master/jogl-b1030-2013-07-04_20-57-31'. [CopyArchiverPublisher] '3' artifacts have been copied. [CopyArchiverPublisher] Stop copying archived artifacts in the shared directory. No emails were triggered. Notifying upstream projects of job completion Finished: UNSTABLE