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Passed
com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT.test11RealizeGLCanvasOnMainTUseFrameSize
Standard Error
SLOCK [T main @ 1404954288066 ms III localhost/127.0.0.1:59999 - Wait for lock Thread-1 - SISock: localhost/127.0.0.1:59999 - started SLOCK [T main @ 1404954291074 ms +++ localhost/127.0.0.1:59999 - Locked within 3035 ms, 4 attempts ++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test01RealizeGLCanvasOnAWTEDTUseFrameSize XXXX-0 true, AWT-GLCanvas[Realized true, jogamp.opengl.GLFBODrawableImpl, Factory jogamp.opengl.macosx.cgl.MacOSXCGLDrawableFactory@54617a36, h ...[truncated 15843 chars]... n0001-GL4___-hw-fbobject-Bdbl-Frgb__Irgba8880-D24-St00-Sa00_default-0512x0512.png XXXX-2 reshapeCount 1 XXXX-2 displayCount 2 cleaning up... Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x14100767: tileRendererInUse null Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x14100767 FIN ++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestBug572AWT - test12RealizeGLCanvasOnMainTUseGLCanvasSize SLOCK [T main @ 1404954295426 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms