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Passed
com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT.test11_GL3Compat_Passthrough
Standard Error
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372965143169 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372965146173 ms +++ localhost/127.0.0.1:59999 - Locked within 4014 ms, 3 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test12_GL3Compat_FlipXYZ Init - START - useGeomShader 1 -> flipXYZ01_xxx GL_VENDOR: NVIDIA Corporation GL_ ...[truncated 3459 chars]... a00_default-0800x0600.png Info: GLReadBufferUtil.readPixels: pre-exisiting GL error 0x500 1 s: 60 f / 1031 ms, 58.1 fps, 17 ms/f; total: 60 f, 58.1 fps, 17 ms/f QUIT Window Thread[Thread-2-UserApp-JUnitTestRunner-Display-.windows_nil-1-EDT-4,5,main] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.demos.gl3.newt.TestGeomShader01TextureGL3NEWT - test01_GL3Core_Passthrough SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372965152371 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms