Skip to content

Passed

com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test03ShaderState_PerformanceSingleToggleEnable

Took 0.8 sec.

Standard Error

SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1374026008908 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-4 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1374026011914 ms +++ localhost/127.0.0.1:59999 - Locked within 3009 ms, 4 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test01ShaderState_Validation
X11GLXContext [Version 4.2 (Core profile, arb, debug, ES2 compat, ES3 compat, FBO, hardware)
...[truncated 16680 chars]...
eners num 0 [], MouseListeners num 0 [], KeyListeners num 0 [], windowLock <2799d8a8, 655f11e7>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] 
screen #1
screen #2
testShaderState01PerformanceDouble: 0.534s: 600f, 1123.5 fps, 0 ms/f
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1374026016356 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms