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Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble

Took 2.8 sec.

Standard Error

SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372999892014 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-6 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372999894019 ms +++ localhost/127.0.0.1:59999 - Locked within 2023 ms, 3 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked
MacOSXCGLContext [Version 2.1 (Compatibility profile, arb, debug, FBO, hardware) - 2
...[truncated 10257 chars]...
useListeners num 0 [], KeyListeners num 0 [], windowLock <900bac2, ee51b2c>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] 
screen #1
screen #2
screen #1
screen #2
testShaderState01PerformanceDouble: 1.358s: 600f, 441.8 fps, 2 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1372999901229 ms --- localhost/127.0.0.1:59999 - Unlock ok within 5 ms