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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator_RestartOnAWTEDT

Took 1.5 sec.

Standard Error

SLOCK [T main @ 1397098407317 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-3 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1397098413340 ms +++ localhost/127.0.0.1:59999 - Locked within 6042 ms, 7 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
0 s: 60 f / 24 ms, 2500.0 fps, 0 ms/f; total: 6
...[truncated 84931 chars]...
58x2.0, v-flip false
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x7966340c 512x490, swapInterval 1, drawable 0x7fc275086420
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7966340c: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x7966340c FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1397098419445 ms --- localhost/127.0.0.1:59999 - Unlock ok within 0 ms