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Passed
com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT.test04ShaderState_PerformanceDouble
Standard Error
SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1374037204942 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1374037208949 ms +++ localhost/127.0.0.1:59999 - Locked within 4010 ms, 5 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test04ShaderState_PerformanceDouble X11GLXContext [Version 4.2 (Core profile, arb, ES2 compat, ES3 compat, FBO, hardware) ...[truncated 16729 chars]... eListeners num 0 [], KeyListeners num 0 [], windowLock <5f4badea, 61870e86>[count 1, qsz 0, owner <Thread-7>], surfaceLockCount 1]], direct true] screen #1 testShaderState00PerformanceSingle toggleEnable true: 0.482s: 600f, 1244.8 fps, 0 ms/f ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.glsl.TestGLSLShaderState01NEWT - test03ShaderState_PerformanceSingleToggleEnable SLOCK [T Thread-2-UserApp-JUnitTestRunner @ 1374037213419 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms