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Regression

com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.test01NEWT

Failing for the past 1 build (Since Unstable#1041 )
Took 5.4 sec.

Error Message

AWT EDT not alive

Stacktrace

java.lang.Error: AWT EDT not alive
	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.validateAWTEDTIsAlive(AWTRobotUtil.java:103)
	at com.jogamp.opengl.test.junit.util.AWTRobotUtil.waitForIdle(AWTRobotUtil.java:109)
	at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.testKeyEventAutoRepeat(TestNewtKeyEventAutoRepeatAWT.java:185)
	at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.testImpl(TestNewtKeyEventAutoRepeatAWT.java:279)
	at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT.test01NEWT(TestNewtKeyEventAutoRepeatAWT.java:117)

Standard Error

SLOCK [T main @ 1373402090830 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1373402098837 ms +++ localhost/127.0.0.1:59999 - Locked within 9011 ms, 8 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.init ...
RedSquareES2 init on Thread[Thread-5-AWTAnimator,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.2 (hardware) - 4.2.0 [GL 4.2.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.2.0
GLSL           true, has-compiler-func: true, version: 4.20 NVIDIA via Cg compiler / 4.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 26
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
	null
	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
   ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.init FIN
Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.reshape 0/0 624x442, swapInterval 1, drawable 0xffffffffd7012678
Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.reshape FIN
requestFocus: NEWT Component
centerMouse: robot pos: 320x251, onTitleBarIfWindow: false
requestFocus: click, d: 301 ms
KEY Event Auto-Repeat Test: 3
+++ KEY Event Auto-Repeat START Input Loop: 0
+++ KEY Event Auto-Repeat END   Input Loop: 0
+++ KEY Event Auto-Repeat START Input Loop: 1
+++ KEY Event Auto-Repeat END   Input Loop: 1
+++ KEY Event Auto-Repeat START Input Loop: 2
+++ KEY Event Auto-Repeat END   Input Loop: 2
Expec Single Press 6, Release 6
Expec AutoRp Press 0, Release 0
Total Single Press 6, Release 6, Events 12
Total AutoRp Press 0, Release 0, Events 0
Total ALL    Press 6, Release 6, Events 12
No AUTO-REPEAT triggered by AWT Robot .. aborting test analysis
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose ... 
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test02NewtCanvasAWT
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init ...
RedSquareES2 init on Thread[Thread-7-AWTAnimator,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.2 (hardware) - 4.2.0 [GL 4.2.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.2.0
GLSL           true, has-compiler-func: true, version: 4.20 NVIDIA via Cg compiler / 4.20.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 26
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.init FIN
Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480, swapInterval 1, drawable 0xffffffffb8012540
Thread[Thread-7-AWTAnimator,5,main] RedSquareES2.reshape FIN
requestFocus: NEWT Component
centerMouse: robot pos: 528x470, onTitleBarIfWindow: false
requestFocus: click, d: 301 ms
KEY Event Auto-Repeat Test: 3
+++ KEY Event Auto-Repeat START Input Loop: 0
+++ KEY Event Auto-Repeat END   Input Loop: 0
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyEventAutoRepeatAWT - test01NEWT
SLOCK [T main @ 1373402122187 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms