The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT.test11GLWindow2GLCanvasOnScrnGL2ES2
Standard Error
SLOCK [T main @ 1399854345460 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1399854361495 ms +++ localhost/127.0.0.1:59999 - Locked within 16055 ms, 17 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 Test 0/10.1: GLAD-1 GLWindow, preserving. GLAD Lifecycle.0 GLWindow, restoring false, preserving true Thread[Thread- ...[truncated 30172 chars]... en-Bdbl-Frgb__Irgba8880-D16-St00-Sa00_default-0356x0356.png Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4d16318b: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x4d16318b FIN GLAD Lifecycle.X GLCanvasOnscreen Test 9/10.2: done. ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.acore.glels.TestBug722GLContextDrawableSwitchNewt2AWT - test11GLWindow2GLCanvasOnScrnGL2ES2 SLOCK [T main @ 1399854380318 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms