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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize
Standard Error
SLOCK [T main @ 1402260337310 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-3 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1402260343322 ms +++ localhost/127.0.0.1:59999 - Locked within 6055 ms, 7 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.macosx.cgl.MacOSXOnscreenCGLDrawable, Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableF ...[truncated 14838 chars]... , GLProfile[GL3/GL3.hw], on-scr[.]]]]]] XXXX-1 reshapeCount 1 XXXX-1 displayCount 1 XXXX-2 reshapeCount 1 XXXX-2 displayCount 1 cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xe96b5c2: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0xe96b5c2 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize SLOCK [T main @ 1402260347081 ms --- localhost/127.0.0.1:59999 - Unlock ok within 6 ms