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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test01RealizeGLCanvasOnAWTEDTUseFrameSize
Standard Error
SLOCK [T main @ 1373401286186 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1373401292192 ms +++ localhost/127.0.0.1:59999 - Locked within 6517 ms, 6 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.windows.wgl.WindowsOnscreenWGLDrawable, Factory jogamp.opengl.windows.wgl.WindowsWGLDrawa ...[truncated 13588 chars]... 16, dp/st/ms 24/0/0, dbl, mono , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]]]] XXXX-1 reshapeCount 1 XXXX-1 displayCount 2 XXXX-2 reshapeCount 1 XXXX-2 displayCount 2 cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose ... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize SLOCK [T main @ 1373401294440 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms