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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator

Took 2 sec.

Standard Error

SLOCK [T main @ 1395842491712 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-2 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1395842494721 ms +++ localhost/127.0.0.1:59999 - Locked within 3030 ms, 4 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
*** attachGLCanvas.X
0 s: 60 f / 12 ms, 5000.0 
...[truncated 99041 chars]...
58x2.0, v-flip false
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x1c1474ea 512x490, swapInterval 1, drawable 0x7ff2cc8ca260
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1c1474ea: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x1c1474ea FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1395842502057 ms --- localhost/127.0.0.1:59999 - Unlock ok within 8 ms