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Fixed
com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence
Standard Error
SLOCK [T main @ 1402633974998 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-4 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1402634004003 ms +++ localhost/127.0.0.1:59999 - Locked within 29009 ms, 29 attempts MouseEntered ignored: MouseEvent[EVENT_MOUSE_ENTERED, [I@5a11dc87/[I@4aa55143, button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 220/151, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.windows.WindowDriver, ...[truncated 51183 chars]... WTEvent[source:jogamp.newt.driver.windows.WindowDriver, consumed false, when:1402634035411 d 0ms]]] ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null Thread[main-Display-.windows_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN SLOCK [T main @ 1402634036462 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms