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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test03ShaderState_PerformanceSingleToggleEnable

Took 0.23 sec.

Standard Error

Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372972794404 ms +++ localhost/127.0.0.1:59999 - Locked within 1007 ms, 1 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test02ShaderState_PerformanceSingleKeepEnabled
WindowsWGLContext [Version 4.2 (hardware) - 4.2.0 [GL 4.2.0, vendor 0.0.0 (n/a)], options 0x303, this 0x6021df29, handle 0x20000, jogamp.opengl.gl4.GL4bcImpl@1a18dae1,
	 quirks: [No
...[truncated 15299 chars]...
ndows.WindowDriver$1@6f2cc358, ], KeyListeners num 0 [], windowLock <63ccff6d, 2795804b>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]]] 
screen #1
testShaderState00PerformanceSingle toggleEnable true: 0.095s: 600f, 6315.7 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1372972796685 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms