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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator
Standard Error
SLOCK [T main @ 1397058390522 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1397058397535 ms +++ localhost/127.0.0.1:59999 - Locked within 7023 ms, 8 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main *** attachGLCanvas.X 0 s: 60 f / 12 ms, 5000.0 ...[truncated 92661 chars]... 97958x2.0, v-flip false Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x307bd0d 512x490, swapInterval 1, drawable 0x7fa0410ede80 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x307bd0d: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x307bd0d FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1397058403808 ms --- localhost/127.0.0.1:59999 - Unlock ok within 4 ms