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Passed

com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT.test02FPSAnimator

Took 1.1 sec.

Standard Error

SLOCK [T main @ 1407256556197 ms III localhost/127.0.0.1:59999 - Wait for lock
Thread-1 - SISock: localhost/127.0.0.1:59999 - started
SLOCK [T main @ 1407256563216 ms +++ localhost/127.0.0.1:59999 - Locked within 7060 ms, 8 attempts
++++ UITestCase.setUp: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test00NoAnimator
OSX CALayer AWT-Mod Bug false
OSType MACOS
Java Version 1.7.0
*** createGLCanvas.0
*** createGLCanvas.X
*** attachGLCanvas.0 on-current-thread false, cu
...[truncated 50458 chars]...
WT-EventQueue-0, java.awt.Frame[frame3,0,22,512x534,invalid,title=f 1, fps 0.0,normal], displayable true, valid false, visible true
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x68246cf: tileRendererInUse null
Thread[AWT-EventQueue-0,6,main] GearsES2.dispose 0x68246cf FIN
++++ UITestCase.tearDown: com.jogamp.opengl.test.junit.jogl.awt.TestGLCanvasAWTActionDeadlock01AWT - test02FPSAnimator_RestartOnAWTEDT
SLOCK [T main @ 1407256570681 ms --- localhost/127.0.0.1:59999 - Unlock ok within 1 ms