The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test12RealizeGLCanvasOnMainTUseGLCanvasSize
Standard Error
SLOCK [T main @ 1372995808504 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1372995813512 ms +++ localhost/127.0.0.1:59999 - Locked within 5011 ms, 6 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize Thread[AWT-EventQueue-0,6,main] GearsES2.init ... GearsES2 init on Thread[AWT-EventQueue-0,6,main] Chosen GLCapabilities: GLCaps[glx vid 0x29, fbc ...[truncated 13085 chars]... est11RealizeGLCanvasOnMainTUseFrameSize____-n0000-GL4bc_-hw-onscreen-Bdbl-Frgb__Irgba8888-D24-St00-Sa00_default-0508x0485.png XXXX-2 reshapeCount 1 XXXX-2 displayCount 1 cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test11RealizeGLCanvasOnMainTUseFrameSize SLOCK [T main @ 1372995817449 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms