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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01PerformanceDouble
Standard Error
Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1373018455127 ms +++ localhost/127.0.0.1:59999 - Locked within 5 ms, 1 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble X11GLXContext [Version 4.2 (hardware) - 4.2.12337 Compatibility Profile Context 13.101 [GL 4.2.0, vendor 13.101.0 (Compatibility Profile Context 13.101)], options 0x303, this 0x53f3d6cd, handle 0x ...[truncated 11204 chars]... vboUsage 0x88e4, vboTarget 0x8892, vboOffset 0, sealed true, bufferEnabled true, bufferWritten true, buffer java.nio.DirectFloatBufferU[pos=0 lim=16 cap=16], alive true] screen #1 screen #2 screen #3 screen #4 screen #10 screen #20 screen #30 screen #40 ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1373018457974 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms