Skip to content
The Jenkins Controller is preparing for shutdown. No new builds can be started.

Passed

com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag

Took 4.6 sec.

Standard Error

SLOCK [T main @ 1405046906690 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-3 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1405046937725 ms +++ localhost/127.0.0.1:59999 - Locked within 31043 ms, 32 attempts
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init: tileRendererInUse null
RedSquareES2 init on Thread[main-Display-.macosx_nil-1-EDT-1,5,main]
Chosen GLCapabilities: GLCaps[rgba 8/8/8/8, opaque, accum-rgba 0/0/0/0, dp/st/ms 32/0/0, dbl, mono  , sw, GLProfile[GL4/GL4.sw], on-scr[.]]
INIT GL IS: jogamp.opengl.gl4.GL4bcImpl
Swap Interval  -1
GL Profile     GLProfile[GL4/GL4.sw]
GL Version     4.1 (Core profile, arb, ES2 compat, FBO, software) - 4.1 APPLE-9.6.1 [GL 4.1.0, vendor 9.6.1 (APPLE-9.6.1)]
Quirks         [NoOffscreenBitmap]
Impl. class    jogamp.opengl.gl4.GL4bcImpl
GL_VENDOR      Apple Computer, Inc.
GL_RENDERER    Apple Software Renderer
GL_VERSION     4.1 APPLE-9.6.1
GLSL           true, has-compiler-func: true, version: 4.10 / 4.10.0
GL FBO: basic true, full true
GL_EXTENSIONS  46
GLX_EXTENSIONS 0
-----------------------------------------------------------------------------------------------------
ShaderState: attachShaderProgram: -1 -> 1 (enable: true)
	null
	ShaderProgram[id=1, linked=false, inUse=false, program: 1,
   ShaderCode[id=1, type=VERTEX_SHADER, valid=true, shader:  2, source]
   ShaderCode[id=2, type=FRAGMENT_SHADER, valid=true, shader:  3, source]]
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.init FIN
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape 0/0 400x400 of 400x400, swapInterval 1, drawable 0x7ffbca8864c0, tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.reshape FIN
requestFocus: NEWT Component
centerMouse: robot pos: 300x300, onTitleBarIfWindow: false
MouseEntered      ignored: MouseEvent[EVENT_MOUSE_ENTERED, [200]/[200], button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046938191 d 7ms]]]
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046938191 d 7ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046938192 d 6ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046938192 d 7ms]]]
requestFocus: click, d: 301 ms
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046938707 d 1ms]]]
WAIT-till-done: eventDispatch() #0

>>>> _doHoldOneButtonAndPressAnother
WAIT-till-done: eventDispatch() #1
*** pressing button 1
WAIT-till-done: eventDispatch() #2
WAIT-till-done: eventDispatch() #3
WAIT-till-done: eventDispatch() #4
WAIT-till-done: eventDispatch() #5
WAIT-till-done: eventDispatch() #6
WAIT-till-done: eventDispatch() #7
WAIT-till-done: eventDispatch() #8
WAIT-till-done: eventDispatch() #9
WAIT-till-done: eventDispatch() #10
WAIT-till-done: eventDispatch() #11
**** No Event. Waited 20 * 50ms, eventCount 0
TestNewtEventModifiersNEWTWindowAWT.testHoldOneButtonAndPressAnother - mouse-press(1):  FAILED
         no event delivery
RunnableTask.run(): A caught exception occured on thread Test-Thread: RunnableTask[executed false, tTotal 0 ms, tExec 0 ms, tQueue 0 ms, attachment null, throwable java.lang.AssertionError]
java.lang.AssertionError
	at org.junit.Assert.fail(Assert.java:86)
	at org.junit.Assert.assertTrue(Assert.java:41)
	at org.junit.Assert.assertTrue(Assert.java:52)
	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._checkFailures(BaseNewtEventModifiers.java:681)
	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers._doHoldOneButtonAndPressAnother(BaseNewtEventModifiers.java:536)
	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers.access$300(BaseNewtEventModifiers.java:54)
	at com.jogamp.opengl.test.junit.newt.event.BaseNewtEventModifiers$4.run(BaseNewtEventModifiers.java:470)
	at com.jogamp.common.util.RunnableTask.run(RunnableTask.java:133)
	at java.lang.Thread.run(Thread.java:745)
WAIT-till-done: DONE
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testHoldOneButtonAndPressAnother
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
WAIT-till-done: eventDispatch() #0

>>>> _doPressAllButtonsInSequence
*** pressing button 1
WAIT-till-done: eventDispatch() #1
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046943667 d 7ms]]]
TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(1):  PASSED
*** pressing button 2
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046943719 d 10ms]]]
WAIT-till-done: eventDispatch() #2
TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(2):  PASSED
*** pressing button 3
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046943771 d 3ms]]]
TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-press(3):  PASSED
*** releasing button 3
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046943822 d 6ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046943822 d 6ms]]]
WAIT-till-done: eventDispatch() #3
TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(3):  PASSED
*** releasing button 2
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046943873 d 9ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 2, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046943873 d 9ms]]]
TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(2):  PASSED
*** releasing button 1
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046943925 d 11ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046943925 d 11ms]]]
WAIT-till-done: eventDispatch() #4
TestNewtEventModifiersNEWTWindowAWT.testPressAllButtonsInSequence - mouse-release(1):  PASSED
WAIT-till-done: eventDispatch() #5
WAIT-till-done: DONE
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046944376 d 7ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046944427 d 10ms]]]
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046944479 d 2ms]]]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testPressAllButtonsInSequence
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046945660 d 10ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046945711 d 2ms]]]
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046945762 d 6ms]]]
WAIT-till-done: eventDispatch() #0

>>>> _doSingleButtonClickAndDrag
WAIT-till-done: eventDispatch() #1
*** pressing button 1
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046946825 d 3ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(1):  PASSED
*** moving mouse
MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [208]/[208], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046946876 d 6ms]]]
WAIT-till-done: eventDispatch() #2
WAIT-till-done: eventDispatch() #3
WAIT-till-done: eventDispatch() #4
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
*** releasing button 1
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [208]/[208], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046947128 d 4ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(1):  PASSED
MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [200]/[200], button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046947179 d 7ms]]]
WAIT-till-done: eventDispatch() #5
WAIT-till-done: eventDispatch() #6
WAIT-till-done: eventDispatch() #7
*** pressing button 2
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046947432 d 6ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(2):  PASSED
*** moving mouse
MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [208]/[208], button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046947483 d 10ms]]]
WAIT-till-done: eventDispatch() #8
WAIT-till-done: eventDispatch() #9
WAIT-till-done: eventDispatch() #10
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
*** releasing button 2
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [208]/[208], button 2, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046947736 d 10ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(2):  PASSED
MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [200]/[200], button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046947787 d 3ms]]]
WAIT-till-done: eventDispatch() #11
WAIT-till-done: eventDispatch() #12
WAIT-till-done: eventDispatch() #13
*** pressing button 3
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046948040 d 2ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-press(3):  PASSED
*** moving mouse
MouseDragged     1: MouseEvent[EVENT_MOUSE_DRAGGED, [208]/[208], button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046948092 d 5ms]]]
WAIT-till-done: eventDispatch() #14
WAIT-till-done: eventDispatch() #15
WAIT-till-done: eventDispatch() #16
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-move(308, 308):  PASSED
*** releasing button 3
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [208]/[208], button 3, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 208/208, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046948344 d 4ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonClickAndDrag - mouse-release(3):  PASSED
MouseMoved        ignored: MouseEvent[EVENT_MOUSE_MOVED, [200]/[200], button 0, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046948396 d 6ms]]]
WAIT-till-done: eventDispatch() #17
WAIT-till-done: eventDispatch() #18
WAIT-till-done: eventDispatch() #19
WAIT-till-done: eventDispatch() #20
WAIT-till-done: DONE
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046949049 d 4ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046949100 d 8ms]]]
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046949152 d 11ms]]]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonClickAndDrag
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046950334 d 9ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046950385 d 2ms]]]
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046950436 d 6ms]]]
WAIT-till-done: eventDispatch() #0

>>>> _doSingleButtonPressAndRelease
*** pressing button 1
WAIT-till-done: eventDispatch() #1
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046951499 d 3ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(1):  PASSED
*** releasing button 1
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046951551 d 6ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046951551 d 6ms]]]
WAIT-till-done: eventDispatch() #2
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(1):  PASSED
*** pressing button 2
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046951602 d 10ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(2):  PASSED
*** releasing button 2
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046951654 d 3ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046951654 d 3ms]]]
WAIT-till-done: eventDispatch() #3
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(2):  PASSED
*** pressing button 3
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046951706 d 6ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-press(3):  PASSED
*** releasing button 3
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046951758 d 9ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046951758 d 9ms]]]
WAIT-till-done: eventDispatch() #4
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndRelease - mouse-release(3):  PASSED
WAIT-till-done: eventDispatch() #5
WAIT-till-done: DONE
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046952210 d 2ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046952261 d 6ms]]]
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046952313 d 8ms]]]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndRelease
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046953481 d 10ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046953532 d 3ms]]]
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046953584 d 6ms]]]
WAIT-till-done: eventDispatch() #0

>>>> _doSingleButtonPressAndRelease
WAIT-till-done: eventDispatch() #1
WAIT-till-done: eventDispatch() #2
*** pressing button 1
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046954751 d 2ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(1):  PASSED
*** releasing button 1
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046954802 d 5ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046954802 d 6ms]]]
WAIT-till-done: eventDispatch() #3
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(1):  PASSED
*** pressing button 2
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046954854 d 9ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(2):  PASSED
*** releasing button 2
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046954906 d 11ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046954906 d 11ms]]]
WAIT-till-done: eventDispatch() #4
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(2):  PASSED
*** pressing button 3
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046954958 d 3ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-press(3):  PASSED
*** releasing button 3
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046955010 d 6ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [ctrl, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046955010 d 7ms]]]
WAIT-till-done: eventDispatch() #5
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithCtrl - mouse-release(3):  PASSED
WAIT-till-done: eventDispatch() #6
WAIT-till-done: eventDispatch() #7
WAIT-till-done: DONE
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046955556 d 5ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046955608 d 9ms]]]
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046955659 d 2ms]]]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithCtrl
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046956839 d 11ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046956890 d 4ms]]]
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046956942 d 7ms]]]
WAIT-till-done: eventDispatch() #0

>>>> _doSingleButtonPressAndRelease
WAIT-till-done: eventDispatch() #1
WAIT-till-done: eventDispatch() #2
*** pressing button 1
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958110 d 6ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(1):  PASSED
*** releasing button 1
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958161 d 10ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 1, count 1, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958161 d 11ms]]]
WAIT-till-done: eventDispatch() #3
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(1):  PASSED
*** pressing button 2
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958213 d 2ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(2):  PASSED
*** releasing button 2
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958265 d 4ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 2, count 2, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958265 d 4ms]]]
WAIT-till-done: eventDispatch() #4
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(2):  PASSED
*** pressing button 3
MousePressed     1: MouseEvent[EVENT_MOUSE_PRESSED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[1.0/1.0=1.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958316 d 8ms]]]
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-press(3):  PASSED
*** releasing button 3
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958368 d 10ms]]]
MouseClicked      ignored: MouseEvent[EVENT_MOUSE_CLICKED, [200]/[200], button 3, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [shift, button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958368 d 10ms]]]
WAIT-till-done: eventDispatch() #5
TestNewtEventModifiersNEWTWindowAWT.testSingleButtonPressAndReleaseWithShift - mouse-release(3):  PASSED
WAIT-till-done: eventDispatch() #6
WAIT-till-done: eventDispatch() #7
WAIT-till-done: DONE
MouseReleased    1: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 1, count 3, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button1], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958919 d 6ms]]]
MouseReleased    2: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 2, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button2], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046958970 d 9ms]]]
MouseReleased    3: MouseEvent[EVENT_MOUSE_RELEASED, [200]/[200], button 3, count 0, rotation [0.0, 0.0, 0.0] * 1.0, pointer<1>[0/Mouse: 200/200, p[0.0/1.0=0.0]], InputEvent[modifiers: [button3], NEWTEvent[source:jogamp.newt.driver.macosx.WindowDriver, consumed false, when:1405046959022 d 11ms]]]
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.newt.event.TestNewtEventModifiersNEWTWindowAWT - testSingleButtonPressAndReleaseWithShift
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose: tileRendererInUse null
Thread[main-Display-.macosx_nil-1-EDT-1,5,main] RedSquareES2.dispose FIN
SLOCK [T main @ 1405046960123 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms