Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.

Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test00NoShaderState_Validation

Took 0.15 sec.

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372965153792 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372965159798 ms +++ localhost/127.0.0.1:59999 - Locked within 6510 ms, 5 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
WindowsWGLContext [Version 4.2 (hardware) - 4.2.0 [GL 4.2.0, vendor 0.0.0 
...[truncated 15366 chars]...
e 16b 4c, initialElementCount 4, vboEnabled true, vboName 4, vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true]
screen #1
screen #2
screen #3
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test00NoShaderState_Validation
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372965162117 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms