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Regression

com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT.test01NEWT

Failing for the past 1 build (Since Unstable#1109 )
Took 51 sec.

Error Message

KeyCode impl. incomplete expected:<true> but was:<false>

Stacktrace

junit.framework.AssertionFailedError: KeyCode impl. incomplete expected:<true> but was:<false>
	at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT.testKeyCodes(TestNewtKeyCodesAWT.java:225)
	at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT.testImpl(TestNewtKeyCodesAWT.java:253)
	at com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT.test01NEWT(TestNewtKeyCodesAWT.java:103)

Standard Error

SLOCK [T main @ 1381372029365 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1381372040369 ms +++ localhost/127.0.0.1:59999 - Locked within 12008 ms, 11 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-AWTAnimator,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.3 (Compat profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.3.0 [GL 4.3.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.3.0
GLSL           true, has-compiler-func: true, version: 4.30 NVIDIA via Cg compiler / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 26
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
	null
	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
   ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.init FIN
Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.reshape 0/0 640x480 of 640x480, swapInterval 1, drawable 0xffffffffbf01004e, tileRendererInUse null
Thread[Thread-5-AWTAnimator,5,main] RedSquareES2.reshape FIN
requestFocus: NEWT Component
centerMouse: robot pos: 478x420, onTitleBarIfWindow: false
requestFocus: click, d: 301 ms
+++ Code Segment bs, Misses: 1 / 1, events 0, valid false
+++ Code Segment cr, Misses: 1 / 1, events 0, valid false
+++ Code Segment pg_down, Misses: 1 / 1, events 0, valid false
+++ Code Segment shift, pg_up, ctrl, alt, Misses: 4 / 4, events 0, valid false
+++ Code Segment esc, Misses: 1 / 1, events 0, valid false
+++ Code Segment space, Misses: 1 / 1, events 0, valid false
+++ Code Segment quote, Misses: 1 / 1, events 0, valid false
+++ Code Segment , - . /, Misses: 4 / 4, events 0, valid false
+++ Code Segment 0 - 9, Misses: 10 / 10, events 0, valid false
+++ Code Segment ;, Misses: 1 / 1, events 0, valid false
+++ Code Segment =, Misses: 1 / 1, events 0, valid false
+++ Code Segment a - z, Misses: 26 / 26, events 0, valid false
+++ Code Segment [ \ ], Misses: 3 / 3, events 0, valid false
+++ Code Segment `, Misses: 1 / 1, events 0, valid false
+++ Code Segment f1..f8, Misses: 8 / 8, events 0, valid false
+++ Code Segment del, Misses: 1 / 1, events 0, valid false
+++ Code Segment cursor arrows, Misses: 4 / 4, events 0, valid false
*** Total KeyCode Misses 69 / 69, valid false
Miss[0]: Code 0x8 != null // bs
Miss[1]: Code 0xd != null // cr
Miss[2]: Code 0xb != null // pg_down
Miss[3]: Code 0xf != null // shift, pg_up, ctrl, alt
Miss[4]: Code 0x10 != null // shift, pg_up, ctrl, alt
Miss[5]: Code 0x11 != null // shift, pg_up, ctrl, alt
Miss[6]: Code 0x12 != null // shift, pg_up, ctrl, alt
Miss[7]: Code 0x1b != null // esc
Miss[8]: Code 0x20 != null // space
Miss[9]: Code 0x27 != null // quote
Miss[10]: Code 0x2c != null // , - . /
Miss[11]: Code 0x2d != null // , - . /
Miss[12]: Code 0x2e != null // , - . /
Miss[13]: Code 0x2f != null // , - . /
Miss[14]: Code 0x30 != null // 0 - 9
Miss[15]: Code 0x31 != null // 0 - 9
Miss[16]: Code 0x32 != null // 0 - 9
Miss[17]: Code 0x33 != null // 0 - 9
Miss[18]: Code 0x34 != null // 0 - 9
Miss[19]: Code 0x35 != null // 0 - 9
Miss[20]: Code 0x36 != null // 0 - 9
Miss[21]: Code 0x37 != null // 0 - 9
Miss[22]: Code 0x38 != null // 0 - 9
Miss[23]: Code 0x39 != null // 0 - 9
Miss[24]: Code 0x3b != null // ;
Miss[25]: Code 0x3d != null // =
Miss[26]: Code 0x41 != null // a - z
Miss[27]: Code 0x42 != null // a - z
Miss[28]: Code 0x43 != null // a - z
Miss[29]: Code 0x44 != null // a - z
Miss[30]: Code 0x45 != null // a - z
Miss[31]: Code 0x46 != null // a - z
Miss[32]: Code 0x47 != null // a - z
Miss[33]: Code 0x48 != null // a - z
Miss[34]: Code 0x49 != null // a - z
Miss[35]: Code 0x4a != null // a - z
Miss[36]: Code 0x4b != null // a - z
Miss[37]: Code 0x4c != null // a - z
Miss[38]: Code 0x4d != null // a - z
Miss[39]: Code 0x4e != null // a - z
Miss[40]: Code 0x4f != null // a - z
Miss[41]: Code 0x50 != null // a - z
Miss[42]: Code 0x51 != null // a - z
Miss[43]: Code 0x52 != null // a - z
Miss[44]: Code 0x53 != null // a - z
Miss[45]: Code 0x54 != null // a - z
Miss[46]: Code 0x55 != null // a - z
Miss[47]: Code 0x56 != null // a - z
Miss[48]: Code 0x57 != null // a - z
Miss[49]: Code 0x58 != null // a - z
Miss[50]: Code 0x59 != null // a - z
Miss[51]: Code 0x5a != null // a - z
Miss[52]: Code 0x5b != null // [ \ ]
Miss[53]: Code 0x5c != null // [ \ ]
Miss[54]: Code 0x5d != null // [ \ ]
Miss[55]: Code 0x60 != null // `
Miss[56]: Code 0x61 != null // f1..f8
Miss[57]: Code 0x62 != null // f1..f8
Miss[58]: Code 0x63 != null // f1..f8
Miss[59]: Code 0x64 != null // f1..f8
Miss[60]: Code 0x65 != null // f1..f8
Miss[61]: Code 0x66 != null // f1..f8
Miss[62]: Code 0x67 != null // f1..f8
Miss[63]: Code 0x68 != null // f1..f8
Miss[64]: Code 0x93 != null // del
Miss[65]: Code 0x95 != null // cursor arrows
Miss[66]: Code 0x96 != null // cursor arrows
Miss[67]: Code 0x97 != null // cursor arrows
Miss[68]: Code 0x98 != null // cursor arrows
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test01NEWT
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[wgl vid 0x7 arb: rgba 8/8/8/0, opaque, accum-rgba 16/16/16/16, dp/st/ms 24/0/0, dbl, mono  , hw, GLProfile[GL4bc/GL4bc.hw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4bc/GL4bc.hw]
GL Version     4.3 (Compat profile, arb, ES2 compat, ES3 compat, FBO, hardware) - 4.3.0 [GL 4.3.0, vendor 0.0.0 (n/a)]
Quirks         [NoDoubleBufferedBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      NVIDIA Corporation
GL_RENDERER    GeForce GTX 460/PCIe/SSE2
GL_VERSION     4.3.0
GLSL           true, has-compiler-func: true, version: 4.30 NVIDIA via Cg compiler / 4.30.0
GL FBO: basic true, full true
GL_EXTENSIONS  300
GLX_EXTENSIONS 26
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 2 (enable: true)
	null
	ShaderProgram[id=2, linked=false, inUse=false, program: 1,
   ShaderCode[id=3, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=4, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 624x442 of 624x442, swapInterval 1, drawable 0xffffffffa5010a17, tileRendererInUse null
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
requestFocus: NEWT Component
centerMouse: robot pos: 320x251, onTitleBarIfWindow: false
requestFocus: click, d: 301 ms
+++ Code Segment bs, Misses: 0 / 1, events 2, valid true
+++ Code Segment cr, Misses: 0 / 1, events 2, valid true
+++ Code Segment pg_down, Misses: 0 / 1, events 2, valid true
+++ Code Segment shift, pg_up, ctrl, alt, Misses: 0 / 4, events 8, valid true
+++ Code Segment esc, Misses: 0 / 1, events 2, valid true
+++ Code Segment space, Misses: 0 / 1, events 2, valid true
+++ Code Segment quote, Misses: 0 / 1, events 2, valid true
+++ Code Segment , - . /, Misses: 0 / 4, events 8, valid true
+++ Code Segment 0 - 9, Misses: 0 / 10, events 20, valid true
+++ Code Segment ;, Misses: 0 / 1, events 2, valid true
+++ Code Segment =, Misses: 0 / 1, events 2, valid true
+++ Code Segment a - z, Misses: 0 / 26, events 52, valid true
+++ Code Segment [ \ ], Misses: 0 / 3, events 6, valid true
+++ Code Segment `, Misses: 0 / 1, events 2, valid true
+++ Code Segment f1..f8, Misses: 0 / 8, events 16, valid true
+++ Code Segment del, Misses: 0 / 1, events 2, valid true
+++ Code Segment cursor arrows, Misses: 0 / 4, events 8, valid true
*** Total KeyCode Misses 0 / 69, valid true
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[Thread-5-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test02NewtCanvasAWT_Onscreen
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
Platform doesn't support offscreen rendering.
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtKeyCodesAWT - test03NewtCanvasAWT_Offsccreen
SLOCK [T main @ 1381372109911 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms