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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator
Standard Error
SLOCK [T main @ 1395792714878 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1395792721897 ms +++ localhost/127.0.0.1:59999 - Locked within 7035 ms, 8 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 26 ms, 2307.6 fps, 0 ms/f; total: 6 ...[truncated 86441 chars]... 7958x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0xa21d23b 512x490, swapInterval 1, drawable 0x7fadc29b8820 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xa21d23b: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xa21d23b FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1395792728046 ms --- localhost/127.0.0.1:59999 - Unlock ok within 13 ms