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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble
Standard Error
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965840181 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-6 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965843187 ms +++ localhost/127.0.0.1:59999 - Locked within 3019 ms, 4 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2 ...[truncated 10263 chars]... eListeners num 0 [], KeyListeners num 0 [], windowLock <50269997, 162db19d>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 1.308s: 600f, 458.7 fps, 2 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372965850335 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms