Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT.testShaderState01ValidationSP1Linked
Standard Error
SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1374032166788 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-6 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1374032169793 ms +++ localhost/127.0.0.1:59999 - Locked within 3013 ms, 4 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01ValidationSP1Linked MacOSXCGLContext [Version 3.2 (Core profile, arb, debug, FBO, hardware) - 3.2 NVIDIA ...[truncated 10306 chars]... eListeners num 0 [], KeyListeners num 0 [], windowLock <16a9255c, 3ad3c6a3>[count 1, qsz 0, owner <Thread-8>], surfaceLockCount 1]], mode NSOPENGL] screen #1 screen #2 screen #1 screen #2 testShaderState01PerformanceDouble: 1.402s: 600f, 427.9 fps, 2 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState02NEWT - testShaderState01PerformanceDouble SLOCK [T Thread-4-UserApp-JUnitTestRunner @ 1374032177199 ms --- localhost/127.0.0.1:59999 - Unlock ok within 3 ms