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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test02FPSAnimator_RestartOnAWTEDT

Took 1.6 sec.

Standard Error

SLOCK [T main @ 1402559909224 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1402559913237 ms +++ localhost/127.0.0.1:59999 - Locked within 4036 ms, 5 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, currentThread main
0 s: 60 f / 2 ms, 30000.0 fps, 0 ms/f; total: 6
...[truncated 41609 chars]...
1, drawable 0x7fb5ce169e10
Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x6580c8 512x490, swapInterval 1, drawable 0x7fb5ce169e10
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6580c8: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x6580c8 FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1402559920319 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms