The Jenkins Controller is preparing for shutdown. No new builds can be started.
Passed
com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT.test01Animator
Standard Error
SLOCK [T main @ 1402633405127 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1402633412141 ms +++ localhost/127.0.0.1:59999 - Locked within 7043 ms, 8 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test01Animator *** createGLCanvas.0 *** createGLCanvas.X *** attachGLCanvas.0 on-current-thread false, currentThread main 0 s: 60 f / 1 ms, 60000.0 fps, 0 ms/f; total: 6 ...[truncated 44188 chars]... wable 0x7fb9525f6150 Thread[AWT-EventQueue-0,6,main] GearsES2.display 0x78eeaf20 512x490, swapInterval 1, drawable 0x7fb9525f6150 Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x78eeaf20: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x78eeaf20 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock00AWT - test02FPSAnimator_RestartOnAWTEDT SLOCK [T main @ 1402633418420 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms