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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator_RestartOnAWTEDT

Took 1.6 sec.

Standard Error

SLOCK [T main @ 1393435468422 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-2 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1393435471430 ms +++ localhost/127.0.0.1:59999 - Locked within 3031 ms, 4 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
*** attachGLCanvas.X
0 s: 60 f / 26 ms, 2307.6 
...[truncated 88683 chars]...
58x2.0, v-flip false
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x38c52200 512x490, swapInterval 1, drawable 0x7fcb818d8f30
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x38c52200: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x38c52200 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1393435477700 ms --- localhost/127.0.0.1:59999 - Unlock ok within 2 ms