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Passed
com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT.testPressAllButtonsInSequence
Standard Error
SLOCK [T main @ 1394512190905 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-6 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1394512191909 ms +++ localhost/127.0.0.1:59999 - Locked within 1012 ms, 2 attempts Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.init: tileRendererInUse null RedSquareES2 init on Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 16/ ...[truncated 35350 chars]... e-release(3): PASSED WAIT-till-done: eventDispatch() #6 WAIT-till-done: DONE ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNewtCanvasAWT - testSingleButtonPressAndReleaseWithShift Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose: tileRendererInUse null Thread[AWT-EventQueue-0-Display-.macosx_nil-1-EDT-1,6,main] RedSquareES2.dispose FIN SLOCK [T main @ 1394512214841 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms